Orgasm Reward Game
Posted: Tue Jun 30, 2015 2:26 pm
My husband and I have begun playing with chastity. I've come up with a way to reward my little subhub by earning improved chances at orgasm and tried to turn it into a little game. Tell me what you think. More importantly, if you have constructive criticism or ideas on how to improve the game, please share:
At the start of his denial period, we start with 100 black marbles and 100 white. The black marbles are put in a jar (or bag) and the white are held in reserve. Each day he automatically gets one white marble added to the jar of black provided he has done all of his household chores. He is given the illusion of control (or at least some control) by getting to decide when he will try to pull a white marble. Any time he wants to cum, we pull out the jar/bag, shake it well and reach in to pull one marble out. If it is white, he gets to cum. If it is black he has to separate the black from the white and we start over.
So on day one of the denial period, his chances to cum are just less than 1% (one white in 100 black or 1/101). At the end of 4 weeks, his chances are 21.9% (28/128); close to one in five.
Additional white marbles can be earned in several ways:
•Since we are both trying to lose weight, and since his overall health is important to me, several of his rewards are centered around reinforcing good behavior to these ends:
1) He gets one white marble for each day he works out. Right now, he must do at least 1 hour of cardio, three days a week with a specific target heart rate (approx. 80% maximum for his age). If he achieves that, he gets one white marble (max. 3/week).
2) He has to weigh in every Friday morning. If he has lost at least one pound since the last weigh in, he receives another white marble. (Eventually, i.e. once he hits his target weight, this will have to get modified somehow to reward maintaining that weight. Right now I am thinking that he gets a "weight window"; as long as he stays at his target weight +/- 2.5 pounds, he gets the marble.)
•I am also thinking of making him take classes at the local community college. Specifically, I want him to learn a foreign language for our next trip overseas. SO, again, I want to incentivize him to learn. Until I see the course syllabus, I won't know exactly how I'll do this but I'm thinking of rewards for test/quiz results. Each "A" on a test or quiz is worth two white marbles, each "B" is worth one. Since a "C" is average, he gets nothing. "D" results cost two marbles and any "F" costs him ALL of the white marbles he's accumulated. There may be other rewards tied to vocabulary or final class results but as I said, I won't know the specifics until I see how the course is laid out.
•Next, there are rewards for him giving me orgasms. The simplest version of this is if I ask for an orgasm and he gives me one, he gets a marble. But since this is too easy we won't keep it that simple that often. Here are a few alternatives I've come up with. I'm still deciding on which one (or more) I will employ:
1) Variation #1 - I roll a six-sided die or cut a deck of cards. Whatever number comes up is the number of orgasms he must give me to earn a white marble.
2) Variation #2 - To make it harder still, I may institute a time limit on him to give me all required orgasms.
3) Variation #3 - If he cannot give me the instructed number of orgasms by the end of the time limit, he loses two white marbles. If I want to make it even harder, I will take one or two marbles for EACH missed orgasm.
•Of course, there are "Mistress's Discretionary Marbles". If I feel he should be rewarded for something, I give him one or (rarely) more marbles. Examples of rewards he could achieve would be for particularly well-made meals, surprising me with flowers, a small gift (or a new sex toy) or for letting me try something new on/with him in the bedroom. I need to be careful with these though as I do not want him to assume that he will always get a reward for things like this. These are things he should do because he wants me to be happy, not merely for a reward.
Conversely, I may also take one or more white marbles away from him as punishment for some minor indiscretion (major offenses are dealt with more severely). Plus I've already mentioned the possibility of losing marbles in our little orgasm games.
Thus you can see that the discretionary marbles as well as the punishment marbles allow me some control over how fast he can accumulate white marbles and thus how fast his odds of success rise. Like I said, he really only has the illusion of control in this game.
So...if we look at his chances they go up the longer he holds out and the better he behaves:
•He can earn an additional 16 marbles over 4 weeks for maintaining a healthy lifestyle and losing weight. That alone ups his chances to 30.6% (44/144); almost one in three.
•Rewards for giving me orgasms are variable but lets' just say that I reward him 5 times a week (2-3 during the week and an additional 2-3 on the weekend). There's another 20 white marbles, upping his chances to 64/164 or 39% after four weeks.
Now, the BEST he can ever do is to earn all 100 white marbles to get a 50:50 chance at cumming. To do this, he will need to either hold out for more than a month (not very likely) or I will need to be particularly horny and have him give me orgasms several times a day, every day (better chance for him but still not likely just in practical terms).
