Page 35 of 175
Re: Tease AI Open Beta
Posted: Sat May 30, 2015 4:28 pm
by DemonXia
Hi,
I have a problem not getting a response from the program when asked to edge, I take too long and edge taunts start. If I tell her I'm at the edge when the taunts start she won't respond any more, except for the safeword for as far as I know. With taunts turned off I don't have any problems.
Chatlog last incident:
- Spoiler: show
- 05:33 PM Sakura: Get to the edge
05:33 PM Sakura: I want you so fucking close pet
05:34 PM Sakura: Here's a sexy butt you can edge to *grins*
05:34 PM Amanda: Edge.
05:35 PM Sakura: Just imagine you were getting ready to cum all over these breasts
05:35 PM Amanda: Edge.
05:35 PM Amanda: Edge.
05:36 PM Sakura: Mmmm fuck yes, closer
05:36 PM Amanda: On the edge
05:36 PM Amanda: Please let me cum!
05:36 PM Sakura: Not close enough, I want more
05:36 PM Amanda: On the edge
05:36 PM Amanda: On the edge
05:36 PM Amanda: On the edge
05:36 PM Amanda: On the edge
05:36 PM Amanda: On the edge
05:36 PM Amanda: On the edge
05:36 PM Amanda: On the edge
05:36 PM Amanda: On the edge
05:36 PM Amanda: On the edge
05:36 PM Amanda: On the edge
05:36 PM Amanda: On the edge
05:36 PM Amanda: On the edge
05:36 PM Amanda: On the edge
05:37 PM Sakura: Stare at this ass and get closer for me
05:38 PM Sakura: Not close enough, I want more
05:39 PM Amanda: Close.
05:39 PM Sakura: Maybe this will help you get there faster
05:39 PM Amanda: I'm edging
05:39 PM Sakura: Stare at this ass and get closer for me
05:40 PM Amanda: Stop.
05:40 PM Sakura: Maybe this will help you get there faster
05:41 PM Amanda: Banana
05:41 PM Sakura: Stop everything you're doing Amanda.
05:41 PM Sakura: It's okay, just relax for me *smile*
Re: Tease AI Open Beta
Posted: Sun May 31, 2015 1:04 am
by bigwarhero

- window size.png (312.18 KiB) Viewed 2078 times
Hey
First ofr all your programm is amazing I am playing around with it from the beginning. But from the begininng I have one major bug. The reslotuion of the Programm is wrong. I can no change my Sub Name because of that and it is hard to click at some options.
Re: Tease AI Open Beta
Posted: Sun May 31, 2015 2:16 am
by Mat
bigwarhero wrote:Hey
First ofr all your programm is amazing I am playing around with it from the beginning. But from the begininng I have one major bug. The reslotuion of the Programm is wrong. I can no change my Sub Name because of that and it is hard to click at some options.
Have you increased your DPI settings? Anything above 100% could probably cause soemthing like that.
Also, is that the latest version? It's just that the metronome should be in a seperate window.. To update it you can download the latest version from the 1st post and overwite the files
Re: Tease AI Open Beta
Posted: Sun May 31, 2015 2:27 am
by bigwarhero
Thank you
It works.
Re: Tease AI Open Beta
Posted: Sun May 31, 2015 11:11 am
by 1885
Hello peoples, another patch ready to go
Patch 35
https://mega.co.nz/#!edsWEaBT!q19JQQYtq ... oAnCmanZVQ
Patch Notes:
This patch attempts to specifically address the bug that's been causing the program to simply stop responding at random points. Without ever having experienced this bug myself, and with no crash reports accompanying it, I had look over the code and try to work out what the problem was. I believe certain program functions that relied on the chat window not being in the process of updating caused busy loops when one process couldn't move forward while the chat window was updating, and the chat window couldn't stop updating until another process moved forward. I have cleared up the code that would cause that busy loop and have run the program for a few hours with no problem. But since I have not had this problem before, this patch will have to spend some time in the wild to see if it's truly been corrected. Please let me know any issues you have after extracting this patch, and if it happens again please give me a log or tell me what was happening if possible
You can now drag images from Windows folders onto the card images in the Apps\Games tab and set them that way. It makes it a little quicker and much easier to organize if you like to change up your card sets
Please let me know if you have any more errors that cause the program to stop responding. I'm going to continue to work on known bugs as I can, but assuming there's no reports of the program freezing up, I might leave this patch out there for a couple days before updating, just to make sure this problem is tackled. And if it isn't, I'll get back on fixing it

Re: Tease AI Open Beta
Posted: Sun May 31, 2015 1:45 pm
by msissyleah
Ha ...
