[RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by frankendude »

So...is the only way to heal outside of combat to purchase healing potions from the vendor? If there is another way please let me know. I have a dead party member and can't figure out a way to bring them back without engaging more sluts and buying a super expensive potion.


Also, how do party members rejuv mana outside of combat without a potion? Or can they?

Yep. That's the thing that is fucking my right now. I'll do fine and then run into an encounter that seems manageable but ends up wrecking a party member. I'm nowhere close to earning enough to buy a resurrection potion. What do I do?

Edit: Ok, I figured all that out and am now ready to provide some review:

Game wise, it seems very punishing in an unpredictable way early in the game. Namely, Summer has such low HP pool that even fighting same level mobs can lead to her getting one shotted. I have adopted the strategy of overleveling her before I venture beyond the initial island. Perhaps if party members that died during combat came back to life after combat ended it wouldn't be quite so bad.


Oof. Just experienced the super frustrating element. Summer is level 9, Im on beach slut island grinding, run into a single level 10 mob, 2 focus up, and Summer gets one shotted by a normal ability. Not enough gold to buy the expensive rez potion. Frustrating.
Last edited by frankendude on Sun Apr 30, 2017 4:29 pm, edited 2 times in total.
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by notreallymeeither »

I'm really enjoying the game but I got about 2 hours in and my save file seems to have been corrupted... I don't think I have it in me to start over. Any way to fix the save file? I don't have the option to continue anymore. I was trying to save while playing and it wouldn't let me and then all of the save spots went blank and it would not allow me to save. I could only press escape to exit the save screen. I tried multiple times with the same result. When i exited the game as a last resort I could no longer continue. I have both the config and global rpgsave files on my system but the contents look encoded so I don't think I can fix them myself. Thanks!

EDIT: Well I decided to start over and it looks like save files are listed as file1, file2, file3, etc. Which means somehow my previous save got deleted. I'll be sure to make new saves each time this play through so if I lose one I have others.

EDIT 2: I am having the save problem again. I have 7 different save files and no matter which one I load up the game will not allow me to save again. The game takes me through the save video and brings up the save slots but when I press enter or click an empty spot nothing happens. If I press enter or click on a non empty save spot it deletes the save file from my hard disk with no way to recover it. Anyway any help would be great! I can send my save files to you if it would help!

EDIT 3: SOLVED! I figured this out finally after trying everything from reinstalling the game to using an editor to try to parse through the save files. Turns out the problem was that I had marked the "global" rpgsave file in the save folder as hidden. For some reason that screws with the save process. Hope this helps someone else who may be having the problem!
Last edited by notreallymeeither on Sun Apr 30, 2017 8:06 pm, edited 2 times in total.
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by nerdchat »

WatchItDry wrote: Sat Apr 29, 2017 5:54 pm
Teralar wrote: Wed Apr 26, 2017 4:00 pm Finally finished the game (took me over 9 hours to unlock everything), so here's a little review.
Spoiler: show
The beginning was pretty slow, you had to farm quite a while until it gets going and unfortunately the beach sluts are the worst part of the game, the clips are pretty short and if i hear "baaaaaaase slut" one more fucking time..... :lol:
After Ari gets her first spells the game gets going really well, love the scene selection (especially for the oil sluts and dungeon sluts)
Jenaas pets should have gotten a better video i think. ("The end" (the version the minions play) is 30 seconds long and has exactly 6 strokes...)
I began playing the game on insane mode and nearly stopped because i was tired of beach sluts, after i got a little further i went only hard mode :-)
The insane mode would need a lot of balancing, the way it played out in this game, the attacks would pretty much be the break between the fight-screem-stroking.
Other than that there are only some minor things (like the fight music playing all the time after a certain point, which makes looking for the last sex toys way too intense :lol: )

But even with all those points this is still the best "porn-game" i have played because it is basically the only one. Usually you play some kind of game and get rewarded with porn but this really is something else, kinda hard to put into words.
Very good work, especially for being the first of its kind.
zenetix wrote: Wed Apr 26, 2017 6:30 pm I just finished this on Insane with about 12 hrs. Great work!