Additional rules:
•I cannot deny him the opportunity if he asks to try his luck at pulling a white marble. In other words, if he asks to cum, he gets to try. HOWEVER, I can defer his chance until the weekend if I want merely to make sure that we have plenty of time for the session to follow.
•When he pulls a marble, he must do so blindfolded. Thus he will NOT know if it was black or white until I give him permission (or not) to cum. In other words, he is asking to submit himself to me for a teasing session without knowing how it will end for him.
•Even if he pulls a white marble, he still cannot cum during the session without permission. He must tell me any time he is close so I can slow down or stop things if I am not ready for the session to be over. Then, when it is finally time for him to cum (if is up to chance, when during a session is my decision) I will show him the marble. If it is white, he MUST cum within ten seconds. If he does not, the session ends and he loses the opportunity even if the marble was white. Obviously this makes it extremely fiendish. I can bring him to the brink of orgasm over and over, only to stop him at the last second and since he will not know if I am about to tell him to cum or not, he cannot ask to stop a safe distance from the "finish line" if he wants his eventual release.
•Although he may earn the right to cum, HOW he cums is still my choice. I may have him masturbate for me, I may give him a handjob, a blowjob or let him penetrate me all depending on my mood and how generous I am feeling.
•Once the session is over, no matter if he is allowed to cum or not, the game resets to one white in 100 black.
Some random thoughts:
•I'm still thinking about tweaking the number of marbles so as to adjust the odds/timing of a 50/50 result. If I start with too few total marbles, his starting odds go up and the time to a 50/50 chance goes down. If I start with too many, the time between orgasms could become so great as to lose effectiveness as an incentive. So realize that the 100 black and 100 white is just for illustration purposes.
•I'm considering adding additional marbles to the jar. Specifically a green or both a red and a green. If he pulls one of these it could be an extra rewarding or extra punishing session to follow (but so far, I'm still not decided on what these particular rewards/punishments will be). e.g. in place of the first white marble, he could get a green. Then, if he pulls it, he not only gets to cum but he is allowed to chose his own method. Or if he pulls the green, the game does not reset and he gets to keep all of his accumulated white marbles. Alternatively, I could put a red marble in place of one of the black ones and if that is pulled, not only does he NOT get to cum, but he gets caned.
OK......That's all I have so far. At this point, I'd like to get feedback from the community on what you think, how I could improve the game (especially the green/red options), etc.
At the start of his denial period, we start with 100 black marbles and 100 white. The black marbles are put in a jar (or bag) and the white are held in reserve. Each day he automatically gets one white marble added to the jar of black provided he has done all of his household chores. He is given the illusion of control (or at least some control) by getting to decide when he will try to pull a white marble. Any time he wants to cum, we pull out the jar/bag, shake it well and reach in to pull one marble out. If it is white, he gets to cum. If it is black he has to separate the black from the white and we start over.
So on day one of the denial period, his chances to cum are just less than 1% (one white in 100 black or 1/101). At the end of 4 weeks, his chances are 21.9% (28/128); close to one in five.
Additional white marbles can be earned in several ways:
•Since we are both trying to lose weight, and since his overall health is important to me, several of his rewards are centered around reinforcing good behavior to these ends:
1) He gets one white marble for each day he works out. Right now, he must do at least 1 hour of cardio, three days a week with a specific target heart rate (approx. 80% maximum for his age). If he achieves that, he gets one white marble (max. 3/week).
2) He has to weigh in every Friday morning. If he has lost at least one pound since the last weigh in, he receives another white marble. (Eventually, i.e. once he hits his target weight, this will have to get modified somehow to reward maintaining that weight. Right now I am thinking that he gets a "weight window"; as long as he stays at his target weight +/- 2.5 pounds, he gets the marble.)
•I am also thinking of making him take classes at the local community college. Specifically, I want him to learn a foreign language for our next trip overseas. SO, again, I want to incentivize him to learn. Until I see the course syllabus, I won't know exactly how I'll do this but I'm thinking of rewards for test/quiz results. Each "A" on a test or quiz is worth two white marbles, each "B" is worth one. Since a "C" is average, he gets nothing. "D" results cost two marbles and any "F" costs him ALL of the white marbles he's accumulated. There may be other rewards tied to vocabulary or final class results but as I said, I won't know the specifics until I see how the course is laid out.
