Thanks for your suggestions!
GotIt wrote:Hey, i just wanted to post a couple of suggestions.
A jigsaw game that you could play with or without your domme. I know they aren't the main focus of this program but i personally would like to see it. It might be an idea to have it were you can choose the diffeculty. Depending on that you get more or less time and a amount of coins rewarded if you complete the jigsaw fast enough. I have no idea if this would be hard to implement but i'd like to hear a opinion from you guys/girls on it.
Games are really not a priority, a fact i don't like myself. For instance i'd like to implement tetris, which is a lot easier as a riddle game. But the games window hasn't been touched, since 1885 paused (except for global changes). I Like the idea of riddles and it's doable. We can put it on the list.
GotIt wrote:Another thing might be to open a new topic as 1885 has been inactive for so long. I can only imagen how much time and effort he put into this program. But it might easyer to have someone who is currently active to be able to update the frontpage with the latest changes and version of the program.
Just wanted to get these of my mind :)
You found a damn weak spot, of all this. This was one of the reasons, why i didn't update code for a long time. How to communicate the code changes? I'm not a friend of redundant things. Opening another thread would be such an thing and leads to confusion. That's the reason, why pepsifreak and me decided to use this thread, if the mods update the initial post for us. And dragoul did (thanks for that again! ).
The initial post has been altered and the the base programs link has been rerouted to
github-releases.. In there you find always the most recent version. Everything else is still the same, but that's because is still that way. Before you start, before you say hello, 1885's Final Thoughts (Does that sound to native English folks as ridiculous as to me?) still apply at the current stage. Wicked Tease personality hasn't been updated as much as the sounds. The only really outdated thing, is the way how we track bugs. To be honest, currently there is no consistent way to communicate them, but that's something from the beginning. 1885's doesn't forget things and he didn't need a list. btw. that's the reason, why this memory-game is freaking hard on hard difficulty. I wrote some in the source-codes-task-tokens, some are in the readme.md on github. Right today, we moved one of our
repos to notay's organization, which allows us to work on a repo without the dependency of somebody's online activity. Even if pepsifreak or me are offline for a long time, there are still other people which have owner privileges.
This also gives us the ability to use github for issue tracking, maybe we'll go for that.
So you can see: It's not that bad outdated. We still need to figure things out - boring organizational stuff... This will take time. (And then 1885's coming back and overthrows everything.

)
If you have any suggestions, let us know them!
Ps.: And i'll try to update the Thread-Name again. If it doesn't work again, we'll need help from the mods again. But this has to wait until next release.