Short Review
Spoiler: show
The main thing I noticed upon completion is that it could use more balance. The breaks between battles are frequently just as long or longer than the attack rounds (which might be intentional) and can be problematic depending on which difficulty you choose. Clip variety and length (attacks) during the beginning of the game and during the encounters with Jenaa's Pets seem to be the most notable examples of imbalance. Jenaa's Pets attacks (in terms of length/variety) are pretty weak given that they're end game enemies. I liked that the dungeons were sort of like a small maze because if you make a wrong turn you have to try even harder. I thought the content you chose was great, but it felt like there should have been more of it.

Some ideas for the future:
Status effects for enemy attacks (edging or playing a clip with edging in it when hit with a status effect?)
Two rounds play if there's a critical hit
Incorporating erotic audio (during breaks maybe?)

Anyway, this was still awesome despite its shortcomings. I'll probably be playing it again at least once. I hope you make more.
Thanks for awesome reviews its appreciated!!
nerdchat wrote: Sat Apr 29, 2017 9:14 am I just want to post some additional feedback:
Spoiler: show
On the island where you get the coconut oil, the sluts' attacks are way too powerful. Three of my characters used Focus as defense while Ari uses the Beach Slut Ari Spell, and the damage on Ari is almost 50%. All of my characters are lvl 15. In my opinion, the damage should be lowered to a reasonable amount (perhaps 40% without focus?).
Hmmm will look into this. Hint:
Spoiler: show
Focus is a group spell with one person casting should be enough. It does stack twice after that becomes redundant. How long it lasts is random up to 5 turns I believe. Then you'd have to recast.
Hint:
Spoiler: show
Ari and Summer on offense together should defeat most opponents in one round.
Hint:
Spoiler: show
With Peyton stacking focus in battle and healing between fights you should be able to go awhile before hitting mana or health problems
Keep in mind this is a party battle system balanced to take into account each of its members abilities.
Thanks for your reply
Spoiler: show
and tips. I will definitely try them out.
Also, keep up the good work!
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by siberian »

i don't know why, but i am unable to save the game and when i use reppellent potion i get error
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by zenetix »

frankendude wrote: Sat Apr 29, 2017 8:16 pm So...is the only way to heal outside of combat to purchase healing potions from the vendor? If there is another way please let me know. I have a dead party member and can't figure out a way to bring them back without engaging more sluts and buying a super expensive potion.


Also, how do party members rejuv mana outside of combat without a potion? Or can they?

Yep. That's the thing that is fucking my right now. I'll do fine and then run into an encounter that seems manageable but ends up wrecking a party member. I'm nowhere close to earning enough to buy a resurrection potion. What do I do?

Edit: Ok, I figured all that out and am now ready to provide some review:

Game wise, it seems very punishing in an unpredictable way early in the game. Namely, Summer has such low HP pool that even fighting same level mobs can lead to her getting one shotted. I have adopted the strategy of overleveling her before I venture beyond the initial island. Perhaps if party members that died during combat came back to life after combat ended it wouldn't be quite so bad.


Oof. Just experienced the super frustrating element. Summer is level 9, Im on beach slut island grinding, run into a single level 10 mob, 2 focus up, and Summer gets one shotted by a normal ability. Not enough gold to buy the expensive rez potion. Frustrating.
Healing: Each party member you recruit has skills they can learn. One of these party members has the ability to do various types of healing (as well as resurrection) and another party member can save the game for you. Mana/health can be rejuvenated by simply walking around for a bit in "safe areas". For example, the area around the store is safe.

Resurrection: There's a skill and a potion. The skill can be learned by one of your party members upon defeating the Oil boss and receiving a scroll. The potion will likely be much more difficult to get at an early level due to its cost (it's also not very useful as it's 1x use).
Spoiler: show
Try running around the lower half of the island containing the Oil sluts instead of running through the maze of trees. Save before you do this. You don't need to fight everything along the way. Escape if you encounter a difficult fight. Run up to the Oil boss, fight, get the scroll, and learn the skill (assuming your party members are alive).
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by Woogity »

After playing through the whole game I have some thoughts/criticisms
Spoiler: show
First off, for a first draft of an idea the game is a good proof of concept. However...

