Re: How do you view unmappable mazes
Posted: Sat Aug 15, 2015 3:47 am
Because I want a player stroking, playing, not drawing lines and numbers.
I don't really care for how fast he goes through the maze, because I have other means to make the trip long enough (even with the map). It's irrelevant. But what happens a lot of time, I feel, is that people start trying to beat the maze in most efficient way rather than enjoying it, concentrating on the map far more, than on the maze itself.
I don't really care for how fast he goes through the maze, because I have other means to make the trip long enough (even with the map). It's irrelevant. But what happens a lot of time, I feel, is that people start trying to beat the maze in most efficient way rather than enjoying it, concentrating on the map far more, than on the maze itself.