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Re: [Tease AI Java] SPICY development thread
Posted: Sat Apr 06, 2019 10:44 pm
by machine_maker
GodDragon wrote: Sat Apr 06, 2019 9:20 pm
machine_maker wrote: Sat Apr 06, 2019 11:25 am
ok, I wanna help out getting SPICY converted over. I understand how it all works pretty well, but idk where to start especially since it looks like at least 2 people are working on it already. Someone wanna give me something to work on?
As lotar already said we could really need punishment, acadaemy or anything else but session stuff. The shop is kinda unnecessary right now because I haven't added any shop mode yet. I personally thing all modules in sessions should be available unless they are something rewarding. Rewarding stuff could be sold seperately but I think normal modules shouldn't be limited because it might make them to stale if the user won't buy the "expansions".
Ok, yeah I agree about the shop. That was something I thought about while using the original spicy. I'll take a look at the punishment area.
Re: [Tease AI Java] SPICY development thread
Posted: Tue Apr 09, 2019 5:46 pm
by lotar232
machine_maker wrote: Sat Apr 06, 2019 10:44 pm
GodDragon wrote: Sat Apr 06, 2019 9:20 pm
machine_maker wrote: Sat Apr 06, 2019 11:25 am
ok, I wanna help out getting SPICY converted over. I understand how it all works pretty well, but idk where to start especially since it looks like at least 2 people are working on it already. Someone wanna give me something to work on?
As lotar already said we could really need punishment, acadaemy or anything else but session stuff. The shop is kinda unnecessary right now because I haven't added any shop mode yet. I personally thing all modules in sessions should be available unless they are something rewarding. Rewarding stuff could be sold seperately but I think normal modules shouldn't be limited because it might make them to stale if the user won't buy the "expansions".
Ok, yeah I agree about the shop. That was something I thought about while using the original spicy. I'll take a look at the punishment area.
sounds good... note the punishment area should be working (it is for me) but it could use additional punishment activities added in
Re: [Tease AI Java] SPICY development thread
Posted: Thu May 02, 2019 1:34 pm
by timoth31
I wanted to know is this version more advanced and stable than Spicy reborn on TAI?
Re: [Tease AI Java] SPICY development thread
Posted: Thu May 02, 2019 3:54 pm
by ski23
timoth31 wrote: Thu May 02, 2019 1:34 pm
I wanted to know is this version more advanced and stable than Spicy reborn on TAI?
Its not officially released yet so it probably isnt as stable yet. But, it is and will be MUCH more advanced.
Re: [Tease AI Java] SPICY development thread
Posted: Thu May 02, 2019 5:41 pm
by timoth31
ski23 wrote: Thu May 02, 2019 3:54 pm
timoth31 wrote: Thu May 02, 2019 1:34 pm
I wanted to know is this version more advanced and stable than Spicy reborn on TAI?
Its not officially released yet so it probably isnt as stable yet. But, it is and will be MUCH more advanced.
Thanks for your answer. By advanced I meant completion stage, is that also what you understood?
Re: [Tease AI Java] SPICY development thread
Posted: Thu May 02, 2019 6:21 pm
by GodDragon
timoth31 wrote: Thu May 02, 2019 5:41 pm
ski23 wrote: Thu May 02, 2019 3:54 pm
timoth31 wrote: Thu May 02, 2019 1:34 pm
I wanted to know is this version more advanced and stable than Spicy reborn on TAI?
Its not officially released yet so it probably isnt as stable yet. But, it is and will be MUCH more advanced.
Thanks for your answer. By advanced I meant completion stage, is that also what you understood?
Feature wise too. Like much more interaction etc.
Re: [Tease AI Java] SPICY development thread
Posted: Thu May 02, 2019 6:41 pm
by GodDragon
Just had one of the first sessions kinda working out completely.
If anyone is interested how it looks atm:
https://hastebin.com/seyikatamo.makefile
Ignore the debug messages by Vivienne that appear through the file.
Re: [Tease AI Java] SPICY development thread
Posted: Thu May 02, 2019 8:17 pm
by timoth31
GodDragon wrote: Thu May 02, 2019 6:41 pm
Just had one of the first sessions kinda working out completely.
If anyone is interested how it looks atm:
https://hastebin.com/seyikatamo.makefile
Ignore the debug messages by Vivienne that appear through the file.
