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Re: [Tease AI] House of Tease Version 6.1
Posted: Tue Aug 07, 2018 7:21 pm
by pebbles321
avatarbr wrote: Sat Aug 04, 2018 12:37 am
pebbles321 wrote: Fri Jul 27, 2018 10:34 pm
avatarbr wrote: Mon Jul 23, 2018 3:13 am
Every module with _Edging.txt in the name can be called when you type "on the edge" in the stroking part.
You just need to create a few _Edging.txt files inside the module folder.
ok i got it to work but im getting an error now when the file is called "Index was out of range. must be non-negative and less than the size of the collection
Parameter name: index"
This could be a error in the script. Double check any @Goto, questions without a @DifferentAnswer or anything missing.
thanks i got the error fixed now and i can run the script via debug but when in a session and use the edging/getting close keywords most of the time nothing happends, once and awhile it will say a single line out of the script kinda confused on why this is happening
Re: [Tease AI] House of Tease Version 6.1
Posted: Wed Aug 08, 2018 1:21 am
by avatarbr
pebbles321 wrote: Tue Aug 07, 2018 7:21 pm
avatarbr wrote: Sat Aug 04, 2018 12:37 am
pebbles321 wrote: Fri Jul 27, 2018 10:34 pm
ok i got it to work but im getting an error now when the file is called "Index was out of range. must be non-negative and less than the size of the collection
Parameter name: index"
This could be a error in the script. Double check any @Goto, questions without a @DifferentAnswer or anything missing.
thanks i got the error fixed now and i can run the script via debug but when in a session and use the edging/getting close keywords most of the time nothing happends, once and awhile it will say a single line out of the script kinda confused on why this is happening
If you want to upload the file (or the start of the file, where the main code are), I can take a look and see if I find any error.
Re: [Tease AI] House of Tease Version 6.1
Posted: Thu Aug 09, 2018 2:25 am
by pebbles321
avatarbr wrote: Wed Aug 08, 2018 1:21 am
pebbles321 wrote: Tue Aug 07, 2018 7:21 pm
avatarbr wrote: Sat Aug 04, 2018 12:37 am
This could be a error in the script. Double check any @Goto, questions without a @DifferentAnswer or anything missing.
thanks i got the error fixed now and i can run the script via debug but when in a session and use the edging/getting close keywords most of the time nothing happends, once and awhile it will say a single line out of the script kinda confused on why this is happening
If you want to upload the file (or the start of the file, where the main code are), I can take a look and see if I find any error.
http://www.mediafire.com/file/l7ie2ar46 ... G.txt/file i uploaded the file to mediafire let me know what you find, thanks in advance
Re: [Tease AI] House of Tease Version 6.1
Posted: Sat Aug 11, 2018 1:52 am
by avatarbr
One thing I already noticed, you didnt put a @DecideEdge in the first line. Since this is a module called for an edge, this should be there to resolve the edge.
I will take another look to see if I find another problem, because I don't know if just that could cause that error.
Re: [Tease AI] House of Tease Version 6.1
Posted: Sun Aug 12, 2018 12:18 am
by pebbles321
avatarbr wrote: Sat Aug 11, 2018 1:52 am
One thing I already noticed, you didnt put a @DecideEdge in the first line. Since this is a module called for an edge, this should be there to resolve the edge.
I will take another look to see if I find another problem, because I don't know if just that could cause that error.
could you try and replace your _edging file with this one and see if you come out with the same errors as me?
Re: [Tease AI] House of Tease Version 6.1
Posted: Sat Sep 01, 2018 9:41 am
by timoth31
I'm also getting the index error, everytime I ask to tie balls, when she ask if I'm ready every answer will trigger the bug window, except the safeword that just do nothing at all
Re: [Tease AI] House of Tease Version 6.1
Posted: Wed Sep 05, 2018 2:23 am
by avatarbr
timoth31 wrote: Sat Sep 01, 2018 9:41 am
I'm also getting the index error, everytime I ask to tie balls, when she ask if I'm ready every answer will trigger the bug window, except the safeword that just do nothing at all
Are you using the unnofficial patch 55?
Re: [Tease AI] House of Tease Version 6.1
Posted: Wed Sep 05, 2018 3:52 pm
by timoth31
avatarbr wrote: Wed Sep 05, 2018 2:23 am
Are you using the unnofficial patch 55?
