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Re: Summoners: T&D Game - inspired by D&D
Posted: Thu Oct 15, 2020 5:24 pm
by dix
Roundhound wrote: Wed Oct 14, 2020 10:58 pm
Completed
@Dix's second assassin tease:
- Spoiler: show
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This was really close to getting me. Thankfully I rolled well on the last two summons otherwise I most likely would have ruined. The coin flips also went in my favor, alternating back and forth.
Summon 1: I think losing to foxy was a blessing in disguise here. My favorite body parts otherwise would have been Ass, Lips, and Breasts. I did end up failing on my Edgelust skill roll for Breasts however and ended up having to edge 6 times per image for them alone. Coin flip was a heads.
Summon 2: By far the most challenging. I am weak to her so all of my categories had +1 edge thanks to the Divine War. I also failed my skill role against pussy this time which meant pussy was 4 edges each time and every other category was 2. I think every image was at least 10 edges. Coin flip was tails: Corset
Summon 3: Failed the roll again but thankfully she isn't' a weakness of mine. Once again lots of edges and this is when I started to really feel in trouble. Coin Flip was heads.
Summon 4: Thankfully rolled an 18 on the DC check so she wasn't too bad although I was still very much on the edge. Even after a 5 second rest between edges it was only taking me 1-2 seconds to be right on the brink again. Every edge started to require my attention. Coin Flip was tails: Heels
Summon 5: Won both of my rolls again which gave me some much needed breaks between images when I needed it. There were two times when I had to very carefully stop stroking and wait 10-15 seconds to see if I ruined or not.
...This just won't do.

Re: Summoners: T&D Game - inspired by D&D
Posted: Thu Oct 15, 2020 7:58 pm
by Carnal1
Thought I'd defend against attack Footlong's 9th attack.
That Goddess is Evil! I expected the 7 slow then increasing fast strokes would be difficult but between those and the vid you chose, I was actually edging pretty quick. But the increasing wait times somehow seemed my downfall, especially as I neared the end of them (19! Wow?!)

