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Re: Spicy Personality [TEASE AI]

Posted: Sun Feb 21, 2016 1:57 pm
by genome231
Tepi wrote:I think you might have forgotten 'Responses' -folder withing 'Vocabulary? Gonna copy it over from another script but maybe something you missed?
Yep!
Also found a bug that affected allmost all the start scripts.
Posting new link now, should contain fixes :)

Does anyone know if I have to change the link everytime, or can I just changed the contents that the link leads to?

Regards
Genome

Re: Spicy Personality [TEASE AI]

Posted: Sun Feb 21, 2016 2:10 pm
by Tepi
You can have one link file and then use @Chance or @CheckFlag to go to different parts of it, which then could have @Call/Return or something. If that's what you mean. It doesn't mark the file as "used" after one use.

Also the big bug you mentioned, the @PlayAudio thingy without extension and wrong brackets? :-P

Re: Spicy Personality [TEASE AI]

Posted: Sun Feb 21, 2016 2:57 pm
by genome231
Tepi wrote:You can have one link file and then use @Chance or @CheckFlag to go to different parts of it, which then could have @Call/Return or something. If that's what you mean. It doesn't mark the file as "used" after one use.

Also the big bug you mentioned, the @PlayAudio thingy without extension and wrong brackets? :-P
Oh :P with Link I meant the download link from the first page :)

OH crap!! Hadn't noticed the wrong brackets! Glad I haven't put a lort of work into sounds yet!
Also glad this doesn't bug the AI.

The big bug I was referring to was actually the CallReturn commands. They needed ".txt" at the end.

Regards Genome

Re: Spicy Personality [TEASE AI]

Posted: Sun Feb 21, 2016 4:29 pm
by Tepi
genome231 wrote: *snip*
I tried it quickly but it seems to throw lot of "index out of bounds" errors. Not sure why as the scripts seem to be in order (mostly :p) but I wonder If you can call @CallReturn within a CallReturn? You seem to be using those quite a lot and often the error pops on a line that is calling a @CallReturn.

Re: Spicy Personality [TEASE AI]

Posted: Sun Feb 21, 2016 5:08 pm
by genome231
Tepi wrote:
genome231 wrote: *snip*
I tried it quickly but it seems to throw lot of "index out of bounds" errors. Not sure why as the scripts seem to be in order (mostly :p) but I wonder If you can call @CallReturn within a CallReturn? You seem to be using those quite a lot and often the error pops on a line that is calling a @CallReturn.
When I tested it CallReturn with CallReturns have been working fine.
But there are bugs hiding in there, a lot of them might be because of ".txt" missing or just misspelling.
I also just found out I hadn't placed all the callreturns within the folder. Forgot a few important ones.
Throwing a new version up tonight :).

When you find bugs write @ in the textfield
TeaseAI will often be able to tell where the bug occured then.
Would help me a lot

Regards
Genome

Re: Spicy Personality [TEASE AI]

Posted: Sun Feb 21, 2016 5:19 pm
by Tepi
For instance it seems that CheckFlag and CallReturn doesn't work at the same line:

Code: Select all

#GreetSub @PlayAudio(/tease/sounds/hello) @CheckFlag(GNMIntroduction) @CallReturn(/CallReturn/GNMIntroduction.txt)
It always runs the Introduction even if the Flag is present. This runs it correctly:

Code: Select all

#GreetSub @PlayAudio(/tease/sounds/hello) @CheckFlag(GNMIntroduction) 
@NullResponse @CallReturn(/CallReturn/GNMIntroduction.txt)
Even the after the Start script it throws out a "Index was out of range" error. And what the @ outputs is:

Code: Select all

::: TYPO :::
::: FileText = G:\TeaseAI - Unofficial\Scripts\SpiceIT\Stroke\Start\GNMSimpleStart1.txt ::: LineVal = 15
::: TauntText = ::: LineVal = 0
::: ResponseFile = ::: LineVal = 0
Although it might be that my install is somehow borked...

