[ANNOUNCEMENT] - Inferno (Canto II)

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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by dirkdedlift »

These scene previews are super sexy. Canto I's reward scene was one of my favorite for sure as I'm super into Angelica. Looking forward to playing this.
I haven't cum for about 7 days at this point and I'm going to try to hold off until this releases. Should totally be worth it.
Last orgasm: 12/31/23

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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by Tittyluvr1334 »

dirkdedlift wrote: Thu May 18, 2017 4:57 am These scene previews are super sexy. Canto I's reward scene was one of my favorite for sure as I'm super into Angelica. Looking forward to playing this.
I haven't cum for about 7 days at this point and I'm going to try to hold off until this releases. Should totally be worth it.
Woah - that would be a month build up! whew. Good luck!!!

You'll need it. :crazy:

Anjelica is one of my favs too. But Connie (Virgo) is my true love. Thank you for the compliments. That's what we try to go for - Sexy. Sensual. Erotic. We try to appease not just sexual but psychologically too. The story and interactions and making the characters lively helps really suck you in and makes you care. At least ideally.
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by Matishunter »

Tittyluvr1334 wrote: Wed May 17, 2017 3:00 pm
Matishunter wrote: Wed May 17, 2017 3:36 am Just cant wait for this!!!
Hey there! I see you got the code and got hooked up. Glad to see it worked.

Thanks for the support! However, I'm afraid you're just going to have to wait; probable a few weeks more than expected. Raga just got a big project at work and end of school year for my kids is proving to be very cumbersome with school function priorities. I promise all it's close, and I'm very happy and proud with what we have so far.


I have attached the PDF for the game-play rules that was originally designed with Canto I. This will still be relevant for later Cantos.

Ha!
Waiting for something like this is toootally worth it!


By the way, cheers for the code!
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by Lanyx »

If I may make a suggestion for this video. New Game Plus 2 actually released with the rounds and breaks as individual videos. It's easy enough to play list in VLC to setup the first/second/third playthroughs and I really liked that concept.

In Inferno Canto 1, some of the epilogues required doing a given round multiple times. If it is isolated it makes it much easier to do it. It also makes hitting the correct epilogue really easy as well.

Just some food for thought as that type of video setup definitely makes it easier to jump around the parts if necessary which seems to be something we'd do often in this.
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by Tittyluvr1334 »

Lanyx wrote: Sat May 20, 2017 1:50 am If I may make a suggestion for this video. New Game Plus 2 actually released with the rounds and breaks as individual videos. It's easy enough to play list in VLC to setup the first/second/third playthroughs and I really liked that concept.

In Inferno Canto 1, some of the epilogues required doing a given round multiple times. If it is isolated it makes it much easier to do it. It also makes hitting the correct epilogue really easy as well.

Just some food for thought as that type of video setup definitely makes it easier to jump around the parts if necessary which seems to be something we'd do often in this.
Sounds like a great idea. I wish I understood better what you're saying (not from a language barrier can't understand English thing - just that I'm not all that computer savvy and so I need more obvious instructions. I have many things I am good at - using computer programs is not one of them).

I think you are saying: Each round is an individual video file (MP4). Then each person downloads 14 small videos (8 rounds and 6 epilogues), and the individual viewer is responsible for loading them on their own video player (VLC) in order etc ???
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by Lanyx »

Tittyluvr1334 wrote: Sat May 20, 2017 8:32 am Sounds like a great idea. I wish I understood better what you're saying (not from a language barrier can't understand English thing - just that I'm not all that computer savvy and so I need more obvious instructions. I have many things I am good at - using computer programs is not one of them).

I think you are saying: Each round is an individual video file (MP4). Then each person downloads 14 small videos (8 rounds and 6 epilogues), and the individual viewer is responsible for loading them on their own video player (VLC) in order etc ???
Exactly.
ngplus2.png
ngplus2.png (12.57 KiB) Viewed 6148 times

First playthrough you just make a playlist of rounds 1/2/4/5/7/8/10 and the appropriate breaks.

In your case, I believe we'd be making a playlist of all your regular rounds and then depending on what happen, stopping and picking the correct epilogue. It may still be important to provide it using the same way as before with the appropriate time stamps as that works better for uploading videos to various sites, but for anyone doing it themselves, this is very convenient and I'm guessing you probably keep them separate before final rendering anyways.

Food for thought, jumping to a time stamp isn't horrible. I just really liked the NG2 setup and thought it might work here.
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by VonWoosen »

This really is a great idea. I love having a breakdown of all the videos from Cock Hero Island 4 as well as CHNG+2. I know dividing videos up this way made the first cock hero island RPG quite successful.

On another note any chance Charron/Janice Griffith will make a return. Those two parts of Canto 1 were almost impossible to get past, and a common go-to for me when the need strikes. I mean it's only fair she might return, anyone who didn't make it past her part was married to her after all, lol.
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by Tittyluvr1334 »

VonWoosen wrote: Sun May 21, 2017 12:54 am
On another note any chance Charron/Janice Griffith will make a return. Those two parts of Canto 1 were almost impossible to get past, and a common go-to for me when the need strikes. I mean it's only fair she might return, anyone who didn't make it past her part was married to her after all, lol.
haha well said. i love those those rounds. i always found j.g. hot but after casting her as Charon and colllecting hours of her stuff to find suitable material she became like irrisistable. She is perfect blend of adorable and slutty. Same reason Riley Reid is so popular. There are actresses far more attractive than either but they each have this panache of cute girl next door and major slutty bonerfied sexuality that really shines on camera.



As for a return...not in Canto II. however Raga and I have discussed bringing a few of the popular characters back in future Cantos and/or doing like spinoffs maybe a prequel. and i will say that I have a great idea for Charon in a future episode.