. I didn't even get to the summons! So anyway,
FootlongSub wrote: Wed Oct 14, 2020 5:55 pm
by FootlongSub
take your 500 XP and 3 essences.
Rolled Mercy's Mercy and regained the life.
CHARACTER SHEET
- Spoiler: show
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1.CURRENT LEVEL: Level 9
XP: 5800
SUMMONS POINTS: 10
LIVES: 7
ESSENCES: 16
EXCLUDED SUMMONS (see 0.4): ?
2. CATEGORIES:
COLOR OF LINGERIE : Blue, pink,
FAVORITE BODY PART : Pussy, Lips
FAVORITE POSE : Bending Over
FAVORITE HAIR COLOR : Red
FAVORITE CLOTHING : Skirts/Dresses
3. CLASS:
Defensive abilities:
Charm: Per battle choose a summon whereof the instructions can be ignored, but the edges double.
Inspiration: Gain plus one against every summon
Goddess Divine War: randomized Blonde
Offensive abilities
Lullaby: The summons your opponent is weak for (-2) are even stronger (-3 instead of - 2 against them)
Encore: Choose a summon that gets this ability. You may use four additional images on this summon.
Level 5: 8 images/summon
Weak against: Automaton, Demon, Lillies, Muse, Dark Valkyrie, Foxy, Twinurses, Card Dealer, Succubus
Strong against: Siren, Queen Bee, Galaxica, Playbunny, Voodoo Witch, The Hypnotist, Dreamweaver, Harpy
4. GODDESSES: MT. LADY AND FROPPY
GODDESS SPELL (ONCE EVERY THREE ATTACKS):
You have the choice to shrink or enlarge. Every time you get to use the spell you need to switch to the one you have not used last time.
Mt. Lady will use enlarge: You get to add two additional categories of your choice (should your opponent already have this category then the edges for it double).
Froppy will use shrink: You get to add two more images per summon.
5. ITEMS:
Re: Summoners: T&D Game - inspired by D&D
Posted: Fri Oct 16, 2020 8:04 am
by Roundhound
Ruined to
FootlongSub's 10th attack. So 500xp and 3 essence for you.
- Spoiler: show
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Lots of edging. Lots and lots of edging with that goddess ability. I ruined on the 4th to last image because I just couldn't hold on anymore. In that final round thanks to a few different things I was edging 12 times to breasts alone (I opted into this possibility with my defensive skill). I would estimate I did a minimum of 10 edges per image but the average probably being around 15 thanks to different factors. At 10 per image, with 9 images a summon and 4 summons that means at minimum it was 360 edges. It was just a little too much in the end.
My visit to Mercy meant I lose all of my essence so
Noah I add my 37 essences to the jackpot.
Noah wrote: Thu Oct 15, 2020 9:43 am
Well at least I got rid of my ordeal and extra categories that were giving me 1-2 more edges per image.
Character Sheet:
- Spoiler: show
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1.CURRENT LEVEL: Level 15
XP: 13100
SUMMONS POINTS: 15
LIVES: 6
ESSENCES: 0
EXCLUDED SUMMONS: Voodoo Priestess
SUMMONS PER ATTACK: 4
IMAGES PER SUMMON: 9
2. CATEGORIES:
COLOR OF LINGERIE (2): White + Black
FAVORITE BODY PART (2): Ass + Breasts
FAVORITE POSE (2): Bending Over + Cleavage
FAVORITE HAIR COLOR (1): Brunette
FAVORITE CLOTHING (1): Skintight
3. CLASS: Warrior
DEFENSIVE ABILITIES:
Edge lust: Before you start an attack choose a category you do not wish to edge to. Now roll a D20 with a difficulty of D10. Should you roll a 10 or higher then you do not have to edge to the chosen category during the first summon. However, should you roll lower than a 10 then your edges for the category double during this summon. After defeating the first summon the above effect (your outcome) fades and you have to roll again for the next summon, choosing a different category you do not wish to edge to than before.
Last Stand: After failing a roll against a summon you will have an advantage of +2 against the summon the next time you face it
OFFENSIVE ABILITIES:
Adrenaline Rush: When creating an attack choose a summon whereof every first and last edge of an image has to be achieved while stroking fast (unless a summon specifies otherwise). The summon also receives a plus two buff on the difficulty.
Whirlwind: When creating an attack you may randomize two additional categories (randomize two numbers between 1-30 and check which categories of the game correspond to them). Your opponent has to edge additionally to these categories during your attack.
SUMMONS YOU ARE STRONG AGAINST (PLUS TWO WHEN HAVING TO ROLL AGAINST THEM): Dark Valkyrie, Charger, Automaton, Snake Girl, Demon, Queen Bee, Muse, Charger
SUMMONS YOU ARE WEAK AGAINST (MINUS TWO WHEN HAVING TO ROLL AGAINST THEM): Mistress of Chains, Slime Girl, Mindflayers, Speedster, Succubus, Pharaoh, Arachne Girl, Dark Elf Priestress
4. GODDESSES: WIDOWMAKER AND SOMBRA
GODDESS SPELL (ONCE EVERY THREE ATTACKS):
You get to decide categories your opponent has to edge to during this turn. Choose one for every favorite category pool. You may change them for each summon during this attack.
5. ITEMS:
6. Hall of Champions 0/3:
7: Active Effects:
Re: Summoners: T&D Game - inspired by D&D
Posted: Fri Oct 16, 2020 1:46 pm
by FootlongSub
Had a long day at work yesterday so I didn't do anything on the forum afterwards and was quite surprised when I opened up the site today. First off let me say thanks for playing my attacks and giving me your potions, the interaction makes it a lot more interesting.

