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Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Thu Dec 14, 2017 8:53 pm
by genome231
GodDragon wrote: Thu Dec 14, 2017 6:28 pm Added to the to do list. Currently I am also curious about what is causing their issue.
Made some changes to the DT in WildFire, which makes the #DT a lot simpler :P
This how the DT file looks in WildFire

Code: Select all

@Flag(Regular,DT1) @DommeTag(Boobs)
@Flag(Regular,DT2) @DommeTag(GarmentCovering)
@Flag(Regular,DT3) @DommeTag(HalfDressed)
@Flag(Regular,DT4) @DommeTag(FullyDressed)
@NotFlag(DTx) @DommeTag(GarmentCovering) <-- This line helps me tests scripts
@Flag(DTx) @NotFlag(DT1,DT2,DT3,DT4) @SetFlag(DT4) @DommeTag(FullyDressed) <-- This line protects from bugs.
In Wildfire the DT system has been changed into a file:
This file here, it runs prior to modules, ends, starts, stroketaunts and links. You dont even notice it, the program doesn't feel slow or anything :-)

Code: Select all

@NullResponse @RapidCodeOn
@NullResponse @TempFlag(DTx)
@NullResponse @DeleteFlag(DT1)
@NullResponse @DeleteFlag(DT2)
@NullResponse @DeleteFlag(DT3)
@NullResponse @DeleteFlag(DT4)
@NullResponse @If[Manners]>=[4]Then(DT4)
@Variable[50]>=[#Random(1,100)] @Flag(Dominatrix) @NullResponse @Goto(DT4)
@Variable[50]>=[#Random(1,100)] @Flag(Teaser) @NullResponse @Goto(DT2)
@NullResponse @SetVar[SessionLength]=[#DateDifference(Session, Minutes)]
@Variable[SessionLength]<=[10] @NullResponse @Goto(DT4)
@Variable[SessionLength]<=[20] @NullResponse @Goto(DT3)
@Variable[SessionLength]<=[45] @NullResponse @Goto(DT2)
@Variable[SessionLength]>=[45] @NullResponse @Goto(DT1)
(DT4)
@NullResponse @TempFlag(DT4) 
@NullResponse @Goto(End)
(DT3)
@Variable[Merits]<=[250] @NullResponse @TempFlag(DT4)
@Variable[Merits]<=[250] @NullResponse @Goto(End)
@NullResponse @TempFlag(DT3) 
@NullResponse @Goto(End)
(DT2)
@Variable[Merits]<=[250] @NullResponse @TempFlag(DT4)
@Variable[Merits]<=[250] @NullResponse @Goto(End)
@Variable[Merits]<=[500] @NullResponse @TempFlag(DT3)
@Variable[Merits]<=[500] @NullResponse @Goto(End)
@NullResponse @TempFlag(DT2)
@NullResponse @Goto(End)
(DT1)
@Variable[Merits]<=[250] @NullResponse @TempFlag(DT4)
@Variable[Merits]<=[250] @NullResponse @Goto(End)
@Variable[Merits]<=[500] @NullResponse @TempFlag(DT3)
@Variable[Merits]<=[500] @NullResponse @Goto(End)
@Variable[Merits]<=[750] @NullResponse @TempFlag(DT2)
@Variable[Merits]<=[750] @NullResponse @Goto(End)
@NullResponse @TempFlag(DT1) @Goto(End)
@NullResponse @Goto(End)
(End)
@End
Maybe it can be some sort of inspiration?

Best regards
Genome

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Thu Dec 14, 2017 8:57 pm
by GodDragon
genome231 wrote: Thu Dec 14, 2017 8:53 pm
GodDragon wrote: Thu Dec 14, 2017 6:28 pm Added to the to do list. Currently I am also curious about what is causing their issue.
Made some changes to the DT in WildFire, which makes the #DT a lot simpler :P
This how the DT file looks in WildFire

Code: Select all

@Flag(Regular,DT1) @DommeTag(Boobs)
@Flag(Regular,DT2) @DommeTag(GarmentCovering)
@Flag(Regular,DT3) @DommeTag(HalfDressed)
@Flag(Regular,DT4) @DommeTag(FullyDressed)
@NotFlag(DTx) @DommeTag(GarmentCovering) <-- This line helps me tests scripts
@Flag(DTx) @NotFlag(DT1,DT2,DT3,DT4) @SetFlag(DT4) @DommeTag(FullyDressed) <-- This line protects from bugs.
In Wildfire the DT system has been changed into a file:
This file here, it runs prior to modules, ends, starts, stroketaunts and links. You dont even notice it, the program doesn't feel slow or anything :-)