Nice!
I tried it, but everytime I run the tease, it start at the setting part again. Should I run TAJ as admin?
here is the log from today with a crash during slaves presentation.
- Spoiler: show
- 01:03:50 PM CHAT: 01:03 PM Sabina: He didn't handle it well...
01:04:00 PM CHAT: 01:04 PM Sabina: Well you will get plenty of time to get to know them later
01:04:06 PM SEVERE: Latest loaded file was 'E:\SErv\TeaseAI Java 1.0.12\Personalities\Spicy-TAJ-Personality-master\Session\FirstSession.js' and error was found in line 96
Error: ReferenceError: "isFullTime" is not defined in <eval> at line number 96
javax.script.ScriptException: ReferenceError: "isFullTime" is not defined in <eval> at line number 96
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.throwAsScriptException(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.evalImpl(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.evalImpl(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.evalImpl(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.eval(Unknown Source)
at java.scripting/javax.script.AbstractScriptEngine.eval(Unknown Source)
at me.goddragon.teaseai.api.scripts.ScriptHandler.runScript(ScriptHandler.java:171)
at me.goddragon.teaseai.api.scripts.ScriptHandler.evalScript(ScriptHandler.java:153)
at me.goddragon.teaseai.api.scripts.nashorn.RunFunction.call(RunFunction.java:28)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.linker.JSObjectLinker.jsObjectScopeCall(Unknown Source)
at jdk.scripting.nashorn.scripts/jdk.nashorn.internal.scripts.Script$Recompilation$633$\^eval\_$cu1$restOf.:scopeCall-6(<eval>)
at jdk.scripting.nashorn.scripts/jdk.nashorn.internal.scripts.Script$Recompilation$633$\^eval\_$cu1$restOf.:program(<eval>:77)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ScriptFunctionData.invoke(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ScriptFunction.invoke(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ScriptRuntime.apply(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.evalImpl(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.evalImpl(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.evalImpl(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.eval(Unknown Source)
at java.scripting/javax.script.AbstractScriptEngine.eval(Unknown Source)
at me.goddragon.teaseai.api.scripts.ScriptHandler.runScript(ScriptHandler.java:171)
at me.goddragon.teaseai.api.scripts.ScriptHandler.startPersonality(ScriptHandler.java:127)
at me.goddragon.teaseai.api.scripts.ScriptHandler.startPersonality(ScriptHandler.java:107)
at me.goddragon.teaseai.api.session.Session$1.run(Session.java:33)
Caused by: <eval>:96 ReferenceError: "isFullTime" is not defined
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ECMAErrors.error(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ECMAErrors.referenceError(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ECMAErrors.referenceError(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.internal.objects.Global.__noSuchProperty__(Unknown Source)
at jdk.scripting.nashorn.scripts/jdk.nashorn.internal.scripts.Script$Recompilation$640$\^eval\_$cu1$restOf.:program(<eval>:96)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ScriptFunctionData.invoke(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ScriptFunction.invoke(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ScriptRuntime.apply(Unknown Source)
... 23 more
01:04:06 PM SEVERE: Latest loaded file was 'E:\SErv\TeaseAI Java 1.0.12\Personalities\Spicy-TAJ-Personality-master\Session\FirstSession.js' and error was found in line 83
Error: ReferenceError: "isFullTime" is not defined in <eval> at line number 83
javax.script.ScriptException: ReferenceError: "isFullTime" is not defined in <eval> at line number 83
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.throwAsScriptException(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.evalImpl(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.evalImpl(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.evalImpl(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.api.scripting.NashornScriptEngine.eval(Unknown Source)
at java.scripting/javax.script.AbstractScriptEngine.eval(Unknown Source)
at me.goddragon.teaseai.api.scripts.ScriptHandler.runScript(ScriptHandler.java:171)
at me.goddragon.teaseai.api.scripts.ScriptHandler.startPersonality(ScriptHandler.java:127)
at me.goddragon.teaseai.api.scripts.ScriptHandler.startPersonality(ScriptHandler.java:107)
at me.goddragon.teaseai.api.session.Session$1.run(Session.java:33)
Caused by: <eval>:83 ReferenceError: "isFullTime" is not defined
