Page 8 of 14
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Fri Nov 26, 2021 10:09 pm
by flyingcactus
A simple workaround I use for this is to store a template file and copy it over and over. Basically, I go into beatmeter generator, set it up once as I want it and then keep the file somewhere as the base template. Every time I need a new chapter created, I just copy it over. It's not exactly the same as a proper preset, but it's good enough for my use case at least.
Iridescence wrote: Fri Nov 26, 2021 9:39 pm
kerkersklave wrote: Tue May 04, 2021 11:51 am
Hi, I would just like to request a new feature for the next update as I have seen others suggest.. I am new to this program and thrilled to be learning it finally.. I just wish there was an option to have presets saved for your beatmeter settings. so that they don't have to be reconfigured every time
not like its a huge setback but would be a nice touch!
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Sat Nov 27, 2021 1:25 am
by Iridescence
flyingcactus wrote: Fri Nov 26, 2021 10:09 pm
A simple workaround I use for this is to store a template file and copy it over and over. Basically, I go into beatmeter generator, set it up once as I want it and then keep the file somewhere as the base template. Every time I need a new chapter created, I just copy it over. It's not exactly the same as a proper preset, but it's good enough for my use case at least.
Iridescence wrote: Fri Nov 26, 2021 9:39 pm
kerkersklave wrote: Tue May 04, 2021 11:51 am
Hi, I would just like to request a new feature for the next update as I have seen others suggest.. I am new to this program and thrilled to be learning it finally.. I just wish there was an option to have presets saved for your beatmeter settings. so that they don't have to be reconfigured every time
not like its a huge setback but would be a nice touch!
Oh wow! Thanks for the tip. Just to clarify, would I just open the program, adjust the settings and leave the page blank but make a save file of it and load into that each time I start?
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Sat Nov 27, 2021 2:49 pm
by flyingcactus
Yeah, exactly. The saved file will contain the settings and you can use it as a template :)
Iridescence wrote: Sat Nov 27, 2021 1:25 am
flyingcactus wrote: Fri Nov 26, 2021 10:09 pm
A simple workaround I use for this is to store a template file and copy it over and over. Basically, I go into beatmeter generator, set it up once as I want it and then keep the file somewhere as the base template. Every time I need a new chapter created, I just copy it over. It's not exactly the same as a proper preset, but it's good enough for my use case at least.
Oh wow! Thanks for the tip. Just to clarify, would I just open the program, adjust the settings and leave the page blank but make a save file of it and load into that each time I start?
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Sat Nov 27, 2021 9:27 pm
by masperturbator
flyingcactus wrote: Sat Nov 27, 2021 2:49 pm
Yeah, exactly. The saved file will contain the settings and you can use it as a template :)
Iridescence wrote: Sat Nov 27, 2021 1:25 am
flyingcactus wrote: Fri Nov 26, 2021 10:09 pm
A simple workaround I use for this is to store a template file and copy it over and over. Basically, I go into beatmeter generator, set it up once as I want it and then keep the file somewhere as the base template. Every time I need a new chapter created, I just copy it over. It's not exactly the same as a proper preset, but it's good enough for my use case at least.
Oh wow! Thanks for the tip. Just to clarify, would I just open the program, adjust the settings and leave the page blank but make a save file of it and load into that each time I start?
Template files are explained
here and
here as well.
Also notice that I have a silent wav file and a custom beat wav file that go with my templates.
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Sun Nov 28, 2021 11:45 pm
by Iridescence
Thank you both !
Does anyone have a workaround for having tharts e beat bar show up for a few seconds before the first beat abruptly starts ?
I've realized the beat can't be right at the edge of the pink or it sometimes doesn't read/show but also causes that abrupt kind of start at the beginning of the song where there's not much time before the first beat slides across the screen
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Mon Nov 29, 2021 12:04 am
by 3xTripleXXX
Iridescence wrote: Sun Nov 28, 2021 11:45 pm
Thank you both !
Does anyone have a workaround for having tharts e beat bar show up for a few seconds before the first beat abruptly starts ?
I've realized the beat can't be right at the edge of the pink or it sometimes doesn't read/show but also causes that abrupt kind of start at the beginning of the song where there's not much time before the first beat slides across the screen
I make a single beat bar for the entire video since I mix all the music together into one file, but the only easy solution if you have beats starting right at the beginning of the song, to use a sound editor to resave the audio file with some empty space ahead of it. If nothing else, you could do that with your video editing software.
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Mon Nov 29, 2021 12:25 pm
by flyingcactus
A very easy one using ffmpeg would be to do something like this:
ffmpeg -i yourinputfile -af "adelay=5s:all=true" output.wav
That will take your input audio and add 5 seconds of padding at the beginning of the file, you can control the amount by changing the 5s to whatever you need like 2s or 10s. Use the output file as your main wav file in beatmeter generator and you are good to go.
3xTripleXXX wrote: Mon Nov 29, 2021 12:04 am
Iridescence wrote: Sun Nov 28, 2021 11:45 pm
Thank you both !
Does anyone have a workaround for having tharts e beat bar show up for a few seconds before the first beat abruptly starts ?
I've realized the beat can't be right at the edge of the pink or it sometimes doesn't read/show but also causes that abrupt kind of start at the beginning of the song where there's not much time before the first beat slides across the screen
I make a single beat bar for the entire video since I mix all the music together into one file, but the only easy solution if you have beats starting right at the beginning of the song, to use a sound editor to resave the audio file with some empty space ahead of it. If nothing else, you could do that with your video editing software.
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Fri Jan 07, 2022 10:52 am
by Frantzo
kerkersklave wrote: Tue May 04, 2021 11:51 am
CH_Fan_85 wrote: Tue May 04, 2021 9:29 am
Did anyone ever achieved to make this tool working on a Mac? Would love to try it out, but it always gets stuck on the opening screen and then doesn't react anymore

