[Tease AI] House of Tease Version 8.0 RELEASED 10/12/20

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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Re: [Tease AI] House of Tease Version 1.0 RELEASED

Post by genome231 »

avatarbr wrote:
genome231 wrote:Just took a look under the hood :)
I'm fascinated about how different personalites can be!
And by different I mean in structure.

I see you have a system to prevent the same script or link from running twice, which is nice but seems unnecessary due to the huge amount of content? :)

I love how you've implemented glitter so much!
Hadn't thought about making them do tasks, but thats a nice idea! :D

BTW how do you keep track of all the many flags and variables? You have a document?

It looks really good! Nice work! :love:

Regards
Genome
thanks...

Yeah, I have a txt file with all the important flags, but variables just the input (like names), and another one with all the modules and the name files. In this, I have a Not Include part (not in download section) with some other personalities files too, adapted to my script.

About the ramdom part, maybe I am unluck or the program have a problem with ramdom, but I alway got at least 1 module/link repeated in the session. But my system have another important use when all 4 modules are done, before reseting I can call 1 specific file to run some variables (like your mood system)

My big problem now, its create new teases without repeat old ones. I am not to creative with "story part".
Story part?
When you say story part, do you mean like:
"I love making you do activity x
It turns me on"
In that case you should explore the @RandomText command :D its a great tool for creating replayability, specially when used over several sentences like this:
@RT(hey you, hi #PetName, hey sexy)
@RT(I have so much planned for you today!, Your gonna love all the action today!, today you'll be in agony!)
@RT(omg yesterday was amazing!, my stallion is coming over to fuck me later!, i bet that #CockCage is tormenting you)
I want something like this in all my scripts, I think it will greatly increase their replayability :) since it enables sentencing to be combined very differently :D

Regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project! :-)
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Re: [Tease AI] House of Tease Version 1.0 RELEASED

Post by avatarbr »

genome231 wrote:
Story part?
When you say story part, do you mean like:
"I love making you do activity x
It turns me on"
In that case you should explore the @RandomText command :D its a great tool for creating replayability, specially when used over several sentences like this:
@RT(hey you, hi #PetName, hey sexy)
@RT(I have so much planned for you today!, Your gonna love all the action today!, today you'll be in agony!)
@RT(omg yesterday was amazing!, my stallion is coming over to fuck me later!, i bet that #CockCage is tormenting you)
I want something like this in all my scripts, I think it will greatly increase their replayability :) since it enables sentencing to be combined very differently :D

Regards
Genome
More like creating games and dialogues.

But I really want to do that @RT in every module :lol:

I hate to know what the next line will be.
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Re: [Tease AI] House of Tease Version 1.0

Post by avatarbr »

OK, I have 100 Modules ready...just a few adjusts before release.

But first, I need to make a few questions, because I really need to know if everything is working as planned.

Its kinda spoiler, but if you already played since the release, you already should got that. Anyway, I will omit some details in the questions just in case.
Spoiler: show
- Did she asked you about fetishes. Should be 11.
- Did she asked about your "crushes"? Should be 4 (will have more in the new version, but simple things)
- You already activated the "Mistress Mode? Its the part where she talk about a contract. If yes, did you activated while typing something, or she asked?
- Did you got stucked with pins or kneeling? In the first sessions will be rare a call to the module responsible to check this status.I dont remember if I added some taunts to check this already (will have this in the new version)
- How long you configured the session time? is advisable at least 60 minutes to increase the chances to some variables/flags appear.
Thanks for anyone who answer, this can help to improve the system.
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Re: [Tease AI] House of Tease Version 1.0

Post by pepsifreak »

avatarbr wrote:OK, I have 100 Modules ready...just a few adjusts before release.

But first, I need to make a few questions, because I really need to know if everything is working as planned.

