[Tease AI] House of Tease Version 8.0 RELEASED 10/12/20

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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Re: [Tease AI] House of Tease Version 3.1.2

Post by avatarbr »

Derpsel wrote: Thu May 18, 2017 1:33 pm V4 coming soon? :D
I dont know...there are still some things I want to implement, and want to check for bugs too. I just found a problem with the response system after using only flags (if a response file have only @flags() on the responses, if you dont have any of those flags and type that response, a error line appear)

The idea of interaction looks great, but if I dont implement completely, will not work the way I wanted.

What I want is, after releasing, say "Fell free to talk with the Domme when you fell you should, and she will respond", and if I dont cover almost all the situations, will not look like a real conversation.
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Re: [Tease AI] House of Tease Version 3.1.2

Post by Kristycookie »

I have cbt turned off and have disabled all modules that say they require it to be on.

Glitter contacts still ask me to get clothespins fairly regularly. I'm not sure if these is a way to fix this?

I may have activated mistress mode at one point not fully realising what she was asking, but that was quite a while ago. I may not have finished a session since then though because I tend to close out the program before it finishes because I want to do more edging than it usually has me doing and so I move on to something else.

If you have any advice that would be appreciated. I love the idea of this personality because of your crush system, I just wish I would be asked to edge more and do things that disinterest me (clothespins, slave positions) less.
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Re: [Tease AI] House of Tease Version 3.1.2

Post by avatarbr »

Kristycookie wrote: Fri May 19, 2017 11:00 am I have cbt turned off and have disabled all modules that say they require it to be on.

Glitter contacts still ask me to get clothespins fairly regularly. I'm not sure if these is a way to fix this?

I may have activated mistress mode at one point not fully realising what she was asking, but that was quite a while ago. I may not have finished a session since then though because I tend to close out the program before it finishes because I want to do more edging than it usually has me doing and so I move on to something else.

If you have any advice that would be appreciated. I love the idea of this personality because of your crush system, I just wish I would be asked to edge more and do things that disinterest me (clothespins, slave positions) less.
Yeah, the clothespins thing its kind of "default" to ask, even she dont use because the flags. I will set the flag for getting the clothespins if the user say he dont want pain.

Plus, before releasing v4, I will check all the modules to make sure CBT and other pain parts will not run unless you have the pain flag enabled, because disabling the modules with @CBT can disable some modules without it (there is 4 modules/file). SO, in v4 you should let cbt enabled, and the scripts should skip the cbt if you dont enabled the pain flag (I will include the setup file in v4).

But this will be the last thing I will do, because there are +200 modules, and I want to make sure to have a list of everything I need to check, like I want to see the "more intense" teases where you maybe edge, and now you get a default response like "you should not even be stroking". Now, I basically stop stroking if I edge in a module, because I know nothing will happens if I say ön the edge".

The Mistress mode is reseted after the end of the session. And I will redo the slave positions part too...I am just skipping this now, because I think it's a little boring. But I will put a option in the new setup for who want to keep this.

But this is a good example why I dont want to give a release date. So many things to do, and new ones appearing.
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Re: [Tease AI] House of Tease Version 3.1.2

Post by Daragorn »

avatarbr wrote: Thu May 18, 2017 9:31 pm I dont know...there are still some things I want to implement, and want to check for bugs too. I just found a problem with the response system after using only flags (if a response file have only @flags() on the responses, if you dont have any of those flags and type that response, a error line appear)
you can easily fix this putting in a simple line in all responses that looks like:
@NotFlag(a,b,c,d) @NullResponse
a,b,c,d being all the flags used in that response file....if it doesnt find all of them, then it will just nullresponse without giving an error
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Re: [Tease AI] House of Tease Version 3.1.2

Post by avatarbr »

Daragorn wrote: Sat May 20, 2017 12:27 pm you can easily fix this putting in a simple line in all responses that looks like:
@NotFlag(a,b,c,d) @NullResponse
a,b,c,d being all the flags used in that response file....if it doesnt find all of them, then it will just nullresponse without giving an error
Yeah, I did that. There are no limit right?

Because I used around 20 flags: @NotFlag(1,2,3,4,5,6,7,8,9..........,20) :lol:


A small update:

I think I will let the interact in Links for a late update (DLC :lol: ), because will be a lot of work for something maybe not worth it.

I will focus on putting small interactions along the modules while I am checking for bugs and fetishes fix.

Plus, I had 2 new ideas I want to implement (I cant stop :lol: ). One is very simple, but the other one will be the new "surprise". However I will need to force some media files (what I try to avoid), because I need to now exactaly what is on screen to work. To make sure will please most of the users, I got that from top rated SECRET category from some porn sites.
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Re: [Tease AI] House of Tease Version 3.1.2

Post by Daragorn »

avatarbr wrote: Sat May 20, 2017 10:37 pm Yeah, I did that. There are no limit right?

