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Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Mon Jul 25, 2016 10:11 pm
by genome231
Hi everyone!

Quick question!
When inside multiple @MiniScript() 's. Does an @End exit all of them?

Because right now thats the only explanation I can see with something i'm writing... :-/

Edit: After some testing, my fear seems to be true.
Stefaf: Is this intentional or a bug? I thought an @End command would only exit the current @MiniScript()
Ex. a script has launched a @MiniScript() which launched a @MiniScript() which Launched a @MiniScript() = 3 MiniScripts so far.
Lets say @MiniScript 3 goes to an @End Command, that would leave the program back at @MiniScript 2 where it left off from.
Hoping this would be the case and the other thing a bug. Specially since it opens up room for great creativity.

Regards
Genome

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Thu Jul 28, 2016 2:01 pm
by tBone
genome231 wrote:Hi everyone!

Quick question!
When inside multiple @MiniScript() 's. Does an @End exit all of them?

Because right now thats the only explanation I can see with something i'm writing... :-/

Edit: After some testing, my fear seems to be true.
Stefaf: Is this intentional or a bug? I thought an @End command would only exit the current @MiniScript()
Ex. a script has launched a @MiniScript() which launched a @MiniScript() which Launched a @MiniScript() = 3 MiniScripts so far.
Lets say @MiniScript 3 goes to an @End Command, that would leave the program back at @MiniScript 2 where it left off from.
Hoping this would be the case and the other thing a bug. Specially since it opens up room for great creativity.

Regards
Genome

Im curious, what happens if it just reaches the end of the miniscript?
Like instead of @End, doing @goto(end) and have "end" as a label on the last line

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Fri Jul 29, 2016 7:22 am
by genome231
tBone wrote:
genome231 wrote:Hi everyone!

Quick question!
When inside multiple @MiniScript() 's. Does an @End exit all of them?

Because right now thats the only explanation I can see with something i'm writing... :-/

Edit: After some testing, my fear seems to be true.
Stefaf: Is this intentional or a bug? I thought an @End command would only exit the current @MiniScript()
Ex. a script has launched a @MiniScript() which launched a @MiniScript() which Launched a @MiniScript() = 3 MiniScripts so far.
Lets say @MiniScript 3 goes to an @End Command, that would leave the program back at @MiniScript 2 where it left off from.
Hoping this would be the case and the other thing a bug. Specially since it opens up room for great creativity.

Regards
Genome

Im curious, what happens if it just reaches the end of the miniscript?
Like instead of @End, doing @goto(end) and have "end" as a label on the last line
Worth a try! :)
Will test it and report back if it was a success.

Edit: Didn't work - it crashes Tease-AI.
But thanks for the idea.

Regards
Genome

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Sat Jul 30, 2016 2:57 am
by avatarbr
genome231 wrote: Ex. a script has launched a @MiniScript() which launched a @MiniScript() which Launched a @MiniScript() = 3 MiniScripts so far.
Lets say @MiniScript 3 goes to an @End Command, that would leave the program back at @MiniScript 2 where it left off from.
Hoping this would be the case and the other thing a bug. Specially since it opens up room for great creativity.

Regards
Genome
Try @CallReturn instead. I think you still can call a script inside the miniscript folder with that.

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Sat Jul 30, 2016 8:15 am
by genome231
avatarbr wrote:
genome231 wrote: Ex. a script has launched a @MiniScript() which launched a @MiniScript() which Launched a @MiniScript() = 3 MiniScripts so far.
Lets say @MiniScript 3 goes to an @End Command, that would leave the program back at @MiniScript 2 where it left off from.
Hoping this would be the case and the other thing a bug. Specially since it opens up room for great creativity.

Regards
Genome
Try @CallReturn instead. I think you still can call a script inside the miniscript folder with that.
Will try that :p but its +200 miniscripts i have to look through. XD

Regards
Genome

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Sun Jul 31, 2016 1:35 am
by avatarbr
genome231 wrote:
Will try that :p but its +200 miniscripts i have to look through. XD

Regards
Genome
If this works and you need to change a lot of files, use notepad++. You can Replace text (CTRL+H) in all documents opened.

Like: CTRL+H - Find: "@MiniScript", Replace with: "@CallReturn" and check the box to do this in all opened documents (you can open 10, 20, 30... at once)

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Sun Jul 31, 2016 3:32 pm
by genome231
Will try it when I get back from vacation!
Thank you! :)

Edit: Couldn't help but make a small test.
It worked with @CallReturn() - gave the result I was hoping for.
Well flight leaves in 12 hours ;-)

Regards
Genome

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Tue Aug 02, 2016 8:06 pm
by NEGEV
So I will just say it the last commit on github was 26 days ago. The last commit of 1885 was on the 28 of may. I do not want to pressure any one to work more, you doing fine and all but I just want to now what you are planning and if this project is still ongoing at the moment.

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Wed Aug 03, 2016 2:58 am
by avatarbr
NEGEV wrote:So I will just say it the last commit on github was 26 days ago. The last commit of 1885 was on the 28 of may. I do not want to pressure any one to work more, you doing fine and all but I just want to now what you are planning and if this project is still ongoing at the moment.
I would say the application has enough stability to stay alive even without a new release.
But I would like to see one more update focused in bug fixes and more stability (still have some occasional issues).

I have more interested in the new Brat Tease from 1885 now :-D

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Wed Aug 03, 2016 4:54 pm
by Shattered
Can you create image sets for the guests? I think its the glitter stuff?

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Wed Aug 03, 2016 10:03 pm
by lestrian
Shattered wrote:Can you create image sets for the guests? I think its the glitter stuff?
yes, go to settings>apps>glitter, and "set contact images directory" for each of the three girls

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Thu Aug 04, 2016 3:21 pm
by forbiddendesire
lestrian wrote:
Shattered wrote:Can you create image sets for the guests? I think its the glitter stuff?
yes, go to settings>apps>glitter, and "set contact images directory" for each of the three girls
Also note that the folder you choose MUST have a subfolder which contains the images. If you just select the folder with the images inside, the images won't show for some reason.

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Sun Aug 07, 2016 11:24 pm
by CXZman
forbiddendesire wrote:the images won't show for some reason.
That reason being that, as with Domme images, if there are subfolders, the app will randomly choose a set of pictures (=subfolder) to explore each new character apparition. This let you collect consecutive model poses taken in the same location in separate folders, adding to the experience. Note that the app will jump folders at certain points of the session.

I'm pretty sure subfolders are mandatory with glitter contacts, but I believe you may not use them with the domme images... though I would recommend also using subfolders with the domme pictures. It's jut better.

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Tue Aug 16, 2016 5:54 pm
by tBone
So what happen with the other people that were working on this or the new version since 1885 is gone again?

Re: Tease AI Open Beta - Updated to Patch 54.4

Posted: Tue Aug 16, 2016 9:30 pm
by SensEx
tBone wrote:So what happen with the other people that were working on this or the new version since 1885 is gone again?
I'm pretty sure 1885 will come back. He always does.
In fact, I've chatted with him right before he took his hiatus like 3 months ago or so.

He was like relearning how to code to make TAI even more a mindblowing experience in the future.

Also, he mentioned that TotalBratt is really heavy in scripting.

I'm working on my personality for quite some time now
I'll publish it in the community but creating a full-fleshed personality with voice,tone and tracking everything with variables remembering,adjusting to make it into a flawless progression feels like a second JOB :-D

So guys be patient!
And provide the monster with responses scripts :whistle: for the community to benefit it would be cool