So, I think as the game gets more difficult so should the content and videos. However, that should be offset by gear. Regarding the charge moves. I think the line for charge moves should fill more quickly giving you an opportunity to use them more often. Is there a way to allow the charge moves to carryover between fights? Lastly, and I hate revealing an error like this. In the final area with the Demon Queen, you have to sacrifice and take a weakness. The options I chose did not disappear during the beta.
The answer to both is Yes, it´s possible to fill the Pink Bar faster, as well as possible to carryover the Bar into the next fight, BUT this also will make the Game easier, since you are able to use this moves more often, i still haven´t played the game yet, but usualy this moves are meant to be like Specials, something that Hits really hard in exchange of having it not ready often, thought depending on how hard this game get´s towards the end it might be a good Idea to scale the Pinkbar, meaning weak enemys give less, while stronger ones give more (a Potion that fills the Pink bar for X% also would be possible), sadly i am unable to work on it or look deeper into it, since we run into problems with my Bandwith, atm i simply can´t Download 13 GB before my Router resets -.-
From untankable post it sounds like you may deleted/edited/overwrote an Event/Variable that should happen when you give the Women the Item so that her State changes from "need item" to "got item"
Fixes:
Fixed the school queen by adding the video at the end instead of during the fight
Fixed factory not giving the cunt fucker 9000 item (it was giving the weapon, not the item. odd)
Fixed wild sluts not displaying the correct videos
Increased the chances of the zombies to display a video
Fixed sacrifice and weakness
Fixed nurse queen video
If this is the RTM version, i will release the game on 10.01.2018
Fixes:
Fixed the school queen by adding the video at the end instead of during the fight
Fixed factory not giving the cunt fucker 9000 item (it was giving the weapon, not the item. odd)
Fixed wild sluts not displaying the correct videos
Increased the chances of the zombies to display a video
Fixed sacrifice and weakness
Fixed nurse queen video
If this is the RTM version, i will release the game on 10.01.2018
Fixes:
Fixed the school queen by adding the video at the end instead of during the fight
Fixed factory not giving the cunt fucker 9000 item (it was giving the weapon, not the item. odd)
Fixed wild sluts not displaying the correct videos
Increased the chances of the zombies to display a video
Fixed sacrifice and weakness
Fixed nurse queen video
If this is the RTM version, i will release the game on 10.01.2018
Fixes:
Fixed the school queen by adding the video at the end instead of during the fight
Fixed factory not giving the cunt fucker 9000 item (it was giving the weapon, not the item. odd)
Fixed wild sluts not displaying the correct videos
Increased the chances of the zombies to display a video
Fixed sacrifice and weakness
Fixed nurse queen video
If this is the RTM version, i will release the game on 10.01.2018
teleport to the training grounds. There should be 3 NPC's and a treasure chest. The chest will give you enough perfumes to continue. Though, I don't know if this works on the RTM, but it does work on the previous beta release.
teleport to the training grounds. There should be 3 NPC's and a treasure chest. The chest will give you enough perfumes to continue. Though, I don't know if this works on the RTM, but it does work on the previous beta release.
The testing grounds are gone. And the items that came with it. There's no need for them anymore :D
If you want them, you can play the last beta, but for the rtm, it's recommended to start a new game.
I will add a reward for the testers, something like 50% of the price of all items, straight in their pocket or something like that.
mortimer wrote: ↑Mon Jan 08, 2018 9:59 pm
The testing grounds are gone. And the items that came with it. There's no need for them anymore :D
If you want them, you can play the last beta, but for the rtm, it's recommended to start a new game.
I will add a reward for the testers, something like 50% of the price of all items, straight in their pocket or something like that.
Yea I figured eventually, ive started over :D However, if you go back to game1 with the latest beta, and reset all your stats etc, and then go back to game2, dude will now have the Test Weapon thingy and oneshot everything. Guess thats a minor thing. But so far im really enjoying the beta, and have yet to find any troubles. Went straight to the places I recently had troubles with my old save, but everything works perfectly on a new save. So far anyway ^^ But exellent work!
I haven't had a free moment to attempt RTM version. I may have some time tomorrow, but it looks like you'll be releasing the final product soon. If you've corrected the bugs we found in the beta, I'm sure it's ready. I will definitely play the final version start to finish to include the game 1 portion just to really try it all out. If I find any bugs, I will let you know immediately.
You could introduce expansion packs for anyone looking to play the game multiple times. You could feature a small number of CH videos that could be of higher quality to replace the ones you created in the release. Maybe release 3-5 replacement videos monthly or quarterly.
I wouldn't mind assisting with video files and editing. That's within my scope of capabilities. I am trying to find time to learn to video editing so I can start making CH videos. If needed, I would lend any talents I develop into helping you make new video content for future releases. We would just need to work out the logistics.