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Re: Tease AI: Community-Created Scripts

Posted: Sat Jul 11, 2015 3:20 pm
by Siepmann
The program crash after the line:

I've carefully considered your transgression, and I think I've come up with the appropriate punishment for you.

System.ArgumentOutOfRangeException:
Spoiler: show

Code: Select all

Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.

************** Ausnahmetext **************
System.ArgumentOutOfRangeException: Der Index lag außerhalb des Bereichs. Er muss nicht negativ und kleiner als die Auflistung sein.
Parametername: index
   bei System.ThrowHelper.ThrowArgumentOutOfRangeException()
   bei System.Collections.Generic.List`1.get_Item(Int32 index)
   bei Tease_AI.Form1.CommandClean(String StringClean) in C:UsersElijahDocumentsVisual Studio 2010ProjectsTease AITease AIForm1.vb:Zeile 9674.
   bei Tease_AI.Form1.Timer1_Tick(Object sender, EventArgs e) in C:UsersElijahDocumentsVisual Studio 2010ProjectsTease AITease AIForm1.vb:Zeile 4162.
   bei System.Windows.Forms.Timer.OnTick(EventArgs e)
   bei System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
   bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Geladene Assemblys **************
mscorlib
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18444 built by: FX451RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll.
----------------------------------------
Tease AI
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.0.0.0.
    CodeBase: file:///F:/Speicher/Tease%20AI%20Open%20Beta/Tease%20AI.exe.
----------------------------------------
Microsoft.VisualBasic
    Assembly-Version: 10.0.0.0.
    Win32-Version: 11.0.50938.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll.
----------------------------------------
System
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.34238 built by: FX452RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
System.Core
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll.
----------------------------------------
System.Windows.Forms
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.34251 built by: FX452RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System.Drawing
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
System.Runtime.Remoting
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.34245 built by: FX452RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll.
----------------------------------------
System.Speech
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll.
----------------------------------------
AxInterop.WMPLib
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.0.0.0.
    CodeBase: file:///F:/Speicher/Tease%20AI%20Open%20Beta/AxInterop.WMPLib.DLL.
----------------------------------------
Interop.WMPLib
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.0.0.0.
    CodeBase: file:///F:/Speicher/Tease%20AI%20Open%20Beta/Interop.WMPLib.DLL.
----------------------------------------
mscorlib.resources
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll.
----------------------------------------
System.Windows.Forms.resources
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------
System.Configuration
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll.
----------------------------------------
System.Xml
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.34234 built by: FX452RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
Microsoft.GeneratedCode
    Assembly-Version: 1.0.0.0.
    Win32-Version: 4.0.30319.34234 built by: FX452RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
Accessibility
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll.
----------------------------------------

************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

Zum Beispiel:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

Wenn das JIT-Debuggen aktiviert ist, werden alle Ausnahmefehler an den JIT-Debugger gesendet, der auf dem
Computer registriert ist, und nicht in diesem Dialogfeld behandelt.



Re: Tease AI: Community-Created Scripts

Posted: Sat Jul 11, 2015 4:25 pm
by Readyrahl
Lestat wrote:Thank you, it looks good even if I cannot get far; it always bugged for me afetr she says "I have to punish you"
Hmm, what error are you getting? I can't seem to get a problem to happen there.

Re: Tease AI: Community-Created Scripts

Posted: Sat Jul 11, 2015 4:29 pm
by Readyrahl
Siepmann wrote:The program crash after the line:

I've carefully considered your transgression, and I think I've come up with the appropriate punishment for you.

System.ArgumentOutOfRangeException:
Spoiler: show

Code: Select all

Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.

