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Re: Tease AI General Discussion

Posted: Wed Oct 18, 2017 10:56 am
by Notay
Currently only the code is on GitHub.

The latest is here: https://milovana.com/forum/viewtopic.php?f=26&t=20047

Re: Tease AI General Discussion

Posted: Wed Oct 18, 2017 11:50 am
by Daragorn
Spielers wrote: Wed Oct 18, 2017 10:32 am Where can I find the newest Tease ai is it on git hub? is it https://github.com/Milo1885/Tease-AI ? but these looks so different there is no Audio no Chatlogs no errorLogs No Images no scripts no system and no video folder and no .exe
Here is the link to the repo we were using when 1885 was still working on it.
https://github.com/TeaseAI/Tease-AI

Btw, you will just find the patch 55 code there, which was the last official one released by 1885, which you can also find downloadeable here.
Patches beyond 55 are not on github, i just changed my local version and uploaded the patch files here for download

Re: Tease AI General Discussion

Posted: Wed Oct 18, 2017 9:51 pm
by avatarbr
Daragorn wrote: Wed Oct 18, 2017 11:50 am
Spielers wrote: Wed Oct 18, 2017 10:32 am Where can I find the newest Tease ai is it on git hub? is it https://github.com/Milo1885/Tease-AI ? but these looks so different there is no Audio no Chatlogs no errorLogs No Images no scripts no system and no video folder and no .exe
Here is the link to the repo we were using when 1885 was still working on it.
https://github.com/TeaseAI/Tease-AI

Btw, you will just find the patch 55 code there, which was the last official one released by 1885, which you can also find downloadeable here.
Patches beyond 55 are not on github, i just changed my local version and uploaded the patch files here for download
Just to note, the last official patch has a nasty bug, where if you type something not expected in a line where the domme asked something, TeaseAI will froze and you need to restart the session.

I recommend downloading the unnoficial 55.X version.

Re: Tease AI General Discussion

Posted: Wed Oct 18, 2017 10:52 pm
by Daragorn
avatarbr wrote: Wed Oct 18, 2017 9:51 pm Just to note, the last official patch has a nasty bug, where if you type something not expected in a line where the domme asked something, TeaseAI will froze and you need to restart the session.

I recommend downloading the unnoficial 55.X version.
I definitely agree with you but since he asked for the github code i though maybe he was interested in downloading and maybe modifying the code to better suit his preferences....other than for that reason, there is not much use in downloading patch55 instead of 55.3

Re: Tease AI General Discussion

Posted: Thu Oct 19, 2017 12:19 am
by avatarbr
Daragorn wrote: Wed Oct 18, 2017 10:52 pm
avatarbr wrote: Wed Oct 18, 2017 9:51 pm Just to note, the last official patch has a nasty bug, where if you type something not expected in a line where the domme asked something, TeaseAI will froze and you need to restart the session.

I recommend downloading the unnoficial 55.X version.
I definitely agree with you but since he asked for the github code i though maybe he was interested in downloading and maybe modifying the code to better suit his preferences....other than for that reason, there is not much use in downloading patch55 instead of 55.3
Yes, but since the official patch has a fixed topic here, it's possible he did not saw the unnoficial topic.

Re: Tease AI General Discussion

Posted: Fri Oct 27, 2017 11:51 am
by LegalizeRanch
How can you add commands to Lazy Sub? Tired of typing "let me edge" =) Please, add this button or better, tell how to do it on your own.

UPD Found another Lazy Sub in Apps, seems this version supports adding commands. But how to add buttons to Lazy Sub AV? Are they hardcoded?
tigrotto wrote: Wed Oct 04, 2017 1:26 pm I was thinking also about creating a game room where you could play games with your Domme or, alternatively, if your Domme doesn't want to start a session, you could play videogames in your room(another idea could be give the user the possibility to furnish his room to his liking. Buy a computer, Xbox, something else...). So first you need to buy the Xbox for your games and then buy the game. For example you could play BlackJerk. Also Battleship could be a good idea. I was thinking about creating a version for TeaseAI. And users could create and share their games...
C`mon man, not again. If you want to start, start with basic stroking-edging-denial-chastity stuff and don`t turn TeaseAI into Sims, we open it to be teased, not to play imagined Xbox. Please, do not start creating another Spicy with lots of strange non-teasing stuff and lots of teasing stuff which actually don`t work.