Also I just went from never having ruined anyone to 2 players in a row, so I will definitly create another attack today so you can try redeeming yourselfs.
Now I have a lot of work to do so I will get to it.
First off I will go gambeling since I recived the Potion of Addiction from Roundhound. After adding the essence I get for the 2 ruins I now have 39 essence so this could take a while.
Gambeling:
- Spoiler: show
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Roll1:
8. Potion of Lust: Until you ruin the summons you are weak against now give you a -4 instead of -2
Roll2:
5. Potion of Caring: Choose a player that gets five essences for creating their next attack
Roll3:
10. Potion of Fortitude: During your next attack every summon has a +3
Roll4:
20. Jackpot (you gain the essences in the current jackpot) +49
(that brings me back up to 63 so I guess I will do a lot more rolls.
)
Roll 5:
16. Potion of Marking: Choose a player you will also get 300 experience and three essences from the moment he ruins.
Roll 6:
6. Jackloss (your six essences are put into the pot)
Roll 7:
3. Potion of Sharing: Choose a player that gets 300 XP
Roll 8:
16. Potion of Marking: Choose a player you will also get 300 experience and three essences from the moment he ruins.
Roll 9:
8. Potion of Lust: Until you ruin the summons you are weak against now give you a -4 instead of -2
Roll 10:
13. Potion of Law: Choose a player that gets no experience during his next defense
Roll 11:
20. Jackpot (you gain the essences in the current jackpot) +6 (So I get my essence back from the jackloss.)
Roll 12:
14. Jackloss (your six essences are put into the pot)
Roll 13:
13. Potion of Law: Choose a player that gets no experience during his next defense
Roll 14:
2. Potion of Great Power: Receive 500 XP
Roll 15:
3. Potion of Sharing: Choose a player that gets 300 XP
And that finally brings me down to 4 essence and not being able to gamble anymore.
The gambeling gave me even more potions then expected so it is time to hand out some buffs and debuffs.
First off I will give away the potions I already own. I will give my
Potion of Addiction to:
Carnal1 wrote: Thu Oct 15, 2020 7:58 pm
But to balance it out I will also give you a
Potion of Caring.
Next up I will give a
Potion of Law and a Potion of Sharing to:
Noah wrote: Thu Oct 15, 2020 9:43 am
And then I will give a
Potion of Love and a Potion of Sharing to:
And finally I will give my
3 Potions of Marking to all the player currently playing as summoners:
Carnal1 wrote: Thu Oct 15, 2020 7:58 pm
Noah wrote: Thu Oct 15, 2020 9:43 am
That just leaves me with one potion of law which I will keep for now.
Next up I did a defense against Dix's Assassin Attack #1 which I previously ruined to to redeem myself.
Defending:
- Spoiler: show
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Rolled: 7/15/15/13
Edged 144 times. (The lillies in the end were pretty tough, they made me edge almost double of all the other summons but I managed to redeem myself here)
So now it is time I add up all the XP and essence I have.
I got +1000 XP and +6 essence for ruining Carnal1 and Roundhouse but I already spent the essence because of my gambeling addiction.

However I also get +4 essence for my defense which I did after gambeling everything away and another 400XP. Also I get 300XP from the Potion of Sharing Roundhound used on me and another 500XP from the potion of great power I got while gambeling.
So adding all of that up gives me +2200XP!

and +4 essence -> Lvl 13
Character Sheet:
- Spoiler: show
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1.CURRENT LEVEL: Level 13
XP: 9800
SUMMONS POINTS: 13
LIVES: 5
ESSENCES: 8
EXCLUDED SUMMONS: none
2. CATEGORIES:
COLOR OF LINGERIE: Black+Blue
FAVORITE BODY PART: Breasts+Ass
FAVORITE POSE: Kneeling+Cleavage
FAVORITE HAIR COLOR: Red+Blonde
FAVORITE CLOTHING: Yoga Pants+Bikini
3. CLASS: Paladin
DEFENSIVE ABILITIES:
Prophecy: When failing a defense (rolling lower than the difficulty of a summon) you may do one edge less to every image of the summon you failed against.
Sacred Grounds: Receive a plus one against every summon when defending.
OFFENSIVE ABILITIES
Challenge Faith: You may use an additional image per summon
Holy Sign: Holy Sign is active during the whole battle. The moment an opponent fails a roll then he has to do two more edges to every image. Every time he fails after that he does one additional edge (this stacks, with a cap of 4 additional edges).
WEAK AGAINST (-2): Dark Elf Priestess, Snake Girl, Dark Valkyrie, Harpy, Galaxica, Dreamweaver, Speedster, Muse
STRONG AGAINST (+2): Demon girl, The Hypnotist, Voodoo Witch, Succubus, Mindflayers, Playbunny, Twinurses, Card Dealer
4. GODDESSES: LINA AND RYLAI
GODDESS SPELL (ONCE EVERY THREE ATTACKS):
Choose on of the two below every time you get to use the Goddess Spell)
1. When Lina is active she increases the heat (by increasing the additional edges per image) gradually for every summon your opponent faces (during this turn). For the first image of a summon your opponent edges one additional time. For the second two additional edges. For the third image three additional edges. This increase goes on until you finish the last image of a summon. For the next summon you face during this turn it starts anew.
2. When Rylai is active she slows the opponent down before every summon by bringing them frustratingly slow to edges. Include a video and cast a D20 (amount of edges your opponent has to do to the video) and include them before every summon of this turn. Your opponent will follow the pattern:
7 slow strokes, 1 fast stroke
7 slow strokes, 2 fast strokes
7 slow strokes, 3 fast strokes
7 slow strokes, 4 fast strokes
And so forth.. until the edge is achieved! After you have edged you will rest for 15 seconds and repeat the previous pattern until you edge again, but this time you will rest for 20 seconds. After every edge the rest time will increase by 5 seconds until you have finished the required amount of edges.
5. ITEMS:
Potion of Law
Potion of Strength
6. BLESSING/Ordeal
Scorpion Sting (Ordeal) (currently -3)
You are poisoned. After every failed roll against a (difficulty level of a) summon you get a minus one on your next rolls. This effect stacks (with a maximum effect of minus 5) and will stay active until you ruin or the moment you get another outcome in the Hall of Champions.
DIVINE WAR
Followers have to randomize another 'Favorite Hair Color' -> Blonde
Re: Summoners: T&D Game - inspired by D&D
Posted: Sat Oct 17, 2020 6:49 am
by Roundhound
@FootlongSub it looks like my idea to throw a bit of chaos into the game with that gambling spree went well.
My daily is to make a set that would ruin me.
Daily reward was a free potion roll which resulted in:
6. Potion of Experience: Get 300 XP
Attack #13 (The one that would ruin me)
- Spoiler: show
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OFFENSIVE ABILITIES AND POTIONS ACTIVATED DURING THE WHOLE ATTACK
- Spoiler: show
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Whirlwind: When creating an attack you may randomize two additional categories (randomize two numbers between 1-30 and check which categories of the game correspond to them). Your opponent has to edge additionally to these categories during your attack.
Clothing: Heels
Position: Bending Over
GODDESS EFFECTS OR SPELL ACTIVATED:
- Spoiler: show
- None
SUMMON 1
- Spoiler: show
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Slime girl