Re: Spicy Personality [TEASE AI]

Posted: Sun Feb 21, 2016 5:49 pm
by genome231
Tepi wrote:For instance it seems that CheckFlag and CallReturn doesn't work at the same line:

Code: Select all

#GreetSub @PlayAudio(/tease/sounds/hello) @CheckFlag(GNMIntroduction) @CallReturn(/CallReturn/GNMIntroduction.txt)
It always runs the Introduction even if the Flag is present. This runs it correctly:

Code: Select all

#GreetSub @PlayAudio(/tease/sounds/hello) @CheckFlag(GNMIntroduction) 
@NullResponse @CallReturn(/CallReturn/GNMIntroduction.txt)
Even the after the Start script it throws out a "Index was out of range" error. And what the @ outputs is:

Code: Select all

::: TYPO :::
::: FileText = G:\TeaseAI - Unofficial\Scripts\SpiceIT\Stroke\Start\GNMSimpleStart1.txt ::: LineVal = 15
::: TauntText = ::: LineVal = 0
::: ResponseFile = ::: LineVal = 0
Although it might be that my install is somehow borked...
Found the bugs!
Should be corrected when I upload it later this evening
Took me some time, and the bug was really lame :)
But thanks :D

Re: Spicy Personality [TEASE AI]

Posted: Mon Feb 22, 2016 5:55 am
by Sub_Loki
Still waiting for it to download, mega is taking ages for some reason. But I am looking forward to playing, esp the dildo and humiliation play. not enough AI's have those.

Re: Spicy Personality [TEASE AI]

Posted: Mon Feb 22, 2016 7:55 am
by tijfp
I cant get it to run at all. I just throws error messages at me right at the start. It seems there is no responses folder in vocabulary?
After saying "hello Miss" the chat says "GoodMorningSub )" and thats it..

Re: Spicy Personality [TEASE AI]

Posted: Mon Feb 22, 2016 8:30 am
by genome231
tijfp wrote:I cant get it to run at all. I just throws error messages at me right at the start. It seems there is no responses folder in vocabulary?
After saying "hello Miss" the chat says "GoodMorningSub )" and thats it..
Seems strange :/
Try run it again, when the error pops up, write @ in the chat.
copy the green lines that appear, should give me a clue to where the bug is :)

The responsefile IS missing from the download, not sure why that keeps happening everytime I upload it...
I've just uploaded it, this time the responsefile SHOULD be there (Fingers Crossed) XD

Regards
Genome

Re: Spicy Personality [TEASE AI]

Posted: Mon Feb 22, 2016 9:19 am
by The_Easter_Egg
Most folders are empty. Am I missing something?

Re: Spicy Personality [TEASE AI]

Posted: Mon Feb 22, 2016 11:39 am
by swe
Maybe you should upload it as a zip instead (or 2 maybe)

One with the big media files:
One with all the scripts:

Re: Spicy Personality [TEASE AI]

Posted: Mon Feb 22, 2016 3:05 pm
by Sub_Loki
Ran into this bug
Spoiler: show
::: TYPO :::
::: FileText = F:\New folder\Scripts\SpicyTease\Stroke\End\GNMChainRuin.txt ::: LineVal = 3
::: TauntText = F:\New folder\Scripts\SpicyTease\Stroke\StrokeTaunts_2.txt ::: LineVal = 29
::: ResponseFile = ::: LineVal = 15
and she got stuck at chain ruin and it wouldn't start at all sadly :(

Re: Spicy Personality [TEASE AI]

Posted: Mon Feb 22, 2016 3:53 pm
by genome231
The folders are empty when using the link.
Shifting from mega to something else, cant seem to get that to work right...

If downloading keeps bugging I will considder (probably) do it as zipfiles.
Right now there isn't any heavy media files :)
But I have plans to introduce certain videos, audios and pictures. But it will remain plans till I get everything else working :)

Bug at chain ruin --> looking into that now.

Thanks for bugreporting

Regards

Re: Spicy Personality [TEASE AI]

Posted: Mon Feb 22, 2016 4:04 pm
by tBone
genome231 wrote:The folders are empty when using the link.
Shifting from mega to something else, cant seem to get that to work right...

If downloading keeps bugging I will considder (probably) do it as zipfiles.
Right now there isn't any heavy media files :)
But I have plans to introduce certain videos, audios and pictures. But it will remain plans till I get everything else working :)

Bug at chain ruin --> looking into that now.

Thanks for bugreporting

Regards
You should always zip/rar/7zip something you upload if there are a bunch of files, regardless of size.