Oh and one more thing, one of the things that made Charon rounds difficult is the build up amd pay off of the story, because by the end she becomes this impossible entity to overcome. But if you were huge fan of the build up and payoff for Charon rounds, you are going to apeshit over a couple rounds cumming your way in Canto II when the battle showdown happens with a huge tsunami. Again its the buildup and following certain characters all the way through that just drive you nuts and all you can think about is bangimg them!!!

I cant wait to get this done and share.
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by VonWoosen »

I was sold when I saw "Canto II" hit the thread, I'm very excited by this and can't wait to play it numerous times. Thanks again for putting this together and making numerous improvements over the first Canto.
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by smutreader »

I wanted my first post on milovana to be to tell you that I'm stoked for Canto II, and that the first one was masterful. Well done.
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by yashamite »

Lanyx wrote: Sat May 20, 2017 10:58 am
Tittyluvr1334 wrote: Sat May 20, 2017 8:32 am Sounds like a great idea. I wish I understood better what you're saying (not from a language barrier can't understand English thing - just that I'm not all that computer savvy and so I need more obvious instructions. I have many things I am good at - using computer programs is not one of them).

I think you are saying: Each round is an individual video file (MP4). Then each person downloads 14 small videos (8 rounds and 6 epilogues), and the individual viewer is responsible for loading them on their own video player (VLC) in order etc ???
Exactly.

ngplus2.png


First playthrough you just make a playlist of rounds 1/2/4/5/7/8/10 and the appropriate breaks.

In your case, I believe we'd be making a playlist of all your regular rounds and then depending on what happen, stopping and picking the correct epilogue. It may still be important to provide it using the same way as before with the appropriate time stamps as that works better for uploading videos to various sites, but for anyone doing it themselves, this is very convenient and I'm guessing you probably keep them separate before final rendering anyways.

Food for thought, jumping to a time stamp isn't horrible. I just really liked the NG2 setup and thought it might work here.
Bit of a counter point: It was great he did that and all but it also made his CH well over 6 gigs for just over an hour of video. that may be a concern for some players.
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by Lanyx »

yashamite wrote: Sat May 27, 2017 10:05 am Bit of a counter point: It was great he did that and all but it also made his CH well over 6 gigs for just over an hour of video. that may be a concern for some players.
I'm not an expert in encoding. Is there something gained size wise by making them all the same files. I would have figured that it was more his choice of detail and level that caused that and the full video would merely be the sum of all the parts size wise.
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by Tittyluvr1334 »

smutreader wrote: Thu May 25, 2017 4:41 am I wanted my first post on milovana to be to tell you that I'm stoked for Canto II, and that the first one was masterful. Well done.
Thank you very much! :-)

The good news is that it's Memorial Day! The bad news is that we don't have Canto II video done. The hopeful news is that we're still working on it and trying to get it done. :blush:

Here's the official story (and we're sticking to it): The reason Mem Day was the goal was because Raga was starting a new project at work starting end of May, which would monopolize his time. BareBones was going to be visiting afar for work in a more remote region and would not have great internet capability for the month of June.

The problem is that we all agree that the big final round was not - "us". It was good - but it just wasn't right and didn't feel right. Raga's new job proved to be less monopolizing as initially expected, and he will be able to spend much more time through June. We were forced with maybe having to release it as is which was not sitting well with me, because we didn't want to have to delay it a few months for Raga's new project; but once we learned that he'll be more readily availalbe than expected, we made the hard but wiser choice to delay it another month now that we have the time afforded us to get it the way we really should. He is working on a revised version on it now. But we didn't want to release it as it was and cheapen what would otherwise be a fantastic production (in our opinion). As soon as we can get it done and on to BB, he can finish the beats and meters. It's just this one round that was a problem; but it's a big epic round - LAST ROUND, so we need to do it right and make it "Erosphere" worthy.

Our next goal is for 4th of July weekend, which incidentally is like exactly one year after Canto I was released.

I do apologize for the delay.
Last edited by Tittyluvr1334 on Tue May 30, 2017 5:51 pm, edited 1 time in total.
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by VonWoosen »

Your dedication to quality is what has us excited about this release. In my opinion Erosphere quality is very important to everyone who enjoys Canto I.
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Re: [ANNOUNCEMENT] - Inferno (Canto II)

Post by Xaphran »

yashamite wrote: Sat May 27, 2017 10:05 am
Lanyx wrote: Sat May 20, 2017 10:58 am
Tittyluvr1334 wrote: Sat May 20, 2017 8:32 am Sounds like a great idea. I wish I understood better what you're saying (not from a language barrier can't understand English thing - just that I'm not all that computer savvy and so I need more obvious instructions. I have many things I am good at - using computer programs is not one of them).

I think you are saying: Each round is an individual video file (MP4). Then each person downloads 14 small videos (8 rounds and 6 epilogues), and the individual viewer is responsible for loading them on their own video player (VLC) in order etc ???
Exactly.

ngplus2.png


First playthrough you just make a playlist of rounds 1/2/4/5/7/8/10 and the appropriate breaks.

In your case, I believe we'd be making a playlist of all your regular rounds and then depending on what happen, stopping and picking the correct epilogue. It may still be important to provide it using the same way as before with the appropriate time stamps as that works better for uploading videos to various sites, but for anyone doing it themselves, this is very convenient and I'm guessing you probably keep them separate before final rendering anyways.

Food for thought, jumping to a time stamp isn't horrible. I just really liked the NG2 setup and thought it might work here.
Bit of a counter point: It was great he did that and all but it also made his CH well over 6 gigs for just over an hour of video. that may be a concern for some players.
If all the quality settings were the same, it would have simply been a 6+ gig single file. The multi-file idea has little to no effect on the total size.
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