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Re: Tease AI General Discussion
Posted: Sun Dec 24, 2017 4:14 pm
by jonq
I have been using AI for awhile now and fisrt of all I love it
Just was wondering if it was possible to set up a domme setting screen for a "master" also.
instead of cup size, it would say how big his cock is...etc
Already working on the script rewrite.
Also is it possible to have different voices for varies dommes(I have'nt read thru all the different post, so I apologize if this has already been answered)
Re: Tease AI General Discussion
Posted: Mon Dec 25, 2017 9:31 pm
by Daragorn
jonq wrote: Sun Dec 24, 2017 4:14 pm
I have been using AI for awhile now and fisrt of all I love it
Just was wondering if it was possible to set up a domme setting screen for a "master" also.
instead of cup size, it would say how big his cock is...etc
Already working on the script rewrite.
Also is it possible to have different voices for varies dommes(I have'nt read thru all the different post, so I apologize if this has already been answered)
In the sub settings there is a pair of options to change cock/balls to clit/pussy, but apart for that, if you want a male master all you have to do is setting up folders of images of a male instead of a domme as your master and then you have to modify your scripts/vocabs to use male reference instead of the typical female ones....sadly you have to do it "manually" since a personality is just a compilation of scripts....and all scripts are made by male with a female mistress in mind :D
Re: Tease AI General Discussion
Posted: Tue Dec 26, 2017 12:07 am
by kimochii69
Hiya everyone,
This is my first post here! I recently discovered Tease AI and am having great fun with it but i’m quite new to this kind of thing, both the program and being a sub too, so I have some questions!
Firstly, I am using v55.3 and the house of tease personality, my mistress doesn’t really seem to remember any info about me. Obviously she uses my name and pet names but if, for example, I play a session to finish and then start another she just starts from scratch. She doesn’t say “back again slave?” Or anything like that. Also she doesn’t keep track of my orgasms or ruins in any way. Is this down to something i’m doing wrong or is there no scripting for this? I mean I don’t do denials but I guess she has to track that in some way so I am just wondering why she doesn’t react?
Secondly, I am having some problems with a module called “Zoran-foot-fetish” I have a bunch of pictures tagged with pov and feet but it says it cant link to them(away from computer now but i will screenshot it later if i can) can anyone give me advice on how to tag them or link them correctly?
Thanks in advance and if this is posted in the wrong place please let me know!
Happy teasing :)
Re: Tease AI General Discussion
Posted: Wed Dec 27, 2017 3:46 pm
by smargerbarg
every time glitter app opens tease AI freezes, does not respond and i have to force quit the session. how am i struggling to get this set up so much.
Re: Tease AI General Discussion
Posted: Wed Dec 27, 2017 7:26 pm
by Daragorn
Ecik17 wrote: Wed Dec 27, 2017 5:00 am
A quick question - if you have a domme with multiple "outfits" (slideshows), is there a way to type in a command to make them switch?
In many personalities there is here and there the chance she will change outfit, but if you want to make it "triggered" by something you write, you can create a response file like this:
[change outfit]
[All]
@NullResponse @NewDommeSlideshow
[All End]
Now, every time you type "change outfit" it will load a new gallery (you can change the words inside the first [] and put in there whatever phrase you wish to use to "trigger" the response).
Save the file as a .txt and put it into your personality/vocabulary/response folder
Re: Tease AI General Discussion
Posted: Wed Dec 27, 2017 8:52 pm
by Bonsai50
Hello !
I have a problem with "TAG pics " we can I do this ?
Then I have a folder with " Titts " other with Ass ! We can I put the url pics in this !
Only Copy or a faster way ?
Thank you
Re: Tease AI General Discussion
Posted: Thu Dec 28, 2017 12:23 am
by avatarbr
smargerbarg wrote: Wed Dec 27, 2017 3:46 pm
every time glitter app opens tease AI freezes, does not respond and i have to force quit the session. how am i struggling to get this set up so much.
Did you have all 3 Glitters pic folders set?
Re: Tease AI General Discussion
Posted: Thu Dec 28, 2017 3:49 am
by kimochii69
Hello,
Is there a way to see which script is currently running?
I’m exploring a bunch of community scripts and found a really hot part but can’t find it again without reading the scripts out of tease!
Re: Tease AI General Discussion
Posted: Thu Dec 28, 2017 7:30 am
by tigrotto
kimochii69 wrote: Thu Dec 28, 2017 3:49 am
Hello,
Is there a way to see which script is currently running?
I’m exploring a bunch of community scripts and found a really hot part but can’t find it again without reading the scripts out of tease!
Yes.
If you type
@ you will see which script is running at the moment.
Bye

