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Re: Cock Hero - Fall of the Queen
Posted: Fri Dec 08, 2017 11:40 pm
by steelhorse545
meowww wrote: Fri Dec 08, 2017 8:49 pm
Hmm now i am worried, from what i read so far...
Am i the only one who experiences a gamebreaking Mechanic ingame that softlocks the game?
Let me make the example with fighting vs three Enemys at he same time:
Enemy 1 attacks/waits
Cock Hero round starts
While CH round still is going on Enemy 2 and 3 attack if any of there attacks start another CH round while the first one still goes on it switches over to the new CH round, that´s fine so far, but as soon as this new CH round stops the game is softlocked i can´t do anything and are forced to Press F5, this ruins the whole Game for me, basicly forces me to either F5 everytime it happens or escape every fight with more then one Enemy praying that they will let me go and not softlock the Game :/
i have no problem with an unpolished game and i really love what i saw so far, but this Gamebreaking softlock ruins everything for me :(
Since no one wrote about this yet, i really wonder if i am the only one who experiences this i have downloaded the game as well as the Patch so no idea what´s going on -.-
i really hope someone can help me or that this can get fixes, cause other then that i absolutly love this Game, in all honesty more then the ones from Watchitdry, i will not say why here, cause well i do not want to start a storm lol
Anyway i hope you keep up this work and if there is a way how i can help, i gladly will do so, though my time is pretty limited xD
Edit Kink:
- Spoiler: show
- i run into her, it´s not my cup of tea, but it really was challenging to Win both the fight as well as the CH rounds, i wonder if you plan to integrate stronger Enemys like Kink, not necessarily being kink rounds again, but just a bit stronger enemys with a low chance to appear that can throw someone of with longer/faster rounds as kink was feeling to do :P
I'm just not getting the CH round starting - I'm guessing it *should* start 'cos there's a delay, but it just doesn't pop up. Is there a setting somewhere that defines the player ? ~Got the usual microsoft stuff plus vlc, and the watchitdry version works ok.. ?
Re: Cock Hero - Fall of the Queen
Posted: Sat Dec 09, 2017 12:54 am
by meowww
The Ch Round on Kink should start like any other there is nothing specific about this, it´s the same as every other enemy except for the round being focused on...well kink and that she takes a few more hits, so if the other Enemys start Ch Rounds for you there shouldn´t be any problem with Kink doing the same...
Thought with that said i have no actual insight into the Scripts so there might be a difference, that can only answer who has done the game and that wasn´t me xD
Edit: Wow now i feel stupid what i wrote about earlier with a Softlock...it isn´t, it´s just a weird delay that puts you back to the Fight/Escape Screen afterwards and i simply pressed F5 way to earlie to ever see this until now, i may be a bit to used to RPG Maker Games so that i instantly pressed F5 as soon as i saw no battle hud lol
Re: Cock Hero - Fall of the Queen
Posted: Mon Dec 11, 2017 9:38 am
by fatherkius
Which levels should have my characters before the final battle against Remi Queen? Because I've skipped many battles while i was walking and all my characters are around lvl 10, when i fight her she just destroys me easily.
Re: Cock Hero - Fall of the Queen
Posted: Mon Dec 11, 2017 10:11 am
by hedgehog
Not my cup of tea. It's really hard for me to keep my cock hard. Every fight = flaccid jellyworm.
Re: Cock Hero - Fall of the Queen
Posted: Mon Dec 11, 2017 11:43 am
by VonWoosen
fatherkius wrote: Mon Dec 11, 2017 9:38 am
Which levels should have my characters before the final battle against Remi Queen? Because I've skipped many battles while i was walking and all my characters are around lvl 10, when i fight her she just destroys me easily.
I had to run around the room until the team was about lvl 15-16, and that seemed barely strong enough to take down Queen Remi.
Re: Cock Hero - Fall of the Queen
Posted: Mon Dec 11, 2017 5:01 pm
by thatsprettyhot
Hehe this is fun :D
I'd like to see you make more! There were a couple of clips that were a little too slow, but otherwise great!!

Thank you !
Re: Cock Hero - Fall of the Queen
Posted: Wed Dec 13, 2017 11:47 am
by steelhorse545
meowww wrote: Sat Dec 09, 2017 12:54 am
The Ch Round on Kink should start like any other there is nothing specific about this, it´s the same as every other enemy except for the round being focused on...well kink and that she takes a few more hits, so if the other Enemys start Ch Rounds for you there shouldn´t be any problem with Kink doing the same...
Perhaps I should have been clearer, NO Ch rounds are starting AT ALL- the point wrt Kink was just that from someone else's post it was clear a CH video kicked off when Kink was encountered. Obv if I'm not getting *anything* running, I'm not sure what the correct behaviour ought to be - tho' it seemed strange no videos were starting.
Ok, I'll have a look at the scripts when I get a chance, dunno how human-readable this stuff is, and tbh I'm a bit more familiar with dubugging under linux nowadays..
Re: Cock Hero - Fall of the Queen
Posted: Wed Dec 13, 2017 3:41 pm
by Drossvamp
steelhorse545 wrote: Wed Dec 13, 2017 11:47 am
meowww wrote: Sat Dec 09, 2017 12:54 am
The Ch Round on Kink should start like any other there is nothing specific about this, it´s the same as every other enemy except for the round being focused on...well kink and that she takes a few more hits, so if the other Enemys start Ch Rounds for you there shouldn´t be any problem with Kink doing the same...
Perhaps I should have been clearer, NO Ch rounds are starting AT ALL- the point wrt Kink was just that from someone else's post it was clear a CH video kicked off when Kink was encountered. Obv if I'm not getting *anything* running, I'm not sure what the correct behaviour ought to be - tho' it seemed strange no videos were starting.
Ok, I'll have a look at the scripts when I get a chance, dunno how human-readable this stuff is, and tbh I'm a bit more familiar with dubugging under linux nowadays..
What’s already been said is that there is nothing special about her. Fight her till she uses wait, then a round will start.
As for controls, I’ve set mine to Z for select, X for menu/cancel. If anyone here actually feels like trying other porn related rpg maker games, this is the standard default. I believe it works on this as a default, but I can’t be sure as I’ve had the same sceme for about 3 years now.
About the softlock, I expirienced it too, and since they kept happening I’ve started running from encounters with 4 or more enemies. You can easily farm to lvl 20 on all characters even if you do that.
Re: Cock Hero - Fall of the Queen
Posted: Wed Dec 13, 2017 6:17 pm
by Rainaxt
First of all thanks for this game. I seem to have some bug tho. I could not run on Edge or Chrome but was able to play on Firefox. Still there's no cock hero video playing. I guess that with bosses fight there would be one. When i beat a boss fight I just get a message from the character that goes like 'Wait till you see this', then nothing.... The games continues on but no video. Can someone help please??
Re: Cock Hero - Fall of the Queen
Posted: Thu Dec 14, 2017 4:47 am
by Xudmud
Z for select and X for menu/cancel is just RPGMaker standard I thought...
Also Rainaxt, how do you mean? It shouldn't be loading in a browser.