•Next, there are rewards for him giving me orgasms. The simplest version of this is if I ask for an orgasm and he gives me one, he gets a marble. But since this is too easy we won't keep it that simple that often. Here are a few alternatives I've come up with. I'm still deciding on which one (or more) I will employ:
1) Variation #1 - I roll a six-sided die or cut a deck of cards. Whatever number comes up is the number of orgasms he must give me to earn a white marble.
2) Variation #2 - To make it harder still, I may institute a time limit on him to give me all required orgasms.
3) Variation #3 - If he cannot give me the instructed number of orgasms by the end of the time limit, he loses two white marbles. If I want to make it even harder, I will take one or two marbles for EACH missed orgasm.
•Of course, there are "Mistress's Discretionary Marbles". If I feel he should be rewarded for something, I give him one or (rarely) more marbles. Examples of rewards he could achieve would be for particularly well-made meals, surprising me with flowers, a small gift (or a new sex toy) or for letting me try something new on/with him in the bedroom. I need to be careful with these though as I do not want him to assume that he will always get a reward for things like this. These are things he should do because he wants me to be happy, not merely for a reward.
Conversely, I may also take one or more white marbles away from him as punishment for some minor indiscretion (major offenses are dealt with more severely). Plus I've already mentioned the possibility of losing marbles in our little orgasm games.
Thus you can see that the discretionary marbles as well as the punishment marbles allow me some control over how fast he can accumulate white marbles and thus how fast his odds of success rise. Like I said, he really only has the illusion of control in this game.
So...if we look at his chances they go up the longer he holds out and the better he behaves:
•He can earn an additional 16 marbles over 4 weeks for maintaining a healthy lifestyle and losing weight. That alone ups his chances to 30.6% (44/144); almost one in three.
•Rewards for giving me orgasms are variable but lets' just say that I reward him 5 times a week (2-3 during the week and an additional 2-3 on the weekend). There's another 20 white marbles, upping his chances to 64/164 or 39% after four weeks.
Now, the BEST he can ever do is to earn all 100 white marbles to get a 50:50 chance at cumming. To do this, he will need to either hold out for more than a month (not very likely) or I will need to be particularly horny and have him give me orgasms several times a day, every day (better chance for him but still not likely just in practical terms).
Additional rules:
•I cannot deny him the opportunity if he asks to try his luck at pulling a white marble. In other words, if he asks to cum, he gets to try. HOWEVER, I can defer his chance until the weekend if I want merely to make sure that we have plenty of time for the session to follow.
•When he pulls a marble, he must do so blindfolded. Thus he will NOT know if it was black or white until I give him permission (or not) to cum. In other words, he is asking to submit himself to me for a teasing session without knowing how it will end for him.
•Even if he pulls a white marble, he still cannot cum during the session without permission. He must tell me any time he is close so I can slow down or stop things if I am not ready for the session to be over. Then, when it is finally time for him to cum (if is up to chance, when during a session is my decision) I will show him the marble. If it is white, he MUST cum within ten seconds. If he does not, the session ends and he loses the opportunity even if the marble was white. Obviously this makes it extremely fiendish. I can bring him to the brink of orgasm over and over, only to stop him at the last second and since he will not know if I am about to tell him to cum or not, he cannot ask to stop a safe distance from the "finish line" if he wants his eventual release.
•Although he may earn the right to cum, HOW he cums is still my choice. I may have him masturbate for me, I may give him a handjob, a blowjob or let him penetrate me all depending on my mood and how generous I am feeling.
•Once the session is over, no matter if he is allowed to cum or not, the game resets to one white in 100 black.
Some random thoughts:
•I'm still thinking about tweaking the number of marbles so as to adjust the odds/timing of a 50/50 result. If I start with too few total marbles, his starting odds go up and the time to a 50/50 chance goes down. If I start with too many, the time between orgasms could become so great as to lose effectiveness as an incentive. So realize that the 100 black and 100 white is just for illustration purposes.
•I'm considering adding additional marbles to the jar. Specifically a green or both a red and a green. If he pulls one of these it could be an extra rewarding or extra punishing session to follow (but so far, I'm still not decided on what these particular rewards/punishments will be). e.g. in place of the first white marble, he could get a green. Then, if he pulls it, he not only gets to cum but he is allowed to chose his own method. Or if he pulls the green, the game does not reset and he gets to keep all of his accumulated white marbles. Alternatively, I could put a red marble in place of one of the black ones and if that is pulled, not only does he NOT get to cum, but he gets caned.
OK......That's all I have so far. At this point, I'd like to get feedback from the community on what you think, how I could improve the game (especially the green/red options), etc.