Tried to start it via Terminal as well, but that doesn't make any difference, still gets stuck. If anyone has a workaround to make this tool usable on Mac, I would appreciate it very much!
I don't konw whether someone ever did that. My problem is, that there is really nothing in there that should it stop from runnig on a Mac. It runs on Windows and Linux. There has to be something really odd happenig on OSX and without a Mac I just cannot debug the issue. I would need someone with basic coding skills that would be willing to setup the basic developmenet environment on OSX and debug it.
Hello everyone.
Sorry to restart the subject on the mac question, but has anyone ever been able to make a beatmeter on a mac with this wonderful tool? It's the only thing that keeps me from making a cock hero every 3 months.
EDIT : I could find someone in Fiverr.com to solve this issue
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Tue Jan 11, 2022 5:46 pm
by Frantzo
CH_Fan_85 wrote: Tue Jan 11, 2022 2:31 pm
Wait, do you mean you got it running on Mac? If yes, would you mind sharing the solution on how to make it work?

I was never able to make it work. But maybe i can find someone with a mac and with basic coding skills to solve the issue. I just need someone to explain me the "issue". I have no expertise in this area, so to begin with i don't know if this tool is writing with python script...
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Tue Jan 11, 2022 8:20 pm
by masperturbator
Frantzo wrote: Tue Jan 11, 2022 5:46 pm
CH_Fan_85 wrote: Tue Jan 11, 2022 2:31 pm
Wait, do you mean you got it running on Mac? If yes, would you mind sharing the solution on how to make it work?

I was never able to make it work. But maybe i can find someone with a mac and with basic coding skills to solve the issue. I just need someone to explain me the "issue". I have no expertise in this area, so to begin with i don't know if this tool is writing with python script...
You have two options for using the Windows version of BMG on MacOS.
1. Try running the Windows JAR file through
Wine for MacOS.
It can probably work out something like this:
https://github.com/Rash-in/StarParseLinux /
https://forum.winehq.org/viewtopic.php?t=14774#p72551
2. Run a copy of
Windows in VirtualBox.
You
won't need to activate the copy of Windows with a product key.
The problem with BMG on MacOS is probably that there was some difference between Mac and Windows JVM (Java Virtual Machine) that never got coded for by Kerkerslave. The easiest way around that problem is to run the Windows code through Windows or Wine. The VirtualBox option is likely the best/easiest. It's possible that the Wine option would run faster, but that shouldn't matter for BMG.
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Tue Jan 11, 2022 9:03 pm
by kerkersklave
Just to comment on this: there is nothing in the code that should not work on MacOSX. It works on Linux and Windows without any platform specific adaptations, so it must be somthing very odd. Maybe some difference in how the audio API behaves or whatever. I do not own a Mac however and running MacOS in a Virtual Machine turned out to have a lot of its own issues. I would still be very happy if someone could figure out, what the problem is.
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Tue Jan 11, 2022 9:31 pm
by masperturbator
kerkersklave wrote: Tue Jan 11, 2022 9:03 pm
Maybe some difference in how the audio API behaves or whatever.
Maybe.
kerkersklave wrote: Fri Feb 14, 2020 2:49 pm
nostradamus wrote: Thu Feb 13, 2020 7:28 pm
I use a Mac OS X (10.13.6). App freezes with logo of the heart beats.
This is a known issue. As I do not own a Mac and up to now nobody volunteered to help me debug this, I am currently not able to say anything about it.
If you want to try, try running it from the command line with "java -jar beatmetergenerator.jar".
If this produces some helpful error message, I can try to do something. I however fear that the problem is something more subtle that really needs some deeper investigation.
We would know by now, if someone had shown console output.
Thank you for popping in to note it again.
PS, console output like:
https://pastebin.com/BsnJGWqR
It didn't crash. It's just something I see rather frequently since I always run the jar from a batch.
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Wed Jan 12, 2022 8:56 pm
by Iridescence
May I make a couple requests... If there is any updates coming out soon.. I wonder if it would be possible to have a dark mode option? the white backdrop can be quite bright and harsh on the eyes, I used the dark mode in most of my browsers and apps. if it would be compatible that would be great.
Also the issue where near the end of the track when you zoom in and it doesn't center on the play head. usually shoots your further back to the left. if there's also any way to fix that, would be amazing.
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Fri Jan 14, 2022 3:20 am
by masperturbator
Iridescence wrote: Wed Jan 12, 2022 8:56 pm
Also the issue where near the end of the track when you zoom in and it doesn't center on the play head. usually shoots your further back to the left. if there's also any way to fix that, would be amazing.
A thing you can do to reduce that is to put a single beat far past the end of the loaded audio, on a track that won't render.
Edit: Another thing you can do is use the play head to move the timeline. Rapidly unpause with spacebar. Another is zoom with CTRL + mouse wheel while the play head is moving.
Re: [Announcement] Beatmeter Generator 0.3.0
Posted: Fri Jan 14, 2022 11:02 am
by princeofswing
Sorry to jump in here at noob level but...hey! I tried back in like 2014 to get involved making CH videos, and it's taken this long to finally figure out my best workflow - and, right at the last, I've discovered I can actually have BMG involved (tried a couple of years ago, couldn't get my head round it).
So, quick question for the pros on here: I have always used Corel (brilliant, inexpensive, has covered all my needs so far) and would like to continue, but importing the beatmeter video using Corel's stop motion feature needs to be done in pieces as 6000+ frames seems too many at a time. Does DVR not have this issue? I'd probably take a look at switching (though moving over projects will be a pain) if that part was a seamless one-click thing.
(Also, is the free version all that's needed?)
Thanks! Excited to finally get releasing some editions.