I actually anticipated this project of yours for a while, since i am a fan of "The school of denial" and was happy to hear that you tried something similar. There are certainly not enough teases on here that are truly challenging for my taste. I never got close to completing S.o.d. and your first 6 lessons made me loose too already (made it to lesson 5) but that`s, what keeps me coming back for another try. As soon as i have beaten a tease i am no longer interested in playing it again.
So i hope you don't mind if i compare your work with that of nwo69
The big advantage S.o.d. has, is of course that it is completed already. I don't really like starting a tease that is unfinished. So before i try another serious attempt at your tease i will probably wait until it is completed, which i understand will take a while.
The tasks so far were really fun, the models fitted my taste, the difficulty was really hard (duh) but seemed at no time impossible to manage.
I have a feeling it will be hard to come up with 24 another unique lessons, it takes some creativity to do that. Also a concern i have is that you mentioned, that the difficulty will increase as the tease progresses. It makes sense, but with the first 6 lessons already being a big challenge for most of us (i guess) i would suggest keeping the increase of difficulty on a moderate level. It should always be doable. A high risk of making tasks impossible is if you set a time-limit for tasks. Like: do a certain amount of strokes in a certain amount of time. Even if the task is reasonable, after weeks of not cumming it can become impossible to succed in such tasks without cheating, which is immersion breaking. S.o.d. was guilty of this method several times. So maybe don't overdo it with timed stuff.
I really like the pace of the tease you set out. It's nice to have control over the time you want to invest in the tease. A big advantage over S.o.d. which had a strict shedule to follow and with those all day teases on every weekend that were simply impossible to follow through exactly as intended.
Another suggestion would be writing the length of videos next to the link. You did it sometimes, but not consistently with every video. And even if it adds an interactive touch to it, i would not suggest incorporating tasks with the content of the video. (Like: when she shows her tit, you edge) It will always come the time, that the link will no longer work and then tasks like that are impossible to follow without improvising.
To sum it up. The first 6 lessons are looking really promising and are already on the same level of quality that the S.o.d teases have. I am really looking forward for more and hope you find the motivation to finish this huge project. Great work so far