Code: Select all

@NullResponse @RapidCodeOn
@NullResponse @TempFlag(DTx)
@NullResponse @DeleteFlag(DT1)
@NullResponse @DeleteFlag(DT2)
@NullResponse @DeleteFlag(DT3)
@NullResponse @DeleteFlag(DT4)
@NullResponse @If[Manners]>=[4]Then(DT4)
@Variable[50]>=[#Random(1,100)] @Flag(Dominatrix) @NullResponse @Goto(DT4)
@Variable[50]>=[#Random(1,100)] @Flag(Teaser) @NullResponse @Goto(DT2)
@NullResponse @SetVar[SessionLength]=[#DateDifference(Session, Minutes)]
@Variable[SessionLength]<=[10] @NullResponse @Goto(DT4)
@Variable[SessionLength]<=[20] @NullResponse @Goto(DT3)
@Variable[SessionLength]<=[45] @NullResponse @Goto(DT2)
@Variable[SessionLength]>=[45] @NullResponse @Goto(DT1)
(DT4)
@NullResponse @TempFlag(DT4) 
@NullResponse @Goto(End)
(DT3)
@Variable[Merits]<=[250] @NullResponse @TempFlag(DT4)
@Variable[Merits]<=[250] @NullResponse @Goto(End)
@NullResponse @TempFlag(DT3) 
@NullResponse @Goto(End)
(DT2)
@Variable[Merits]<=[250] @NullResponse @TempFlag(DT4)
@Variable[Merits]<=[250] @NullResponse @Goto(End)
@Variable[Merits]<=[500] @NullResponse @TempFlag(DT3)
@Variable[Merits]<=[500] @NullResponse @Goto(End)
@NullResponse @TempFlag(DT2)
@NullResponse @Goto(End)
(DT1)
@Variable[Merits]<=[250] @NullResponse @TempFlag(DT4)
@Variable[Merits]<=[250] @NullResponse @Goto(End)
@Variable[Merits]<=[500] @NullResponse @TempFlag(DT3)
@Variable[Merits]<=[500] @NullResponse @Goto(End)
@Variable[Merits]<=[750] @NullResponse @TempFlag(DT2)
@Variable[Merits]<=[750] @NullResponse @Goto(End)
@NullResponse @TempFlag(DT1) @Goto(End)
@NullResponse @Goto(End)
(End)
@End
Maybe it can be some sort of inspiration?

Best regards
Genome
Looks interesting. I will look into the current files. Right now there are many things that I want to improve when it comes to unnecessary code or just readability.

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Fri Dec 15, 2017 12:52 am
by saidi99
Just tried a fresh install and I am still getting the DT Vocab Error. Not sure what else to try.

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Fri Dec 15, 2017 5:30 am
by saidi99
Skirata wrote: Fri Dec 15, 2017 2:07 am
saidi99 wrote: Fri Dec 15, 2017 12:52 am Just tried a fresh install and I am still getting the DT Vocab Error. Not sure what else to try.
Alright, so here's what I did. I changed from Charlotte Springer Special to Charlotte Springer, and the DT Vocab Error totally went away. I'm not sure which pack you have, but that may help.
That did the trick. I put both packs in my domme folder and after moving the Charlotte Springer extra folder I stopped getting the error.

:thankyou:

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Fri Dec 15, 2017 8:13 am
by genome231
GodDragon wrote: Thu Dec 14, 2017 8:57 pm Looks interesting. I will look into the current files. Right now there are many things that I want to improve when it comes to unnecessary code or just readability.
This is the full DT file actually :)
It includes all special images for domme and glitter.

