Well, its hard to explain, but I will try.Daragorn wrote: ↑Sat Apr 01, 2017 12:21 pm
I am not sure i understood what you mean here....if i got it right, you mean that usually 1 every 4 times that you reach the "fake module" part, it will skip it?
Keep in mind that in the "original" link/module folder (the one containing the check scripts) you have to have a normal script, a _CHASTITY script and a _EDGING script to deal with all possible situations.
If you have all three, when you reach a module/link it will surely read one of those and do the checks.
The "real" modules/link, obviously, need to be in separate directories from the one containing the check ones and, in the settings make sure that you have all available scripts checked for your personality (the "real" ones will not be in the list, obviously, since they are not in the "standard" teaseAI directories, but it is not a problem since you will manually call for them...in the settings you just need to have all the "check" modules/links checked and available.....once you have that, unless you made some weird mistake in your scripts, it will always go through the check link/module)
If you already open a module file from HoT, you notice there are 4 teases inside. Eveytime this file is called, it will check what of that 4 teases already ran, and will skip that and get 1 ramdom from the others.
When all 4 already ran, will skip the module and just reset the variable controlling this (so, next time can run any of the 4 teases again). It's only in this case the check module will be called.
That is the state I was talkin. If I run a script to show the variables from every module file, 25% of this will be in this state (not run a module and skip to the check module). So, 1 of 4 files should call the check module on a session.
Must have some math explanation for that.