Yes, and I don't get any other crash than this for now
Re: [Tease AI] House of Tease Version 6.1
Posted: Tue Sep 11, 2018 2:07 am
by avatarbr
timoth31 wrote: Wed Sep 05, 2018 3:52 pm
avatarbr wrote: Wed Sep 05, 2018 2:23 am
Are you using the unnofficial patch 55?
Yes, and I don't get any other crash than this for now
OK, I found the problem.
You can fix this opening the file Tease AI\Scripts\House of Tease\Custom\MiniScripts\pvMs_TieMyBalls.txt
and edit the line 22:
from this
to this
Re: [Tease AI] House of Tease Version 6.1
Posted: Tue Sep 11, 2018 11:20 am
by timoth31
Thanks a lot @avatarbr
Re: [Tease AI] House of Tease Version 6.1
Posted: Fri Sep 14, 2018 2:50 am
by avatarbr
operwt wrote: Wed Sep 12, 2018 8:25 pm
When caged it loops modules without unlocking and ends without report
Yeah, there is something strange with chastity in HoT
I think I fixed with 1 line in AV_Link.txt:
Code: Select all
@InChastity @NullResponse @Call(Stroke\Link\Link_CHASTITY.txt)
This will make sure TAI runs the correct link file if the user are in chastity and I think the Taunts cicle will call a correct chastity module.
Re: [Tease AI] House of Tease Version 6.1
Posted: Fri Sep 14, 2018 2:00 pm
by timoth31
I've got two bugs it HoT
first with glitter 3 ine "task_forced" if you get to do 0 edge with dice roll, she will still ask you to do, and once it's done you will get -1 edge and it goes on and on until you use your safeword.
Second is also in this "task forced" maybe in other scripts, just before the countdown TAI tries to get 140484_sounddogs__fe.mp3
but there is no such file even in the HoT audio folder
Re: [Tease AI] House of Tease Version 6.1
Posted: Fri Sep 14, 2018 10:20 pm
by avatarbr
timoth31 wrote: Fri Sep 14, 2018 2:00 pm
I've got two bugs it HoT
first with glitter 3 ine "task_forced" if you get to do 0 edge with dice roll, she will still ask you to do, and once it's done you will get -1 edge and it goes on and on until you use your safeword.
Second is also in this "task forced" maybe in other scripts, just before the countdown TAI tries to get 140484_sounddogs__fe.mp3
but there is no such file even in the HoT audio folder
I checked that module. It's H2Stroke3.txt. Don't look like you can get a 0
Code: Select all
@NullResponse @SetVar[Dice1]=[#Random(1,6)]
@NullResponse @SetVar[Dice2]=[#Random(1,6)]
@NullResponse @SetVar[Dice3]=[#Random(1,6)]
@NullResponse @ChangeVar[Dice4]=[Dice1]+[Dice2]
@NullResponse @ChangeVar[Sub_EdgeGoal]=[Dice3]*[Dice4]
But I think the edge count it's not implemented...I will check that.
About that sound, I can't find any reference to that here. Can you find what script called that?
operwt wrote: Fri Sep 14, 2018 7:12 pm
Sometimes Domme forgets to put a chastity at the end
I don't remember putting chastity in the end. To be honest, I don't open TAI for the last 2 months, so I need to remember a lot of things

Re: [Tease AI] House of Tease Version 6.1
Posted: Sat Sep 15, 2018 3:03 pm
by timoth31
avatarbr wrote: Fri Sep 14, 2018 10:20 pm
timoth31 wrote: Fri Sep 14, 2018 2:00 pm
I've got two bugs it HoT
first with glitter 3 ine "task_forced" if you get to do 0 edge with dice roll, she will still ask you to do, and once it's done you will get -1 edge and it goes on and on until you use your safeword.
