Tks.
I used that tag for just 1 module, and I wanted specific pictures to be used, so I pick a tag I thought nobody would use. You can get pictures like the one I keep on the quote.
Thanks for the suggestions.thatwilldoit2 wrote: ↑Tue Jun 13, 2017 9:02 pm
- Random showing pictures of a crush while holding the edge
- cumming to a crush, maybe as a surprise
I may be adding more ideas if they cross my mind again.
- random unannounced orgasm/ruin what seems like in the middle of the tease, maybe also by glitters
Also I wanted to say how much more I like the end script since v4.
And is there a possibility to set how often the glitter contacts are used? I keep getting them every other module.
And a general TAI question: Is it possible to loop the domme slideshows? If I'm at the last pic of a folder it either stuck until she "changes clothes" or loads a new slideshow if I have it checked in the settings.
The edge holding for a crush it's a good idea.
Cumming for a crush it's something I am working on a new module, but will be rare.
ramdom ruin already can happens in (I think) 2 cases. Spolier alert:
- Spoiler: show
The slideshow have a option to start a new if you get the last pic. Check in the settings. Another option it's to use ramdom order, in this case you don't get a "last pic".
BTW, I am thinking about the future of HoT, and one of the ideas I have is to try to make everything "unique and evolved".
It's hard to explain (it's only a idea now), but something like when you get a game for the first time and the Domme explain the rules. On a second time, she assumes you already know the rules (using flags).
I know I will not put this in every one of the +200 modules, but I want to put a few lines when you play a module for the second time, something like "Domme: do that like the last time we tried this?" or "Domme: This time I want you to hold that edge, because the last time was too easy". Better yet if she remember you failed the last time.
I really don't know yet what I want with that (and I am almost sure will be too complex to implement), but still focus on the realism