Its kinda spoiler, but if you already played since the release, you already should got that. Anyway, I will omit some details in the questions just in case.
Spoiler: show
- Did she asked you about fetishes. Should be 11.
- Did she asked about your "crushes"? Should be 4 (will have more in the new version, but simple things)
- You already activated the "Mistress Mode? Its the part where she talk about a contract. If yes, did you activated while typing something, or she asked?
- Did you got stucked with pins or kneeling? In the first sessions will be rare a call to the module responsible to check this status.I dont remember if I added some taunts to check this already (will have this in the new version)
- How long you configured the session time? is advisable at least 60 minutes to increase the chances to some variables/flags appear.
Thanks for anyone who answer, this can help to improve the system.
yes, though i sped them up by running the script manually
yes
yes, via a module
not sure what you are asking
45-60
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Re: [Tease AI] House of Tease Version 1.0

Post by chefboyrdee »

avatarbr wrote:
Spoiler: show
- Did she asked you about fetishes. Should be 11.
- Did she asked about your "crushes"? Should be 4 (will have more in the new version, but simple things)
- You already activated the "Mistress Mode? Its the part where she talk about a contract. If yes, did you activated while typing something, or she asked?
- Did you got stucked with pins or kneeling? In the first sessions will be rare a call to the module responsible to check this status.I dont remember if I added some taunts to check this already (will have this in the new version)
- How long you configured the session time? is advisable at least 60 minutes to increase the chances to some variables/flags appear.
I'm looking forward to the next update. And to answer your questions:
Spoiler: show
-She asked me about some fetishes. But i brought it up myself a lot of the time with the "ask me" command
- I did activate it. It seems to activate like every other session or so. She asked me about it.
- I was told to kneel and do the pins a few times. I think I recall her not telling me to take them off but im not sure.
- I usually do about 45-60 min session times.
Hope the info helps! Really looking forward to the update =) Thanks for all your effort.
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Re: [Tease AI] House of Tease Version 1.0

Post by avatarbr »

Cool, thanks....looks like its working like as planned (should not be rare, but not too frequent, plus some ramdom).

Checking in may Variable tool, I see 17% of the modules ready (All 4 modules already ran) to call the Check Module (AV_Control) in the next session. Maybe a little low with < 60min, but should work too (and its too ramdom to try to control this). I already got 2 or 3 in a row.

Well, I will continue to work ....probably release in a few minutes


EDIT: Version 2.0 RELEASED. Check the first post.
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Re: [Tease AI] House of Tease Version 2.0 RELEASED

Post by byrdbrain15 »

I get error after I love a #petname who knows how to speak properly. A little help would be greatly appreciated.

************** Exception Text **************
System.ArgumentOutOfRangeException: Length cannot be less than zero.
Parameter name: length
at System.String.Substring(Int32 startIndex, Int32 length)
at Tease_AI.Form1.GetParentheses(String ParenCheck, String CommandCheck, Int32 Iterations)
at Tease_AI.Form1.CommandClean(String StringClean, Boolean TaskClean)
at Tease_AI.Form1.Timer1_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at Tease_AI.teaseAI_Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI
Assembly Version: 0.54.3.0
Win32 Version: 1.0.0.0
CodeBase: file:///G:/New%20folder/Tease%20AI%20Open%20Beta%20-%20Patch%2049/Tease%20AI.exe
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Speech
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///G:/New%20folder/Tease%20AI%20Open%20Beta%20-%20Patch%2049/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///G:/New%20folder/Tease%20AI%20Open%20Beta%20-%20Patch%2049/Interop.WMPLib.DLL
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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Re: [Tease AI] House of Tease Version 2.0 RELEASED

Post by avatarbr »

byrdbrain15 wrote:I get error after I love a #petname who knows how to speak properly. A little help would be greatly appreciated.
Did you get all the files in the Custom\AV_Scripts\ folder?

Anyway, if you still have that problem, put this file in the \House of Tease\System\Flags folder. This should skip that part of the script.

https://mega.nz/#!8VpB0QBR!QbBgnYFAdEFt ... KJcF5HL1SA

Or you can get copy any flag file and rename to AV_StartQ_04
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Re: [Tease AI] House of Tease Version 2.0 RELEASED

Post by pepsifreak »

AV_Device_Videos wants videos from "AV_Clips/EHdd/Persona/videos/Device_Pixie/" but they aren't in the current media download.
There is also stuff like "AV_Clips/HHdd" in AV_Video but those sound like full videos.
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Re: [Tease AI] House of Tease Version 2.0 RELEASED

Post by avatarbr »

pepsifreak wrote:AV_Device_Videos wants videos from "AV_Clips/EHdd/Persona/videos/Device_Pixie/" but they aren't in the current media download.
There is also stuff like "AV_Clips/HHdd" in AV_Video but those sound like full videos.
Yeah, I forgot I was testing with hard links (so I did not need to put all the videos in the Tease AI folder). EHdd Its a link to a folder in another HDD