Code: Select all

@Flag(Regular,DT1) @DommeTag(Boobs)
@Flag(Regular,DT2) @DommeTag(GarmentCovering)
@Flag(Regular,DT3) @DommeTag(HalfDressed)
@Flag(Regular,DT4) @DommeTag(FullyDressed)
@NotFlag(DTx) @DommeTag(GarmentCovering)
@Flag(DTx) @NotFlag(DT1,DT2,DT3,DT4) @SetFlag(DT4) @DommeTag(FullyDressed)
@Flag(DommeOutfit_Domme1,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom1\1\*.jpg]
@Flag(DommeOutfit_Domme1,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom1\2\*.jpg]
@Flag(DommeOutfit_Domme1,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom1\3\*.jpg]
@Flag(DommeOutfit_Domme1) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom1\3\*.jpg]
@Flag(DommeOutfit_Domme1,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom1\4\*.jpg]
@Flag(DommeOutfit_Domme2,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom2\1\*.jpg]
@Flag(DommeOutfit_Domme2,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom2\2\*.jpg]
@Flag(DommeOutfit_Domme2,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom2\3\*.jpg]
@Flag(DommeOutfit_Domme2) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom2\3\*.jpg]
@Flag(DommeOutfit_Domme2,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom2\4\*.jpg]
@Flag(DommeOutfit_Domme3,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom3\1\*.jpg]
@Flag(DommeOutfit_Domme3,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom3\2\*.jpg]
@Flag(DommeOutfit_Domme3,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom3\3\*.jpg]
@Flag(DommeOutfit_Domme3) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom3\3\*.jpg]
@Flag(DommeOutfit_Domme3,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom3\4\*.jpg]
@Flag(DommeOutfit_Domme4,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom4\1\*.jpg]
@Flag(DommeOutfit_Domme4,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom4\2\*.jpg]
@Flag(DommeOutfit_Domme4,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom4\3\*.jpg]
@Flag(DommeOutfit_Domme4) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom4\3\*.jpg]
@Flag(DommeOutfit_Domme4,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Dom4\4\*.jpg]
@Flag(DommeOutfit_Sexy1,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy1\1\*.jpg]
@Flag(DommeOutfit_Sexy1,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy1\2\*.jpg]
@Flag(DommeOutfit_Sexy1,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy1\3\*.jpg]
@Flag(DommeOutfit_Sexy1) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy1\3\*.jpg]
@Flag(DommeOutfit_Sexy1,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy1\4\*.jpg]
@Flag(DommeOutfit_Sexy2,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy2\1\*.jpg]
@Flag(DommeOutfit_Sexy2,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy2\2\*.jpg]
@Flag(DommeOutfit_Sexy2,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy2\3\*.jpg]
@Flag(DommeOutfit_Sexy2) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy2\3\*.jpg]
@Flag(DommeOutfit_Sexy2,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy2\4\*.jpg]
@Flag(DommeOutfit_Sexy3,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy3\1\*.jpg]
@Flag(DommeOutfit_Sexy3,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy3\2\*.jpg]
@Flag(DommeOutfit_Sexy3,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy3\3\*.jpg]
@Flag(DommeOutfit_Sexy3) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy3\3\*.jpg]
@Flag(DommeOutfit_Sexy3,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy3\4\*.jpg]
@Flag(DommeOutfit_Sexy4,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy4\1\*.jpg]
@Flag(DommeOutfit_Sexy4,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy4\2\*.jpg]
@Flag(DommeOutfit_Sexy4,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy4\3\*.jpg]
@Flag(DommeOutfit_Sexy4) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy4\3\*.jpg]
@Flag(DommeOutfit_Sexy4,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy4\4\*.jpg]
@Flag(DommeOutfit_Sexy5,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy5\1\*.jpg]
@Flag(DommeOutfit_Sexy5,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy5\2\*.jpg]
@Flag(DommeOutfit_Sexy5,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy5\3\*.jpg]
@Flag(DommeOutfit_Sexy5) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy5\3\*.jpg]
@Flag(DommeOutfit_Sexy5,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy5\4\*.jpg]
@Flag(DommeOutfit_Sexy6,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy6\1\*.jpg]
@Flag(DommeOutfit_Sexy6,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy6\2\*.jpg]
@Flag(DommeOutfit_Sexy6,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy6\3\*.jpg]
@Flag(DommeOutfit_Sexy6) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy6\3\*.jpg]
@Flag(DommeOutfit_Sexy6,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy6\4\*.jpg]
@Flag(DommeOutfit_Sexy7,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy7\1\*.jpg]
@Flag(DommeOutfit_Sexy7,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy7\2\*.jpg]
@Flag(DommeOutfit_Sexy7,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy7\3\*.jpg]
@Flag(DommeOutfit_Sexy7) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy7\3\*.jpg]
@Flag(DommeOutfit_Sexy7,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Sexy7\4\*.jpg]
@Flag(DommeOutfit_Costume1,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume1\1\*.jpg]
@Flag(DommeOutfit_Costume1,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume1\2\*.jpg]
@Flag(DommeOutfit_Costume1,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume1\3\*.jpg]
@Flag(DommeOutfit_Costume1) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume1\3\*.jpg]
@Flag(DommeOutfit_Costume1,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume1\4\*.jpg]
@Flag(DommeOutfit_Costume2,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume2\1\*.jpg]
@Flag(DommeOutfit_Costume2,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume2\2\*.jpg]
@Flag(DommeOutfit_Costume2,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume2\3\*.jpg]
@Flag(DommeOutfit_Costume2) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume2\3\*.jpg]
@Flag(DommeOutfit_Costume2,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume2\4\*.jpg]
@Flag(DommeOutfit_Costume3,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume3\1\*.jpg]
@Flag(DommeOutfit_Costume3,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume3\2\*.jpg]
@Flag(DommeOutfit_Costume3,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume3\3\*.jpg]