Re: Tease AI General Discussion
Posted: Fri Dec 29, 2017 10:35 am
by tigrotto
Quick question: the metronome inside TeaseAI can only be activated by @StartStroking in start scripts and links, or can it also be used during modules after the @StopStroking command? If yes, how?
If the answer is no, I'd like to make a
feature request: would it be possible to enable the use of the metronome also after the @StopStroking command in modules(or end scripts) with a dedicated command?
I got this idea yesterday while working on a new version of BlackJerk. I was working on a system of tasks to do during a hand of blackjack. One of the task was: "
I want you to stroke at 1 stroke per second for the entire length of the game".
At this point I wanted to add a metronome to guide the strokes. The only solution I came up with was to create an mp3 file long enough to last for the entire length of the game: the problem is the length of a hand. It can be 30 seconds or several minutes, depending on the number of players(2 or 5) and on the number of cards every players picks. Then, at the end of the hand I would have to play another audio file(with no sound or with a stop order) to stop the first file.
All this is doable(in fact I believe I did it in one of my scripts) but it's complicated and you need to create mp3 files specifically for that module.
So this is my idea: the mechanism is similar to the @Slideshow command.
- Set the metronome speed with this command @Metronome(X bpm)
- Start the metronome with @MetronomeOn
- Stop the metronome with @MetronomeOff
Here's an example for a script:
I want you to see you playing with your #Aching #Cock for a while @Metronome(120 bpm)
#StartStroking at 2 strokes per second #SubName @MetronomeOn
More text here
That's enough! @MetronomeOff
The metronome command could also work this way:
- @Metronome(X bpm, Y strokes): set the metronome to do Y strokes at X bpm(in this case @MetronomeOff will not be used)
- @Metronome(X bpm, time): set the metronome to play for Y seconds/minutes/hours at X bpm(in this case @MetronomeOff will not be used)
For example:
I want 50 strokes at 2 strokes per second @Metronome(120 bpm, 50 strokes) @MetronomeOn
Let's see if you can resist stroking at 3 per second for 60 seconds @Metronome(180 bpm, 60 seconds) @MetronomeOn
That's all.
It should be obvious, but before implementing this feature we should see if enough people(especially personality/script creators) are interested, otherwise it's not worth it.
Sorry for the long post.
Bye!

Re: Tease AI General Discussion
Posted: Tue Jan 02, 2018 9:29 am
by tigrotto
Quick question
What is the offline mode? What happens if I switch it to on?

- Cattura di schermata (14).jpg (186.04 KiB) Viewed 2744 times
Thanks!