For everyone that already uses lube the slime girl has power over you. Adding one edge or 5 seconds ball squeeze per image, independent of your roll.
Level 1: Use lube while doing the edges (Difficulty 17)
Level 2: Use lube and tight strokes while doing the edges (Difficulty 16)
Level 3: Use lube and tight strokes, squeeze your balls 5 seconds after every edge (Difficulty 15 + 1 = 16)
Level 4: Use lube and palm or tightly stroke only the head, squeeze your balls 10 seconds after every edge (Difficulty 14)
Rolling between a 1-5 during this encounter (not counting buffs or debuffs): Stay lubed for the rest of the encounters. For whoever would stay lubed anyway, adding one edge or 5 seconds ball squeeze per image for the remaining summons.
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): You can replace one edge per image with 10 seconds ball squeeze during this summon
POTIONS AND OFFENSIVE ABILITIES ACTIVE DURING THIS SUMMON
- Spoiler: show
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None
IMAGES
- Spoiler: show
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SUMMON 2
- Spoiler: show
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Chaotic Disciple

Hold your breath during the edges
Level 1: For every fifth edge you have to edge one additional time (D17)
Level 2: For every fourth edge you have to edge one additional time (D16)
Level 3: For every third edge you have to edge one additional time (D15)
Level 4: For every second edge you have to edge one additional time (D14 + 2 = 16)
Rolling between a 1-6 during this encounter (not counting buffs or debuffs): Also hold your PC muscles
Rolling between a 17-20 during this encounter (not counting buffs or debuffs): If you hold your breath during the edges of this summon then you may ignore every fifth edge
POTIONS AND OFFENSIVE ABILITIES ACTIVE DURING THIS SUMMON
- Spoiler: show
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None
IMAGES
- Spoiler: show
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SUMMON 3
- Spoiler: show
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Dark Elf Priestess

Additional instructions: include video https://www.pornhub.com/view_video.php? ... =449343210
Level 1: Hold three edges for 20 seconds by ballooning (tapping yourself on the frenulum while staying on the edge) (Difficulty 17)
Level 2: Hold five edges for 20 seconds by ballooning (tapping yourself on the frenulum while staying on the edge) (Difficulty 16)
Level 3: Hold seven edges for 20 seconds by ballooning (tapping yourself on the frenulum while staying on the edge) (Difficulty 15)
Level 4: Hold nine edges for 20 seconds by ballooning (tapping yourself on the frenulum while staying on the edge) (Difficulty 14)
Rolling between 1-3 during this encounter (not counting buffs or debuffs): Add two additional edges to the above
Rolling between 17-20 during this encounter (not counting buffs or debuffs): You may ignore one category while doing the edges to the visions of this summon
POTIONS AND OFFENSIVE ABILITIES ACTIVE DURING THIS SUMMON
- Spoiler: show
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IMAGES
- Spoiler: show
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SUMMON 4
- Spoiler: show
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Speedster