************** Ausnahmetext **************
System.ArgumentOutOfRangeException: Der Index lag außerhalb des Bereichs. Er muss nicht negativ und kleiner als die Auflistung sein.
Parametername: index
   bei System.ThrowHelper.ThrowArgumentOutOfRangeException()
   bei System.Collections.Generic.List`1.get_Item(Int32 index)
   bei Tease_AI.Form1.CommandClean(String StringClean) in C:UsersElijahDocumentsVisual Studio 2010ProjectsTease AITease AIForm1.vb:Zeile 9674.
   bei Tease_AI.Form1.Timer1_Tick(Object sender, EventArgs e) in C:UsersElijahDocumentsVisual Studio 2010ProjectsTease AITease AIForm1.vb:Zeile 4162.
   bei System.Windows.Forms.Timer.OnTick(EventArgs e)
   bei System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
   bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Geladene Assemblys **************
mscorlib
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18444 built by: FX451RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll.
----------------------------------------
Tease AI
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.0.0.0.
    CodeBase: file:///F:/Speicher/Tease%20AI%20Open%20Beta/Tease%20AI.exe.
----------------------------------------
Microsoft.VisualBasic
    Assembly-Version: 10.0.0.0.
    Win32-Version: 11.0.50938.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll.
----------------------------------------
System
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.34238 built by: FX452RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
System.Core
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll.
----------------------------------------
System.Windows.Forms
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.34251 built by: FX452RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System.Drawing
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
System.Runtime.Remoting
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.34245 built by: FX452RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll.
----------------------------------------
System.Speech
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll.
----------------------------------------
AxInterop.WMPLib
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.0.0.0.
    CodeBase: file:///F:/Speicher/Tease%20AI%20Open%20Beta/AxInterop.WMPLib.DLL.
----------------------------------------
Interop.WMPLib
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.0.0.0.
    CodeBase: file:///F:/Speicher/Tease%20AI%20Open%20Beta/Interop.WMPLib.DLL.
----------------------------------------
mscorlib.resources
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll.
----------------------------------------
System.Windows.Forms.resources
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------
System.Configuration
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll.
----------------------------------------
System.Xml
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.34234 built by: FX452RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
Microsoft.GeneratedCode
    Assembly-Version: 1.0.0.0.
    Win32-Version: 4.0.30319.34234 built by: FX452RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
Accessibility
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.18408 built by: FX451RTMGREL.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll.
----------------------------------------

************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

Zum Beispiel:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

Wenn das JIT-Debuggen aktiviert ist, werden alle Ausnahmefehler an den JIT-Debugger gesendet, der auf dem
Computer registriert ist, und nicht in diesem Dialogfeld behandelt.



Thanks for all the info! The only thing I can think of is the next line uses a face sitting pic. Do you have that setup in your settings? You just need to load the directory I included and tag those with the face sitting tag. Let me know if that doesn't fix it!

Re: Tease AI: Community-Created Scripts

Posted: Sat Jul 11, 2015 7:29 pm
by Siepmann
Ah, that was the problem, now it works !

Thanks !

Re: Tease AI: Community-Created Scripts

Posted: Sat Jul 11, 2015 7:49 pm
by Lestat
Yup, tagging works :smile:

But when I come to
"Oops...
Where'd it go?
That was such a nice ass, too"

a window open saying that #Evil.txt is missing in the vocabulary folder of WickedTease. But the it continue like normal it seems, saying
"Oh well, no ass for you. I'm a little Evil sometimes, aren't I?"

Also, I'm not sure, but when I arrive at
"Do you feel that you've been adequately punished as severely as you deserve?"
answering yes or no seems to lead to an infinite loop that never ends the punishment. I saw a "(Last Edge) " in the text ("Thank you for your honesty, stroker. I'm going to reward you for that by punishing you less. (LastEdge)") but even with that part it goes back and restart/continue the punishment. I don't know if it's normal but I say it just in case... :blush:

Re: Tease AI: Community-Created Scripts

Posted: Sat Jul 11, 2015 11:55 pm
by Readyrahl
Lestat wrote:Yup, tagging works :smile:

But when I come to
"Oops...
Where'd it go?
That was such a nice ass, too"

a window open saying that #Evil.txt is missing in the vocabulary folder of WickedTease. But the it continue like normal it seems, saying
"Oh well, no ass for you. I'm a little Evil sometimes, aren't I?"