@Flag(DommeOutfit_Costume3) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume3\3\*.jpg]
@Flag(DommeOutfit_Costume3,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Costume3\4\*.jpg]
@Flag(DommeOutfit_Summer1,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer1\1\*.jpg]
@Flag(DommeOutfit_Summer1,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer1\2\*.jpg]
@Flag(DommeOutfit_Summer1,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer1\3\*.jpg]
@Flag(DommeOutfit_Summer1) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer1\3\*.jpg]
@Flag(DommeOutfit_Summer1,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer1\4\*.jpg]
@Flag(DommeOutfit_Summer2,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer2\1\*.jpg]
@Flag(DommeOutfit_Summer2,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer2\2\*.jpg]
@Flag(DommeOutfit_Summer2,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer2\3\*.jpg]
@Flag(DommeOutfit_Summer2) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer2\3\*.jpg]
@Flag(DommeOutfit_Summer2,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer2\4\*.jpg]
@Flag(DommeOutfit_Summer3,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer3\1\*.jpg]
@Flag(DommeOutfit_Summer3,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer3\2\*.jpg]
@Flag(DommeOutfit_Summer3,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer3\3\*.jpg]
@Flag(DommeOutfit_Summer3) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer3\3\*.jpg]
@Flag(DommeOutfit_Summer3,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer3\4\*.jpg]
@Flag(DommeOutfit_Summer4,DT4) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer4\1\*.jpg]
@Flag(DommeOutfit_Summer4,DT3) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer4\2\*.jpg]
@Flag(DommeOutfit_Summer4,DT2) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer4\3\*.jpg]
@Flag(DommeOutfit_Summer4) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer4\3\*.jpg]
@Flag(DommeOutfit_Summer4,DT1) @ShowImage[\GNMImages\DommeSpecial\MainDomme\Summer4\4\*.jpg]
@Flag(Glitter1_Domme1,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Domme1\1\*.jpg]
@Flag(Glitter1_Domme1,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Domme1\2\*.jpg]
@Flag(Glitter1_Domme1,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Domme1\3\*.jpg]
@Flag(Glitter1_Domme1) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Domme1\3\*.jpg]
@Flag(Glitter1_Domme1,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Domme1\4\*.jpg]
@Flag(Glitter1_Domme2,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Domme2\1\*.jpg]
@Flag(Glitter1_Domme2,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Domme2\2\*.jpg]
@Flag(Glitter1_Domme2,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Domme2\3\*.jpg]
@Flag(Glitter1_Domme2) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Domme2\3\*.jpg]
@Flag(Glitter1_Domme2,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Domme2\4\*.jpg]
@Flag(Glitter1_Sexy1,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy1\1\*.jpg]
@Flag(Glitter1_Sexy1,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy1\2\*.jpg]
@Flag(Glitter1_Sexy1,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy1\3\*.jpg]
@Flag(Glitter1_Sexy1) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy1\3\*.jpg]
@Flag(Glitter1_Sexy1,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy1\4\*.jpg]
@Flag(Glitter1_Sexy2,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy2\1\*.jpg]
@Flag(Glitter1_Sexy2,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy2\2\*.jpg]
@Flag(Glitter1_Sexy2,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy2\3\*.jpg]
@Flag(Glitter1_Sexy2) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy2\3\*.jpg]
@Flag(Glitter1_Sexy2,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy2\4\*.jpg]
@Flag(Glitter1_Sexy3,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy3\1\*.jpg]
@Flag(Glitter1_Sexy3,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy3\2\*.jpg]
@Flag(Glitter1_Sexy3,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy3\3\*.jpg]
@Flag(Glitter1_Sexy3) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy3\3\*.jpg]
@Flag(Glitter1_Sexy3,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy3\4\*.jpg]
@Flag(Glitter1_Sexy4,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy4\1\*.jpg]
@Flag(Glitter1_Sexy4,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy4\2\*.jpg]
@Flag(Glitter1_Sexy4,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy4\3\*.jpg]
@Flag(Glitter1_Sexy4) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy4\3\*.jpg]
@Flag(Glitter1_Sexy4,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy4\4\*.jpg]
@Flag(Glitter1_Sexy5,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy5\1\*.jpg]
@Flag(Glitter1_Sexy5,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy5\2\*.jpg]
@Flag(Glitter1_Sexy5,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy5\3\*.jpg]
@Flag(Glitter1_Sexy5) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy5\3\*.jpg]
@Flag(Glitter1_Sexy5,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy5\4\*.jpg]
@Flag(Glitter1_Sexy6,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy6\1\*.jpg]
@Flag(Glitter1_Sexy6,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy6\2\*.jpg]
@Flag(Glitter1_Sexy6,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy6\3\*.jpg]
@Flag(Glitter1_Sexy6) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy6\3\*.jpg]
@Flag(Glitter1_Sexy6,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sexy6\4\*.jpg]
@Flag(Glitter1_Sweet1,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet1\1\*.jpg]
@Flag(Glitter1_Sweet1,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet1\2\*.jpg]
@Flag(Glitter1_Sweet1,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet1\3\*.jpg]
@Flag(Glitter1_Sweet1) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet1\3\*.jpg]
@Flag(Glitter1_Sweet1,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet1\4\*.jpg]
@Flag(Glitter1_Sweet2,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet2\1\*.jpg]
@Flag(Glitter1_Sweet2,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet2\2\*.jpg]
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@Flag(Glitter1_Sweet2,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet2\4\*.jpg]
@Flag(Glitter1_Sweet3,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet3\1\*.jpg]
@Flag(Glitter1_Sweet3,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet3\2\*.jpg]
