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Re: [RELEASE][FEEDBACK]Lust island

Posted: Fri Apr 18, 2025 2:54 pm
by shenshrellerson
mhand wrote: Fri Apr 18, 2025 3:27 am
shenshrellerson wrote: Fri Apr 18, 2025 2:10 am I encountered a bug near what i presume to be the end of the game where i defeated the 3 demons and collected the 3 diamonds in the church, but even after putting all 3 in the gate it says i cannot open it
I changed a bit of the code. It works well for me now.
Have a try. Maybe your need to refresh once.
Works now thanks :love:

Re: [RELEASE][FEEDBACK]Lust island

Posted: Mon Apr 21, 2025 10:52 pm
by krausenmeister
Hello. This is a great tease, one of the best I've played so far. But had a great dissapointing. Been playing it for hours yesterday, almost finished it. When I was about to enter the final room, put all three cristals in the sockets, but the gate didn't open. Went out of the place, until I saw the "saved progress) message. Reloaded the page, and progress was not saved. The game continued from the first town, and only had visited the bar for the first time. It was really annoying. :-/
I am using Brave browser, which is based on Chrome code.

Re: [RELEASE][FEEDBACK]Lust island

Posted: Mon Apr 21, 2025 11:31 pm
by PandaDark8
I found the time to finish after playing the tease over the course of a couple of days. This is an amazing tease and loved the storytelling and the pictures used for the tease were fitting for each area. :smile:

The problems I had with the tease is all functional/technical problems with the tease.

Item Issues:
  • When I got ID card from one of the girls, it would tell me that I did not have the ID card until I refreshed and reloaded the tease. After refresh, it said I have the ID card.
  • When defeating the 3 bosses, I received all 3 diamonds. I put the diamonds in the slots and select open. The gate does not open. After refresh, I am able to open the gate.
It seems like for some items, the inventory does not update properly until I reload the tease. It's possible that this might happen with other items, but I haven't encountered this and I would need to replay the tease from the start again to see it that is the case.

Other Problems:
  • Saving is kind of buggy. There was one point where the game told me progress was saved. When I loaded up the tease the next day, I wasn't where I was left off. (Example: I reached the Hospital and it saved. Came back the next day, I was back at the town.) It didn't seem like I lost progress. It just randomly would start you off back in town instead of other locations.
  • After getting to the end, it tells me that I receive the teleport, but when I refresh the tease, it tells me that I did not complete the game.
Other question:
Spoiler: show
Is it intentional that the player is not allowed to go back to the town after entering the castle? I keep getting sent back to the castle entrance after trying to go back through the forest?

Re: [RELEASE][FEEDBACK]Lust island

Posted: Tue Apr 22, 2025 1:27 am
by mhand
krausenmeister wrote: Mon Apr 21, 2025 10:52 pm Hello. This is a great tease, one of the best I've played so far. But had a great dissapointing. Been playing it for hours yesterday, almost finished it. When I was about to enter the final room, put all three cristals in the sockets, but the gate didn't open. Went out of the place, until I saw the "saved progress) message. Reloaded the page, and progress was not saved. The game continued from the first town, and only had visited the bar for the first time. It was really annoying. :-/
I am using Brave browser, which is based on Chrome code.

So you lost most of your progress after refreshing? That's really wired..... May you tell me more details?

Also: The three diamonds gate problem should be solved now, if not, please tell me here.

Re: [RELEASE][FEEDBACK]Lust island

Posted: Tue Apr 22, 2025 1:35 am
by mhand
PandaDark8 wrote: Mon Apr 21, 2025 11:31 pm I found the time to finish after playing the tease over the course of a couple of days. This is an amazing tease and loved the storytelling and the pictures used for the tease were fitting for each area. :smile:

The problems I had with the tease is all functional/technical problems with the tease.

Item Issues:
  • When I got ID card from one of the girls, it would tell me that I did not have the ID card until I refreshed and reloaded the tease. After refresh, it said I have the ID card.
  • When defeating the 3 bosses, I received all 3 diamonds. I put the diamonds in the slots and select open. The gate does not open. After refresh, I am able to open the gate.
It seems like for some items, the inventory does not update properly until I reload the tease. It's possible that this might happen with other items, but I haven't encountered this and I would need to replay the tease from the start again to see it that is the case.

Other Problems:
  • Saving is kind of buggy. There was one point where the game told me progress was saved. When I loaded up the tease the next day, I wasn't where I was left off. (Example: I reached the Hospital and it saved. Came back the next day, I was back at the town.) It didn't seem like I lost progress. It just randomly would start you off back in town instead of other locations.
  • After getting to the end, it tells me that I receive the teleport, but when I refresh the tease, it tells me that I did not complete the game.
Other question:
Spoiler: show
Is it intentional that the player is not allowed to go back to the town after entering the castle? I keep getting sent back to the castle entrance after trying to go back through the forest?
The three diamonds gate problem and the teleport problem should be solved now, if not, please tell me here.

I couldn't figure out the saving-continue problem and the item problem. Actually it worked well when I tested it...... I will test it in another browser.

