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Re: Tease AI Bug Report Thread
Posted: Tue Oct 13, 2015 12:51 pm
by gamer1204
the program started to play avoid the edge(the second video task) it didn't start a video, I picked one at random, and when I said edging, the programmed stopped responding(not in a crash, but the domme didn't talk anymore)
The first video task was red light green light
Re: Tease AI Bug Report Thread
Posted: Thu Oct 22, 2015 4:06 am
by AnonymousPseudonym
1885, not necessarily a bug but definitely an exploit. If you play Risky Pick and you let the domme guide you through your edges and you're told to edge and you ask if you can start stroking, the domme immediately ignores the remaining edges.
CBT wrote:NEGEV wrote:I have been using this little script (see below) to test this problem, and to replace any tokens I think I'm owed after they dissapear, or when Risky Pick crashed a few times (every time now), until the next patch which will hopefully fix the problem (fingers crossed).
Use this to add coins to your "bank" if you need to, but dont over do it now...(ahem) its for test purposes only (cough, cough)
You can add extra lines for more tokens, but 200 is usually enough to replace whats owed in most situations. Again, dont over do it

I tried this script but the coins disappear as soon as the session ends. And as the session ends as soon as she gives me the coins they're basically useless, especially since you can't play Risky Pick while you're in a session. I tried extending the session so I could purchase decks of cards, which I did, but as soon as I converted those cards into coins I lost the coins.
Any other suggestions for getting coins back that are lost through crashes? This all started because I saved up for Risky Pick and then it crashed straight away.
Re: Tease AI Bug Report Thread
Posted: Thu Oct 22, 2015 5:14 am
by Mat
PinkDKB wrote:Any other suggestions for getting coins back that are lost through crashes? This all started because I saved up for Risky Pick and then it crashed straight away.
If you open:
C:\Users\<Username>\AppData\Local\Tease_AI\Tease_AI.exe_Url_<random string>\1.0.0.0\user.xml
Then you can alter the number of tokens you have:
Code: Select all
<setting name="GoldTokens" serializeAs="String">
<value>0</value>
</setting>
<setting name="SilverTokens" serializeAs="String">
<value>0</value>
</setting>
<setting name="BronzeTokens" serializeAs="String">
<value>125</value>
</setting>
Re: Tease AI Bug Report Thread
Posted: Thu Oct 22, 2015 9:03 pm
by CBT
I had the tokens dissapear imediatly as well, but they turned up the next time I started the program. Try closing and reopening the program after "collecting" the tokens.
Im also confused by something else in this area. I finally got 2 gold coins and "bought" the default wishlist item (chastity belt)after adding a few things of my own (which didnt show up when the CB was still to be bought so I thought you hadto buy them in order of creation), but the CB is still there to be bought the next time rother thanone of the others.
Re: Tease AI Bug Report Thread
Posted: Mon Oct 26, 2015 2:24 am
by Tepi
It's starting to seem that the randomness of the TeaseAI is not too random. I've got around 30 imagesets for my domme but the program always seems to choose between 5 or so sets. I refuse to believe that it's just bad luck on my part as I've launched the app "enough" times. Also it seems to favor some scripts and taunt lines more than others, but that may just be my imagination.
As 1885 is restructuring the code this might be completely irrelevant for next version but still, a mild annoyance to change the picset manually when the app should do it for you.

Re: Tease AI Bug Report Thread
Posted: Mon Oct 26, 2015 8:47 am
by Mat
Tepi wrote:It's starting to seem that the randomness of the TeaseAI is not too random. I've got around 30 imagesets for my domme but the program always seems to choose between 5 or so sets. I refuse to believe that it's just bad luck on my part as I've launched the app "enough" times. Also it seems to favor some scripts and taunt lines more than others, but that may just be my imagination.
Well if 1885's using a seed for random number generation it just repeats around 6 numbers..
For 1885, just in case..
Code: Select all
' Initialize the random-number generator.
Randomize()
' Generate random value between 1 and 6.
Dim value As Integer = CInt(Int((6 * Rnd()) + 1))
Both Randomize() and Rnd() shouldn't have numbers inside the brackets, otherwise it uses the number as a seed and repeats values.
Then for geting a random value between two numbers..
Code: Select all
Randomize()
randomValue = CInt(Math.Floor((upperbound - lowerbound + 1) * Rnd())) + lowerbound
Code from:
https://msdn.microsoft.com/en-us/librar ... 90%29.aspx
Re: Tease AI Bug Report Thread
Posted: Thu Oct 29, 2015 1:53 pm
by Azureballs
Small bug, when I reset the AI after starting a playlist it wont let me start another, the buttons stay grayed out.
Re: Tease AI Bug Report Thread
Posted: Tue Nov 03, 2015 4:06 am
by Mat
Hopefully an easy bug to fix:
@UpdateRuined and @UpdateOrgasm don't update the counter for how many orgasms you've had. They only update the last orgasmed/ruined date in the settings..