Level 1: Start stroking to the images and get to the edge. You have to do all the edges using the same pace. (Difficulty 17)
Level 2: Start stroking at a pace of choice. Every time you switch to a new image you have to stroke faster than you did to the former image. (Difficulty 16)
Level 3: Start stroking at a pace of choice. Every time you switch to a new image you have to stroke faster than you did to the former image. The breaks between images is restricted to 10 seconds of slow stroking. (Difficulty 15)
Level 4: Start stroking as fast as your lust wants you, watching the first image. Time how long it takes you to get to the edge. Do your next edge faster (time it again) until the image has been completed. If you fail to do an edge faster then you have to redo the image. Follow the above instructions to every image of this summon. (Difficulty 14 + 2 = 16)
Rolling between 1-5 during this encounter (not counting buffs or debuffs): During the other summons every last edge of an image has to be achieved while stroking rapidly
Rolling between 17-20 during this encounter (not counting buffs or debuffs): You may skip the first image of every summon
POTIONS AND OFFENSIVE ABILITIES ACTIVE DURING THIS SUMMON
- Spoiler: show
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Adrenaline Rush: When creating an attack choose a summon whereof every first and last edge of an image has to be achieved while stroking fast (unless a summon specifies otherwise). The summon also receives a plus two buff on the difficulty.
IMAGES
- Spoiler: show
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Character Sheet:
- Spoiler: show
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1.CURRENT LEVEL: Level 15
XP: 13700
SUMMONS POINTS: 15
LIVES: 6
ESSENCES: 0
EXCLUDED SUMMONS: Voodoo Priestess
SUMMONS PER ATTACK: 4
IMAGES PER SUMMON: 9
2. CATEGORIES:
COLOR OF LINGERIE (2): White + Black
FAVORITE BODY PART (2): Ass + Breasts
FAVORITE POSE (2): Bending Over + Cleavage
FAVORITE HAIR COLOR (1): Brunette
FAVORITE CLOTHING (1): Skintight
3. CLASS: Warrior
DEFENSIVE ABILITIES:
Edge lust: Before you start an attack choose a category you do not wish to edge to. Now roll a D20 with a difficulty of D10. Should you roll a 10 or higher then you do not have to edge to the chosen category during the first summon. However, should you roll lower than a 10 then your edges for the category double during this summon. After defeating the first summon the above effect (your outcome) fades and you have to roll again for the next summon, choosing a different category you do not wish to edge to than before.
Last Stand: After failing a roll against a summon you will have an advantage of +2 against the summon the next time you face it
OFFENSIVE ABILITIES:
Adrenaline Rush: When creating an attack choose a summon whereof every first and last edge of an image has to be achieved while stroking fast (unless a summon specifies otherwise). The summon also receives a plus two buff on the difficulty.
Whirlwind: When creating an attack you may randomize two additional categories (randomize two numbers between 1-30 and check which categories of the game correspond to them). Your opponent has to edge additionally to these categories during your attack.
SUMMONS YOU ARE STRONG AGAINST (PLUS TWO WHEN HAVING TO ROLL AGAINST THEM): Dark Valkyrie, Charger, Automaton, Snake Girl, Demon, Queen Bee, Muse, Charger
SUMMONS YOU ARE WEAK AGAINST (MINUS TWO WHEN HAVING TO ROLL AGAINST THEM): Mistress of Chains, Slime Girl, Mindflayers, Speedster, Succubus, Pharaoh, Arachne Girl, Dark Elf Priestress
4. GODDESSES: WIDOWMAKER AND SOMBRA
GODDESS SPELL (ONCE EVERY THREE ATTACKS):
You get to decide categories your opponent has to edge to during this turn. Choose one for every favorite category pool. You may change them for each summon during this attack.
5. ITEMS:
Potion of Love: Choose a player that now gets a -4 instead of -2 against the summons he is weak against. This effect lasts until he ruins.
Potion of Marking (FootlongSub): Choose a player you will also get 300 experience and three essences from the moment he ruins.
6. Hall of Champions 1/3:
7: Active Effects:
Followers receive a +1 on every category they have, against summons they are weak against
Re: Summoners: T&D Game - inspired by D&D
Posted: Sat Oct 17, 2020 9:39 am
by Noah
PATCH NOTES
- Fixed the classes (strengths and weaknesses) and added Warlock and the new class below 'Priest' to it!
- Since strengths and weaknesses have been updated to new summons as well it required an overhaul. Update your character sheet to see the summons you are now weak or strong for. It is now 8 instead of 7.
3.3.9. Priest
- Spoiler: show
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Defensive abilities
Healing Ward: After every four attacks in a row you have survived without ruining or a full orgasm you receive a life.
Purgatory Sacrifice: During one summon per attack you may ignore all negative effects (Goddessess spell, instructions, potions, offensive abilities, curses, ordeals), but you will no longer get experience and essences from the summon.
Offensive abilities
Mind Control: Should you roll a 15 (without any buffs or debuffs on the roll) or higher then you may use this summon for your next attack. Should a spell has been cast on this summon then this will apply to the summon in your next attack as well. The level of the summon remains. You cannot use any summon points on this summon. You can only Mind Control one summon at the time (should you already have a summon under your control and 'Mind Control' triggers again then you may decide which summon you will keep).
Stamina Buff: You may use an additional summon point.
Weak against: Card Dealer, Deville, Charger, Speedster, Mistress of Chains, Dark Nun, The Mime, Chaotic Disciple
Strong against: Succubus, Dark Valkyrie, Queen Bee, Cheshire Cat, Muse, Homonculus, The Trickster, The Dryad
The form of the Halloween Event will be decided tomorrow. I will give a bit of time for others to react. We are one player away from it being duels, but with the five of us it will be a blast as well!
Re: Summoners: T&D Game - inspired by D&D
Posted: Sat Oct 17, 2020 4:30 pm
by dix
FootlongSub wrote: Fri Oct 16, 2020 1:46 pm
Next up I did a defense against Dix's Assassin Attack #1 which I previously ruined to to redeem myself.
I'll have to make a new one for you to try then seeing as you've succeeded in passing that one.
Hopefully I'll get some time to make an attack tomorrow.