Debugging these permanently saved parameters is tricky as they are saved to the account. The problem might only happen once and next time the data is already in the account data.
The "clear progress" bottom only reset them to 0. It is different than a totally new player. That's why I might not have the problem when I test it.


Spoiler: show
you can go back to the town anytime you want. I set a teleport in the deepforest to send you to the castle once you have been there before. You can select not to activate the magic and go back. Please tell me if you still have bugs here.

Re: [RELEASE][FEEDBACK]Lust island

Posted: Tue Apr 22, 2025 2:22 am
by mhand
mhand wrote: Tue Apr 22, 2025 1:35 am
PandaDark8 wrote: Mon Apr 21, 2025 11:31 pm I found the time to finish after playing the tease over the course of a couple of days. This is an amazing tease and loved the storytelling and the pictures used for the tease were fitting for each area. :smile:

The problems I had with the tease is all functional/technical problems with the tease.

Item Issues:
  • When I got ID card from one of the girls, it would tell me that I did not have the ID card until I refreshed and reloaded the tease. After refresh, it said I have the ID card.
  • When defeating the 3 bosses, I received all 3 diamonds. I put the diamonds in the slots and select open. The gate does not open. After refresh, I am able to open the gate.
It seems like for some items, the inventory does not update properly until I reload the tease. It's possible that this might happen with other items, but I haven't encountered this and I would need to replay the tease from the start again to see it that is the case.

Other Problems:
  • Saving is kind of buggy. There was one point where the game told me progress was saved. When I loaded up the tease the next day, I wasn't where I was left off. (Example: I reached the Hospital and it saved. Came back the next day, I was back at the town.) It didn't seem like I lost progress. It just randomly would start you off back in town instead of other locations.
  • After getting to the end, it tells me that I receive the teleport, but when I refresh the tease, it tells me that I did not complete the game.
Other question:
Spoiler: show
Is it intentional that the player is not allowed to go back to the town after entering the castle? I keep getting sent back to the castle entrance after trying to go back through the forest?
The three diamonds gate problem and the teleport problem should be solved now, if not, please tell me here.

I couldn't figure out the saving-continue problem and the item problem. Actually it worked well when I tested it...... I will test it in another browser.

Debugging these permanently saved parameters is tricky as they are saved to the account. The problem might only happen once and next time the data is already in the account data.
The "clear progress" bottom only reset them to 0. It is different than a totally new player. That's why I might not have the problem when I test it.


Spoiler: show
you can go back to the town anytime you want. I set a teleport in the deepforest to send you to the castle once you have been there before. You can select not to activate the magic and go back. Please tell me if you still have bugs here.
Oops, I think you need to finish the game again to get the teleport.
Spoiler: show
If you did not clear the progress, you can go to the castle, open the gate and talk to sandy again to let the gamefinish parameter set.

Re: [RELEASE][FEEDBACK]Lust island

Posted: Tue Apr 22, 2025 2:40 am
by mhand
mhand wrote: Tue Apr 22, 2025 1:35 am
PandaDark8 wrote: Mon Apr 21, 2025 11:31 pm I found the time to finish after playing the tease over the course of a couple of days. This is an amazing tease and loved the storytelling and the pictures used for the tease were fitting for each area. :smile:

The problems I had with the tease is all functional/technical problems with the tease.

Item Issues:
  • When I got ID card from one of the girls, it would tell me that I did not have the ID card until I refreshed and reloaded the tease. After refresh, it said I have the ID card.
  • When defeating the 3 bosses, I received all 3 diamonds. I put the diamonds in the slots and select open. The gate does not open. After refresh, I am able to open the gate.
It seems like for some items, the inventory does not update properly until I reload the tease. It's possible that this might happen with other items, but I haven't encountered this and I would need to replay the tease from the start again to see it that is the case.

Other Problems:
  • Saving is kind of buggy. There was one point where the game told me progress was saved. When I loaded up the tease the next day, I wasn't where I was left off. (Example: I reached the Hospital and it saved. Came back the next day, I was back at the town.) It didn't seem like I lost progress. It just randomly would start you off back in town instead of other locations.
  • After getting to the end, it tells me that I receive the teleport, but when I refresh the tease, it tells me that I did not complete the game.
Other question:
Spoiler: show
Is it intentional that the player is not allowed to go back to the town after entering the castle? I keep getting sent back to the castle entrance after trying to go back through the forest?
The three diamonds gate problem and the teleport problem should be solved now, you can open the gate/ get the teleport after finishing. if not, please tell me here.

I couldn't figure out the saving-loading problem and the item problem. Actually it worked well when I tested it...... I will test it in another browser.

Debugging these permanently saved parameters is tricky as they are saved to the account. The problem might only happen once and next time the data is already in the account data.
The "clear progress" bottom only reset them to 0. It is different than a totally new player. That's why I might not have the problem when I test it.


Spoiler: show
you can go back to the town anytime you want. I set a teleport in the deepforest to send you to the castle once you have been there before. You can select not to activate the magic and go back. Please tell me if you still have bugs here.

Re: [RELEASE][FEEDBACK]Lust island

Posted: Tue Apr 22, 2025 12:28 pm
by Davo
I liked the tease, although I also encountered some bugs that are mentioned in other comments like the final gate not opening.