Second is also in this "task forced" maybe in other scripts, just before the countdown TAI tries to get 140484_sounddogs__fe.mp3
but there is no such file even in the HoT audio folder
I checked that module. It's H2Stroke3.txt. Don't look like you can get a 0
Code: Select all
@NullResponse @SetVar[Dice1]=[#Random(1,6)]
@NullResponse @SetVar[Dice2]=[#Random(1,6)]
@NullResponse @SetVar[Dice3]=[#Random(1,6)]
@NullResponse @ChangeVar[Dice4]=[Dice1]+[Dice2]
@NullResponse @ChangeVar[Sub_EdgeGoal]=[Dice3]*[Dice4]
But I think the edge count it's not implemented...I will check that.
About that sound, I can't find any reference to that here. Can you find what script called that?
operwt wrote: Fri Sep 14, 2018 7:12 pm
Sometimes Domme forgets to put a chastity at the end
I don't remember putting chastity in the end. To be honest, I don't open TAI for the last 2 months, so I need to remember a lot of things
here is the text I got for the 0
Code: Select all
Sarah: Let 3 dices decide for us lol
12:17 Sarah: The first dice says 3
12:17 Sarah: Second one tells Me 6
12:17 Sarah: And the third one says 2
12:18 Sarah: And now lets multiply the numbers haha
12:18 Sarah: your luck tell us that their need to be 0 edges for Me tonight stroker
12:18 Sarah:
12:18 Sarah: Looks like we just have a quicky today :-(
12:19 Sarah: I am sad that you were so lucky today and got just 0 edges
12:19 Sarah: In My dreams there where numbers with three digits :-(
Code: Select all
12:45 Sarah: -5 dripping edges to go for you Tim
How can I find the script for my bug with the sound file?
Re: [Tease AI] House of Tease Version 6.1
Posted: Sat Sep 15, 2018 11:47 pm
by avatarbr
timoth31 wrote: Sat Sep 15, 2018 3:03 pm
avatarbr wrote: Fri Sep 14, 2018 10:20 pm
timoth31 wrote: Fri Sep 14, 2018 2:00 pm
I've got two bugs it HoT
first with glitter 3 ine "task_forced" if you get to do 0 edge with dice roll, she will still ask you to do, and once it's done you will get -1 edge and it goes on and on until you use your safeword.
Second is also in this "task forced" maybe in other scripts, just before the countdown TAI tries to get 140484_sounddogs__fe.mp3
but there is no such file even in the HoT audio folder
I checked that module. It's H2Stroke3.txt. Don't look like you can get a 0
Code: Select all
@NullResponse @SetVar[Dice1]=[#Random(1,6)]
@NullResponse @SetVar[Dice2]=[#Random(1,6)]
@NullResponse @SetVar[Dice3]=[#Random(1,6)]
@NullResponse @ChangeVar[Dice4]=[Dice1]+[Dice2]
@NullResponse @ChangeVar[Sub_EdgeGoal]=[Dice3]*[Dice4]
But I think the edge count it's not implemented...I will check that.
About that sound, I can't find any reference to that here. Can you find what script called that?
operwt wrote: Fri Sep 14, 2018 7:12 pm
Sometimes Domme forgets to put a chastity at the end
I don't remember putting chastity in the end. To be honest, I don't open TAI for the last 2 months, so I need to remember a lot of things
here is the text I got for the 0
Code: Select all
Sarah: Let 3 dices decide for us lol
12:17 Sarah: The first dice says 3
12:17 Sarah: Second one tells Me 6
12:17 Sarah: And the third one says 2
12:18 Sarah: And now lets multiply the numbers haha
12:18 Sarah: your luck tell us that their need to be 0 edges for Me tonight stroker
12:18 Sarah:
12:18 Sarah: Looks like we just have a quicky today :-(
12:19 Sarah: I am sad that you were so lucky today and got just 0 edges
12:19 Sarah: In My dreams there where numbers with three digits :-(
Code: Select all
12:45 Sarah: -5 dripping edges to go for you Tim
How can I find the script for my bug with the sound file?
Strange, that should give you 18 edges (3+6)*2
Maybe it's a older version?
You can try replace the the file in the link (Path: Tease AI\Scripts\House of Tease\Custom\h2sModules). In this one, I put a safe code in case you get <0 will stop.
https://mega.nz/#!ENpCxQ5A!AtgI2sK2EiWe ... m1mNV--JNQ
To find the script with the audio, you should type "@" when it's called. You can try search for the audio file inside the HoT folder and see what file shows there. I tried that, and get no files.