Page 119 of 121
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Fri Feb 02, 2024 5:43 pm
by PlayfulGuy
lawman5297 wrote: Mon Sep 18, 2023 11:23 pm
I think I have asked this once before but any ideas why sometimes I have images and audio advance but the text does not? I have looked in the log file and nothing. Its very random but occurring more often.
You have asked about a similar issue before (
discussion starts here) but it referred to images not advancing, while text and audio else does.
Does this happen consistently on a given page, or is it really random?
Sometimes subtle errors in the text node prevent it from loading (like a paragraph with no closing tag for example), so in the GuideMe log start right from the beginning of when you load the tease and look for where it loads the exact page that triggers the issue, or search the GuideMe log for any errors.
Maybe the text node is broken, but GuideMe still loads the other elements?
PG
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Fri Feb 02, 2024 5:55 pm
by PlayfulGuy
magie686 wrote: Fri Feb 02, 2024 3:01 am
Does anyone know what the current status of development is? I submitted a pull request to EroticDevelopment (
https://github.com/EroticDevelopment/GuideMe/pull/46) because it seems like that is the most active repo, but it also seems pretty dead. If no one is working on it, I might take over maintaince.
According to his profile
EroticDevelopment was last active July 31st, 2023 and his last post was in October 2022, so who knows. He did post an update of what he was working on, but that was in August 2022. After that much silence I'd say if you have the time, energy and inclination to pick up maintenance of the project, go for it.
If EroticDevelopment resurfaces you can always connect with him and collaborate.
PG
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Fri Feb 23, 2024 8:28 pm
by lawman5297
PlayfulGuy wrote: Fri Feb 02, 2024 5:43 pm
lawman5297 wrote: Mon Sep 18, 2023 11:23 pm
I think I have asked this once before but any ideas why sometimes I have images and audio advance but the text does not? I have looked in the log file and nothing. Its very random but occurring more often.
You have asked about a similar issue before (
discussion starts here) but it referred to images not advancing, while text and audio else does.
Does this happen consistently on a given page, or is it really random?
Sometimes subtle errors in the text node prevent it from loading (like a paragraph with no closing tag for example), so in the GuideMe log start right from the beginning of when you load the tease and look for where it loads the exact page that triggers the issue, or search the GuideMe log for any errors.
Maybe the text node is broken, but GuideMe still loads the other elements?
PG
Thanks for the response. I guess next time this weirdness happens I just need to stop and debug if I want to get to the bottom of it.
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Mon Mar 11, 2024 4:07 pm
by whd
Hello all
Despite PlayfulGuy's excellent answer about GuideMe and javascript description, I programmed the Teasefight Invitational Cup with EOS as an online Tease instead of offline for GuideMe. I hoped, that I could get both because there's also a download tool for GuideMe. And with EOS, there's a larger audience to give feedback and further ideas which helps to bring the tease forward.
Unfortunately, this didn't go well. I cannot download my own tease.
https://milovana.com/webteases/showtease.php?id=69023
And now, the first question comes, that also others would like to download it as offline tease:
NeverSay wrote: Sun Mar 10, 2024 12:40 am
Any chance you can convert this to be offline as well? I cannot get it to run in GuideMe.
viewtopic.php?p=360936#p360936
With EOS downloader 096f, I get following error message:
Getting tease info for https://milovana.com/webteases/showtease.php?id=69023
Retrieving page https://milovana.com/webteases/showtease.php?id=69023
Download returned status 403
Error occured in BeautifulSoup: <class 'UnboundLocalError'>
Does anybody know, what BeautifulSoup is and what I have to change on my tease to be able to download it? I like soups, actually

, but I tink, this is not what we are talking about

.
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Tue Mar 12, 2024 3:58 am
by Trusfrated
The downloader has been updated to 0.97 with lots of updates, including the fix needed because of some recent site updates (BeautifulSoup).
viewtopic.php?t=24101
Your tease downloads with the new version. I would post in the other thread if you have issues with the conversion.