Fixed now. Plus, had a error in the end module where you always get to cum :lol:

Please download again
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Re: [Tease AI] House of Tease Version 2.1 RELEASED

Post by avatarbr »

Thanks to Stefaf, I uploaded a new version with a lot of bugfixes. (and a extra module)

I think soon, creators will have a good help finding errors in scripts :-)

V2.1
https://mega.nz/#!pUJDWbhS!haxbcJgcFByy ... -rylxqDUMU
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Re: [Tease AI] House of Tease Version 1.0

Post by meowww »

First for your Questions:

i might should State that i ONLY use this Personality for 3 Days so far
Spoiler: show
- Did she asked you about fetishes. Should be 11.

Yes she is asking, i don´t got all of them yet, but if i for test purpose added all of them with "ask me" i runned into two Errors

"Tease Ai/Images/Png/worship.jpg" missing
"Tease Ai/Images/Png/beg.jpg" missing

After downloading this two missing Pictures from the Png Wicked tease it worked without any errors

Since i only got all Fetishes with the "ask me" command i can´t tell if the same happens if she asks about them step by step

- Did she asked about your "crushes"? Should be 4 (will have more in the new version, but simple things)

So far she asked about:

Favorite Pornstar

Crush *someone you know*

and she "added" Folders for new Crushes

- You already activated the "Mistress Mode? Its the part where she talk about a contract. If yes, did you activated while typing something, or she asked?

No, but since i only use it for 3 Days i guess it´s just a matter of time

- Did you got stucked with pins or kneeling? In the first sessions will be rare a call to the module responsible to check this status.I dont remember if I added some taunts to check this already (will have this in the new version)

Yes i got Stuck once with Pins as a Glitter Contact made me do it, there was no temp flag

and another time as the Domme made me tie up the balls and put Pins on them, she did told me to remove the Pins, but i got stuck with the shoelace and i forgot to look if a temp flag exists in time, so i can´t tell if the flag was there :/

- How long you configured the session time? is advisable at least 60 minutes to increase the chances to some variables/flags appear.

For this 3 Testdays 30-60 Minutes Domme decides and Denial/Orgasm ends the Tease OFF

and oh man Denial/Orgasm ends the Tease beeing OFF was a stupid idea, i know that if i used it on Wicked Tease it happened rarely and i don´t know if it´s because of your Personality or a change with Tease AI 54.4 but on every single run, she did not ended the Session, yesterday she even restarted the Session twice in a row, so yeah for now i only can suggest to anyone to have Denial/Orgasm ends the Tease ON xD

(From today onwards i will change this Settings to 60-90 Minutes Domme Decides Denial/Orgasm always ends tease on and do a Fresh start with this new Settings :P)
That´s about the Questions, i have to say from what i saw so far this Personality is awesome, there are a few Typos here and there, but so far no real Error that prevented me from ending a Session...

The only thing i found is that telling her beeing on the Edge is a bit weird sometimes...

If she makes you stroke and you tell her you are on the edge it works fine, she makes you hold or let´s you stop and afterwards punishes you for Edging without permission

But if she makes you stroke, you beg her to stop, she says no and you then tell her that you are on the edge, she tells you that she don´t cares it´s as if she is stuck in a loop:

on the edge = she hopes you have no accident

begging to stop = she already told you she will not let you stop

about to cum = good then stroke and Cum this will make it even worse

this goes on until she actually tells you to stop and then she didn´t even realizes that you edged without permission

The problem with this is, i have no clue if it´s intended to be like this, could be an punishment for asking her to stop, where she forces you to go on and on until she things it´s enough or it´s an error xD

Thank you for all your work this Personality is now my Favorite :)

By the way how do i activate the Domme Moods?

or do they only work after i got the Mistress Mode?
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Re: [Tease AI] House of Tease Version 1.0

Post by avatarbr »