Existing Web Tees transplant is too difficult...
Re: Tease AI Open Beta
Posted: Sun May 31, 2015 1:53 pm
by 1885
msissyleah wrote:Ha ...
Existing Web Tees transplant is too difficult...
Tease AI really isn't meant to play traditional style webteases, but I am currently working on a Playlist feature that would (among other things) make emulating traditional teases much easier.
Re: Tease AI Open Beta
Posted: Sun May 31, 2015 3:31 pm
by q55x8x
Dunno if this has been resolved by now but i wasnt able to find the answer here on the forums...
I found the location where the actual set settings are stored. Its the default .NET Application settings structure which everyone should be able to find in her/his Local Appdata.
In my case (win8.1) the Path looks like this:
C:\users\<username>\AppData\Local\Tease_AI\Tease_ai.exe_Url_<unique_id>\1.0.0.0\user.config
Also I sadly have to report that the random "domme stops responding" bug isn't solved for me with Patch 35 :(
The last time I encountered it she suddenly stopped responding after I switched from image to video and back with the button in the right bottom corner while a slide show was running. (hope this helps finding the bug ;) )
Re: Tease AI Open Beta
Posted: Sun May 31, 2015 7:39 pm
by 1885
q55x8x wrote:Also I sadly have to report that the random "domme stops responding" bug isn't solved for me with Patch 35 :(
ariareflection wrote:Maybe there is no bug at all. Maybe the AI rebellion has started .
All right, looks like there may be some connection between edging and multiple choice branches. Or in any case where she expects a response. I'll look into deeper tonight, hopefully get to the bottom of it soon
Re: Tease AI Open Beta
Posted: Sun May 31, 2015 8:04 pm
by zzazz
Loving the software, been trying it out since day one and there really is nothing that compares. I have a small change suggestion which should be fairly easy to implement. I've been using the text-to-speech feature and it works really well, however it seems to interpret the emoticons and the tags to make text italic literally (so the domme will say something like "I have something that, I, will, forward-slash I, drive you crazy, grins.")
This should be fixable by changing this section:
Code: Select all
synth.SelectVoice(FrmSettings.TTSComboBox.Text)synth.Speak(DomChat)
To something like this:
Code: Select all
synth.SelectVoice(FrmSettings.TTSComboBox.Text)Dim sanitisedchat As Stringsanitisedchat = DomChat.Replace("<i>", "")sanitisedchat = DomChat.Replace("</i>", "")synth.Speak(sanitisedchat)
I'm not sure if emoticons are script-specific or if they're built into the program, but if the latter, you could also loop around an array of emoticons to remove them like this:
Code: Select all
For Each emoticon As String In emoticons sanitisedchat = DomChat.Replace(emoticon, "")Next
Keep up the good work!

Re: Tease AI Open Beta
Posted: Sun May 31, 2015 9:50 pm
by Trusfrated
Just a question/suggestion:
Would it makes sense (or be practical) to support Reddit subreddits in addition to Tumblr for Blog Images/URL Files?
Reddit has a lot of good stuff in some pretty specific categories that I enjoy. It looks like there are already scrapers that will download the photos for you, but I'm wondering if it would be reasonable to have TeaseAI use these natively for Blog Images.
Does the program recognize any other sites currently, besides Tumblr?
Thanks!
Re: Tease AI Open Beta
Posted: Sun May 31, 2015 10:34 pm
by zzazz
Trusfrated wrote:Just a question/suggestion:
Would it makes sense (or be practical) to support Reddit subreddits in addition to Tumblr for Blog Images/URL Files?
