Page 120 of 175
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Wed Jun 15, 2016 12:47 am
by Mat
I just wanted to check if 1885 and Stefaf are still around?
I hope you guys are doing ok, it's been 2-3 weeks since either of you posted and about the same since the GitHub was updated.
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Thu Jun 16, 2016 5:05 pm
by gamer1204
How do I disable the extreme edging? Becaause that seems to be the only thing tease ai is doing anymore
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Fri Jun 17, 2016 2:02 pm
by genome231
Mat wrote:I just wanted to check if 1885 and Stefaf are still around?
I hope you guys are doing ok, it's been 2-3 weeks since either of you posted and about the same since the GitHub was updated.
I hope they are just enjoying the sun and summer
gamer1204: You cant :)
Regards
Genome
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Fri Jun 17, 2016 5:39 pm
by Bluelow
gamer1204 wrote:How do I disable the extreme edging? Becaause that seems to be the only thing tease ai is doing anymore
For some reason right now the max edge hold time is 2 hours (120 minutes) which means incredibly long edge hold times and the same with long edge threshold. I think they're supposed to be 120 seconds (2 minutes) instead. You might want to change these from the Sub tab at the settings, I think it's not supposed to be like this.
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Fri Jun 17, 2016 11:17 pm
by Shattered
I notice there is a vocabulary and modules folder in tease AI, and also within each script (eg wicked spicy), If I place it in the main one for teaseAI will all of them use it?
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Sat Jun 18, 2016 8:53 am
by gamer1204
Bluelow wrote:gamer1204 wrote:How do I disable the extreme edging? Becaause that seems to be the only thing tease ai is doing anymore
For some reason right now the max edge hold time is 2 hours (120 minutes) which means incredibly long edge hold times and the same with long edge threshold. I think they're supposed to be 120 seconds (2 minutes) instead. You might want to change these from the Sub tab at the settings, I think it's not supposed to be like this.
I mean that when you say edging and she just speeds up and doesn't care. That does seem to be new
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Sat Jun 18, 2016 11:56 am
by Mat
gamer1204 wrote:I mean that when you say edging and she just speeds up and doesn't care. That does seem to be new
Some of the other personalities need you to ask if you can edge, otherwise you're not allowed to.
Shattered wrote:I notice there is a vocabulary and modules folder in tease AI, and also within each script (eg wicked spicy), If I place it in the main one for teaseAI will all of them use it?
If you mean there's a module/vocabulary folder in the main directory I think you may have accidentally extracted a personality there.. I only have modules/vocabulary files inside the personality folders.
genome231 wrote:Mat wrote:I just wanted to check if 1885 and Stefaf are still around?
I hope you guys are doing ok, it's been 2-3 weeks since either of you posted and about the same since the GitHub was updated.
I hope they are just enjoying the sun and summer
Hopefully, it's a bit odd that they've both stopped posting, I thought maybe they're working on something or just taking a break

Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Sun Jun 19, 2016 8:53 pm
by Stefaf
curiousSK wrote:genome231 wrote:
It's been brought up before.
Dunno why it never happened.
Go ahead take action and start the thread, will upload mine when you do :)
Regards
Genome
I have now done this
viewtopic.php?f=2&t=18898
What a nice idea! But i'm not sure if this doesn't violate copyright. But i'm no expert in this.
Mat wrote:Shattered wrote:What counts as a "session"? You have the option to save, reset, resume session. I type one word, Dom responds, and I try to suspend that (to test) and it says its not running a session. So at what point does it start to count?
I don't really use the save/load buttons. I sometimes use the reset if it breaks horribly
A session starts when you say "hello" to the domme, and lasts for as long as you have set in the ranges tab. If you have "Domme decides based on level" checked then the values aren't used and it will pick a time somewhere between 15-60 minutes.
The Save and load features are not working correctly at the moment. we'll fix them, when the internal structure is cleaned up.
Mat wrote:genome231 wrote:Mat wrote:I just wanted to check if 1885 and Stefaf are still around?
I hope you guys are doing ok, it's been 2-3 weeks since either of you posted and about the same since the GitHub was updated.
I hope they are just enjoying the sun and summer
Hopefully, it's a bit odd that they've both stopped posting, I thought maybe they're working on something or just taking a break

No need to worry. It's a scheduled break. Patch 54 introduced some serious bugs, which simply blew our heads and consumed a lot of time.

I was also working away from home for some time. There was not really much time left to code.
1885 is simply relaxing. My apperance killed almost all of his plans.

He wanted to developed TB, but i showed him some stuff and he really improved his coding skills. And this as fast as i never could have done it myself.