1. There's no such thing as a good game where there's only 1 realistic method of bringing party members back to life. If Peyton dies, I reset my game. No questions asked. This should absolutely not be the case and the grind for a potion to ressurect is simply too much.

2. Number of clips, but you've heard this already.

3.Enemy damages are way too high at lower levels and the balance is honestly very bad. As soon as Ari gets her first spell,
the game becomes ridiculously easy, and before that, its a save-scumming grindfest. Rezzorecta (sp?) is entirely too strong.
Even running into multiple beach sluts in the early stages can be deadly. If you don't play nearly perfectly early on, you have no chance of getting Rezzorecta without save-scumming for a 1st-turn focus.

IMO, suggestions for a longer game would be more established boss fights, you had a couple that were boss-like but were effectively just encounters with long CH rounds. Between these boss fights there should be more balanced battles with less focus on one gimmick (focus into Ari spells) to autowin. There should be more than one way to play the game.
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by thatsprettyhot »

It's a great and challenging game, I've been enjoying it for many hours already :love: Thank you for all your hard work!
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by Pudknocker »

I'm enjoying it, but I'll echo the complaints about imbalance (I'm currently grinding for coconut oil and despite level parity, Beach Slut Ari, and multiple focus effects I still find it difficult to keep my characters, especially Summer, alive) and resurrection being prohibitive and unfair. I'll go one further and say that healing in general is annoying - if I'm out of MP, then the only reasonable way to heal is to retreat to the first island and walk around for several minutes. This is time consuming and just plain not fun.

I'll also add that the hero character doesn't really serve any purpose once you get Summer; his stats go up very, very slowly and even with some of his extra skills he doesn't hit hard enough to be effective. I realize you can use Peyton to buff his attack but if I have the option of either focusing or buffing, I'm choosing the former - and by the time turn 3 comes around if I haven't won yet then I'm usually in pretty big trouble. Maybe he gets better again when he gets his fourth skill? Double Tap may hit twice, but "mostly ineffective" doubled isn't much better and I can't imagine that Threesome will help much.

Again, don't get me wrong. It's a good first effort and a novel concept executed generally well. I'm having fun, but some of it's just super frustrating (and not in the good way.)
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by alchemi183 »

WatchItDry wrote: Sun Apr 23, 2017 2:13 pm
alchemi183 wrote: Sun Apr 23, 2017 5:37 am OK, from what I'm reading, this is a game and not a video file. That's pretty awesome. Seems WatchItDry is creative! But I haven't seen system requirements anywhere. Before I download the nearly 4 GB, can someone tell me what platform it runs on (Windows? Mac? Linux?) and whether there are specific versions of those it's supported on? (I mainly use Windows 10 64-bit.) How much RAM does it need? Will it run with any video card or are there some minimum specs? I was surprised to see no explanation of that in the original post.

Is the entire experience like playing a video game, or are there CH-like parts where you watch CH-like video while you stroke? Based on Cock Hero being in the name, I would assume there are elements of CH within the game. But even though there were "spoiler" sections in the original post, when I expanded them all it still didn't answer that question.

Also, for those of you familiar with the forum's index post I maintain (HD CH Downloads) would this be an appropriate fit for that list? I.E., if there are CH vids embedded in the game, do they include stroking instructions and an identifiable stroke sound that overlays (apart from but complimentary to) the music in the video?
This is a windows game it is made with rpg maker. I couldn't find any information on how to figure minimum system requirements. But I'm assuming if you can run rpg maker you can run its games. So their requirements are:
Minimum System Requirements
Recommended System Requirements
OS
WindowsR 7/8/8.1/10 (32bit/64bit) or Mac OS X 10.10 or better
-
CPU
Intel Core2 Duo or better
-
RAM
2GB or moreMay need 4GB or more to run
-
HDD
Installation needs over 4GB
-
Graphics
Compatible OpenGLR
-
Display
1280x768 or better

As for experience it is overall more like an rpg game than a CH. This is not saying it does not have its CH elements. On your search for Jennaa you'll encounter bosses with full CH rounds which must be overcome to move forward. And ultimately you'll fight Jennaa whom if you are able to defeat will get a CH reward round with countdown.