Also, I'm not sure, but when I arrive at
"Do you feel that you've been adequately punished as severely as you deserve?"
answering yes or no seems to lead to an infinite loop that never ends the punishment. I saw a "(Last Edge) " in the text ("Thank you for your honesty, stroker. I'm going to reward you for that by punishing you less. (LastEdge)") but even with that part it goes back and restart/continue the punishment. I don't know if it's normal but I say it just in case... :blush:

Hmm, I must've had a vocab pack installed that you don't. Sorry about that. I changed it to simply, evil.

It looks like that part wasn't behaving like I thought... I changed it. I didn't have time to test it thoroughly, so please let me know if it still doesn't work. It should now, though.

Version 2
Changes:
Fixed bug with Do you feel you've been punished... question looping incorrectly
Removed use of non-standard "#Evil" vocabulary

https://mega.co.nz/#!ahU2yZwQ!1OLjpM-77 ... g7C68CMkSw



If I have time at some point (since 1885 seems out for awhile) I might fork the repository for Tease AI and fix a few things (like crashing when a requested image time doesn't exist). If you guys have other things you've noticed that you'd really like changed/fixed maybe we can start making a list.

Re: Tease AI: Community-Created Scripts

Posted: Sun Jul 12, 2015 4:29 am
by avatarbr
I created some Modules and Links (getting the idea and texts from diverses sources).

Some notes:

You need to put the Audio\tease folder in the Main Audio folder in the TeaseAI . Some Modules need this files to work correctly.

The images in "Pretty Girls" folder needed to be tagged with the "Artwork" tag (you can use others images, if you like). I put some just to give the idea.

I used the vocabulary to get some ramdom choices. Please, put all the files in your folder. If I forgot some, please let me know.

IMPORTANT: The AV_PlayCHShort Module was designed for short CH Videos (~2min). If you have the complete CH Videos, dont active this module.

Always check if you have all the requirements for the modules in the Scripts tab in TeaseAI Settings.

https://mega.co.nz/#!D8ggXIBb!BkXYTNczv ... pgZw57PHxk

EDIT: Added the missing file here. Put in the vocabulary folder.
EDIT2: Added all the files in the .zip. Included a short version of the O Control Tease (Tantra and Frenzy modules) and fixed the Jealous module (added @End)

Re: Tease AI: Community-Created Scripts

Posted: Sun Jul 12, 2015 1:22 pm
by Siepmann
Where do i get 2 min long CH Videos ?
Never heard of such short ones.
Or are they just self made cuts from existing ch videos?

Re: Tease AI: Community-Created Scripts

Posted: Sun Jul 12, 2015 8:03 pm
by petslut
This is such an awesome piece of Software,, Kudos to all who are contributing.. I'm running png Wicked teasev4 and keep getting errors.. for example,, just a min ago Dom was playing BoobButts&Ballbusting and went through everything, got to the end and got an error message that wicked tease/system/variables/bbxxxxx. couldn't be found.. I tried reinstalling and there is nothing ever in the the variables file... is this something I need to add? / Write?

FTR- the last line I saw was

"But not before I punish your balls and your cock for being a quitter lol."

then it crashed

Re: Tease AI: Community-Created Scripts

Posted: Mon Jul 13, 2015 4:49 am
by petslut
so This is what I just got, and have been getting a lot of. it seems like the line c:\Elijah\documents ..... etc is in every line that fails.. and It is not me,, I am not Elijah...don't have visual studio 2010 etc... what is this? anyone?

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Tease_AI.Form1.StatusUpdatePost() in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 6628
at Tease_AI.Form1.UpdatesTimer_Tick(Object sender, EventArgs e) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 7166
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Tease%20AI/Tease%20AI.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 10.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Speech
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Tease%20AI/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Tease%20AI/Interop.WMPLib.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
4ee5hidk
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
Spoiler: show

Re: Tease AI: Community-Created Scripts

Posted: Mon Jul 13, 2015 9:41 am
by Siepmann
avatarbr wrote: I used the vocabulary to get some ramdom choices. Please, put all the files in your folder. If I forgot some, please let me know.
The #KneelForMe.txt is missing for the BiteMe Module.