But it was a rough start.
The current plan is to continue coding as before - what means for me: bugfixing, remove Code redundancies and write a script validation system.
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Tue Jun 21, 2016 1:40 am
by dbt
Two issues I've had with 54.4
1) In the stroke modules, sometimes (most?) if I edge, which I say I've edged the response is
#SYS_TauntEdging
and if I say it again
#SYS_TauntEdgingAsked
But it doesn't stop when I've edged.
2) I was doing the "learn to appreciate a real woman", and when I said stop, the pics scrolling didn't stop. The tease continued but the scrolling pics just kept going. I couldn't find a way to stop them and had to quit.
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Thu Jun 23, 2016 4:23 am
by Drblaze2
Hey guys it's been awhile since I've been on here and I see there are some new patches out. It's awesome how you are improving it :) How goes the "Total Brat" personality?
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Thu Jun 23, 2016 6:19 am
by edgeallday
Does anyone know what would be causing the formatting of the UI to get messed up? I've even tried deleting and reinstalling the whole program but things still get cut off (there is no place for sub name, the settings button in the chat window is cut off, etc). I am using it on a 1080p monitor but it almost seems like the program thinks I have a higher resolution monitor or something. I can't "download" the tasks after the tease either because it gets cut off at the bottom.
This is what I mean:
http://i.imgur.com/C9CRJbB.png
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Thu Jun 23, 2016 6:57 am
by Mat
Stefaf wrote:No need to worry. It's a scheduled break. Patch 54 introduced some serious bugs, which simply blew our heads and consumed a lot of time.

I was also working away from home for some time. There was not really much time left to code.
1885 is simply relaxing. My apperance killed almost all of his plans.

He wanted to developed TB, but i showed him some stuff and he really improved his coding skills. And this as fast as i never could have done it myself.

But it was a rough start.
The current plan is to continue coding as before - what means for me: bugfixing, remove Code redundancies and write a script validation system.
It's good to here from you, I'm glad it's just a break, you both deserve one
edgeallday wrote:Does anyone know what would be causing the formatting of the UI to get messed up? I've even tried deleting and reinstalling the whole program but things still get cut off (there is no place for sub name, the settings button in the chat window is cut off, etc). I am using it on a 1080p monitor but it almost seems like the program thinks I have a higher resolution monitor or something.
This is what I mean:
http://i.imgur.com/C9CRJbB.png
Have you increased your DPI settings? On Windows 7, in the start menu type "dpi" and after a second or two the option "make text and other items larger or smaller" should be in the list. If you click that your dpi should be at 100%..It shouldn't really matter on a 1080p monitor though..
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Thu Jun 23, 2016 1:24 pm
by sirveillance
First of all: i love Tease AI and the customizability.
1.) I would love to configure tease ai so that it displays only cards from one specific folder for the matching game. is that possible? because now i always get random totally misproportional images. thanks!
2.) Feature Wishes / Ideas
- A Red Light / Green Light Module (which you can start like a minigame). You configure a Folder with "Red" Images, "Green" Images and maybe a Cum Folder, with Images that allow you to cum. then it draws a random card
- Same for a Wheel of Misfortune. Customizable Labels (~20) and you can spin it to show a specific image or something like that
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Sat Jun 25, 2016 2:39 am
by Mat
sirveillance wrote:I would love to configure tease ai so that it displays only cards from one specific folder for the matching game. is that possible? because now i always get random totally misproportional images. thanks!
I don't think you can at the moment. If you used offline mode with only one local folder it might work but that kind of defeats the point of having different categories..
Re: Tease AI Open Beta - Updated to Patch 54.4
Posted: Sat Jun 25, 2016 2:53 am
by Mat
After almost a three hour session.. "not responding".. I wouldn't mind but I was really getting into it
I found this error in the error log:
Exception in GetDommeImage()
- Spoiler: show
- Message: Exception in GetDommeImage()
================================== Exception =====================================
Message: No available DommeImage found. Tags were found, but none of the files could be localized. Please Check your TagFile for Directory: [..]
Typ: System.Exception
StackTrace:
at Tease_AI.Form1.GetDommeImage(String DomTag) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 15004
I'm pretty sure all the images in the ImageTags.txt exist, although there's a lot so it's hard to verify.
On a possibly related note.. it crashed right after the line "let's see some 0 pics."
It looks like the file that was running was:
"House of Tease\Modules\AV_ModVideos2.txt"
Some suggestions/requests:
Is it possible to save the session every 5 minutes in case of a crash. I don't know how long it takes to save but it could possibly happen in the background on a separate thread.
I'm not sure if it's already possible, but I just thought it could be good to be able to ask for permission to cum without needing to say hello and start a session. It could also work for if someone wants to create a more 24/7 controlling domme where the user has to ask for permission to do things.
Continuing from my idea in a previous post to help hide the stroke > module > link > end segments, is it possible to decide whether the user can cum without the edging.. It makes it painfully obvious that you've reached the end. I just thought it could be better to handle it in a way that it's less obvious so that scripters can choose to end the session how they want to. It might already be implemented, I try to keep away from scripting but it was just an idea I had.
Edit:
Also I forgot to mention that it didn't load a video at one point. In chat it acted as if a video was playing but it wasn't. I fixed it by clicking "load video" and choosing a vid then skipping to the end, which registered ok.