Convince Seraphox
I think a repository in terms of more webspace to upload teases is way to much. There is a reason for free file hosters. Besides that, it would be easier that way to avoid copyright issues because of user uploaded teases. But offering TeaseMe as "official" Tool for Milovana besides the web editor and the flashtease editor could give users, who don't find this thread in the forum, another reason to return or contribute to Milovana. TeaseMe was always intended as "exclusive" tool for Milovana.
Newest addition into offline tease section:
Indiscretion by 1885 is one of my favourites on milovana. It has such an arousing setting, tasteful pictures and - most important - is great written. Finally i found the time to create a HD Remake of part 1 of the series for
TeaseMe. Don't forget to rate the online tease!
"Indescretion Part 1: Mistakes" (more pictures, higher resolution, offline playable):
Code: Select all
[url]http://www.mediafire.com/download.php?ry15ilc35luoo8s[/url]
And as closing comments some ideas about possible next steps, after closing the last missing functions into the import feature. Its no "roadmap" and nothing is decided. I wanted just to get some feedback, if such features could be interesting enough to further follow that road (and convince the skilled programmer Takenaga to explain me if that is possible to realize

):
(1) for teases with "randomly" selected videos would be a attribute great, that - if activated - creates an automated delay for the page depending on the length of the random video.
(2) There is already "html" in the instruction. Whats with using <img>-HTML-Tags? So you could play on the left a teasing-"video" and showing on the right a portrait of your mistress over the concrete instruction. You see... i'm thinking about a videotease at the moment :D
(3) Whats with a "Userlogin"? This could be the base of many more interesting features in the future (e.g. user statistics, achievements, "saving the last state in a tease").
Some examples for last idea:
- TeaseMe could track and save basic statistics like "longest session", "last tease". Statisticfreaks could be made more happy than before...
- It could be also used by scripts to enforce some sort of more real punishment (e.g. no teasing for next 4 days). Sure the user could "cheat" but had to create another login for that - without his achievements and statistics. That would making success and failure even in "storyteases" much more suspenseful.
- This statistics could be used for more "gaming elements". There could be some "general achievements" a user can unlock and "share" with the community (e.g. "stamina king" for playing one teasesession longer than 2 hours or so). Achievements already gave gaming a new drive, why not here. We need our own trophy whores :D
- There could also be "individual achievements" for beating "game scripts". The game "On The Edge" already has 5 possible "Endings". The "best" is "Perfect Cum" (Pageid "success1"). The instructiontext already talks about an "achievement". Let's say there is a new optional xml-element "achievement" for teases. The script only needs to deliver the "picture" (fixed size, say: 150x150) and a title. If the page with the xml-element is reached, it adds that achievement (and the "icon" for the achievement from the script) into the userdata.
What do you think? Nonsens? To difficult to realize?