Re: Tease AI General Discussion

Posted: Fri Oct 27, 2017 4:02 pm
by tigrotto
LegalizeRanch wrote: Fri Oct 27, 2017 11:51 am
tigrotto wrote: Wed Oct 04, 2017 1:26 pm I was thinking also about creating a game room where you could play games with your Domme or, alternatively, if your Domme doesn't want to start a session, you could play videogames in your room(another idea could be give the user the possibility to furnish his room to his liking. Buy a computer, Xbox, something else...). So first you need to buy the Xbox for your games and then buy the game. For example you could play BlackJerk. Also Battleship could be a good idea. I was thinking about creating a version for TeaseAI. And users could create and share their games...
C`mon man, not again. If you want to start, start with basic stroking-edging-denial-chastity stuff and don`t turn TeaseAI into Sims, we open it to be teased, not to play imagined Xbox. Please, do not start creating another Spicy with lots of strange non-teasing stuff and lots of teasing stuff which actually don`t work.
The game room was just an idea, I was throwing off some ideas.
You wouldn't have played a normal Xbox game: have you ever played BlackJerk?(did you like it? do you have suggestions to improve it?) It's not just simple blackjack game but blackjack with a lot of stroking and edging, so you would have been teased a lot. Battleship would be something like this: if you win the game you'd have more chances to end the session with an orgasm; everytime you lose one of your ships the domme would make you stroke, edge... If you lose the game you'd have more chances to be denied, to have a ruined orgasm or to be put in chastity.

Training session: nothing to read as in Spicy. Just basic stroking-edging-denial-chastity stuff. The idea behind training session was to push your limits or to force you to do something you normally wouldn't do.

Training sessions that affects real life: it was inspired by this post. If I remember correctly there's a small script to play with your partner in HoT.

Finally, and in conclusion, I don't know if I will ever write a personality and I don't know how it's going to be. It could be as I described it or could be totally different.

Re: Tease AI General Discussion

Posted: Sat Nov 04, 2017 8:11 pm
by Stefaf
Heyho!

Currently i'm refactoring a function which is filtering response files (ResponseClean(string)). It gets the lines in between [Stroking] and [Stroking End] and all other categories. The last Code change was done in Patch 48/49 where 1885 wanted to do something like that:
From Changelog Patch 50 wrote:Response Files will no longer include lines in the [All] category if the session has yet to enter the first Taunt Cycle, or the session has passed the orgasm decision.
But his code didn't do it, as you can see in this test-script:

Code: Select all

[All-BeforeTease]
[All]
This line is not supposed to appear in start scripts.
[All End]
Since it changes script behavior, i'd like to ask scripters about their opinion, before implementing it. Btw: I really like the idea.

Re: Tease AI General Discussion

Posted: Sat Nov 04, 2017 9:31 pm
by avatarbr
Stefaf wrote: Sat Nov 04, 2017 8:11 pm Heyho!

Currently i'm refactoring a function which is filtering response files (ResponseClean(string)). It gets the lines in between [Stroking] and [Stroking End] and all other categories. The last Code change was done in Patch 48/49 where 1885 wanted to do something like that:

Since it changes script behavior, i'd like to ask scripters about their opinion, before implementing it. Btw: I really like the idea.
If I understood, the change will only make everything inside [All] [All End] don't trigger on start and end scripts, that's it?

To me, this don't change much, if we really want something to works on those parts, could just create something in [start] or [end] parts ( I really don't put nothing there).

I use [all] only when I am too lazy to create the separated parts :lol:

Re: Tease AI General Discussion

Posted: Fri Nov 10, 2017 1:14 am
by avatarbr
Question: At some point, was possible to use @ContactX inside a #Vocabulary file?

I have a script using this, not sure when I created :lol: and did not worked on 55.3, 55.0 or the official 54.9.

At some point, I should have tested this and worked, but I am not sure anymore.

Anyway, it's just curiosity now, I already changed the script to work.

Re: Tease AI General Discussion

Posted: Fri Nov 10, 2017 4:22 pm
by Stefaf
avatarbr wrote: Fri Nov 10, 2017 1:14 am Question: At some point, was possible to use @ContactX inside a #Vocabulary file?

I have a script using this, not sure when I created :lol: and did not worked on 55.3, 55.0 or the official 54.9.
At some point it was possible. Currently it's broken. I'll add it to my Todo List.

Re: Tease AI General Discussion

Posted: Sat Nov 11, 2017 12:21 am
by avatarbr
Stefaf wrote: Fri Nov 10, 2017 4:22 pm
avatarbr wrote: Fri Nov 10, 2017 1:14 am Question: At some point, was possible to use @ContactX inside a #Vocabulary file?

I have a script using this, not sure when I created :lol: and did not worked on 55.3, 55.0 or the official 54.9.
At some point it was possible. Currently it's broken. I'll add it to my Todo List.
Cool...thanks...It's not a priority (I already changed to work), but I was curious if I tested before putting in HoT.

I am not that organized to know when I created that script :lol:

Re: Tease AI General Discussion

Posted: Sat Nov 11, 2017 6:57 am
by Stefaf
avatarbr wrote: Sat Nov 11, 2017 12:21 am Cool...thanks...It's not a priority (I already changed to work), but I was curious if I tested before putting in HoT.
No problem. It will take some time. I'll continue working on the chat windows and afterwards i'll do that list.
And as soon as this is done, i'll consider a new public release.

