Page 5 of 7
Re: [Tease AI] Sweet Patch 56.22
Posted: Fri Dec 27, 2019 8:09 pm
by swit69
Since I'm back, I've released a minor version of the sweet patch : the 56.22
It includes some fixes (like the crash sometimes when you close TeaseAI) and some light improvements (I've tried to shorten the delay of the domme when it makes sense)
Check the main post to download it , the link above has been updated
Re: [Tease AI] Sweet Patch 56.2
Posted: Sat Dec 28, 2019 8:50 pm
by markus
Hi!
swit69 wrote: Fri Dec 27, 2019 8:04 pm
markus wrote: Thu Nov 28, 2019 7:54 pm
Anyway, if I may ask for a feature: @MetronomeLimit(Y)
Would be great if that could be implemented!
I think it can be done. But how should it work exactly ?
That's not needed anymore,... in the meantime I have already worked my patch up to 55.7.
I had to rebuilt some of your additions (new commands) on my own to be compatible to scripts written for your patch, and then added the @MetronomeLimit(Y) as well as some new commands and some other little things.
(I have not released it yet since 1885 is back, so I am hoping that when he will find his time for it, all (or most) of our (unoffical patch) work will find it's way to the official built)
Mm... I'm a bit confused. I was sure it was the script who takes time cause I've checked it. But... do we talk about the same CBT call ? the CBT call with Miss Blue is not the same as the one from the wicked tease personality. The one with MissBlue don't need an answer and take some time while the one with the wicked tease personnality moves forward quickly after an answer.
I was talking about 'tasks' in general, ...
So I have deactivated the responses for tasks: @CBT, @CBTBalls, @CBTCock and @CustomTask(X)
Best greetings,
markus
Re: [Tease AI] Sweet Patch 56.22
Posted: Sun Jan 05, 2020 4:11 pm
by Gurgl
I'm just about to test this patch, but I ran into a problem. To be honest not an issue with the patch itself, but rather a general question, but since it came when installing and configure this patch together with Miss Blue I think I can get away with asking it here!
Until now I have only had the default Wicked Tease installed, and now I added also Miss Blue. But when I switch between the two in the Tease AI user interface, the Settings do not change. Like path to the Dome images in the General tab, or the name and avatar on start screen. So when I modify the settings for the new Miss Blue (to me Miss Blue and Wicked Tease are two different persons, with different personalities, names and pictures) I mess up Wicked, and vice versa. I still want to keep all settings and configurations I have made for Wicked, while making a new setup for Miss Blue.
The Dome tab settings are possible to store and load as a settings file, but that are not all settings belonging to a specific Dome, like the picture folder on the Genaral tab is not included, her different friends in the Glitter feed is not included etc.
Where are all these settings stored? It is not in the Tease AI folder I have found out, is it even in a file, or is it in the registry somewhere? When I reinstall my system, even with a full copy of the tease AI folder, all the settings will be lost!

Re: [Tease AI] Sweet Patch 56.22
Posted: Sun Jan 05, 2020 4:57 pm
by Milofaul
Gurgl wrote: Sun Jan 05, 2020 4:11 pm
I'm just about to test this patch, but I ran into a problem. To be honest not an issue with the patch itself, but rather a general question, but since it came when installing and configure this patch together with Miss Blue I think I can get away with asking it here!
Until now I have only had the default Wicked Tease installed, and now I added also Miss Blue. But when I switch between the two in the Tease AI user interface, the Settings do not change. Like path to the Dome images in the General tab, or the name and avatar on start screen. So when I modify the settings for the new Miss Blue (to me Miss Blue and Wicked Tease are two different persons, with different personalities, names and pictures) I mess up Wicked, and vice versa. I still want to keep all settings and configurations I have made for Wicked, while making a new setup for Miss Blue.
The Dome tab settings are possible to store and load as a settings file, but that are not all settings belonging to a specific Dome, like the picture folder on the Genaral tab is not included, her different friends in the Glitter feed is not included etc.
Where are all these settings stored? It is not in the Tease AI folder I have found out, is it even in a file, or is it in the registry somewhere? When I reinstall my system, even with a full copy of the tease AI folder, all the settings will be lost!
I just took the existing Tease AI folder (Wicked tease) and duplicated it to another location.
You will still have to configure it, but you will be able to keep your settings. You will not be able to switch in the running program between the Scripts, but you can just close the Window for Personality 1 and open the separate Personality 2 in the other folder.
That's how I did it.
Re: [Tease AI] Sweet Patch 56.22
Posted: Sun Jan 05, 2020 6:15 pm
by Gurgl
Milofaul wrote: Sun Jan 05, 2020 4:57 pm
I just took the existing Tease AI folder (Wicked tease) and duplicated it to another location.
You will still have to configure it, but you will be able to keep your settings. You will not be able to switch in the running program between the Scripts, but you can just close the Window for Personality 1 and open the separate Personality 2 in the other folder.
You created two folders with different names? Because I tried the similar, made a copy of my entire "Tease AI" folder, so I had one folder "Tease AI Wicked" and one "Tease AI Blue", and then renamed what ever folder I was currently using to the old folder name "Tease AI", thus ensuring all links/settings to the Genre Images and so was kept working. But that didn't work, and that's how I understood the settings aren't actually stored in the folder.
But I guess then you constantly have two different folders with different names, and duplicate/keep outside the folder structure your Genre Images etc that you still like to keep common? Perhaps the only way to do it... Still, all settings will be lost at a computer re-installation.
Re: [Tease AI] Sweet Patch 56.22
Posted: Sun Jan 05, 2020 7:31 pm
by markus
Gurgl wrote: Sun Jan 05, 2020 6:15 pmStill, all settings will be lost at a computer re-installation.
The settings can be loaded (on the top right of the general settings there is that import button), see this post:
viewtopic.php?f=26&t=15776&start=2520#p267289
That 'user.config' file should have everything inside it.
Re: [Tease AI] Sweet Patch 56.22
Posted: Mon Jan 06, 2020 10:44 am
by Gurgl
markus wrote: Sun Jan 05, 2020 7:31 pm
The settings can be loaded (on the top right of the general settings there is that import button), see this post:
viewtopic.php?f=26&t=15776&start=2520#p267289
That 'user.config' file should have everything inside it.
Thanks!
I have seen the Import button, but there is no Export button, and I could not locate any stored config file to import. But with the help of your linked thread I found the path to it in the AppData folder! Now I can use this to make a master config file for Wicked and one for Blue, and just load the appropriate one with the Import button. Problem solved!
Re: [Tease AI] Sweet Patch 56.22
Posted: Mon Jan 13, 2020 4:28 pm
by forbiddendesire
I'm having a weird issue with Miss Blue ever since I upgraded to 56.22, I think it comes whenever there is a @StartStroking instruction. Here is the full log:
- Spoiler: show
-
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentOutOfRangeException: 'minValue' cannot be greater than maxValue.
Parameter name: minValue
at System.Random.Next(Int32 minValue, Int32 maxValue)
at Tease_AI.Form1.CommandClean(String StringClean, Boolean TaskClean) in W:\Tease\TeaseAIsource\Tease AI\Form1.vb:line 8711
at Tease_AI.Form1.Timer1_Tick(Object sender, EventArgs e) in W:\Tease\TeaseAIsource\Tease AI\Form1.vb:line 3856
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at Tease_AI.teaseAI_Timer.OnTick(EventArgs e) in W:\Tease\TeaseAIsource\Tease AI\Classes\teaseAI_Timer.vb:line 50
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4075.0 built by: NET48REL1LAST
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI
Assembly Version: 0.56.22.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/*folder*/Tease%20AI.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4075.0 built by: NET48REL1LAST
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4042.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Speech
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/*folder*/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/*folder*/Interop.WMPLib.DLL
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.mshtml
Assembly Version: 7.0.3300.0
Win32 Version: 7.0.3300.0
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
It's strange because I don't have this error with HoT when running it on the sweet patch, so I don't know what I messed up
Is there an older version available for download?
Re: [Tease AI] Sweet Patch 56.22
Posted: Thu Jan 23, 2020 7:13 pm
by swit69
forbiddendesire wrote: Mon Jan 13, 2020 4:28 pm
I'm having a weird issue with Miss Blue ever since I upgraded to 56.22, I think it comes whenever there is a @StartStroking instruction
I think I know why you've this issue. I've introduced in this version some light adjustement of the metronome speed to avoid "edging speed" for normal stroking. But depending on your min and max values of the metronome, some error like this could happen.
Just try to change your metronome speed to fix the problem (increase your max value to get it superior of 200 at least than min value)
Let me know if you still have the problem (I could fix the problem easily in the patch I guess)
Re: [Tease AI] Sweet Patch 56.22
Posted: Thu Feb 06, 2020 10:40 pm
by Spielers
I have an issue in the settings->general->"load new slideshow when finished" is always checked. if i uncheck this box and close tease ai and reopen it, it is again checked :(
Re: [Tease AI] Sweet Patch 56.22
Posted: Tue Mar 24, 2020 1:55 am
by kpeng
I'm getting an error saying tease ai can't start "access to system volume information is denied". Has anyone run into this, it doesnt happen if i replace the .exe with regular tease ai.
Re: [Tease AI] Sweet Patch 56.22
Posted: Mon May 18, 2020 9:01 pm
by mtaylor123
Hey there, just wondering - struggling to find details of what, exactly, Sweet Patch is?
Is it the ongoing patching of the original?
Is it totally different to the "Unofficial TeaseAI" patch, or does it go alongside?
I suppose the original scripts for 1885's final version will still work with Sweet, so it makes sense to patch up to Sweet?
Re: [Tease AI] Sweet Patch 56.22
Posted: Fri Jul 31, 2020 12:09 am
by FAddict
I cant find a download link for the 56.12 version anywhere. I have problems with the 56.22 patch and would like to try the older one.
Re: [Tease AI] Sweet Patch 56.22
Posted: Sun Aug 16, 2020 12:47 am
by swit69
FAddict wrote: Fri Jul 31, 2020 12:09 am
I cant find a download link for the 56.12 version anywhere. I have problems with the 56.22 patch and would like to try the older one.
Can you tell me about your problem ? I guess I can still fix some bug if needed.
Re: [Tease AI] Sweet Patch 56.22
Posted: Sun Aug 16, 2020 12:52 am
by swit69
mtaylor123 wrote: Mon May 18, 2020 9:01 pm
Hey there, just wondering - struggling to find details of what, exactly, Sweet Patch is?
Is it the ongoing patching of the original?
Is it totally different to the "Unofficial TeaseAI" patch, or does it go alongside?
I suppose the original scripts for 1885's final version will still work with Sweet, so it makes sense to patch up to Sweet?
Yes you can apply it on the original version of Tease AI (54.9) and you will be updated. YOu will need it by the way to run the lastest version of Miss Blue personnality. It allow some scripts to work fine (and which cannot work without the patch). But you can't use it with the lastest version made by 1885 released with the fury personnality.
Unofficial TeaseAI patch brings some similar features but others are different. I suggest to choose the patch according to your needs.