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Interactive Videos

Posted: Sat Jun 06, 2015 5:44 pm
by Syrge
A little while back I created a platform for interactive videos, which was made especially with Adult/JOI videos in mind, and I had given up finding a use for it. I'm just curious if anyone here might think of a clever use for it in the vein of this sub-forum.

Stand-alone Demo -
http://www.mediafire.com/download/j76sf ... -Alone.zip

I have an older demo posted here: (Needs Unity Plug-in, doesn't work on Chrome)

http://enteractivevideo.freetzi.com/Example1Video.html

The latter is just a Internet published video. Newly made videos can be deployed as standalone applications without the need for plug-ins.

I'd be willing to put together a video or two for the folks here, if someone would provide the parts and ideas.

Re: Interactive Videos

Posted: Sat Jun 06, 2015 9:45 pm
by Slutastic
Empty zip?

Re: Interactive Videos

Posted: Sun Jun 07, 2015 5:33 am
by Tzahrkiya
Slutastic wrote:Empty zip?
I downloaded it just to check and the files are present within the rar file, maybe try re-downloading it :)

Re: Interactive Videos

Posted: Sun Jun 07, 2015 7:42 am
by udo100
Is that a Windows Program?
I use linux, so i can't use it. :weep:

Re: Interactive Videos

Posted: Sun Jun 07, 2015 6:01 pm
by Syrge
I think I may have caused some confusion by not fully explaining what this is. It is just a demo video that shows off some of the capabilities of the platform. There is not really any adult content in it, if that's what some are hoping for. But it certainly can be used for such. It is just a boring video with buttons, overlays, etc. talking about its capabilities.This is also not a platform for others to make videos on their own. It would, sadly, be against the SDK's TOS.

What I am proposing is, if some clever designer has a good idea for a video with some interactivity, i.e. branching paths, basic text input, taking webcam snapshots, keeping score, or whatever else they can think of, then I would be glad to take the ingredients provided by that person and provide them in turn with a working final product. This could be a .unity3D file which will play in various browsers with the plug-in, or a windows .exe file. Unfortunately, I have no way of testing MAC, Linux, or Android versions.