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Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Sun Feb 21, 2016 11:43 pm
by desertfox
Thanks a bunch for testing that out! I was starting to have a slight panic attack i'd hit some sort of image limit if people walked around and had too many encounters in one session.

If anybody cares have been using irfanview and their batch operations to do the bulk resizing/renaming for the images and it has been working out pretty nicely.

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Wed Feb 24, 2016 1:35 pm
by WbAlcaeus
Hi, Philo!

Could it be, that the ”flags”-property is broken in the newest version, or do I something wrong?

I think this code

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<Tease scriptVersion="v0.1" id="30935">
	<Title>Flags test</Title>
	<Tags />
	<Url></Url>
	<Author id="">
	<Name></Name>
	<Url></Url>
	</Author>
	<MediaDirectory>test</MediaDirectory>
	<Settings>
		<AutoSetPageWhenSeen>true</AutoSetPageWhenSeen>
	</Settings>
	<Variables />

	<Pages>
    <Page id="start">
		<Text>
			<p>Start.</p>
		</Text>
		<Button target="raffle">Yes</Button>
	</Page>
	
	<Page id="raffle">
		<Text>
		</Text>
		<Delay target="do(1..3)" seconds="0" />
	</Page>

	<Page id="do1" unset="do2,do3">
		<Text>
			<p>Page one.</p>
		</Text>
		<Delay target="raffle" seconds="2" />
	</Page>

	<Page id="do2" unset="do1,do3">
		<Text>
			<p>Page two.</p>
		</Text>
		<Delay target="raffle" seconds="2" />
	</Page>
	
	<Page id="do3" unset="do1,do2">
		<Text>
			<p>Page three.</p>
		</Text>
		<Delay target="raffle" seconds="2" />
	</Page>
	
</Pages>
</Tease>
should show random page (do1..3) so that the same page never should come immediately after itself, but there should allways be at least one other page between. But when I run this code in the newest version it happens (quit often) that the same page comes immediatly after itself.

(I think that in previous version, 0.1.3, my code ran as intended.)

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Wed Feb 24, 2016 5:08 pm
by philo
WbAlcaeus wrote:Hi, Philo!

Could it be, that the ”flags”-property is broken in the newest version, or do I something wrong?

I think this code

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<Tease scriptVersion="v0.1" id="30935">
	<Title>Flags test</Title>
	<Tags />
	<Url></Url>
	<Author id="">
	<Name></Name>
	<Url></Url>
	</Author>
	<MediaDirectory>test</MediaDirectory>
	<Settings>
		<AutoSetPageWhenSeen>true</AutoSetPageWhenSeen>
	</Settings>
	<Variables />

	<Pages>
    <Page id="start">
		<Text>
			<p>Start.</p>
		</Text>
		<Button target="raffle">Yes</Button>
	</Page>
	
	<Page id="raffle">
		<Text>
		</Text>
		<Delay target="do(1..3)" seconds="0" />
	</Page>

	<Page id="do1" unset="do2,do3">
		<Text>
			<p>Page one.</p>
		</Text>
		<Delay target="raffle" seconds="2" />
	</Page>

	<Page id="do2" unset="do1,do3">
		<Text>
			<p>Page two.</p>
		</Text>
		<Delay target="raffle" seconds="2" />
	</Page>
	
	<Page id="do3" unset="do1,do2">
		<Text>
			<p>Page three.</p>
		</Text>
		<Delay target="raffle" seconds="2" />
	</Page>
	
</Pages>
</Tease>
should show random page (do1..3) so that the same page never should come immediately after itself, but there should allways be at least one other page between. But when I run this code in the newest version it happens (quit often) that the same page comes immediatly after itself.

(I think that in previous version, 0.1.3, my code ran as intended.)
You are correct there is a bug, it is only checking the ifSet and ifNotSet flags it is not checking the page itself.
so this would work
<Page id="do3" unset="do1,do2" ifNotSet="do3">
but not
<Page id="do3" unset="do1,do2">

I have fixed the code, I just need to do a build and release it.

EDIT
Link to version 1.6, this is just the guideme.jar file, over write the 1.5 GuideMe.jar file with this to fix the not checking for the page issue
https://mega.nz/#!9J4BgLQS!xEXfpMa0zFLL ... m_fNn8DbHo

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Thu Feb 25, 2016 10:26 am
by WbAlcaeus
Thank You very much, Philo!

B.t.w. I think it would be very useful, if one could start another tease from within a tease, specially if there would be possibility to use some common variables via which these teases could communicate - may be a variable array, which could be freely defined.
I assume, that making GuideMe teases that way modular would make managing big projects easier than it is now. And that way it would also be easier to use same ”subteases” in many different projects.

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Thu Mar 10, 2016 2:33 pm
by gausswhat
I have problem :no:
321.jpg
321.jpg (36.59 KiB) Viewed 3008 times

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Thu Mar 10, 2016 4:28 pm
by ranked3
Can you play teaseme teases with guideme?

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Thu Mar 10, 2016 7:12 pm
by philo
gausswhat wrote:I have problem :no:
321.jpg
You should talk to a doctor then :lol:

that is just the program to download teases, it isn't meant to be used to play teases.
the browser window is just meant to be an easy way to get the links.
right click on the tease link on the previous web page and paste it into the field beloww the browser window and click the button, it will convert the tease into a file that can be used in teaseme or guideme.

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Thu Mar 10, 2016 7:15 pm
by philo
ranked3 wrote:Can you play teaseme teases with guideme?
Yes, guideme was originally a rewrite of teaseme in java to make it easier to run on lynux or mac.
it now does a lot more than teaseme but teaseme teases should run fine.

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Fri Mar 11, 2016 6:56 am
by gausswhat
philo wrote:
gausswhat wrote:I have problem :no:
321.jpg
You should talk to a doctor then :lol:

that is just the program to download teases, it isn't meant to be used to play teases.
the browser window is just meant to be an easy way to get the links.
right click on the tease link on the previous web page and paste it into the field beloww the browser window and click the button, it will convert the tease into a file that can be used in teaseme or guideme.
Thank you :lol:

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Sat Mar 12, 2016 1:59 am
by ranked3
Is there a list with guideme teases somewhere?

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Wed Mar 16, 2016 12:13 am
by PlayfulGuy
ranked3 wrote:Is there a list with guideme teases somewhere?
See the first couple posts in this thread, and any Teaseme tease should work with Guideme as well.

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Fri Mar 18, 2016 10:16 am
by cd_228
What editors do you use for GuideME?
Both for the xml and javascript parts?

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Fri Mar 18, 2016 4:03 pm
by philo
cd_228 wrote:What editors do you use for GuideME?
Both for the xml and javascript parts?
I tend to use notepad++
Would probably use my offline editor for teaseme to create the xml, but it will lose any guideme stuff if you load it and save it again. So only to create it initially

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Sat Mar 19, 2016 7:00 am
by desertfox
cd_228 wrote:What editors do you use for GuideME?
Both for the xml and javascript parts?
Sublime text is also pretty good, does a few more things out of the box that might help a touch speeding up tease writing like auto completion and perhaps snippet usage too. Plus the little mini map in the right corner is kind of awesome.

Re: GuideMe (TeaseMe v2.0): BETA Thread

Posted: Sat Mar 19, 2016 11:07 pm
by PlayfulGuy
cd_228 wrote:What editors do you use for GuideME?
Both for the xml and javascript parts?
My favourite is PsPad. It's like Notepad++, and designed specifically with programming in mind. Even has macro ability.