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Re: Offline Teases (TeaseMe)

Posted: Wed Oct 10, 2012 6:51 am
by meson1
@titaner, the recommended tool to use is the freeware, Notepad++. It's more powerful than the MS Notepad accessory and uses language sensitive colour highlighting which will make the XML easier to read.

But philo also has been developing some kind of special TeaseMe tease editor though I haven't tried using it myself. You can find it here: http://code.google.com/p/tease-me-editor/downloads/list. I was under the impression that it was still a work-in-progress, though I could be wrong. Check out philo's posts in this thread for further details

Re: Offline Teases (TeaseMe)

Posted: Wed Oct 10, 2012 6:28 pm
by philo
The editor is pretty much working now.
Kates Birthday was written using it and I use it for most editing I do.

If you don't know xml then it will hide the complexity from you plus will give you an idea of what the finished tease will look like.

It does not cover the new functionality in the latest version of TeaseMe but I will add it at some point.
(probably after adding it to the android app and writing day 4 of kates birthday)

There are basic instructions on how to use it now here (including screen shots)
http://code.google.com/p/tease-me-editor/w/list

I tend to switch between XML Notepad, notepad and my editor depending on what I want to do.

(Any suggestions on how to improve it are welcome, It kind of evolved rather than being designed, it will need a bit of a redesign to cope with the changes already made and in progress on TeaseMe anyway)

Re: Offline Teases (TeaseMe)

Posted: Thu Oct 11, 2012 1:29 am
by titaner
Thanks philo, will try it and give some feedback. BTW anyone knows the code to generate a random number, say number of smacks to the balls eg 1-100?

Re: Offline Teases (TeaseMe)

Posted: Thu Oct 11, 2012 6:19 am
by philo
titaner wrote:Thanks philo, will try it and give some feedback. BTW anyone knows the code to generate a random number, say number of smacks to the balls eg 1-100?
The main random elements are around pages, so one way would tohave multiple pages with different numbers of smacks on then go to one of those pages randomly. For the above I would go with 10 pages going up in tens from 10 to 100, but you could do 100 pages, there is no real limit in tease me.
Takenaga is looking at adding variables to tease me, and this is a good example of where they would be useful.

Re: Offline Teases (TeaseMe)

Posted: Thu Oct 11, 2012 8:55 am
by titaner
D3vi0n dont mind if I ask you where you got your games room pics from? Cos I wanna expand my random pic collection and I noticed your pics are sized at 950 x 900 which makes it very neat.

Re: Offline Teases (TeaseMe)

Posted: Thu Oct 11, 2012 7:53 pm
by janmb
Dev... Nightmares part 4 is up.... :-P

Re: Offline Teases (TeaseMe)

Posted: Thu Oct 11, 2012 8:34 pm
by basil731
Hi, another problem, i tried another flash tease and was half way through, clicked continue and got this message

"error: page 'start15' does not exist or is already marked as seen

use set/unset commands to correct"

I also had this with page 14 as well the first time but got past it this time. Not sure how to use the unset thing and pretty sure i haven't seen the page before (i looked it up in the xml file).

Re: Offline Teases (TeaseMe)

Posted: Fri Oct 12, 2012 6:55 pm
by d3vi0n
titaner wrote:D3vi0n dont mind if I ask you where you got your games room pics from? Cos I wanna expand my random pic collection and I noticed your pics are sized at 950 x 900 which makes it very neat.
Just some random pics from my collection which i resized and trimmed to fit this resolution.
janmb wrote:Dev... Nightmares part 4 is up.... :-P
Yeah... i noticed :w00t: But my computer broke a few days ago. Now i'm using my old crappy notebook. Don't expect anything from me until i have my old data back and a new computer to use. :\'-(
basil731 wrote:Hi, another problem, i tried another flash tease and was half way through, clicked continue and got this message: "error: page 'start15' does not exist or is already marked as seen

use set/unset commands to correct"

I also had this with page 14 as well the first time but got past it this time. Not sure how to use the unset thing and pretty sure i haven't seen the page before (i looked it up in the xml file).
Which flashtease? Did you import it yourself? Where there a message about errors after import? On which page did the error occur (the source, not the target)? Can you upload the xml somewhere?

Re: Offline Teases (TeaseMe)

Posted: Fri Oct 12, 2012 8:36 pm
by basil731
It is one i imported myself, Krissy slowly drains you, it's just after a 5 minute task when you click continue. I had it first when i clicked and it was supposed to go to page 14 so i changed the xml to go to page 15 instead, it did exactly the same, asks for set/unset command and i have no idea how to use them.

It happened on another one called under my control but that one doesnt matter as you already had one done called games room-under my control. Obviously not worried about this one, only mentioned it as it was the same problem. I really should learn how to program as i dont even know the right parameter to use but looking at the xml on this one it's all gibberish to me.

Since it happened on 2 and i like old flash teases but cant use them as i have to change the resolution down from 1920 to 1024 just to be able to read the stuff (hd card and monitor, good for games, shit for flash it seems) so teaseme was brilliant for me and if this is a common problem with old flash teases i would like to be able to sort it out myself rather than coming on here with tease after tease that has the same problem.

Re: Offline Teases (TeaseMe)

Posted: Fri Oct 12, 2012 11:22 pm
by scottay
First off, love TeaseMe!

I'm dabbling in creating a tease and was wondering if there was a volume parameter for the XML. I may want to include a video in which I don't want any volume... Also, one of the videos is a bit quiet and needs to be louder. I could always use a video editor to edit them, but if there's an XML parameter that would be ideal.

Re: Offline Teases (TeaseMe)

Posted: Sat Oct 13, 2012 7:25 am
by d3vi0n
@scottay
sorry.. no xml parameter for volume in TeaseMe at the moment.

@basil731
Krissy will slowly drain you dry is the right tease? I tried to import it and it worked without any errors. After taking a look at the script i found the error on page13. The import worked correctly. The same error is in the online flashtease on page13. Maybe thats the reason for the low ratings.

replace line 118 in the xml:

Code: Select all

      <Button target="start14">Continue</Button>

with:

Code: Select all

      <Button target="page14">Continue</Button>

Re: Offline Teases (TeaseMe)

Posted: Sat Oct 13, 2012 1:55 pm
by basil731
Thanks, will do that now, can i also ask what language teaseme is programmed in? I aim to learn a few different such as html5 and flash, also looking at c++ so i may as well see if this is done in any of them or maybe even try and learn another.

Re: Offline Teases (TeaseMe)

Posted: Sat Oct 13, 2012 3:21 pm
by d3vi0n
TeaseMe is programmed in C#

Re: Offline Teases (TeaseMe)

Posted: Sat Oct 13, 2012 4:04 pm
by basil731
Great, pretty sure that c++ is about the same language, someone said the syntax etc are the same. That line you gave me worked by the way on that tease, all sorted now.

Re: Offline Teases (TeaseMe)

Posted: Sat Oct 13, 2012 4:41 pm
by Venus
Regarding programming languages one of my profs said:
If you know one, you know all.
And I think he's right. The most differences are just in detail. ;-)