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ECMAErrors.error(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ECMAErrors.referenceError(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ECMAErrors.referenceError(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.internal.objects.Global.__noSuchProperty__(Unknown Source)
at jdk.scripting.nashorn.scripts/jdk.nashorn.internal.scripts.Script$Recompilation$633$\^eval\_$cu1$restOf.:program(<eval>:83)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ScriptFunctionData.invoke(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ScriptFunction.invoke(Unknown Source)
at jdk.scripting.nashorn/jdk.nashorn.internal.runtime.ScriptRuntime.apply(Unknown Source)
... 9 more
Re: [Tease AI Java] SPICY development thread
Posted: Tue Jul 02, 2019 6:45 pm
by Go-mei-sa
in FirstSession.js, when setting VARIABLE_STROKE_MODULE_PAUSE_FREQUENCY
if the answer is "you"/"mood", infinite loop occurring since there is no break right after:
setVar(VARIABLE_STROKE_MODULE_PAUSE_FREQUENCY, 0);
Re: [Tease AI Java] SPICY development thread
Posted: Wed Jul 03, 2019 6:54 pm
by GodDragon
Go-mei-sa wrote: Tue Jul 02, 2019 6:45 pm
in FirstSession.js, when setting VARIABLE_STROKE_MODULE_PAUSE_FREQUENCY
if the answer is "you"/"mood", infinite loop occurring since there is no break right after:
setVar(VARIABLE_STROKE_MODULE_PAUSE_FREQUENCY, 0);
Ty :)
Re: [Tease AI Java] SPICY development thread
Posted: Thu Jul 11, 2019 7:49 pm
by Spielers
Hey i wait for the great release of spicy in tease ai java, and in the last days there was a big update on github. So I download it and want to test a little. But on the first script, it ask one to save a humilation video. And I was wondering where is the video media? on the first page is no link to the videos. so please can you update the first page in this forum with the video media? Thanks
Re: [Tease AI Java] SPICY development thread
Posted: Sat Jul 13, 2019 5:00 pm
by Manolas Smith
Hi! I've been trying the old Spicy personality for a while and although it has some bugs, it's pretty amazing. I'm wondering if you guys have an approximate release date for new version? The new version looks very promising and I cannot wait to play it

Re: [Tease AI Java] SPICY development thread
Posted: Sat Jul 13, 2019 6:15 pm
by ski23
Manolas Smith wrote: Sat Jul 13, 2019 5:00 pm
Hi! I've been trying the old Spicy personality for a while and although it has some bugs, it's pretty amazing. I'm wondering if you guys have an approximate release date for new version? The new version looks very promising and I cannot wait to play it
It's hard to set firm release dates in development because everything inevitable always takes longer than expected. GodDragon might have some more insight into when it might have a working beta though.
Re: [Tease AI Java] SPICY development thread
Posted: Mon Jul 15, 2019 2:24 am
by lotar232
Spielers wrote: Thu Jul 11, 2019 7:49 pm
Hey i wait for the great release of spicy in tease ai java, and in the last days there was a big update on github. So I download it and want to test a little. But on the first script, it ask one to save a humilation video. And I was wondering where is the video media? on the first page is no link to the videos. so please can you update the first page in this forum with the video media? Thanks
as of a little while ago, I'm not sure if any of the modules that played video in the original spicy were ported over to the java version, so I'm not sure if there's any media there, Godragon will know for sure. ( I think the first part is asking you to record a humiliation video)
Re: [Tease AI Java] SPICY development thread
Posted: Mon Jul 15, 2019 2:30 am
by lotar232
ski23 wrote: Sat Jul 13, 2019 6:15 pm
Manolas Smith wrote: Sat Jul 13, 2019 5:00 pm
Hi! I've been trying the old Spicy personality for a while and although it has some bugs, it's pretty amazing. I'm wondering if you guys have an approximate release date for new version? The new version looks very promising and I cannot wait to play it
It's hard to set firm release dates in development because everything inevitable always takes longer than expected. GodDragon might have some more insight into when it might have a working beta though.
I've been play-veloping through a version for a while (exercise, Dungeon, chores, work mode,etc) (and pushing updates back to Godragon)…. but not the main interactive tease session that Godragon has recently been getting into shape.... and some of my code is diverged.
I imagine it will just slowly keep evolving and improving, but maybe it makes sense to try and do some official release.