@Flag(Glitter1_Sweet3,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet3\3\*.jpg]
@Flag(Glitter1_Sweet3) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet3\3\*.jpg]
@Flag(Glitter1_Sweet3,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet3\4\*.jpg]
@Flag(Glitter1_Sweet4,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet4\1\*.jpg]
@Flag(Glitter1_Sweet4,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet4\2\*.jpg]
@Flag(Glitter1_Sweet4,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet4\3\*.jpg]
@Flag(Glitter1_Sweet4) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet4\3\*.jpg]
@Flag(Glitter1_Sweet4,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet4\4\*.jpg]
@Flag(Glitter1_Sweet5,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet5\1\*.jpg]
@Flag(Glitter1_Sweet5,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet5\2\*.jpg]
@Flag(Glitter1_Sweet5,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet5\3\*.jpg]
@Flag(Glitter1_Sweet5) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet5\3\*.jpg]
@Flag(Glitter1_Sweet5,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet5\4\*.jpg]
@Flag(Glitter1_Sweet6,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet6\1\*.jpg]
@Flag(Glitter1_Sweet6,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet6\2\*.jpg]
@Flag(Glitter1_Sweet6,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet6\3\*.jpg]
@Flag(Glitter1_Sweet6) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet6\3\*.jpg]
@Flag(Glitter1_Sweet6,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet6\4\*.jpg]
@Flag(Glitter1_Sweet7,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet7\1\*.jpg]
@Flag(Glitter1_Sweet7,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet7\2\*.jpg]
@Flag(Glitter1_Sweet7,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet7\3\*.jpg]
@Flag(Glitter1_Sweet7) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet7\3\*.jpg]
@Flag(Glitter1_Sweet7,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter1\Sweet7\4\*.jpg]
@Flag(Glitter2_Sexy1,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy1\1\*.jpg]
@Flag(Glitter2_Sexy1,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy1\2\*.jpg]
@Flag(Glitter2_Sexy1,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy1\3\*.jpg]
@Flag(Glitter2_Sexy1) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy1\3\*.jpg]
@Flag(Glitter2_Sexy1,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy1\4\*.jpg]
@Flag(Glitter2_Sexy2,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy2\1\*.jpg]
@Flag(Glitter2_Sexy2,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy2\2\*.jpg]
@Flag(Glitter2_Sexy2,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy2\3\*.jpg]
@Flag(Glitter2_Sexy2) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy2\3\*.jpg]
@Flag(Glitter2_Sexy2,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy2\4\*.jpg]
@Flag(Glitter2_Sexy3,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy3\1\*.jpg]
@Flag(Glitter2_Sexy3,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy3\2\*.jpg]
@Flag(Glitter2_Sexy3,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy3\3\*.jpg]
@Flag(Glitter2_Sexy3) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy3\3\*.jpg]
@Flag(Glitter2_Sexy3,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy3\4\*.jpg]
@Flag(Glitter2_Sexy4,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy4\1\*.jpg]
@Flag(Glitter2_Sexy4,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy4\2\*.jpg]
@Flag(Glitter2_Sexy4,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy4\3\*.jpg]
@Flag(Glitter2_Sexy4) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy4\3\*.jpg]
@Flag(Glitter2_Sexy4,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy4\4\*.jpg]
@Flag(Glitter2_Sexy5,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy5\1\*.jpg]
@Flag(Glitter2_Sexy5,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy5\2\*.jpg]
@Flag(Glitter2_Sexy5,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy5\3\*.jpg]
@Flag(Glitter2_Sexy5) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy5\3\*.jpg]
@Flag(Glitter2_Sexy5,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy5\4\*.jpg]
@Flag(Glitter2_Sexy6,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy6\1\*.jpg]
@Flag(Glitter2_Sexy6,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy6\2\*.jpg]
@Flag(Glitter2_Sexy6,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy6\3\*.jpg]
@Flag(Glitter2_Sexy6) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy6\3\*.jpg]
@Flag(Glitter2_Sexy6,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter2\Sexy6\4\*.jpg]
@Flag(Glitter3_Domme1,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Domme1\1\*.jpg]
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@Flag(Glitter3_Domme2,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Domme2\1\*.jpg]
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@Flag(Glitter3_Sexy2,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy2\1\*.jpg]
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@Flag(Glitter3_Sexy2,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy2\4\*.jpg]
@Flag(Glitter3_Sexy3,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy3\1\*.jpg]
@Flag(Glitter3_Sexy3,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy3\2\*.jpg]
@Flag(Glitter3_Sexy3,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy3\3\*.jpg]
@Flag(Glitter3_Sexy3) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy3\3\*.jpg]
@Flag(Glitter3_Sexy3,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy3\4\*.jpg]
@Flag(Glitter3_Sexy4,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy4\1\*.jpg]
@Flag(Glitter3_Sexy4,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy4\2\*.jpg]
@Flag(Glitter3_Sexy4,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy4\3\*.jpg]
@Flag(Glitter3_Sexy4) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy4\3\*.jpg]
@Flag(Glitter3_Sexy4,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy4\4\*.jpg]
@Flag(Glitter3_Sexy5,DT4) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy5\1\*.jpg]
@Flag(Glitter3_Sexy5,DT3) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy5\2\*.jpg]
@Flag(Glitter3_Sexy5,DT2) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy5\3\*.jpg]
@Flag(Glitter3_Sexy5) @NotFlag(DTx) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy5\3\*.jpg]
@Flag(Glitter3_Sexy5,DT1) @ShowImage[\GNMImages\DommeSpecial\Glitter3\Sexy5\4\*.jpg]
Cheers :)