Re: Summoners: T&D Game - inspired by D&D
Posted: Sun Oct 18, 2020 4:55 pm
by FootlongSub
dix wrote: Sat Oct 17, 2020 4:30 pm
FootlongSub wrote: Fri Oct 16, 2020 1:46 pm
Next up I did a defense against Dix's Assassin Attack #1 which I previously ruined to to redeem myself.
I'll have to make a new one for you to try then seeing as you've succeeded in passing that one.
Hopefully I'll get some time to make an attack tomorrow.
Sounds great, I can't wait to see what evil things you come up with!

Re: Summoners: T&D Game - inspired by D&D
Posted: Sun Oct 18, 2020 5:22 pm
by dix
FootlongSub wrote: Sun Oct 18, 2020 4:55 pm
Sounds great, I can't wait to see what evil things you come up with!
I've actually been quite nice this time.

Re: Summoners: T&D Game - inspired by D&D
Posted: Sun Oct 18, 2020 5:26 pm
by dix
Re: Summoners: T&D Game - inspired by D&D
Posted: Sun Oct 18, 2020 5:55 pm
by FootlongSub
Re: Summoners: T&D Game - inspired by D&D
Posted: Sun Oct 18, 2020 5:57 pm
by FootlongSub
Re: Summoners: T&D Game - inspired by D&D
Posted: Sun Oct 18, 2020 8:19 pm
by Noah
A bit delayed with the event, but I will post it tomorrow! For now I am going to ask everyone to post an up-to-date character sheet!
My character sheet
- Spoiler: show
- CHARACTER SHEET
1.CURRENT LEVEL: Level 16
XP: 16100
SUMMONS POINTS: 16
LIVES: 7
ESSENCES: 8
EXCLUDED SUMMONS: None
IMAGES PER SUMMON: 7 (+2 due to level 13)
Summons: +1
2. CATEGORIES:
COLOR OF LINGERIE (2): Blue, White
FAVORITE BODY PART (2): Breasts, Ass
FAVORITE POSE (2): Bottom Up, Kneeling
FAVORITE HAIR COLOR (2): Redhead, Brunette
FAVORITE CLOTHING (1): Yoga Pants
3. CLASS: RANGER
DEFENSIVE ABILITIES:
Scout: Change one of your categories based on the first image of the attack. This change only applies to this attack.
Gather: Every time a Ranger survives an attack without ruining he gains two additional essences
OFFENSIVE ABILITIES
Tracking Trap: Usable on a summon of your choice. Makes the opponent roll on every image of the summon. You have to succeed the lessered difficulty level (-2) of the summon the ability is used on. If you do nothing happens, but if you don't then the edges double for that image.
Marking: Give a summon +4 on the difficulty.
Weak against: Arachne girl, Slime girl, Lillies, Voodoo Witch, Dark Elf Priestess, The Hypnotist, The Trickster, The Dryad
Strong against: Siren, Automaton, Foxy, Golem Girl, Wood Elf Ranger, Twinurses, Deville, Homonculus
4. GODDESSES: THARJA AND MENAT
GODDESS SPELL (ONCE EVERY THREE ATTACKS): You may choose three categories that get added once your opponent fails this challenge. Send a video of 10 minutes (or a time stamp of 10 minutes if it is longer) and set a Favorite Body Part as unpure. Your opponent must resist to look at it. If he fails then the categories you have chosen get added. Should an opponent already have one of these categories then it means he has to edge an additional time for that category.
DIVINE WAR EFFECT: NOT ACTIVE YET
5. ITEMS: None
6. Hall of Champions active: (0/3 attacks for next visit)
- Spoiler: show
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NONE ACTIVE
Re: Summoners: T&D Game - inspired by D&D
Posted: Sun Oct 18, 2020 8:37 pm
by Roundhound
Just posting my up to date character sheet.
Character Sheet:
- Spoiler: show
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1.CURRENT LEVEL: Level 15
XP: 13700
SUMMONS POINTS: 15
LIVES: 6
ESSENCES: 0
EXCLUDED SUMMONS: Voodoo Priestess
SUMMONS PER ATTACK: 4
IMAGES PER SUMMON: 9
