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Re: Heart's Club (BETA Thread)
Posted: Tue Jun 17, 2014 1:36 am
by Kongming
Tried this tease the last few days and I think that this tease has a lot of potential especially when more games are added in the future. Some of the suggestions which were already given in this thread sound like good potential additions to this tease. Unfortunately the sessions I had so far ended quite fast so I probably haven't seen enough yet to make detailled remarks but I wanted to tell you that I really like your work thus far!
Triple Alfa wrote:
It would be nice in the future to have user preferences. For example I am personally not into denial, but do enjoy tease and delay. So having the option to turn off complete denial would make the game more enjoyable for me.
I second this suggestion

Re: Heart's Club (BETA Thread)
Posted: Tue Jun 17, 2014 9:09 am
by ds13sp21
my session has almost been 3 hours and i have 4500 points how come my hosteess wont end it? :( any help
Re: Heart's Club (BETA Thread)
Posted: Tue Jun 17, 2014 3:14 pm
by sub_boy95
Hey d3vion,
here are some suggestions:
- i played your tease a few times and some rounds felt realy short, so you could add the possiblity to buy more playtime after a round ends
- maybe you could add the possibility to buy extra rounds. if the round ends and you have to wait like 3 days or so to play again, it would be nice if you can pay with your points to get to play earlier again
- maybe you could add the chance to buy a second life for a big amount of points
Re: Heart's Club (BETA Thread)
Posted: Tue Jun 17, 2014 9:32 pm
by UltimateSlutboy
I really enjoyed the tease, great work and an awsome concept.
Here is my input on how it could be improved:
1) First of all I would like to see a Beat Build with metronomes, numbered strokes etc. because it is
quite difficult to judge so many things with so much freestylte stroking.
2) I like the hostess concept, although the different hostesses should vary in character. Maybe in an imporved version, the mistresses could have varied prefecerences for stroking speed, edging and stronking ration, edge holding length, game choice and fetishes displayed (see 3) ). Maybe even some unique lines. I also liked the suggestion, that choosing a mistress several time has certain effects.
3) A more diverse assortment and structure of Porn Genres. I don't like theconcept of a basic stroking picture folder. I would love to be able to choose the kind of Pics I would like to see by choosing one of the three availlable mistresses. A Mistress "Sirri" could specialise in Big Tits among other Genres, while A hostess "Mia Isabella" could show you mostly shemales. If you don't like a kink - don't choose the corresponding mistress. Of course that would mean more folders and more pics and a table for each host indcating the probability of each category.
4) I don't know if it's possible to have Guide Me search a filder for "subscripts" and import them. But it would be great if hostesses were Modular. A folder, that contains a set of Pics and an XML with the mistresses traits. So it would be easy to have a steady supply of new hostesses. Those should be easy to make. It would be great to get to choose the overall assortment of mistesses.
5) I don't like the Permadeath feature. I know it ties into the story, but it's not fun, especially when deleting the statistics. There could be other severe Penalties - like a halved chance to cum until one spends 10k credits on absolution.
Re: Heart's Club (BETA Thread)
Posted: Wed Jun 18, 2014 8:58 pm
by connact113
ds13sp21 wrote:my session has almost been 3 hours and i have 4500 points how come my hosteess wont end it? :( any help
My first session was like this. I don't always have hours to sit and play. Is there a way to set the max time of a session? I ended up giving up and buying denial, which may have been the purpose. I did discover that you can also just close the program and when you reopen it your progress is saved and you can continue fro where you left off.
Re: Heart's Club (BETA Thread)
Posted: Thu Jun 19, 2014 12:08 am
by ds13sp21
connact113 wrote:ds13sp21 wrote:my session has almost been 3 hours and i have 4500 points how come my hosteess wont end it? :( any help
My first session was like this. I don't always have hours to sit and play. Is there a way to set the max time of a session? I ended up giving up and buying denial, which may have been the purpose. I did discover that you can also just close the program and when you reopen it your progress is saved and you can continue fro where you left off.
Exactly I would like a max time limit please, and me when I closed without saving, I reopened and it said error:/
Re: Heart's Club (BETA Thread)
Posted: Tue Jul 01, 2014 11:09 pm
by ds13sp21
any update on the timer:)?
