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Re: Tease AI Bug Report Thread

Posted: Wed Sep 16, 2015 6:24 pm
by Mat
closetwanker wrote:Just realized I don't know how to insert a "spoiler" so one will have to wait. can someone tell me how to do that?
When writing a post, there's a button above the text box which says spoiler, after clicking it you put the text in between the tags

Code: Select all

[spoiler]text goes here[/spoiler]

Re: Tease AI Bug Report Thread

Posted: Wed Sep 16, 2015 9:34 pm
by closetwanker
Mat wrote:
closetwanker wrote:Just realized I don't know how to insert a "spoiler" so one will have to wait. can someone tell me how to do that?
When writing a post, there's a button above the text box which says spoiler, after clicking it you put the text in between the tags

Code: Select all

[spoiler]text goes here[/spoiler]

Duh.....starting to think I'm dumber than I thought.
Thanks...I missed it up there.

Re: Tease AI Bug Report Thread

Posted: Thu Sep 17, 2015 2:22 am
by avatarbr
envy wrote:I'm also on patch 46 but can not reproduce the bug you describe. The code you provide works correctly for me. For clarity I made a start script containing the following:

Code: Select all

so?
[done, yes, Yes Mistress, yeah, yea, sure] That was fun @Goto(done)
@DifferentAnswer Yes or no #PetName?
(done)
500 strokes done huh?
Does the bug happen with the above minimal script for you?
No...this works fine. maybe you need more of [done, yes, Yes Mistress, yeah, yea, sure] in the script.

take a look in the "500 strokes" module (Atached in this post). I can reproduce the error every time there.
I find in another module too, but cant remember the module name.

Re: Tease AI Bug Report Thread

Posted: Thu Sep 17, 2015 1:03 pm
by q55x8x
closetwanker wrote:Where do I find the file to set up the chance?
There is no file its somewhere in the settings in tease ai.

Re: Tease AI Bug Report Thread

Posted: Thu Sep 17, 2015 7:38 pm
by Drblaze2
so with patch 47, tried to greet dom, instant error, extracted thing from AI box, no go, tried a fresh install still no go :(

Re: Tease AI Bug Report Thread

Posted: Thu Sep 17, 2015 9:26 pm
by Mat
I ran the Patch 47 example script and the Ex_FavoriteBand and Ex_FavoriteMovie variables were still saved even though the script runs:
@NullResponse @DeleteVar[Ex_FavoriteBand]
@NullResponse @DeleteVar[Ex_FavoriteMovie]

Re: Tease AI Bug Report Thread

Posted: Thu Sep 17, 2015 10:10 pm
by closetwanker
Drblaze2 wrote:so with patch 47, tried to greet dom, instant error, extracted thing from AI box, no go, tried a fresh install still no go :(

did you install the patch 47 hotfix? I had the same problem and that seems to have fixed it.

Re: Tease AI Bug Report Thread

Posted: Thu Sep 17, 2015 10:31 pm
by 1885
envy wrote:However.... I may be having a little bug. Im on a clean install of hotfix 47. It mostly works but im having trouble with varibles.
Your @ShowVar[] Commands have typos in them, EVNY instead of ENVY
Mat wrote:I ran the Patch 47 example script and the Ex_FavoriteBand and Ex_FavoriteMovie variables were still saved even though the script runs:
@NullResponse @DeleteVar[Ex_FavoriteBand]
@NullResponse @DeleteVar[Ex_FavoriteMovie]

Thanks for catching it, I've got it fixed for the next patch

Re: Tease AI Bug Report Thread

Posted: Thu Sep 17, 2015 10:38 pm
by Mat
From the other thread:
1885 wrote:What you could so is just make a copy of a personality and then dump whatever pack you want in it. Then create an AI Box from its Response folder, and then open that Box when the domme(s) you're using are selected. The ones you don't have will be selected by default, and then you can just copy each pack into the dummy personality, make a new box and open it until you've got all the additions.
I was tapping space to keep saving the files as there's a lot of them, and I got this error, also a "save all" button would be nice..
Spoiler: show
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at Tease_AI.Form9.Button2_Click(Object sender, EventArgs e) in C:\Users\Elijah\documents\visual studio 2010\Projects\Tease AI\Tease AI\Form9.vb:line 269
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///P:/progs/Tease%20AI/Tease%20AI%20Open%20Beta/Tease%20AI.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 12.0.51209.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34245 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Speech
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///P:/progs/Tease%20AI/Tease%20AI%20Open%20Beta/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///P:/progs/Tease%20AI/Tease%20AI%20Open%20Beta/Interop.WMPLib.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Re: Tease AI Bug Report Thread

Posted: Thu Sep 17, 2015 10:42 pm
by closetwanker
Still failing whenever my Domme tries to introduce a friend.