Re: Tease AI General Discussion

Posted: Sat Nov 11, 2017 1:44 pm
by BoundSquirrel
tigrotto wrote: Fri Oct 27, 2017 4:02 pm
LegalizeRanch wrote: Fri Oct 27, 2017 11:51 am
tigrotto wrote: Wed Oct 04, 2017 1:26 pm I was thinking also about creating a game room where you could play games with your Domme or, alternatively, if your Domme doesn't want to start a session, you could play videogames in your room(another idea could be give the user the possibility to furnish his room to his liking. Buy a computer, Xbox, something else...). So first you need to buy the Xbox for your games and then buy the game. For example you could play BlackJerk. Also Battleship could be a good idea. I was thinking about creating a version for TeaseAI. And users could create and share their games...
C`mon man, not again. If you want to start, start with basic stroking-edging-denial-chastity stuff and don`t turn TeaseAI into Sims, we open it to be teased, not to play imagined Xbox. Please, do not start creating another Spicy with lots of strange non-teasing stuff and lots of teasing stuff which actually don`t work.
The game room was just an idea, I was throwing off some ideas.
You wouldn't have played a normal Xbox game: have you ever played BlackJerk?(did you like it? do you have suggestions to improve it?) It's not just simple blackjack game but blackjack with a lot of stroking and edging, so you would have been teased a lot. Battleship would be something like this: if you win the game you'd have more chances to end the session with an orgasm; everytime you lose one of your ships the domme would make you stroke, edge... If you lose the game you'd have more chances to be denied, to have a ruined orgasm or to be put in chastity.

Training session: nothing to read as in Spicy. Just basic stroking-edging-denial-chastity stuff. The idea behind training session was to push your limits or to force you to do something you normally wouldn't do.

Training sessions that affects real life: it was inspired by this post. If I remember correctly there's a small script to play with your partner in HoT.

Finally, and in conclusion, I don't know if I will ever write a personality and I don't know how it's going to be. It could be as I described it or could be totally different.
I, for one, love the game room idea. Every time I see, "I want to play a game with you" pop up, I know it's going to be fun. I've played around with modifying risky pick with a little success but that's about it. To me, the more games the better!

I have only tried blackjerk twice but here's my feedback. There's an error if she gets 21 after you stand. It looks for a tag that's not there. I fixed it on mine pretty easily-add the tag (check blackjack domme, I think) and the logic to move forward. Also, I'd like to see something during the game to stroke/edge a little. Right now, unless there are parts I haven't run into, you're in a dry spell during all of the hands and wait to stroke until the end. Finally, back to the technical, she doesn't stand on 17 properly. If you have 19 and she has 17, she'll draw again. If that's your intent, cool, but that's not casino-blacljack.

If you've got other game ideas, I'd love to hear them and/or try my hand at writing some with you. I'm not programmer but I've made teaseai do some cool stuff by modifying other scripts. Just not cool enough (or I'm not brave enough) to post them.

Re: Tease AI General Discussion

Posted: Sat Nov 11, 2017 4:45 pm
by tigrotto
BoundSquirrel wrote: Sat Nov 11, 2017 1:44 pm I have only tried blackjerk twice but here's my feedback. There's an error if she gets 21 after you stand. It looks for a tag that's not there. I fixed it on mine pretty easily-add the tag (check blackjack domme, I think) and the logic to move forward.
Thanks BoundSquirrel! I fixed the problem and uploaded a new version. After version 5.3 I overhauled the entire code to make it more efficient but I accidentally deleted Check Domme blackjack line.
BoundSquirrel wrote: Sat Nov 11, 2017 1:44 pm Finally, back to the technical, she doesn't stand on 17 properly. If you have 19 and she has 17, she'll draw again. If that's your intent, cool, but that's not casino-blacljack.
Well, I never played casino-blackjack so probably my script is wrong. Should the dealer stand as soon as he reaches 17 points? I'm a bit confused because Wikipedia at paragraph Rules of play at casinos says:
After all boxes have finished playing, the dealer's hand is resolved by drawing cards until the hand busts or achieves a value of 17 or higher
but then at paragraph Basic strategy:
The dealer hits on a soft 17
So, which is the right version? What do you prefer?
BoundSquirrel wrote: Sat Nov 11, 2017 1:44 pm Also, I'd like to see something during the game to stroke/edge a little. Right now, unless there are parts I haven't run into, you're in a dry spell during all of the hands and wait to stroke until the end.
That's an aspect I don't like that much too. It's I problem I'm trying to fix since the first version, but I've never found a proper solution.
Maybe I should add something like the Task for the match in the tournament?
Since you'd like to work with me, what do you suggest to fix this "problem"? If we found a solution, we could work together and release BlackJerk 7.0.
BoundSquirrel wrote: Sat Nov 11, 2017 1:44 pm If you've got other game ideas, I'd love to hear them and/or try my hand at writing some with you. I'm not programmer but I've made teaseai do some cool stuff by modifying other scripts. Just not cool enough (or I'm not brave enough) to post them.
I'm currently working on another game. There's nothing ready yet, I'm just gathering ideas for content to add. If you want we could work together on this project too. If you want I could send you a PM with the files. I could really need some help.
Also, could you send me a PM with the scripts you've modified? I'm curious to see your work. Don't feel obliged to do that.

Bye! :wave: