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Re: Edging Games 2014 FB Thread

Posted: Tue Sep 30, 2014 8:17 pm
by lestrian
I finally got around to playing this. It was super good! Nice pacing, nice length (I think about an hour is a good length), not too much text, good variation and hot chicks! I'll have to replay it and see what the other endings are. :)

I didn't like that there was a metronome on every page where you are told to edge, and especially not since it was the same, fast beat on all of them. The ease with which I edge will vary depending on how long I've been playing, so I'd prefer to choose the speed myself, and if the tease makes me edge only to the same fast beat, then all slower beats lose their purpose and are no longer challenging. I had to edit the xml file to remove all of those before I could enjoy the tease. But maybe that's just me.

Hope you make more teases!

Re: Edging Games 2014 FB Thread

Posted: Tue Jan 27, 2015 7:32 pm
by teasethisguy34
hey I think I found a bug,
Spoiler: show
at the end when you have option a and option b, there's only a button for option a.
Or was that intentional? ;)

anyway, great tease idea, really enjoyed it, very challenging.

Re: Edging Games 2014 FB Thread

Posted: Thu Jan 29, 2015 7:19 pm
by lestrian
Now that this thread has been bumped, I'd like to add that this has become my favorite tease to replay! It's the perfect length, and it's very good at warming the player up and increasing the intensity gradually. I really hope you're thinking of making new teases!

Re: Edging Games 2014 FB Thread

Posted: Wed Feb 04, 2015 7:50 am
by candii
outstanding:)
please do make more

candii

Re: Edging Games 2014 FB Thread

Posted: Thu Feb 05, 2015 12:44 am
by frankendude
Glad you guys liked it. I can't seem to get that bug to work properly, even after editing. Oh well ;) I actually had a sequel to this tease in planning called Edging Games 2015 that would have been much longer. It would involve the levels/rounds similar to the offline teaseme/guideme version with a couple possible girls for each level. It also was to involve a maze component and a bit more of a story element. Unfortunately, it was a pretty damn ambitious idea and I think I've only planned out the dialogue and instructions for the first three levels. Programming something like this, even in the offline editor, is fairly tedious. Anyway...I think I accidentally deleted my plans :( If I do get around to redoing everything, it may be released as an offline tease only. Easier that way. Sorry to disappoint.

Re: Edging Games 2014 FB Thread

Posted: Thu Feb 05, 2015 11:40 am
by lestrian
I don't know about anyone else, but I only play teases in TeaseMe anyway. I prefer the interface, and if a tease has a bug or I accidentally click "cumming", I can jump to the correct page by using the debug mode. By the way, I saw you had a new tease and I looked at a few pages of it. A lot of pages seem to have a button "0" which does nothing. I guess that's not supposed to be there? :)

Re: Edging Games 2014 FB Thread

Posted: Sun Feb 08, 2015 9:10 pm
by frankendude
Ah yes...I use the auto-create feature for batches of pages in the offline editor. For some reason the version I use leaves blank buttons in the nyx script. I was just too lazy to go and manually delete them all. ;-)