2. CATEGORIES:
COLOR OF LINGERIE (2): White + Black
FAVORITE BODY PART (2): Ass + Breasts
FAVORITE POSE (2): Bending Over + Cleavage
FAVORITE HAIR COLOR (1): Brunette
FAVORITE CLOTHING (1): Skintight
3. CLASS: Warrior
DEFENSIVE ABILITIES:
Edge lust: Before you start an attack choose a category you do not wish to edge to. Now roll a D20 with a difficulty of D10. Should you roll a 10 or higher then you do not have to edge to the chosen category during the first summon. However, should you roll lower than a 10 then your edges for the category double during this summon. After defeating the first summon the above effect (your outcome) fades and you have to roll again for the next summon, choosing a different category you do not wish to edge to than before.
Last Stand: After failing a roll against a summon you will have an advantage of +2 against the summon the next time you face it
OFFENSIVE ABILITIES:
Adrenaline Rush: When creating an attack choose a summon whereof every first and last edge of an image has to be achieved while stroking fast (unless a summon specifies otherwise). The summon also receives a plus two buff on the difficulty.
Whirlwind: When creating an attack you may randomize two additional categories (randomize two numbers between 1-30 and check which categories of the game correspond to them). Your opponent has to edge additionally to these categories during your attack.
Weak against: Siren, Snake girl, Harpy, Golem Girl, Wood Elf Ranger, The Hypnotist, Deville, The Dryad
Strong against: Pharaoh, Dark Valkyrie, Demon, Voodoo Witch, Galaxica, Twinurses, Dark Nun, The Mime
4. GODDESSES: WIDOWMAKER AND SOMBRA
GODDESS SPELL (ONCE EVERY THREE ATTACKS):
You get to decide categories your opponent has to edge to during this turn. Choose one for every favorite category pool. You may change them for each summon during this attack.
5. ITEMS:
Potion of Marking (FootlongSub): Choose a player you will also get 300 experience and three essences from the moment he ruins.
6. Hall of Champions 1/3:
7: Active Effects:
Followers receive a +1 on every category they have, against summons they are weak against
Potion of Love: Choose a player that now gets a -4 instead of -2 against the summons he is weak against. This effect lasts until he ruins.
Re: Summoners: T&D Game - inspired by D&D
Posted: Sun Oct 18, 2020 10:58 pm
by FootlongSub
I did some defending against Dix's 3rd assassin attack and Roundhounds Attack #13.Here is how it went.
Defending:
- Spoiler: show
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Dix's Assassin Attack #3:
Rolled: 13/20/18/1/8
Edged 113 times which may not seem like that much but with the videos and the maze this was a long defense. Quite difficult attack and I think all the new characters worked nicely in it.
Roundhounds Attack #13:
Did the first 2 summons but ruined at the balooning for the dark elf priestess. That was just to much for me especially after doing Dix's attack beforehand.
So that means 500XP and 3 essence go to
Well played. Turns out the Attack that would ruin you did the same to me.
So then I rolled for Mercy's Mercy and got:
9. Send 10 hot pictures to Noah (a tribute to the Goddesses, these will be used for the audience)
Since you can only attatch 2 files to a PM I am now posting the pictures here instead of sending you 5 messages.
10 Hot Pictures:
- Spoiler: show
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- perfection-indeed-028_01BFDSNPDK5WW0ZJGC22YASJJY.1024x0.jpg (82.8 KiB) Viewed 3238 times