Thanks for the feedback
meowww wrote: So far she asked about:
Favorite Pornstar
Crush *someone you know*
and she "added" Folders for new Crushes
Cool. Are the instructions after that clear about what you need to do?
meowww wrote: Yes i got Stuck once with Pins as a Glitter Contact made me do it, there was no temp flag
and another time as the Domme made me tie up the balls and put Pins on them, she did told me to remove the Pins, but i got stuck with the shoelace and i forgot to look if a temp flag exists in time, so i can´t tell if the flag was there :/
Yeah, I need to check every module to see if in the end you are asked to remove all the "toys" Anyway, you can consider that this is the case
meowww wrote: and oh man Denial/Orgasm ends the Tease beeing OFF was a stupid idea, i know that if i used it on Wicked Tease it happened rarely and i don´t know if it´s because of your Personality or a change with Tease AI 54.4 but on every single run, she did not ended the Session, yesterday she even restarted the Session twice in a row, so yeah for now i only can suggest to anyone to have Denial/Orgasm ends the Tease ON xD
I dont know how this works, but if the Domme Level or Apathy have influence in the chances, maybe my Personality can increase the chances.

meowww wrote: The only thing i found is that telling her beeing on the Edge is a bit weird sometimes...

If she makes you stroke and you tell her you are on the edge it works fine, she makes you hold or let´s you stop and afterwards punishes you for Edging without permission

But if she makes you stroke, you beg her to stop, she says no and you then tell her that you are on the edge, she tells you that she don´t cares it´s as if she is stuck in a loop:

on the edge = she hopes you have no accident

begging to stop = she already told you she will not let you stop

about to cum = good then stroke and Cum this will make it even worse

this goes on until she actually tells you to stop and then she didn´t even realizes that you edged without permission

The problem with this is, i have no clue if it´s intended to be like this, could be an punishment for asking her to stop, where she forces you to go on and on until she things it´s enough or it´s an error xD
This dont should to happens. I will check if any of the new responses can cause this. The "let me stop" its a system response and I think can have conflicts you you have another one with this phrase.

Try to delete the file "Let Me Stop Stroking.txt" inside the folder "House of Tease\Vocabulary\Responses"
meowww wrote: Thank you for all your work this Personality is now my Favorite :)

By the way how do i activate the Domme Moods?

or do they only work after i got the Mistress Mode?
Glad you liked.

You cant actived the moods....The Domme can change her mood depending on some of your answers and some ramdom events.

The Mistress Mode can be actived by the Domme, or if you type something like (spoiler) "can I suffer more, I feel so submissive"
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Re: [Tease AI] House of Tease Version 1.0

Post by meowww »

The Instructions with the crushes etc. are clear, i don´t see how anyone could fail to understand this right

For Denial/Orgasms ends Tease beeing off

i have no idea how this works either, i always had the Domme Level on 5 and Apathy on 3, usually it happened very rarely, while it now happens way to often, pretty much on each run, that´s why i deactivate it from now and i don´t think your Personality is the reason xD

But before my HDD with Tease Ai and all the Stuff to it blow up Yesterday, yeah will be fun to get all this Stuff back >.<
i had an interesting Session, my Limit was set to 60-90 Minutes and lately i started to start a Timer to see if she ends the Tease in this Timeframe, yesterday she absolutly did not, my Session was going for 3 Hours and i am pretty sure this happened, cause she started a Group Tease towards the end, this Group Tease was REALLY long xD

i will try to remove "Let Me Stop Stroking.txt" from the responses, but well first of all i have to get everything back and i guess this will take a while :/
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Re: [Tease AI] House of Tease Version 2.1 RELEASED

Post by richman2 »

I very often run into a bug at the very beginning:

Time to get into your mind.
You need to be taught how to speak to someone superior

First Time I report a bug like this, please let me know if you need further info. Newest patch and Version running.

************** Exception Text **************
System.ArgumentOutOfRangeException: Length cannot be less than zero.
Parameter name: length
at System.String.InternalSubStringWithChecks(Int32 startIndex, Int32 length, Boolean fAlwaysCopy)
at Tease_AI.Form1.GetParentheses(String ParenCheck, String CommandCheck, Int32 Iterations) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 15162
at Tease_AI.Form1.CommandClean(String StringClean, Boolean TaskClean) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 13953
at Tease_AI.Form1.Timer1_Tick(Object sender, EventArgs e) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:line 5721
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at Tease_AI.teaseAI_Timer.OnTick(EventArgs e) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Classes\teaseAI_Timer.vb:line 50
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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