As for your index I'm unfamiliar with it. There are full ch rounds and reward rounds embedded in the game. But it does not play like a typical CH narrative experience. It's more like you're playing a game in order to train your hero and prepare to play the CH PMV.
Thanks!
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by thatsprettyhot »

It's a lot like how games used to be back in the day, challenging and not always "fair" - still, I've paid a lot of money for games a lot worse than this. Maybe the guys who bother to find tons of negative and imbalanced things and take pages to analyze the negatives weren't there yet when games were far from autowin, you had to learn stuff by heart and do things many times and save often if there was a save.

Take only what you like from all the feedback, but I think your vision about this is great :love:
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by WatchItDry »

thatsprettyhot wrote: Mon May 01, 2017 6:51 pm It's a lot like how games used to be back in the day, challenging and not always "fair" - still, I've paid a lot of money for games a lot worse than this. Maybe the guys who bother to find tons of negative and imbalanced things and take pages to analyze the negatives weren't there yet when games were far from autowin, you had to learn stuff by heart and do things many times and save often if there was a save.

Take only what you like from all the feedback, but I think your vision about this is great :love:
Thanks for positive reinforcement it is appreciated!! And no worries I didn't disappear I do have a new release coming up. However some things took a little longer than expected so public release will most likely be June 1st. I'll make an official announcement in a couple days detailing more.

Thanks everyone for your interest and support!!
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by VinDickDiv »

Well it was a tough battle but I finished on hard at 5 hours and 25 minutes after a reset because I caught addicted to sluts back to back since I cast it right after she did. God damned video gets me every time.

DO NOT CLICK SPOILER UNLESS YOU WANT TO KNOW ENDING
Spoiler: show
I enjoyed how you ended it with a countdown timer, very well placed
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by KingCrowley97 »

Amazing job man! I'm playing the final game and enjoying it very much. I have one question about the options though. What do they mean/do? I'm not sure what 'Command Remember' does and I don't know what any of the 4 volume ones mean.
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by WatchItDry »

VinDickDiv wrote: Fri May 05, 2017 1:26 am Well it was a tough battle but I finished on hard at 5 hours and 25 minutes after a reset because I caught addicted to sluts back to back since I cast it right after she did. God damned video gets me every time.

DO NOT CLICK SPOILER UNLESS YOU WANT TO KNOW ENDING
Spoiler: show
I enjoyed how you ended it with a countdown timer, very well placed
Awesome Glad you enjoyed it!!
KingCrowley97 wrote: Fri May 05, 2017 1:21 pm Amazing job man! I'm playing the final game and enjoying it very much. I have one question about the options though. What do they mean/do? I'm not sure what 'Command Remember' does and I don't know what any of the 4 volume ones mean.
Command Remember doesn't really do much. All it does is remember your last choice. For instance if you had to choose a number between 1-4 and you always choose 3 than 3 would always be pre selected for you. I'm not sure how it would work with this game since I don't believe there's to many repetitive choices being made.

BGM - is the background music
BGS - background sounds, don't believe I used this much if at all
ME - music effects, some of the longer sound effects, i.e. winning losing a battle
SE - sound effects, animations spells stuff like that
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by chalkboardcamper »

Long time lurker.

First off, what a brilliant game & concept. Have enjoyed playing very much. A few comments/pointers/ideas...some of which have already been mentioned.

On 'death' of enemy an orgasm sound should be played, similarly on death of own characters instead of the current scream.

Jennaa's victory over you (F5) should prompt some sort of victory clip..perhaps you get taken to her dungueon and used as a pet.

Rezorecta is powerful. After finishing the game I went back to Oil Slut Island to go and play with them...got surprised attacked by one (so no time for defense) and Ari lost 2500 health in one shot. A surprise orgy would be devastating!

As someone else mentioned there comes a point where your party is so powerful that you can one shot the entire slut mob without expending any effort/risk on your own part. At the risk of repetitive clips, your own party should have a longer section of relevant clip shown to represent some sort of effort/risk to you :-) Similarly, being on the receiving end of an orgy should prompt a longer (multiple?) clip.

Had/having a lot of fun - thanks! Can't wait for the next one!

PS: Beach babes seem incredibly reluctant to give out their numbers....collecting them is a real chore.
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