Reddit has a lot of good stuff in some pretty specific categories that I enjoy. It looks like there are already scrapers that will download the photos for you, but I'm wondering if it would be reasonable to have TeaseAI use these natively for Blog Images.
Does the program recognize any other sites currently, besides Tumblr?
Thanks!
That's a good idea, there are a lot of great subreddits out there. I, for one, would love to see subreddit support added into Tease AI.
I found this API for Reddit:
https://github.com/SirCmpwn/RedditSharp
This is a DLL module which can be imported into a Visual Basic project (it does need to be compiled, though). Although it says it's for C#, it works fine in Visual Basic.
Here's some sample code:
Code: Select all
Dim Reddit As New RedditDim user = Reddit.LogIn("username", "password")Dim subreddit = Reddit.GetSubreddit("/r/gonewild")For Each post In subreddit.GetTop(Things.FromTime.All).Take(10) url = post.Url.OriginalString If url.Contains("imgur") Then If url.Contains("/a/") Then url = url.Replace("imgur.com", "s.imgur.com") url = url + "/zip" End If *do things with 'url' variable* End IfNext
This code returns the URLs of the top 10 posts of all time made to the /r/gonewild subreddit (most of which will be imgur albums or images). It converts the album links to direct download links, which will spit out a zip file of the photos in the album.
Re: Tease AI Open Beta
Posted: Sun May 31, 2015 11:53 pm
by 1885
Important Info
Okay, so I've been looking into the "not responding" bug, and it turns out this may not actually be a bug but an error in one of my scripts. There's a Link script called "ThePartOfYouThatWantsToRun.txt". If you navigate to the Scripts tab in the settings Menu, then the Link tab and click on that Link Script, you can use the "Open Script" button to open it in notepad.
On the second line, you'll notice the Command @AFKOn. That shouldn't be in this script, I don't know how it got in there

Any time Tease AI comes across this script, it would activate AFK mode which would make the domme not respond to anything, but the script never turns it back off, so it persists through the rest of the program. Safewords overrule AFK mode, but Safewords wouldn't get you out of multiple choice branches if @AFK mode was on.
Please delete the Command @AFKOn in the "ThePartOfYouThatWantsToRun" Link script, and let me know if the program hangs on you again. There could be other errors in different scripts, but the only two other scripts with @AFKOn that come with default Wicked Tease check out.
I will update the Wicked Tease archive on the front page, as well as include a small patch here if you don't want to worry about editing the file manually. Just extract this into the Tease AI root folder and it will put a corrected Link script in the appropriate Wicked Tease folder
Let me know how the program works after this, and if you still have a not responding problem, try to tell me what scripts where happening at the time if you can
Re: Tease AI Open Beta
Posted: Mon Jun 01, 2015 12:35 am
by Shadowbro
Hi, so I've been having an issue ever since I got patch 30, whenever I greet the dom the program pops up with an error after the dom writes 1-2 more lines and it stops working.
- Spoiler: show
- ************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at System.Collections.Generic.List`1.get_Item(Int32 index)
at Tease_AI.Form1.FilterList(List`1 ListClean) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 12107
at Tease_AI.Form1.PoundClean(String StringClean) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 7491
at Tease_AI.Form1.Timer1_Tick(Object sender, EventArgs e) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 4074
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Brodie/Downloads/Tease%20AI%20Open%20Beta2/Tease%20AI.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 12.0.51209.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34245 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Speech
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Brodie/Downloads/Tease%20AI%20Open%20Beta2/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Brodie/Downloads/Tease%20AI%20Open%20Beta2/Interop.WMPLib.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Re: Tease AI Open Beta
Posted: Mon Jun 01, 2015 1:29 am
by 1885
Shadowbro wrote:Hi, so I've been having an issue ever since I got patch 30, whenever I greet the dom the program pops up with an error after the dom writes 1-2 more lines and it stops working.
I'll change up the code a little to possibly help prevent this and put it in a patch, but in the meantime can you check your \Images\System\LocalImageTags.txt file and see if it looks all right? Specifically has the bottom gotten cut off or jumbled in any way?