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Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Mon Oct 02, 2023 10:31 pm
by senorgif2
PetitGreg wrote: Tue May 16, 2023 5:50 pm
Iridescence wrote: Tue May 16, 2023 4:46 pm
can you or anyone share the funscript with me ? as this link is dead or private? I don't know how to get it if it is private but thats all it tells me.
edger477 wrote: Mon Nov 28, 2022 10:38 pm
Would you be so kind to share funscript?
https://mega.nz/folder/SRV3jZDZ#KWL3CIdnB5FAEUaMUQTrxA
folder "Halcyon Daze"
(please, don't direct download, import first)
Have fun.
Idk what happened with the original post on eroscripts, at one time he said he uploaded the wrong file, and now its just gone, but this script stops early at about 1:52. So either he didn't finish it or you grabbed the wrong one. Puste must have had a good copy at one point to make his estim, because that estim goes all the way to the end. Id really like to get my hands on the finished script, but seems like its been wiped off the face of the planet.
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Tue Oct 03, 2023 12:50 am
by zebbg69
senorgif2 wrote: Mon Oct 02, 2023 10:31 pm
Idk what happened with the original post on eroscripts, at one time he said he uploaded the wrong file, and now its just gone, but this script stops early at about 1:52. So either he didn't finish it or you grabbed the wrong one. Puste must have had a good copy at one point to make his estim, because that estim goes all the way to the end. Id really like to get my hands on the finished script, but seems like its been wiped off the face of the planet.
I seem to have the fixed version, slightly larger than the one shared above.
I did not check time codes inside the file, but I found my source notes, and it claims to be the "fixed" version.
Halcyon Daze 01-1.funscript
https://mega.nz/file/D1tDWCyQ#v9-T5WeNY ... Q8ON71i3XE
FROM
https://discuss.eroscripts.com/t/halcyo ... ally/67088
by Weavols
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Tue Oct 03, 2023 11:15 am
by senorgif2
zebbg69 wrote: Tue Oct 03, 2023 12:50 am
senorgif2 wrote: Mon Oct 02, 2023 10:31 pm
Idk what happened with the original post on eroscripts, at one time he said he uploaded the wrong file, and now its just gone, but this script stops early at about 1:52. So either he didn't finish it or you grabbed the wrong one. Puste must have had a good copy at one point to make his estim, because that estim goes all the way to the end. Id really like to get my hands on the finished script, but seems like its been wiped off the face of the planet.
I seem to have the fixed version, slightly larger than the one shared above.
I did not check time codes inside the file, but I found my source notes, and it claims to be the "fixed" version.
Halcyon Daze 01-1.funscript
https://mega.nz/file/D1tDWCyQ#v9-T5WeNY ... Q8ON71i3XE
FROM
https://discuss.eroscripts.com/t/halcyo ... ally/67088
by Weavols
Yes that's it thanks A lot! I checked with OFS and it goes the whole duration. Plus there are other small differences throughout.
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Tue Jul 02, 2024 9:18 am
by edger477
Added test version of estim for this to my in-progress folder. I wanted to create a bit more dynamic version than plain funscript convert.
Once I have done testing it will be moved to dedicated folder and zip with restim files added.
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Fri Jul 05, 2024 10:37 am
by Bibleisalie
Is the original video available anywhere? the mega has died :(
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Fri Jul 05, 2024 11:45 am
by diglet
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Fri Jul 05, 2024 11:41 pm
by thebears73
edger477 wrote: Tue Jul 02, 2024 9:18 am
Added test version of estim for this to my in-progress folder. I wanted to create a bit more dynamic version than plain funscript convert.
Once I have done testing it will be moved to dedicated folder and zip with restim files added.
Can i ask what settings you use for restim please? Would love to create the similer, also im happy to test any of the WIP but would much prefer the raw files to also be added, just easier for my workflow to play via restim than a mp3 file.
Love what you are doing as restim is great and see you being very busy with new files all the time for some great videos.
Cheers

Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Sat Jul 06, 2024 3:11 am
by edger477
thebears73 wrote: Fri Jul 05, 2024 11:41 pm
edger477 wrote: Tue Jul 02, 2024 9:18 am
Added test version of estim for this to my in-progress folder. I wanted to create a bit more dynamic version than plain funscript convert.
Once I have done testing it will be moved to dedicated folder and zip with restim files added.
Can i ask what settings you use for restim please? Would love to create the similer, also im happy to test any of the WIP but would much prefer the raw files to also be added, just easier for my workflow to play via restim than a mp3 file.
Love what you are doing as restim is great and see you being very busy with new files all the time for some great videos.
Cheers
I placed restim zip there, I usually don't make it every time when working on files since I have to delete it or restim can load it to bake mp3 for test instead of latest funscripts and f my testing. I only use restim to bake mp3 since it does not auto-start and finding mouse while in vr to start playing every time I change video, or running my own build that auto-starts is too much hassle, easier to have it all go through script player.