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Tue Mar 12, 2024 8:23 am
by whd
Trusfrated wrote: Tue Mar 12, 2024 3:58 am
The downloader has been updated to 0.97 with lots of updates, including the fix needed because of some reason site updates (BeautifulSoup).
Thank you Trusfrated and apologies to the silly mistake to not taking newest version. I didn't check!
Download works with new version but I don't get it running. I post it in the proper thread, thank's for the reminder.
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Fri Jul 12, 2024 9:10 pm
by pagengifflarkanel
Hi,
Hopefully someone can help me with this weird problem I'm having with GuideMe.
Sometimes when I try to open the app it'll open but I won't get the default "homescreen" image, just a black screen.
At the top right it'll also say "Title, Author" and the top left it shows the time but the default welcome text of "To get started, click File/Load and select a guide." is not there. I can't load any teases either, if I try to load a tease nothing happens. The browse window or library window will close and it'll show the black screen again.
The really annoying part though, this problem doesn't happen all the time and seems to be random (which most likely is not but I have no idea what triggers it). I sometimes have no issues at all, sometimes it'll bug but if I try again in like 15 mins it'll work and sometimes it won't work for a couple of days before it'll work again.
I'm running version 0.4.5 but I've had this issue on previous versions as well.
I've experienced this on both my laptop and desktop, which are both running Windows 10.
Does anyone have any ideas as to what might cause this or how to fix it?
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Wed Jul 17, 2024 2:39 pm
by PlayfulGuy
pagengifflarkanel wrote: Fri Jul 12, 2024 9:10 pm
Hi,
Hopefully someone can help me with this weird problem I'm having with GuideMe.
Sometimes when I try to open the app it'll open but I won't get the default "homescreen" image, just a black screen.
At the top right it'll also say "Title, Author" and the top left it shows the time but the default welcome text of "To get started, click File/Load and select a guide." is not there. I can't load any teases either, if I try to load a tease nothing happens. The browse window or library window will close and it'll show the black screen again.
The really annoying part though, this problem doesn't happen all the time and seems to be random (which most likely is not but I have no idea what triggers it). I sometimes have no issues at all, sometimes it'll bug but if I try again in like 15 mins it'll work and sometimes it won't work for a couple of days before it'll work again.
I'm running version 0.4.5 but I've had this issue on previous versions as well.
I've experienced this on both my laptop and desktop, which are both running Windows 10.
Does anyone have any ideas as to what might cause this or how to fix it?
I also use Windows 10, and have used Guideme on many different computers over the years, and while I've had similar issues on occasion, I've not had that exact same issue, and never to the recurring extent you describe.
The first thing that comes to mind is to make sure there are no phantom Guideme (java) processes left running. Guideme has a few bugs that sometimes cause the process to not exit cleanly.
I would also suggest, if you haven't already, re-downloading the latest Guideme, and install a fresh copy to see if that helps.
Also check the GuideMe logs, jscript log and VLC log for any clues.
For the most part I've found Guideme to be pretty stable and reliable, and there haven't been many reports of things like this so I suspect you're dealing with more local issues or factors.
Other food for thought:
Do you use VPNs? If so, does this only happen when a VPN is active?
Does a reboot fix it?
How old are your computers, particularly the hard drives?
You didn't mention any so I assume not, but are there any other weird things going on with your systems that may indicate potential hardware issues?
Can't think of anything else at the moment.
Hope that helps.
PG
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Mon Aug 05, 2024 7:53 pm
by FrozenWolf
magie686 wrote: Fri Feb 02, 2024 3:01 am
tapslap wrote: Tue May 23, 2023 6:30 am
Does anyone have v4.5 working on Linux?
I got it working! Short answer, download the source code from here:
https://github.com/kamita721/GuideMe/tree/vlcj_update and compile it yourself. Compiling it is not too bad; just run 'make' at the top level and it will spit the result out at target/dist/linux64. There might be some other programs you need to install for that to work, but everything was already installed on my machine, so hopefully you don't need anything too crazy.
No promises I didn't break something else though. This was my first time looking at this code base, and the change was relatively invasive, and I barely tested it. ;)
Does anyone know what the current status of development is? I submitted a pull request to EroticDevelopment (
https://github.com/EroticDevelopment/GuideMe/pull/46) because it seems like that is the most active repo, but it also seems pretty dead. If no one is working on it, I might take over maintaince.