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Sun Dec 17, 2017 11:45 pm
by VanHellsing
GodDragon could you include a more detailed description of packs we can buy from the shop? I forgot to mention it several months ago, when I was playing with Spicy and now I have the same issue. These things aren't cheap and descriptions like "Module pack unlocking features within your ... modules" don't help at all. There should be a file or something where you can read what is in each of these packages. It doesn't even have to be very detailed, just a short list of things, something like this:
Spoiler: show
Humiliation pack 1 - feminization,
Humiliation pack 2 - anal trainings, blowjob trainings.
Humiliation pack 3 - cum eating, piss play.

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Mon Dec 18, 2017 3:48 pm
by GodDragon
VanHellsing wrote: Sun Dec 17, 2017 11:45 pm GodDragon could you include a more detailed description of packs we can buy from the shop? I forgot to mention it several months ago, when I was playing with Spicy and now I have the same issue. These things aren't cheap and descriptions like "Module pack unlocking features within your ... modules" don't help at all. There should be a file or something where you can read what is in each of these packages. It doesn't even have to be very detailed, just a short list of things, something like this:
Spoiler: show
Humiliation pack 1 - feminization,
Humiliation pack 2 - anal trainings, blowjob trainings.
Humiliation pack 3 - cum eating, piss play.
Yea that is on my to do list. Don't worry :) However right now you can only unlock the packs in a specific order anyway so you can only unlock humilation pack 2 after you purchased the first one. I will take a look at the prices in the future.