Here's what I'm getting.....and hopefully I'll get the spoiler thing right this time.
Spoiler: show
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at System.Collections.Generic.List`1.get_Item(Int32 index)
at Tease_AI.Form1.CommandClean(String StringClean) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 11201
at Tease_AI.Form1.Timer1_Tick(Object sender, EventArgs e) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 4909
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///E:/AI/Tease%20AI%20Open%20Beta/Tease%20AI.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 11.0.50938.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34270 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34245 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Speech
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///E:/AI/Tease%20AI%20Open%20Beta/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///E:/AI/Tease%20AI%20Open%20Beta/Interop.WMPLib.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.mshtml
Assembly Version: 7.0.3300.0
Win32 Version: 7.0.3300.0
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


Whoo Hooo!

Re: Tease AI Bug Report Thread

Posted: Fri Sep 18, 2015 4:39 pm
by closetwanker
Ran into 2 things this morning:

First:
Spoiler: show
************** Exception Text **************
System.IO.IOException: The process cannot access the file 'E:\AI\Tease AI Open Beta\System\Metronome' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamReader..ctor(String path)
at Tease_AI_Metronome.Form1.Pace_Tick(Object sender, EventArgs e) in C:\Users\Elijah\documents\visual studio 2010\Projects\Tease AI Metronome\Tease AI Metronome\Form1.vb:line 70
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI Metronome
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///E:/AI/Tease%20AI%20Open%20Beta/Tease%20AI%20Metronome.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 11.0.50938.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34270 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34245 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


Second: I didn't get an error window. Seems like it got caught in a loop. Have no idea what script was running at the time. The conversation between my Domme and I is all I have to help.

12:28 PM Mistress Lena: Time to start stroking for me
12:28 PM Mistress Lena: I want you suffering
12:28 PM Mistress Lena: You can beg me if you need to loser
12:28 PM Mistress Lena: But do your best to take the ache for me today
12:29 PM Mistress Lena: There's just something so erotic about hentai
12:29 PM Mistress Lena: I'm glad you think so too toy
12:29 PM Mistress Lena: Because I'm going to use your whole collection against you *mischievous grin*
12:29 PM Mistress Lena: fantasize about all the things I could do to that denied dick, wanker. Stroke faster!
12:30 PM Mistress Lena: If I was there I'd be making those girls beg for that kind of pleasure
12:30 PM Mistress Lena: damn that's hot. Now go a little faster!
12:30 PM Mistress Lena: You were made to suffer for me boy
12:31 PM Mistress Lena: I'm going to make you regret every single picture you have on that hard drive *looks at you and grins*
12:31 PM Mistress Lena: This one's nice
12:31 PM toy: On the edge
12:31 PM Mistress Lena: Tell me something boy
12:31 PM Mistress Lena: Quit stroking
12:31 PM Mistress Lena: stroker, now you will need:
12:31 PM Mistress Lena: A shoelace, ruler, clothespins or equivalent
12:32 PM Mistress Lena: Go get it!
12:32 PM toy: Yes Mistress Lena
12:32 PM Mistress Lena: Are you ready loser?
12:32 PM toy: Yes Mistress Lena
12:32 PM Mistress Lena: Are you ready stroker?
12:32 PM toy: Yes Mistress Lena
12:32 PM Mistress Lena: Are you ready wanker?
12:32 PM toy: Yes Mistress Lena
12:32 PM Mistress Lena: Are you ready loser?
12:32 PM toy: No Mistress Lena
12:32 PM Mistress Lena: Are you ready boy?
12:32 PM toy: Yes Mistress Lena
12:32 PM Mistress Lena: Are you ready stroker?
12:32 PM toy: No Mistress Lena
12:32 PM Mistress Lena: Are you ready stroker?
12:32 PM toy: May I start stroking?
12:32 PM Mistress Lena: Are you ready stroker?
12:32 PM toy: Let me stop
12:32 PM Mistress Lena: Are you ready stroker?
12:32 PM toy: Let me speed up
12:32 PM Mistress Lena: Are you ready stroker?
12:32 PM toy: Let me slow down
12:32 PM Mistress Lena: Are you ready loser?
12:32 PM toy: On the edge
12:32 PM toy: On the edge
12:32 PM toy: Please let me cum!
12:32 PM Mistress Lena: Are you ready loser?
12:33 PM toy: Please let me cum!
12:33 PM Mistress Lena: Are you ready wanker?