Re: Heart's Club (BETA Thread)
Posted: Wed Jul 02, 2014 9:19 pm
by d3vi0n
sorry... real life got me... have to stop everthing for a while. Can't say when i have time to continue here...

Re: Heart's Club (BETA Thread)
Posted: Sun Jul 06, 2014 11:25 am
by bloodle8
Found two bugs:
I got an error message when trying to choose a hostess for no apparent reason. Restarting the guide fixed it.
My game is not counting my points. Restarting the guide did not help.
**EDIT**
I feel pretty dumb. I was playing using an old version of GuideMe. XP
Re: Heart's Club (BETA Thread)
Posted: Sat Jul 19, 2014 1:54 am
by sterlib2
The download link doesn't seem to be working. Can somebody help me out
Re: Heart's Club (BETA Thread)
Posted: Sat Jul 19, 2014 2:47 pm
by biginside
sterlib2 wrote:The download link doesn't seem to be working. Can somebody help me out
Not working for me either. Mega is usually fine, but it's just saying "Starting" and not doing anything.
Edit: Never mind, seemed to just be doing it incognito mode in chrome.
Re: Heart's Club (BETA Thread)
Posted: Wed Jul 30, 2014 12:31 am
by wheresmything
A few notes from my first play through:
1) I'd also recommend making the hostesses modular if at all possible if for only 1 reason - while most of us on the site wouldn't be able to create a tease of this complexity, we would be able to stick images in folders and make small "personality" edits in a text file. That would result in a huge number and variety of available hostesses (especially if there were a way to include standard phrases, such as "you may" or "you may not").
2) For the purposes of the story, you might want to consider a "probational" membership where you must accumulate X points before Y days have passed before becoming a lifetime member. Should you fail that, you get kicked out of the club because you aren't valuable enough for the ladies.
3) As you add additional games, you could further personalize the hostesses by having them each only play a subset of the games which seems to suit their personality and interests.
4) As ways are discovered of making the various hostesses have different personalities, it would be good to have some description of what that personality is (probably as them introducing themselves) on the selection page.
5) I'd say that there should also be some sort of "Run Away" option that is available at all times, using it should cost a significant amount of points. Of course, the club would require a positive balance, so if running away puts you negative, then you get kicked out and have to start over as someone new. If however, you have enough, then the hostesses might not be very happy to see you on your next visit, but they will let you in (I believe one of the other posters mentioned something about a penalty to your odds of success until you've redeemed yourself, which seems like a good companion to this).
6) I also agree with some of the others here that adding a max time value would be good. This tease ran a very long time today - longer than I can normally devote, so being able to say no more than an hour, or two, or however long is appropriate for the user seems wise.
7) For somewhere way down the road, it might be nice to be able to hang around in the lobby, so if you have a very short session, you could remain in the tease. Most of the time the lobby would be empty, but occasionally a hostess might walk through or something - no teasing there of course, just something to flush out the world a bit and to allow you to stay a little longer when you really don't want to leave.
8) Leave some of the point buys unspecified, meaning, I see "[Buy] Edges (-250)" - if you make some variety in the points, and then don't always show the amount, you may over purchase and get a negative point value. Referring to point 5 above, if you do that, then the user would be forced to stay in long enough to get the total above 0 before the end of the session, which could also be interesting.
Re: Heart's Club (BETA Thread)
Posted: Wed Jul 30, 2014 12:47 am
by wheresmything
One other thing I just noticed, after completing the tease for the day, if you exit the program and restart, you get that you can't enter the club when you try to load the tease (as you should); however, if you don't close the app, and then either "restart" or "load" - then it starts all over and wipes out all progress. Ultimately, you should end up with the same behavior regardless.
Re: Heart's Club (BETA Thread)
Posted: Mon Aug 18, 2014 4:06 am
by lew311
GuideMe freezes every time I knock on the door... any ideas?
Re: Heart's Club (BETA Thread)
Posted: Thu Aug 21, 2014 1:06 am
by fasttaco
I've been eager for the full version, checking often. I do hope you still plan on finishing it! Please tell me you are?