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Mon Dec 18, 2017 9:10 pm
by VanHellsing
GodDragon wrote: Mon Dec 18, 2017 3:48 pm Yea that is on my to do list. Don't worry :) However right now you can only unlock the packs in a specific order anyway so you can only unlock humilation pack 2 after you purchased the first one. I will take a look at the prices in the future.
I guess, I'll just keep collecting gold until then :-D .

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Tue Dec 19, 2017 1:50 pm
by hzsmd
I found a few bugs:
Spoiler: show
I had a session where I had to play the edge game (edge over and over again). For some reason it took way longer than the normal session time (2 hours instant of 50 minutes)
Spoiler: show
the spicy metronome stops after Mistress said something in the session.
Spoiler: show
I don't get any new tasks (like wearing the chastity device for a couple hours) in the end of session anymore. But I still get asked if I completed the task, the next day.

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Tue Dec 19, 2017 1:54 pm
by GodDragon
hzsmd wrote: Tue Dec 19, 2017 1:50 pm I found a few bugs:
Spoiler: show
I had a session where I had to play the edge game (edge over and over again). For some reason it took way longer than the normal session time (2 hours instant of 50 minutes)
Spoiler: show
the spicy metronome stops after Mistress said something in the session.
Spoiler: show
I don't get any new tasks (like wearing the chastity device for a couple hours) in the end of session anymore. But I still get asked if I completed the task, the next day.
Are you using the latest version? I tried to fix that no task thing. However if it still occurs in the latest version I'll need to look into it again. The metronome stopping should only occur very rarely and if so please tell me what she said so I can track down what called it because I can only prevent her from playing audio while the metronome is on. I cannot fix it in another way. Did the whole session lengthen or did just the module take that much time?

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Tue Dec 19, 2017 1:59 pm
by hzsmd
GodDragon wrote: Tue Dec 19, 2017 1:54 pm
hzsmd wrote: Tue Dec 19, 2017 1:50 pm I found a few bugs:
Spoiler: show
I had a session where I had to play the edge game (edge over and over again). For some reason it took way longer than the normal session time (2 hours instant of 50 minutes)
Spoiler: show
the spicy metronome stops after Mistress said something in the session.
Spoiler: show
I don't get any new tasks (like wearing the chastity device for a couple hours) in the end of session anymore. But I still get asked if I completed the task, the next day.
Are you using the latest version? I tried to fix that no task thing. However if it still occurs in the latest version I'll need to look into it again. The metronome stopping should only occur very rarely and if so please tell me what she said so I can track down what called it because I can only prevent her from playing audio while the metronome is on. I cannot fix it in another way. Did the whole session lengthen or did just the module take that much time?
I'm using the one you released with the new thread. I guess that's the newest one.
I try to pay attention when it stops. it's not that horrible since I can just use the tease AI metronome.
I'm not sure what you mean by module? The edging task took about an entire hour.

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Tue Dec 19, 2017 2:21 pm
by Batsy
Just ran into a simple bug,
Spoiler: show
In a session with the domme I came across a spanking module, after being asked how many I had counted the end.txt was called and it ended the session prematurely
Also, there doesnt seem to be a hook to when you meantion you accidentally came during any of the stroking?