Re: Tease AI Bug Report Thread

Posted: Fri Sep 18, 2015 11:51 pm
by superfly
I noticed a few things with the new domme tagging app in patch 47:

When adding a sex toy tag, the tag goes in the file as "TagSexToySex-Toy" instead of the expected "TagSexToy{input}".

Since the clothed state tags are all independent and not radios, they can all be added to the same image. I'm not sure if this was intentional or a result of the new form, but it's different from the other domme tagging method.

The piercing button isn't a drop target.

Re: Tease AI Bug Report Thread

Posted: Sat Sep 19, 2015 3:39 am
by Shadowbro
So, I tried the script where the domme calls in contact1 and I got this, it happens when you're holding the edge.
Spoiler: show
************** Exception Text **************
System.IO.FileNotFoundException: Could not find file 'C:UsersBrodieDownloadsTease AI Open BetaScriptsWicked TeaseStrokeHoldTheEdgeGroupHoldTheEdge.txt'.
File name: 'C:UsersBrodieDownloadsTease AI Open BetaScriptsWicked TeaseStrokeHoldTheEdgeGroupHoldTheEdge.txt'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamReader..ctor(String path)
at Tease_AI.Form1.HoldEdgeTauntTimer_Tick(Object sender, EventArgs e) in C:UsersElijahDocumentsVisual Studio 2010ProjectsTease AITease AIForm1.vb:line 17099
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Brodie/Downloads/Tease%20AI%20Open%20Beta/Tease%20AI.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 12.0.51209.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34270 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34245 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Speech
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Brodie/Downloads/Tease%20AI%20Open%20Beta/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Brodie/Downloads/Tease%20AI%20Open%20Beta/Interop.WMPLib.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

Also, when I tried to play Risky Pick, but I got this instead.
Spoiler: show
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at Tease_AI.Form1.Timer1_Tick(Object sender, EventArgs e) in C:UsersElijahDocumentsVisual Studio 2010ProjectsTease AITease AIForm1.vb:line 5217
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Brodie/Downloads/Tease%20AI%20Open%20Beta/Tease%20AI.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 12.0.51209.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34270 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34245 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Speech
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Brodie/Downloads/Tease%20AI%20Open%20Beta/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Brodie/Downloads/Tease%20AI%20Open%20Beta/Interop.WMPLib.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

Both being on patch 47 hotfix

Re: Tease AI Bug Report Thread

Posted: Sun Sep 20, 2015 3:14 am
by avatarbr
closetwanker wrote:Ran into 2 things this morning:




Second: I didn't get an error window. Seems like it got caught in a loop. Have no idea what script was running at the time. The conversation between my Domme and I is all I have to help.