Re: Tease AI General Discussion
Posted: Tue Jan 02, 2018 8:24 pm
by markus
Hi tig!
tigrotto wrote: Fri Dec 29, 2017 10:35 am
Quick question: the metronome inside TeaseAI can only be activated by @StartStroking in start scripts and links, or can it also be used during modules after the @StopStroking command? If yes, how?
Not sure if there is already a command for that, I think no.
If the answer is no, I'd like to make a feature request: would it be possible to enable the use of the metronome also after the @StopStroking command in modules(or end scripts) with a dedicated command?
So here is my chance to give something back to the script-writers, take a look:
Edit 18.01.2018:
Download removed, the newer version (55.4) can be found here:
viewtopic.php?f=26&t=20545
Patch 55.3b - Release notes:
- Spoiler: show
- Changed values for:
Command / old value in miliseconds / new value in miliseconds
@TnAFastSlides / 334 / 7000
@TnASlides / 1000 / 10000
@TnASlowSlides/ 5000 / 13000
@Slideshow(slow) / 5000 / 12000
@Slideshow(fast) / 500 / 5000
Added features:
+ @MetronomeOn(X) ... X stands for bpm, i.e.: @MetronomeOn(120)
This metronome is independent, that command does nothing more than to start the metronome, it will not lead to stroke taunts etc.
Avoid to use @StartStroking together with @MetronomeOn(X), that would lead to 2 metronomes playing at the same time.
Or in other words: If you used @MetronomeOn(X) you have to use @MetronomeOff before you use @StartStroking.
+ @MetronomeOff
Always needed to stop the metronome, if you forget to use it, the metronome will run forever
+ @WebcamVideo
Shows what the webcam sees in a new window, if you have 2 monitors the new window will be displayed on the second monitor.
There is no connecting to the internet or such, all happens local on your computer.
+ @WebcamClose
Close the webcam window.
There is more planned for the webcam (at least taking snapshots), but I can't or don't want to promise anything, always depends on my free time.
I will send the source code to Stefaf so he could integrate it into his further updates (if he think these changes and additions are OK), if someone else needs the source with my additions just drop me a short PM.
The metronome command could also work this way:
- @Metronome(X bpm, Y strokes): set the metronome to do Y strokes at X bpm(in this case @MetronomeOff will not be used)
- @Metronome(X bpm, time): set the metronome to play for Y seconds/minutes/hours at X bpm(in this case @MetronomeOff will not be used)
I see a problem in this: Every command is given when it's script line is displayed, ... let's say you turn on the metronome with 60 bpm and for 240 strokes, ... when shall the next chat-line be displayed?! 60 bpm and for 240 strokes would mean 4 minutes, if you wait for 4 minutes till the next chatline I think that would be boring, ... but when the chat goes on in those 4 minutes you cannot be sure what line of chat would be displayed when those 4 minutes are over ... I hope you understand what I mean?
tigrotto wrote: Tue Jan 02, 2018 9:29 am
Quick question
What is the offline mode? What happens if I switch it to on?
It's all about the pictures, i.e. if you have switched that on the command '@ShowBlogImage' will be exchanged with '@ShowLocalImage' .... so that setting try to avoid downloading pictures which are in the URL-Files.
Best greetings, happy scripting and a happy new year to you and all in here!
markus
Re: Tease AI General Discussion
Posted: Wed Jan 03, 2018 12:22 am
by avatarbr
I am not a big fan of the webcam feature (I don't see a use for this), but I had that idea a while ago, where instead of domme pics, you put small gifs with a camgirl, to emulate a real "cam-chat".
I had that idea when 1885 implement a noporn command and I thought, "well, 50% of my domme pics are nudes, that will not work here". Plus, a few taunts where she show you a hot picture and ask if that will make things hard.
I imagine the initial idea was to use "normal"pictures of the Domme (maybe a few nudes only), to get that situation. So, using .gifs to emulate a skype conversation would be a cool change.
A level 2 version of that idea would be having tags for those gifs, like happy, tease, bored, laughing, normal, angry, etc, and use it in specific lines of the teases.
A level 3 version would require money

, to contact some webgirls to record this, maybe repeat everything with other clothes to simulate other days in chat.
Re: Tease AI General Discussion
Posted: Wed Jan 03, 2018 10:02 am
by tigrotto
markus wrote: Tue Jan 02, 2018 8:24 pm
So here is my chance to give something back to the script-writers, take a look:
https://mega.nz/#!yU5hgCjA!c1pvlUWHYmso ... -EjE7AbV0s
Patch 55.3b - Release notes:
- Spoiler: show
- Changed values for:
Command / old value in miliseconds / new value in miliseconds
@TnAFastSlides / 334 / 7000
@TnASlides / 1000 / 10000
@TnASlowSlides/ 5000 / 13000
@Slideshow(slow) / 5000 / 12000
@Slideshow(fast) / 500 / 5000
Added features:
+ @MetronomeOn(X) ... X stands for bpm, i.e.: @MetronomeOn(120)
This metronome is independent, that command does nothing more than to start the metronome, it will not lead to stroke taunts etc.
Avoid to use @StartStroking together with @MetronomeOn(X), that would lead to 2 metronomes playing at the same time.
Or in other words: If you used @MetronomeOn(X) you have to use @MetronomeOff before you use @StartStroking.
+ @MetronomeOff
Always needed to stop the metronome, if you forget to use it, the metronome will run forever
+ @WebcamVideo
Shows what the webcam sees in a new window, if you have 2 monitors the new window will be displayed on the second monitor.
There is no connecting to the internet or such, all happens local on your computer.
+ @WebcamClose
Close the webcam window.
There is more planned for the webcam (at least taking snapshots), but I can't or don't want to promise anything, always depends on my free time.
Thanks markus! I can't wait to try it. However I need to wait until the house quiets down, so usually I play during weekend at night. My parents will