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Tue Dec 19, 2017 3:21 pm
by GodDragon
hzsmd wrote: Tue Dec 19, 2017 1:59 pm
GodDragon wrote: Tue Dec 19, 2017 1:54 pm
hzsmd wrote: Tue Dec 19, 2017 1:50 pm I found a few bugs:
Spoiler: show
I had a session where I had to play the edge game (edge over and over again). For some reason it took way longer than the normal session time (2 hours instant of 50 minutes)
Spoiler: show
the spicy metronome stops after Mistress said something in the session.
Spoiler: show
I don't get any new tasks (like wearing the chastity device for a couple hours) in the end of session anymore. But I still get asked if I completed the task, the next day.
Are you using the latest version? I tried to fix that no task thing. However if it still occurs in the latest version I'll need to look into it again. The metronome stopping should only occur very rarely and if so please tell me what she said so I can track down what called it because I can only prevent her from playing audio while the metronome is on. I cannot fix it in another way. Did the whole session lengthen or did just the module take that much time?
I'm using the one you released with the new thread. I guess that's the newest one.
I try to pay attention when it stops. it's not that horrible since I can just use the tease AI metronome.
I'm not sure what you mean by module? The edging task took about an entire hour.
I am currently updating the repository (github, where I hosted the personality you downloaded) over and over again which means you'll need to keep an eye on that and if a new update is there I'd suggest you to download it, copy your system folder from the current spicy over to the new one and just delete the rest of the old stuff. Ahh I see, that is what I wanted to know. As I said the metronome stopping should be fixed in 99% of the cases with the new version.
Batsy wrote: Tue Dec 19, 2017 2:21 pm Just ran into a simple bug,
Spoiler: show
In a session with the domme I came across a spanking module, after being asked how many I had counted the end.txt was called and it ended the session prematurely
Also, there doesnt seem to be a hook to when you meantion you accidentally came during any of the stroking?
Hmm, sounds strange. Do you have any idea what she said so I can scan the files for that line?
Yes you are indeed right, there is no such punishment yet. It will be added very soon.

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Wed Dec 20, 2017 6:14 am
by wacokid000
Ran this a 3 times + the intro (the version in the OP, not the current build). Didn't encounter any crashes, no major bugs that I saw. One oddity was that every session ran the worship strokes module, which goes on for way too long. It's like 45 minutes of slow-moderate stroking or moderate-fast.

There is probably a long list of recommendations or changes I'd suggest, but I think a lot of them are already on the to-do list anyway, and there is enough there as-is.

I may help contribute to the cause however, I'm not completely savvy on how all this comes together, but I do have an idea to add an alternative to the SpankzChoir. It'll be some work, but I can use the the original as a framework to make it easier.

We'll see how it goes, as for what it is, let's just say I'm calling it
Spoiler: show
SissyCams

Re: [TEASE AI] Spicy Reborn (Instable)

Posted: Wed Dec 20, 2017 9:32 am
by flying1
Ok, my thoughts about this one...
  • I think that spicy is too difficult to use.
    When I use custom commands I dont get anything.
    And I dont understand what way to go to reach my aims. You know, all the players are different, and when you have RPG or Quest elements, some noob can run the wrong way and crash it.
    For example, what do I get when I try to go in the dungeon at start?
  • There is no manual, no character to guide me better. I try to input first command, second command, third command, and it is like difficult to me cause of I dont get any supposed reaction. It should at least advise me what to do but it tells me all the options, even those that are ???unavailable???.
  • Also, It's difficult to change pictures to custom, cause until I reach this scene or read the code I cant tell, what is the role of the picture. There are lots of folders and some names are strange 8-)
  • Also I would like to turn on/turn off some functions. Fort example, to have not one but few methods of doing something. What are RPG elements for if I cant even change my character's behaviour. :whistle:
  • Also, as there are variables, I would like to have an opportunity to see one character in different locations and any character in one location. For exampe, characters form dungeon at academy or forming a party with NPC or girl from shop going to dungeon, or some custom ways to have some action with NPCs from academy. I see it as NPC's profileS with few variables (we have no objects and records, yea?).
  • There can be custom folders to change photos, customizable behavior, preferrable clothes, easy for editing custom list of punishments, some other themes for dungeon, customizable prices, some script to ask all this and to set it like the one in HoT.
  • Virtual assistant should be more humanlike, hm... :-/