- lusciousnet_lusciousnet_tumblr_o2c2tj3ghg1v1wvcuo1_1280_1160235164.1024x0.jpg (166.92 KiB) Viewed 3238 times

- c59e8.jpg (89.87 KiB) Viewed 3238 times

- 13835d.jpg (106.9 KiB) Viewed 3238 times

- 961.jpg (128.34 KiB) Viewed 3238 times

- 455cf9.jpg (75.78 KiB) Viewed 3238 times

- 2e88.jpg (77.45 KiB) Viewed 3238 times

- 1f886d.jpg (83.45 KiB) Viewed 3238 times

- 1c34e.jpg (45.2 KiB) Viewed 3238 times

- 1a9369.jpg (111.21 KiB) Viewed 3238 times
I also got 200XP from my Spin for the daily quest and 2 essence for the attack I created so in total that is +900XP and +9 essence -> LvL 14(gain 4 essence)
And finally here is my updated character sheet.
Character Sheet:
- Spoiler: show
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1.CURRENT LEVEL: Level 14
XP: 10700
SUMMONS POINTS: 14
LIVES: 4
ESSENCES: 21
EXCLUDED SUMMONS: none
2. CATEGORIES:
COLOR OF LINGERIE: Black+Blue
FAVORITE BODY PART: Breasts+Ass
FAVORITE POSE: Kneeling+Cleavage
FAVORITE HAIR COLOR: Red+Blonde
FAVORITE CLOTHING: Yoga Pants+Bikini
3. CLASS: Paladin
DEFENSIVE ABILITIES:
Defensive abilities:
Prophecy: When failing a defense (rolling lower than the difficulty of a summon) you may do one edge less to every image of the summon you failed against.
Sacred Grounds: Receive a plus one against every summon when defending.
Offensive abilities:
Challenge Faith: You may use an additional image per summon
Holy Sign: Holy Sign is active during the whole battle. The moment an opponent fails a roll then he has to do two more edges to every image. Every time he fails after that he does one additional edge (this stacks, with a cap of 4 additional edges).
Weak against: Succubus, Automaton, Lillies, Mindflayers, Dark Nun, The Mime, The Trickster, Cheshire Cat
Strong against: Arachne girl, Slime girl, Foxy, Klaxosaur Princess, Dark Elf Priestess, Dreamweaver, The Dryad, Chaotic Disciple
4. GODDESSES: LINA AND RYLAI
GODDESS SPELL (ONCE EVERY THREE ATTACKS):
Choose on of the two below every time you get to use the Goddess Spell)
1. When Lina is active she increases the heat (by increasing the additional edges per image) gradually for every summon your opponent faces (during this turn). For the first image of a summon your opponent edges one additional time. For the second two additional edges. For the third image three additional edges. This increase goes on until you finish the last image of a summon. For the next summon you face during this turn it starts anew.
2. When Rylai is active she slows the opponent down before every summon by bringing them frustratingly slow to edges. Include a video and cast a D20 (amount of edges your opponent has to do to the video) and include them before every summon of this turn. Your opponent will follow the pattern:
7 slow strokes, 1 fast stroke
7 slow strokes, 2 fast strokes
7 slow strokes, 3 fast strokes
7 slow strokes, 4 fast strokes
And so forth.. until the edge is achieved! After you have edged you will rest for 15 seconds and repeat the previous pattern until you edge again, but this time you will rest for 20 seconds. After every edge the rest time will increase by 5 seconds until you have finished the required amount of edges.
5. ITEMS:
Potion of Law
Potion of Strength
6. BLESSING/Ordeal
none
DIVINE WAR
Followers have to randomize another 'Favorite Hair Color' -> Blonde