and

me if they discover what I'm playing with...
Don't worry about your updates: everyone here is working on this stuff in their free time so don't worry
markus wrote: Tue Jan 02, 2018 8:24 pm
The metronome command could also work this way:
- @Metronome(X bpm, Y strokes): set the metronome to do Y strokes at X bpm(in this case @MetronomeOff will not be used)
- @Metronome(X bpm, time): set the metronome to play for Y seconds/minutes/hours at X bpm(in this case @MetronomeOff will not be used)
I see a problem in this: Every command is given when it's script line is displayed, ... let's say you turn on the metronome with 60 bpm and for 240 strokes, ... when shall the next chat-line be displayed?! 60 bpm and for 240 strokes would mean 4 minutes, if you wait for 4 minutes till the next chatline I think that would be boring, ... but when the chat goes on in those 4 minutes you cannot be sure what line of chat would be displayed when those 4 minutes are over ... I hope you understand what I mean?
Probably I haven't explained myself correctly in the previous post: after you use @Metronome(60) or @Metronome(60, 240 strokes)+@MetronomeOn the script should continue as usual.
Here's an example for a worshipping module:
I want you to worship your Goddess (@Metronome(60, 240 strokes) @MetronomeOn)
Stroke for my feet (show Domme image tagged with feet)
I see how your body reacts when I wear my high heeled boots
Your cock starts twitching...
And just a few light strokes with my boots are enough to transform your cock in a dripping precum fountain
You are so addicted to my feet that you can't control your reactions
That's why it's time to stroke for my beautiful breasts (show Domme image tagged with tits)
Maybe this will help you to calm down...
Or maybe not...
...
...
So, as you see, what I'd like to have is a metronome that works together with your script not as an alternative.
It should work as the metronome you have in links, where the Domme is typing even if the metronome is playing, but with a predetermined amount of strokes to do or a certain time of stroking.
I hope I've been clearer this time.
markus wrote: Tue Jan 02, 2018 8:24 pm
tigrotto wrote: Tue Jan 02, 2018 9:29 am
Quick question
What is the offline mode? What happens if I switch it to on?
It's all about the pictures, i.e. if you have switched that on the command '@ShowBlogImage' will be exchanged with '@ShowLocalImage' .... so that setting try to avoid downloading pictures which are in the URL-Files.
Best greetings, happy scripting and a happy new year to you and all in here!
markus
Ok, thanks Markus!
Bye

Re: Tease AI General Discussion
Posted: Wed Jan 03, 2018 10:42 am
by tigrotto
avatarbr wrote: Wed Jan 03, 2018 12:22 am
I am not a big fan of the webcam feature (I don't see a use for this)
You could use this new feature for an humiliation script.
While playing with HoT(which is amazing btw

) the Domme told me something like "
I wish you could see the look on your face" when I was holding an edge; you could use this command to activate the webcam and show the user his/her expression while holding the edge.
When/if markus implement the possibility of taking snapshot you could take a picture of the user while he/she is in the kneeling/standing/other position and maybe your Domme could show it to you later in the session or during another session.
For example:
During a session the Domme takes a snapshot of the user in kneeling position and store it. When(in the same session or in another session) the user try to rebel to the Domme(for example refusing to do something the Domme said, other options...), she could show the image and remember to the user that she has full control over him/her and she could make him/her do whatever she wants, even make him/her kneel in front of her.
This is just an idea; I'm sure that you, with your creativity, will be able to develop it and make a good use of that(if you want obviously...)