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Re: GuideMe (TeaseMe v2.0): BETA Thread
Posted: Fri Jun 19, 2015 6:16 pm
by philo
guardianx wrote:One suggestion, can GuideMe be configured to be more verbose with the error messages? While the logs do have their purpose, when developing, it gets tedious having to open up and dig through the logs for any and all errors.
It would be a lot more convenient if we get a popup error message when one occurs instead of a black screen.
I have added a Java Script Console to the debug screen in 0.1.4.
It will display anything you log to the javascript log in your javascript.
It will display any javascript errors
It displays the last 100 messages with the latest one at the top.
I am in the process of testing 0.1.4, but there are a lot of changes so it will take me a while to test it.
Re: GuideMe (TeaseMe v2.0): BETA Thread
Posted: Sat Jun 20, 2015 9:54 am
by joigame
Will it be possible to ask in a Tease for photos, which then need to select the user.
Re: GuideMe (TeaseMe v2.0): BETA Thread
Posted: Sat Jun 20, 2015 1:00 pm
by philo
joigame wrote:Will it be possible to ask in a Tease for photos, which then need to select the user.
I am not sure I understand the question.
Will it be possible to ask in a Tease for photos
So live from a web cam?
Or a photo they take and load on their computer?
which then need to select the user.
The tease asks for a photo which the user supplies the location of?
I am guessing that you are talking about a teases where they are set tasks and then have to provide photo evidence and you want to subsequently show the photos taken later in the tease?
Re: GuideMe (TeaseMe v2.0): BETA Thread
Posted: Sat Jun 20, 2015 8:04 pm
by joigame
philo wrote:I am guessing that you are talking about a teases where they are set tasks and then have to provide photo evidence and you want to subsequently show the photos taken later in the tease?
Yes exactly
Re: GuideMe (TeaseMe v2.0): BETA Thread
Posted: Sat Jun 20, 2015 8:37 pm
by philo
joigame wrote:philo wrote:I am guessing that you are talking about a teases where they are set tasks and then have to provide photo evidence and you want to subsequently show the photos taken later in the tease?
Yes exactly
You could probably do something via java script, I will have a think about the best way to do that.
But it would be nice to make it easy for tease writers so I will think about how to do that as well
HTTPS Download
Posted: Mon Jun 22, 2015 7:38 pm
by philo
New version of the download which now works with the HTTPS site.
Fix to download audio as well now
https://mega.co.nz/#!MFIxkb5A!ZPFy-g1jp ... tP3VNM9mgY
Re: HTTPS Download
Posted: Mon Jun 22, 2015 7:46 pm
by mangoman
how does this work? if I double-click "download.jar", nothing happens
Re: HTTPS Download
Posted: Mon Jun 22, 2015 8:39 pm
by philo
paswis wrote:
how does this work? if I double-click "download.jar", nothing happens
Double clicking download.jar should work
it assumes java is installed but should work otherwise.
I will test it on a different pc tomorrow.
is there any errors in the log file
Re: GuideMe (TeaseMe v2.0): BETA Thread
Posted: Tue Jun 23, 2015 3:28 pm
by mangoman
Login file is empty. I don't know... I have Java installed. Maybe it's because of Windows 10 or something?
Re: GuideMe (TeaseMe v2.0): BETA Thread
Posted: Tue Jun 23, 2015 8:08 pm
by philo
paswis wrote:Login file is empty. I don't know... I have Java installed. Maybe it's because of Windows 10 or something?
I think it is a clash of SWT / Java versions.
The screen handling is done by the SWT library and both SWT and java have to be either 32 or 64 bit.
Try the following it has both java and SWT and works for me.
You will need to run it using start.bat not double clicking on the jar file.
start.bat should force it to use just the files in the directory where you unpack this
https://mega.nz/#!QQZglL7Y!5K32P6-PyHoz ... DMW8s2DsCk
Re: GuideMe (TeaseMe v2.0): BETA Thread
Posted: Tue Jun 23, 2015 9:39 pm
by mangoman
philo wrote:paswis wrote:Login file is empty. I don't know... I have Java installed. Maybe it's because of Windows 10 or something?
I think it is a clash of SWT / Java versions.
The screen handling is done by the SWT library and both SWT and java have to be either 32 or 64 bit.
Try the following it has both java and SWT and works for me.
You will need to run it using start.bat not double clicking on the jar file.
start.bat should force it to use just the files in the directory where you unpack this
https://mega.nz/#!QQZglL7Y!5K32P6-PyHoz ... DMW8s2DsCk
Yes, this works. Thank you!
Re: GuideMe (TeaseMe v2.0): BETA Thread
Posted: Wed Jun 24, 2015 3:26 am
by Trusfrated
Philo,
I should have mentioned this before, but
if you ever have an opportunity to update the downloader again:
Could you add the scriptversion parameter to the second line of your resulting XML file? That would make downloads with this program compatible with TeaseMe. Currently, TeaseMe produces an error when opening a tease file downloaded with this one.
The way it is now:
The way it would work better:
Code: Select all
<Tease scriptVersion="v0.1" id="xxxxx">
Thanks!
Re: GuideMe (TeaseMe v2.0): BETA Thread
Posted: Wed Jun 24, 2015 7:20 pm
by philo
Trusfrated wrote:Philo,
I should have mentioned this before, but
if you ever have an opportunity to update the downloader again:
Could you add the scriptversion parameter to the second line of your resulting XML file? That would make downloads with this program compatible with TeaseMe. Currently, TeaseMe produces an error when opening a tease file downloaded with this one.
The way it is now:
The way it would work better:
Code: Select all
<Tease scriptVersion="v0.1" id="xxxxx">
Thanks!
Try that I also added a setting to start.bat for text encoding as the compiled version was inserting strange characters.
https://mega.nz/#!wRQyVJRR!ZwAvtWoq5I5m ... Ts8m9DwLvw
Re: GuideMe (TeaseMe v2.0): BETA Thread
Posted: Thu Jun 25, 2015 11:54 pm
by Trusfrated
Thank you, sir! It looked good to me on a couple sample teases I downloaded. No more errors when opening with TeaseMe, at least.

Is there a pageExists() function?
Posted: Fri Jul 03, 2015 2:19 pm
by PlayfulGuy
@Philo
Is there, or could there please be a way to test if a page exists in a tease? I've found a couple places where it would be handy to have that capability. Right now I could use it in my script engine project.
Thanks!