There is however a bit too much repetitive actions within the tease for my liking. Every girl you came across would basically do the same thing; first edges and then holding the edge. There were a few where they also asked some cbt but for how long the tease is it did make the characters and the edging very repetitive.

I think the tease could be a lot more fun if the optional characters catered to some other more specific kinks. I remember 'Lost Forest' by Goddess Bianca that had quite a similar but smaller tease but she did add a lot more kinks into it. (https://milovana.com/webteases/showtease.php?id=71809, if you want to look at it for inspiration)

Besides that great work tho creating such a large tease that has a story that is very well connected! I'm looking forward to what future updates bring :)

Re: [RELEASE][FEEDBACK]Lust island

Posted: Fri Apr 25, 2025 12:38 am
by RuRu_Hyung
So i finished and 'end' the tease,

Overall a very nice webtease,i liked the mp3 option never used music but i used the erotic disks i usually do not like so much the completely silent webteases i think audio add immersion so the MP3 did its job , even if i prefer having the moan/laugh and such things during the girls sessions and personalized to each one but i understand this would require way more work.

Nice girls choices i liked them all,and there was a bit of varieties especially on school and game rooms where the little games was a nice addition that 'broke' the usual pattern,also loved some rooms having different/more events if you go back (like the bar/music room)

Liked the tools that reward players that clear zones before follow the main story, but at the same time i think this removed a bit to the ending part
Spoiler: show
due the fact that there is no challenge if you use such items and i guess there is no way to clear it without them'? not sure on the last part since i used them :lol: ,
i think tools could be improved on future teases if you plan to make more :-) , i guess tools should serve to make zone easier to navigate(compass is a nice example) or give different outcome while matching/fighting a particular girl like maybe make you 'stronger' like reduce edging times and things like that (just an idea) where tools are a help but even without it you can complete the girl match although would be harder ,
Spoiler: show
personally i didn't like the 'RPG' elements in the ending and in the 'cum' moment i would have preferred see the girl rather that only the pussy , or maybe i good addition could be add a choice where to end and in base such choice show a different series of images .
Still i think it was an amazing webtease gave 5/5 but my real score would be 4,8 ,also was long enough which i liked.
You became one of my favorite webtease maker :lol: .

Good job and ,
thank you for sharing your work!.

Re: [RELEASE][FEEDBACK]Lust island

Posted: Wed Apr 30, 2025 2:42 am
by randomdude123
So I finally finished it, and just wanted to say amazing work. Lust dream was great already but this one is definitely on a new level. As soon as a read it was inspired by the netherworld and trapped in bordureland I expected to like it as those are some of my favorites, and I was definitely not disappointed. Amazing selection of girls, lots of edging and enough story for it to be fun but not too much to distract us from endless edging :lol:

Didn't run into any bugs or issues other than occasional typo/grammar error, but lets be hones people who care about those here are just not horny enough and need to be denied more :lol:

I hope we get to see more work from you in the future!

Re: [RELEASE][FEEDBACK]Lust island

Posted: Tue May 13, 2025 6:00 am
by ls88
Love this. Game moves forward with nice pacing (not too slow not too fast), and good variety of stuff. Good photos too.

Just 2 bugs to report:
Spoiler: show
- demons at the end: they get 10 point (damage) regardless of what you do. I could win by just healing myself, because even failed healing attempts deal 10 damage. Made life easier though, not sure how i would have won otherwise, but i suspect this is not the intention.
- some grammar errors throughout. I don't recall specifically where but there were quite a few.
Awesome job.

Re: [RELEASE][FEEDBACK]Lust island

Posted: Wed May 14, 2025 3:33 am
by -Malish-
I loved this tease

I would just suggest, if possible, dividing it into days, and then the challenges are for each particular day

Sometimes it was confusing to know if the challenges that were carried out are going to change, and I ended up repeating many of them.

Re: [RELEASE][FEEDBACK]Lust island

Posted: Mon Jun 23, 2025 2:29 pm
by KornGooner
I don't know if I'm just dumb but in the game room with the crane game the girl says she will tell me the directions but she doesn't and if there is supposed to be sound there isn't also its random and I'm having a lot of trouble with it

Re: [RELEASE][FEEDBACK]Lust island

Posted: Mon Jun 23, 2025 6:10 pm
by mhand
KornGooner wrote: Mon Jun 23, 2025 2:29 pm I don't know if I'm just dumb but in the game room with the crane game the girl says she will tell me the directions but she doesn't and if there is supposed to be sound there isn't also its random and I'm having a lot of trouble with it
She will tell you to try the bottom on the left or right if you choose the wrong one. No sound effect in this room.

Re: [RELEASE][FEEDBACK]Lust island

Posted: Mon Oct 20, 2025 12:43 pm
by witness1
Amazing work!

I finished the tease and started again. I obtained some chocolate and biscuits. I went to the hotel and checked my bag. In there were three keys, three diamonds, a ring, a bracelet, etc.

Is this a "new game +" feature or a missing "delete objects from previous runs" init bug?