I presume it gets updated through @DecideOrgasm rather than when the@Update commands are called.. so it should be easy to swap them round.
Edit:
While testing that one, I also found another, after the allowed number of orgasms has run out, if the domme would allow you an orgasm it seems to freeze, and any messages typed gives this error:
- Spoiler: show
Code: Select all
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at Tease_AI.Form1.YesOrNoQuestions() in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 3414
at Tease_AI.Form1.Button1_Click(Object sender, EventArgs e) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 2702
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.PerformClick()
at Tease_AI.Form1.chatbox_KeyDown(Object sender, KeyEventArgs e) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 15879
at System.Windows.Forms.Control.OnKeyDown(KeyEventArgs e)
at System.Windows.Forms.Control.ProcessKeyEventArgs(Message& m)
at System.Windows.Forms.Control.ProcessKeyMessage(Message& m)
at System.Windows.Forms.Control.WmKeyChar(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.TextBoxBase.WndProc(Message& m)
at System.Windows.Forms.TextBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Re: Tease AI Bug Report Thread
Posted: Sun Nov 08, 2015 2:05 am
by Mat
I got this error after starting the Boobs Butts & Ballbusting module:
URI formats are not supported.
- Spoiler: show
Code: Select all
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentException: URI formats are not supported.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetFullPathInternal(String path)
at System.IO.Path.GetFullPath(String path)
at System.Drawing.IntSecurity.UnsafeGetFullPath(String fileName)
at System.Drawing.IntSecurity.DemandReadFileIO(String fileName)
at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement)
at Tease_AI.Form1.TnAFastSlides_Tick(Object sender, EventArgs e) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 17835
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Also #TnAFastSlidesResult is missing
Re: Tease AI Bug Report Thread
Posted: Wed Nov 11, 2015 1:32 pm
by closetwanker
I don't believe I've seen this addressed:
In "2Fingers", the app crashes at the very beginning. Right after the Domme says, "Imagine me on my knees....."
Is there an easy fix for this?
Re: Tease AI Bug Report Thread
Posted: Sat Nov 14, 2015 2:02 pm
by Daragorn
closetwanker wrote:I don't believe I've seen this addressed:
In "2Fingers", the app crashes at the very beginning. Right after the Domme says, "Imagine me on my knees....."
Is there an easy fix for this?
not sure it this is your problem....but when the domme say that phrase, it requires also @ShowTaggedImage @TagHandjob @LockImages....do you have any handjob tagged image in the local tags?
Maybe thats causing the crash....i don't know what happen when there isn't an available tagged image as requested by the script....otherwise the script seems fine, i don't see why it should crash
Re: Tease AI Bug Report Thread
Posted: Mon Nov 16, 2015 4:39 pm
by closetwanker
Daragorn wrote:closetwanker wrote:I don't believe I've seen this addressed:
In "2Fingers", the app crashes at the very beginning. Right after the Domme says, "Imagine me on my knees....."
Is there an easy fix for this?
not sure it this is your problem....but when the domme say that phrase, it requires also @ShowTaggedImage @TagHandjob @LockImages....do you have any handjob tagged image in the local tags?
Maybe thats causing the crash....i don't know what happen when there isn't an available tagged image as requested by the script....otherwise the script seems fine, i don't see why it should crash
I appreciate the help. I made sure that handjobs and blowjobs are both tagged. While looking at the list of scripts in the settings menu it states that all requirements are met. But it still completely crashes.
Any other thoughts?........anyone?
Re: Tease AI Bug Report Thread
Posted: Thu Nov 26, 2015 9:14 pm
by sexybastardo
1885 wrote:
Known Bugs - List Updated 9/14
- Various Glitter aspects are still buggy, including when a new Contact joins the room and when the Glitter app runs a script using old Command Filters
Hey 1885!
Thank you for your great work and this awesome software. :)
I think i found a bug in this case, after I'm using the @AddContact1 and @AddContact3 Commands in a module or start script the @LockImages command doesn't work anymore ... if you skip this in the script, everything works fine.
Hope that helps ... keep on rocking!
Cheers,
sb
Re: Tease AI Bug Report Thread
Posted: Mon Dec 28, 2015 1:03 am
by pepsifreak
Chatlogs should be saved on @EndTease instead of when closing the program because otherwise it saves the cleared chat.
Re: Tease AI Bug Report Thread
Posted: Fri Jan 08, 2016 9:54 am
by Caius1
Hi
I'm not sure if this is that much of a bug but I can't set my sub name because I cannot see the name field. In the pic attached there's the bottom left corner of the window and the orange thing in the back is my desktop. Otherwise the window resizing works perfectly but left side domme message area is somewhat off.