If someone wants to try getting the "official" release working under Linux, I can tell you that the problem is with the VLC bindings. I solved it by updating the bindings, but there may be a solution where you downgrade VLC. Looking at the linux launcher (start.sh), it actually seems like someone had that idea, because the launcher has:
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/snap/vlc/current/usr/lib
Unfourtuantly, not only does that not do anything if you do not already have a VLC snap installed. It also doesn't tell you what version of VLC you need to link against!
Thanks for this.
I had tried to get GuideMe running under Linux before, and it was mostly working but had the occasional crash on a couple of the teases and I wasn't able to track down (and I wasn't too bothered at the time, and attributed the crash to my slightly mangled Linux system).
Using your VLC patch did the trick for me and now I can run it under Java 11 and it seems to work just fine so far.
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Sat Sep 28, 2024 7:08 pm
by nirjonshohan
I am looking for GuideMe 1.5.3. Can anyone help me out?
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Sat Sep 28, 2024 9:14 pm
by PlayfulGuy
nirjonshohan wrote: Sat Sep 28, 2024 7:08 pm
I am looking for GuideMe 1.5.3. Can anyone help me out?
First I have to ask why you're looking for such an old version. Most teases will work in the new version, and only occasionally need minor updates to work.
Regardless, here you go....
I can't recall exactly what version these are (1.5.4 or 1.5.5 maybe), but they should work for you.
GuideMe1.5 32 bit
GuideMe1.5 64 bit
If not post details on what you're trying to run and what errors you're getting and we can help you make it work in the current version.
PG
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Tue Oct 01, 2024 11:06 pm
by nirjonshohan
Thank you so much!
PlayfulGuy wrote: Sat Sep 28, 2024 9:14 pm
nirjonshohan wrote: Sat Sep 28, 2024 7:08 pm
I am looking for GuideMe 1.5.3. Can anyone help me out?
First I have to ask why you're looking for such an old version. Most teases will work in the new version, and only occasionally need minor updates to work.
Regardless, here you go....
I can't recall exactly what version these are (1.5.4 or 1.5.5 maybe), but they should work for you.
GuideMe1.5 32 bit
GuideMe1.5 64 bit
If not post details on what you're trying to run and what errors you're getting and we can help you make it work in the current version.
PG
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Tue Oct 08, 2024 11:23 am
by mike206
Any teases to download like
"Downloads of teases I've converted to GuideMe"
I already downloaded those teases
Especialy I like teases with pictures of kates playground, for example
surrender into chastity
https://milovana.com/webteases/showtease.php?id=11095
br mike
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Mon Oct 14, 2024 2:27 pm
by PlayfulGuy
mike206 wrote: Tue Oct 08, 2024 11:23 am
Any teases to download like
"Downloads of teases I've converted to GuideMe"
I already downloaded those teases
Especialy I like teases with pictures of kates playground, for example
surrender into chastity
https://milovana.com/webteases/showtease.php?id=11095
br mike
Someday I'm going to start a thread specifically for EOS teases I've converted/adapted to GuideMe, but time is limited right now, and I'm traveling. I do have a bunch I could upload, but sadly I seem to be the only GuideMe user who has shared any EOS tease conversions in the forums, or there are precious few of us.
You might be interested in the
Random Maze tease by desertfox, and you can also check out the
Flash Tease to Teaseme thread, which is mainly older (pre EOS) teases, but there are a lot of them linked there, and all should work without change in Guideme. No idea how many of the links are still active though.
For any specific teases you find that you want a download for, you can try using the downloader to download it yourself, or ask in the
downloader thread or post a new thread in the
Art of Webteasing or
Teasing Software forums to ask if anyone has a downloaded copy to share. I've personally had, and seen others get good results that way. It never hurts to ask.
PG
Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Posted: Sun Jan 05, 2025 11:04 pm
by Carnal1
Is it possible to edit the variables by using the Debug Shell variables tab while running the tease?