Re: Tease AI: Community-Created Scripts

Posted: Tue Jul 14, 2015 3:32 am
by Trusfrated
petslut wrote:so This is what I just got, and have been getting a lot of. it seems like the line c:\Elijah\documents ..... etc is in every line that fails.. and It is not me,, I am not Elijah...don't have visual studio 2010 etc... what is this? anyone?
I can't speak to the specific error, but there's no need to be concerned with the reference to Elijah. As I understand it, that is the name of the user who compiled the program. The error has nothing to due with the lack of that user or Visual Studio paths on your local machine.

Re: Tease AI: Community-Created Scripts

Posted: Fri Jul 17, 2015 2:11 pm
by Lestat
Hi everyone!

Here's my first script! It's nothing big, just a start where your Domme punishes you if you greet her with an erection, "unauthorized" :blush:
Surprisingly to me, it seems to work :lol:

Here's the script:
Spoiler: show
#GreetSub
Wait a minute #PetName
Is that an erection I see?
[no]Lucky you! Other way you would have been in troubles @Goto(Start Stroking)
[yes]How dare you have an erection in front of me without being told to? @Goto(Bad Boy)
@AcceptAnswer
(Bad Boy)
I'm going to make sure you show me proper respect when presenting yourself #PetName @CBTCock
Next time you have an unauthorized erection, remember how I made your poor #Cock pay!
Start stroking and get hard, NOW @StartStroking
(Start Stroking)
Then, start stroking and make that #cock hard #PetName @StartStroking
@End
@Info A start where your Mistress punishes you if you greet her with an unauthorized erection. By Lestat
Save it as .txt file in your Tease AI\Scripts\"your Tease Personna"\Stroke\Start folder.

Enjoy and feel free to copy/modify and repost your enhanced version as long as you let my name in addition to yours in the @info ;-)

Best regards, Lestat :punk:

Re: Tease AI: Community-Created Scripts

Posted: Fri Jul 17, 2015 10:42 pm
by 10qp10qp
It might be a good idea to collect all community created scripts and place them under one post, so it's easier to access the newly created content.

Re: Tease AI: Community-Created Scripts

Posted: Sat Jul 18, 2015 11:32 am
by clessalvein
I made a little script for the sub to kiss the screen because the domme asked him/her to. Might be too weird for some people. Let me know what you think. :innocent:


Here it is :
Spoiler: show
Edge for me @Edge
#LetTheEdgeFade
I know how much you worship me
How you look at me with such lust
Desperate for more
Longing for me as you ache
Now I'm gonna make you worship me further
I will train you #PetName
And you're gonna do everything I say, won't you?
[yes] Good boy #EmoteHappy
[no] Looks like you need more training
@DifferentAnswer Just answer me with yes or no, #SubName
I want you to kiss your computer screen
Where my picture is right now
For that I'm gonna need you to lick your lips first
Get them nice and wet
Get ready #SubName @GotoDommeLevel
(DommeLevel1)
Kiss me 10 times @Goto(Repe)
(DommeLevel2)
Kiss me 15 times @Goto(Repe)
(DommeLevel3)
Kiss me 20 times @Goto(Repe)
(DommeLevel4)
Kiss me 25 times @Goto(Repe)
(DommeLevel5)
Kiss me 30 times @Goto(Repe)
@end
(Repe)
Have you smeared the screen with your lips?
[yes] You should learn to enjoy that
[no] Well what are you waiting for?
@DifferentAnswer I don't care, just do it #PetName @LoopAnswer
Next I want you to always remember this
@WritingTask(My #Cock belongs to #DomHonorific #DomName)
Very good
What a good boy #EmoteFlustered
Go back to #Stroking for me #PetName @StartStroking
@End
(Failed Writing Task)
You failed?
That #Cock really needs to learn it's lesson @CBT
Don't think I won't remember this @PetName
@DommeLevelUp
Go back to #Stroking for me #PetName @StartStroking
@End
@Info Dom trains you to worship her by Hakuzen.