How does everyone create their beat track?

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pulpfree
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How does everyone create their beat track?

Post by pulpfree »

How is everyone creating their beat tracks? I'm wondering if I picked some terrible songs or if people are picking songs off soundclound and eqing bass hits out and replacing them with their own? I can't seem to get mine to sit properly and have issues with the beats muddying each other up. :-/

Anyone have any suggestions? I know the easy solution would be to pick a different song or just follow the beat from the song I have and follow that but it seems like other CH videos are able to do their own beat pattern and I feel like I'm missing something?

I currently can't upload my example since i'm on my lunch break from work, but plan on uploading it later in hopes someone might be able to give me some pointers. If i can get this figured out, I'll be able to release a new CH teaser for a first project!
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zoltan
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Re: How does everyone create their beat track?

Post by zoltan »

Hammerhead Rhythm Station.

Yes it appears to have been designed for Windows 95 with no updates since then, but it's perfect for creating Cock Hero beat tracks and the user interface is super intuitive. It will generate MP3 files of any beat sequence you like. After installing, remember to right click and select "Run as Administrator" to make sure it runs properly on your newfangled 21st century computer.

There should be tutorials out there on how to use it, but you can PM me any specific questions if you run into a wall.
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pl3b
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Re: How does everyone create their beat track?

Post by pl3b »

Ableton Live. Yes, I know it's an overkill for the task, but it has everything you need for the job: BPM measuring, easy syncing with the beats you add, tempo changes, mixing two songs together etc. etc.
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PrimeSwitch
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Re: How does everyone create their beat track?

Post by PrimeSwitch »

GarageBand.

99.99% of all modern EDM/pop songs use the 4/4 measuring scheme. It's easy to find the 1/4 beat in them (typically normal speed), therefore easy to derive the 1/8 note variations in each of those beats (these are your typical Fast beats). The problem is when you hit syncopated bass beats or syncopated melodies. These twists and turns in your typical 1/4-1/8 structure make it difficult to convey an easy stroke command without using a visual beat meter. In my work, I try to find ways around it by searching for an underlying bass beat that fits. Usually, this means going for a ton of 1/8 notes (fast beats) that fit the awkward syncopation.

You may have found a happy medium where you make audible beats that are clear enough to pronounce the syncopation, which the Player can follow using their ears and seeing a visual prompt. It seemed to work well.

The part where you really get fucked is when music decides to go into triplets and 1/4-note triplets, which can severely fuck up the typical stroke flow. Yes, there are ways you can make it work, but the transitions would be so awkward that it would take the Player out of the porn momentarily, which I don't like doing.
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