12:28 PM Mistress Lena: Time to start stroking for me
12:28 PM Mistress Lena: I want you suffering
12:28 PM Mistress Lena: You can beg me if you need to loser
12:28 PM Mistress Lena: But do your best to take the ache for me today
12:29 PM Mistress Lena: There's just something so erotic about hentai
12:29 PM Mistress Lena: I'm glad you think so too toy
12:29 PM Mistress Lena: Because I'm going to use your whole collection against you *mischievous grin*
12:29 PM Mistress Lena: fantasize about all the things I could do to that denied dick, wanker. Stroke faster!
12:30 PM Mistress Lena: If I was there I'd be making those girls beg for that kind of pleasure
12:30 PM Mistress Lena: damn that's hot. Now go a little faster!
12:30 PM Mistress Lena: You were made to suffer for me boy
12:31 PM Mistress Lena: I'm going to make you regret every single picture you have on that hard drive *looks at you and grins*
12:31 PM Mistress Lena: This one's nice
12:31 PM toy: On the edge
12:31 PM Mistress Lena: Tell me something boy
12:31 PM Mistress Lena: Quit stroking
12:31 PM Mistress Lena: stroker, now you will need:
12:31 PM Mistress Lena: A shoelace, ruler, clothespins or equivalent
12:32 PM Mistress Lena: Go get it!
12:32 PM toy: Yes Mistress Lena
12:32 PM Mistress Lena: Are you ready loser?
12:32 PM toy: Yes Mistress Lena
12:32 PM Mistress Lena: Are you ready stroker?
12:32 PM toy: Yes Mistress Lena
12:32 PM Mistress Lena: Are you ready wanker?
12:32 PM toy: Yes Mistress Lena
12:32 PM Mistress Lena: Are you ready loser?
12:32 PM toy: No Mistress Lena
12:32 PM Mistress Lena: Are you ready boy?
12:32 PM toy: Yes Mistress Lena
12:32 PM Mistress Lena: Are you ready stroker?
12:32 PM toy: No Mistress Lena
12:32 PM Mistress Lena: Are you ready stroker?
12:32 PM toy: May I start stroking?
12:32 PM Mistress Lena: Are you ready stroker?
12:32 PM toy: Let me stop
12:32 PM Mistress Lena: Are you ready stroker?
12:32 PM toy: Let me speed up
12:32 PM Mistress Lena: Are you ready stroker?
12:32 PM toy: Let me slow down
12:32 PM Mistress Lena: Are you ready loser?
12:32 PM toy: On the edge
12:32 PM toy: On the edge
12:32 PM toy: Please let me cum!
12:32 PM Mistress Lena: Are you ready loser?
12:33 PM toy: Please let me cum!
12:33 PM Mistress Lena: Are you ready wanker?

You need to type "ready" after the line
12:32 PM Mistress Lena: Go get it!

Re: Tease AI Bug Report Thread

Posted: Sun Sep 20, 2015 12:52 pm
by CBT
Last 2 times I played Risky Pick I got all the way through to the end and she says "Now there's just one more thing to do before this game is finished" and it freezes up with an error message (see below). Done this twice now (200 tokens gone... :-/ and both "good" results of 3 and 12 edges only so another 333 and 84 tokens lost :weep: ). Also, this only happened once 2 days ago so far, I had 70ish tokens the day before, and had 10 the next :-O . Will mention it again if it happens again.

Error message:
Spoiler: show
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost)
at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding)
at Microsoft.VisualBasic.FileIO.FileSystem.WriteAllText(String file, String text, Boolean append, Encoding encoding)
at Microsoft.VisualBasic.MyServices.FileSystemProxy.WriteAllText(String file, String text, Boolean append)
at Tease_AI.Form1.Timer1_Tick(Object sender, EventArgs e) in C:UsersElijahDocumentsVisual Studio 2010ProjectsTease AITease AIForm1.vb:line 5186
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///E:/Archive/Misc/Loose/TAI/Tease%20AI%20Open%20Beta/Tease%20AI.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 12.0.51209.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34270 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34245 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Speech
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///E:/Archive/Misc/Loose/TAI/Tease%20AI%20Open%20Beta/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///E:/Archive/Misc/Loose/TAI/Tease%20AI%20Open%20Beta/Interop.WMPLib.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Edit: **IGNORE** (how do i put a cross-out line through text? Iv seen it done before)Just played around with a script to give myself 100 tokens (for test purposes), and found that any tokens I get disapear between sessions/teases for some reason. They keep resetting to 4 at the moment. They show up at first, until the tease/script ends (used @EndTease after @Add100Tokens) then they are gone. Npt the end of the world, but I would like to play Risky Pick again (only got to play it once all the way through), and use the Wishlist. Any help, or to know if anyone else has this problem, would be appreciated. Thanks

Edit2: Fixed token problem by reinstalling the last hotfix file, but still dont know why it happened in the first place. Tried Risky Pick again and got another error message but this time at an earlier point (6-8 boxes left). Sadly I lost the copy of the error message just now bu coppying something else before pasting :blush: .

Edit3 (Next day): Got another crash today, while going through the gold reward/three edges script after finally getting 2 gold tokens andbuying the CB on the wishlist. I clicked continue before copying th error report...again :-/ . I will learn eventuallly. This happened before on another script the other day, but I forget which one, but I put it down to it being a script from another personality I had copied into Wicked so I dont know if they are related but thought I should mention it as both crashed on a line of dialogue that ended on an emote (both emote files are present and working). Possibly coincidence, but though I would mention it in case anyone else has had the same thing.