Because I used around 20 flags: @NotFlag(1,2,3,4,5,6,7,8,9..........,20) :lol:
yep, there is no limits on the number of flags you can check against
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Re: [Tease AI] House of Tease Version 3.1.2

Post by avatarbr »

Daragorn wrote: Sun May 21, 2017 12:41 pm
avatarbr wrote: Sat May 20, 2017 10:37 pm Yeah, I did that. There are no limit right?

Because I used around 20 flags: @NotFlag(1,2,3,4,5,6,7,8,9..........,20) :lol:
yep, there is no limits on the number of flags you can check against
Cool, thanks...

About the v.4 update, I start checking all modules to fit the no pain part, but (Sorry for the pun), it's a pain in the ass :lol: (And so easy to screw something).

While I skiped a good portion, I think I will just suggest for the user to skip any cbt instruction he dont like. Will save me a lot of work time, and without the pain flag, you already will see a lot less cbt instructions.

The good news, I finished the "Surprise part". It's was not that hard like I thought, but was a lot of work too.
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Re: [Tease AI] House of Tease Version 3.1.2

Post by Gormur »

You are teasing us!!! :) version 4.0 inc!
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Re: [Tease AI] House of Tease Version 3.1.2

Post by avatarbr »

Gormur wrote: Mon May 22, 2017 2:48 am You are teasing us!!! :) version 4.0 inc!
Sorry, but I keep finding a few bugs.

I just found a @BookmarkModule in the wrong line, what made all the Glitters stay on the chat when they should not. This would ruin the session for everyone who could not edit files on the fly to remove (my debug response with @Group() did not worked).


I think I will need at least a week of close beta to help me find more bugs before release.
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Re: [Tease AI] House of Tease Version 3.1.2

Post by Gormur »

envy wrote: Tue May 23, 2017 10:06 am
avatarbr wrote: Mon May 22, 2017 7:35 am
This would ruin the session for everyone who could not edit files on the fly to remove (my debug response with @Group() did not worked).
huh, I never really thought to do this. So teaseAI just reads the file line by line? I kinda assumed it would read the whole file to memory when the script starts. you can change a line at some future point in the currently running script and it wont break? or are you doing this in some kind of debug mode? Sorry my questions are a bit vague, would just be nice to be able to fix things on the fly (im reasonably familiar with how the script commands work)
If you know where the script is stopped at then yes you can add things you know it will read after that.
"But yeah even if you can fix it, having to stop and edit scripts in the middle of a sessions usually isn't something you want to be doing at that point :)
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Re: [Tease AI] House of Tease Version 3.1.2

Post by avatarbr »

Gormur wrote: Tue May 23, 2017 3:56 pm
envy wrote: Tue May 23, 2017 10:06 am
avatarbr wrote: Mon May 22, 2017 7:35 am
This would ruin the session for everyone who could not edit files on the fly to remove (my debug response with @Group() did not worked).
huh, I never really thought to do this. So teaseAI just reads the file line by line? I kinda assumed it would read the whole file to memory when the script starts. you can change a line at some future point in the currently running script and it wont break? or are you doing this in some kind of debug mode? Sorry my questions are a bit vague, would just be nice to be able to fix things on the fly (im reasonably familiar with how the script commands work)
If you know where the script is stopped at then yes you can add things you know it will read after that.
"But yeah even if you can fix it, having to stop and edit scripts in the middle of a sessions usually isn't something you want to be doing at that point :)
Correct....and yeah, definitely it's not fun to need to edit files on a session.

I created a response file to try to fix the most commom problems. You just type "debug" on the chat, and TeaseAI will try to:
- Stop slideshows
- Unlock images
- stop the metronome
- add the Domme
- Remove any Glitter from the chat (that it's really hard, because don't work everytime)
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Re: [Tease AI] House of Tease Version 3.1.2

Post by avatarbr »

@EndTease (dev joke? :lol: )

Preparing the House of Tease 4 Release

OK, I decided stop working on some things and anticipate the release.

Since the media files are big now, I am uploading the files now, so people can download it before the release (check the first post, the links will be there). I still need to check some things before upload the script files.

Anything I want to include, I will put in a update later.



EDIT: Media files are live. Check first post.
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Re: [Tease AI] House of Tease Version 3.1.2

Post by Gormur »

avatarbr wrote: Wed May 24, 2017 2:08 am EDIT: Media files are live. Check first post.
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Re: [Tease AI] House of Tease Version 4.0 - RELEASED

Post by avatarbr »

House of Tease 4.0 Released (24/05/17)

Check the first post.
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Re: [Tease AI] House of Tease Version 4.0 - RELEASED

Post by Lestat »

:bounce: Let's test it !
Thank you :-D

EDIT : I just run the setup and making the slave position training optional was a very good idea ! It was the only thing that bother me a bit sometimes ^^
When questionned about fetishes, wasn't there a question about post orgasm torture and did you remove it ?
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