Re settings:
I currently use carrier frequency of 971hz.
I preferences non-defaults are
pulse_frequency 1-150 (instead of default of 0-100)
pulse_width 3-15 (instead of default of 4-10, this is to be able to slow frequency more with very wide pulses, usually for very very short effects)
pulse_rise_time 2-7 (instead of default 2-20, no point since max rise time is half of the max pulse width, and I even don't use more than 10 pulse width for 99% of the file so range higher than 7 just causes loss of precision of funscript)
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Sun Jul 07, 2024 11:13 am
by ilMerolaMario
edger477 wrote: Sat Jul 06, 2024 3:11 am
thebears73 wrote: Fri Jul 05, 2024 11:41 pm
edger477 wrote: Tue Jul 02, 2024 9:18 am
Added test version of estim for this to my in-progress folder. I wanted to create a bit more dynamic version than plain funscript convert.
Once I have done testing it will be moved to dedicated folder and zip with restim files added.
Can i ask what settings you use for restim please? Would love to create the similer, also im happy to test any of the WIP but would much prefer the raw files to also be added, just easier for my workflow to play via restim than a mp3 file.
Love what you are doing as restim is great and see you being very busy with new files all the time for some great videos.
Cheers
I placed restim zip there, I usually don't make it every time when working on files since I have to delete it or restim can load it to bake mp3 for test instead of latest funscripts and f my testing. I only use restim to bake mp3 since it does not auto-start and finding mouse while in vr to start playing every time I change video, or running my own build that auto-starts is too much hassle, easier to have it all go through script player.
Re settings:
I currently use carrier frequency of 971hz.
I preferences non-defaults are
pulse_frequency 1-150 (instead of default of 0-100)
pulse_width 3-15 (instead of default of 4-10, this is to be able to slow frequency more with very wide pulses, usually for very very short effects)
pulse_rise_time 2-7 (instead of default 2-20, no point since max rise time is half of the max pulse width, and I even don't use more than 10 pulse width for 99% of the file so range higher than 7 just causes loss of precision of funscript)
what do you use to convert the single funscript to alpha/beta/pulse width etc.?
Thanks
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Sun Jul 07, 2024 12:34 pm
by edger477
ilMerolaMario wrote: Sun Jul 07, 2024 11:13 am
what do you use to convert the single funscript to alpha/beta/pulse width etc.?
Restim can produce alpha and beta from funscript. Those only bear information about signal position.
Other axes I craft by hand in OpenFunScripter, depending on type of experience I want to create.
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Sun Jul 07, 2024 3:09 pm
by ilMerolaMario
edger477 wrote: Sun Jul 07, 2024 12:34 pm
ilMerolaMario wrote: Sun Jul 07, 2024 11:13 am
what do you use to convert the single funscript to alpha/beta/pulse width etc.?
Restim can produce alpha and beta from funscript. Those only bear information about signal position.
Other axes I craft by hand in OpenFunScripter, depending on type of experience I want to create.
Ok, thank you!
I've tried the python conversion script inside repo. I need to test the results :)
I am going to delve into the openfunscripter
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Sun Jul 07, 2024 3:17 pm
by diglet
ilMerolaMario wrote: Sun Jul 07, 2024 3:09 pm
edger477 wrote: Sun Jul 07, 2024 12:34 pm
ilMerolaMario wrote: Sun Jul 07, 2024 11:13 am
what do you use to convert the single funscript to alpha/beta/pulse width etc.?
Restim can produce alpha and beta from funscript. Those only bear information about signal position.
Other axes I craft by hand in OpenFunScripter, depending on type of experience I want to create.
Ok, thank you!
I've tried the python conversion script inside repo. I need to test the results :)
I am going to delve into the openfunscripter
You can also generate the alpha, beta script in the user interface (tools -> funscript conversion).
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Sun Jul 07, 2024 6:09 pm
by ilMerolaMario
diglet wrote: Sun Jul 07, 2024 3:17 pm
ilMerolaMario wrote: Sun Jul 07, 2024 3:09 pm
edger477 wrote: Sun Jul 07, 2024 12:34 pm
Restim can produce alpha and beta from funscript. Those only bear information about signal position.
Other axes I craft by hand in OpenFunScripter, depending on type of experience I want to create.
Ok, thank you!
I've tried the python conversion script inside repo. I need to test the results :)
I am going to delve into the openfunscripter
You can also generate the alpha, beta script in the user interface (tools -> funscript conversion).
oh! Thank you!
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Thu Aug 01, 2024 1:23 pm
by m4419
It seems like your mega account is banned
Re: [RELEASE] JOI Hybrid HALCYON DAZE
Posted: Fri Dec 27, 2024 7:26 pm
by Toothprick
I watched this piece of art on Spankbang but unfortunately I am not able to download it. Has someone a torrent or a download link?