By the way, you missed the wall above in the opening hallway, unless it was intentional... I can walk all around the map (which I don't think is meant to happen)
Re: Cock Hero - Fall of the Queen
Posted: Thu Dec 14, 2017 11:50 am
by meowww
steelhorse545 wrote: Wed Dec 13, 2017 11:47 am
Perhaps I should have been clearer, NO Ch rounds are starting AT ALL- the point wrt Kink was just that from someone else's post it was clear a CH video kicked off when Kink was encountered. Obv if I'm not getting *anything* running, I'm not sure what the correct behaviour ought to be - tho' it seemed strange no videos were starting.
Ok, I'll have a look at the scripts when I get a chance, dunno how human-readable this stuff is, and tbh I'm a bit more familiar with dubugging under linux nowadays..
Yeah you should have been a bit clearer xD
Go to Fall\www\movies and see if you can start a Video there i have no idea what´s going on...
Thought if you can´t you can try to either Update your Video Player or Download a Codec Pack for your Video Player (i personally use K-Lite Mega Codec Pack)
As far as i remember MV uses your Video Player to show the Movies
Drossvamp wrote: Wed Dec 13, 2017 3:41 pm
About the softlock, I expirienced it too, and since they kept happening I’ve started running from encounters with 4 or more enemies. You can easily farm to lvl 20 on all characters even if you do that.
As i said a bit earlier it´s not a Softlock as i thought, you just have to wait patiently for up to 20 seconds, then the battle Menü comes back it´s weird, i never ever saw this happening on a RPG Maker game, but then again the other RPG Maker Games i play do not have Ch Rounds as an attack and yeah even if it isn´t a softlock it still ruins the Game a bit, cause it forces you to wait way to often :/
But this should be fixed easily by for example using a different battle System or integrating on your own to have everyone wait to attack until the round is over, thought if i had made this Game i wouldn´t bother doing this now, i just would keep this in Mind for the next Game, afterall it´s not Gamebreaking :P
Re: Cock Hero - Fall of the Queen
Posted: Sun Dec 17, 2017 4:56 pm
by Pudknocker
Hi,
I was actually enjoying this up until the Kink floor, but the one random(?) battle I got into had a full several-minute round that played each time my opponent attacked, and once it started that second time I just quit. Full rounds are fun but IMO should be reserved either for bosses or as "punishment" for using an overly-powerful ability. Having to sit through the same round more than once, back-to-back, just isn't fun.
Re: Cock Hero - Fall of the Queen
Posted: Mon Dec 18, 2017 5:26 pm
by Rainaxt
Xudmud wrote: Thu Dec 14, 2017 4:47 am
Z for select and X for menu/cancel is just RPGMaker standard I thought...
Also Rainaxt, how do you mean? It shouldn't be loading in a browser.

By the way, you missed the wall above in the opening hallway, unless it was intentional... I can walk all around the map (which I don't think is meant to happen)
Nevermind, I installed only the patch and not the main game duh

THanks for replying
Re: Cock Hero - Fall of the Queen
Posted: Mon Dec 18, 2017 11:21 pm
by mortimer
End of the year work destroyed me, just a few more days and i get to stay at home!
So, as I said, this wasn't polished at all, it was something i threw together when i had the time. But please, keep the feedback cummin'!
In the second game I implemented a system so that clips only a maximum of 2 times. Also, for boss fights, movies play according to the HP of the boss (some movies from 90-100% hp, other from 60-70% etc)
Now, for the update on the second game: It's only 30% complete sadly, but i want some people to test it, maybe in january i will release an alpha version for some people to test.
Re: Cock Hero - Fall of the Queen
Posted: Tue Dec 19, 2017 10:42 pm
by DancingWithMadness
Finally got a chance to try this. The unzip program I had didn't work so I had to get a new one. Anyways, its a lot of fun. Not polished like you said, but fun and different. I really appreciate all the work you put into it.
I've only seen a couple of issues, I think others have pointed out. It seems when there are multiple enemies, sometimes they are attacking while a video is playing, and sometimes it seems one video interrupts another. I also noticed what I think others have been calling a "soft lock" in that, again, with multiple enemies sometimes after a video it seems like everything stops for about 30 seconds, then just starts again.
Again, great work, really appreciate it. Only had time to play a bit so far but looking forward to the rest. Love to help you test the next one. Thanks.