[RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

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Xaphran
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by Xaphran »

Here's my honest feedback so far:
Spoiler: show
I started playing this yesterday and I feel like I'm missing something. Oil Sluts 10 levels BELOW me can one-shot my characters, (14 levels below for Summer) with focus up. That seems really out of proportion. Although the OS Boss insta-killing herself on the first round when her spell reflected was hilarious. :lol:
Is there some weapon or armor type items somewhere in the game that I missed? I'm at level 22 and haven't found any yet. My characters feel like premature ejaculators, not Cock Heroes, compared to the enemies. (I understand Summer has a short fuse, but even the player character gets one-shotted by enemies many levels below him.)
Spoiler: show
Although, now that Ari has a group attack, it is getting somewhat manageable, but most of the enemies many levels lower still get to attack before she does, so it's mostly pray that they each aim at different characters because some of them can take one hit but none can survive a second.
Is there nothing else the player can do to up their stats?

I like the concept. I like the style. I like what you've done here. I want to keep going and see the rest of the game. But either I'm missing something or the enemy power levels are a bit... off.
Spoiler: show
Edit: Current record for Summer: One-shotted by a level 8, at level 23, with double focus up.
Spoiler: show
Edit 2: Seems like the other types of enemies are more what I call normal with their damage. I guess it's only the Oil Sluts who hit for like 3x the damage of every other type of the same level. (Possibly the only enemy type who can one-shot *themselves* if the spell reflects.) Now that I'm past them, it feels more like normal RPG game... well, except for the fact that I'm still fighting enemies 20+ levels below me as if they were even level, but I just learned to accept that enemy levels and player levels are totally unrelated.
*Added spoiler tags to not give away too much game info to those who are avoiding it.*
Spoiler: show
Edit3: Finally made it though and beat Jenna! And damn that fight must have taken over an hour. One of the Boss's clips went on for 3 or 4 songs. I had to stop using Ari's stronger attacks because she would have added at least an extra 20 min of stroking for very little extra damage. (Why does Ari make *me* stroke, anyway? I thought she was supposed to be on *my* side.) I felt a lot less grouchy when I finally got to cum after three days of frustration, though. :lol: That was a trip.

Final Thoughts: I can't imagine trying to play the early levels and stroking too because there's just too much one-shot-reload-saves going on to even try it. But once you pass the Oil Sluts, it settles down from Battletoads-Level throw-your controller across the room frustration into a decent challenge.

The extra spells for Ari were kind of a letdown, since the damage didn't seem much different, I guess I was expecting more from Apocalypse and The End than Oil Oil Ari. Maybe slightly more damage but not very remarkable considering how long it took to find those sex toys hidden behind trees and that one that blends into the floor in the throne room. They mostly provided more help to Jenna in the boss battle with longer clips for me to stroke to.

However... now that I know what to do and what not to bother doing, I'm sure a second run though would be more enjoyable. In fact, I may give it a shot, because in spite of my going on about the problems, I do like many aspects of this this game and I think you did a good job so far. I like the story, I like the humor you slipped into the dialog, I like how you managed to blend an RPG with cock hero. (Although I admit I skipped the stroking up until the end, which just made the clips annoying after seeing them so many times. lol)

Suggestions:

Difficulty Modes: The difficulty modes you mentioned, only stroking for X parts of the game... implement them as actual settings. For people who don't intend to stroke anyway, allow them to chose a difficulty setting to turn off the clips in the early game so they spend less time just sitting around waiting.

Alternate Rez: Mostly for the early game, to try to abate some of the mandatory save scumming, have a rez girl to go to who makes you stroke it for her (by that I mean a CH clip) in exchange for reviving the character. It provides a penalty for death without losing your progress by starting over from a save. Also a way to revive Peyton in the midgame should you not have 50k to spare.

Ari's Spells: I don't understand why Ari's spells attack *me* with a clip. Is it a penalty for using those spells I spent all that time grinding for? I don't think her spells should trigger a clip. If for no other reason other than it doesn't make any sense for that to happen. (If there's a reason I missed, please let me know.)

Just a thought: Just to make the game a little more unpredictable, how about when the enemy's spell MISSes or does 0 damage, it doesn't trigger a clip. Or, maybe triggers some kind of short "failure" clip. (I don't know, like the dick slipping out or something.) Maybe that's not even possible to program, I don't know. I'm just throwing these out there.

Tweaks:
- I hate to harp on this, but... I don't know what your concept is for the Oil Sluts but maybe tone down their damage or lower their HP. Their HP seems about the same as every other enemy but their attacks are SUPER powerful. Their damage numbers make even Summer look like an awkward virgin, not a sex freak. I'd replace her with an Oil Slut if I could. (Sorry Summer.) I think a party of four Oil Sluts at level 9 or 10 could blow Jenna away.

- Summer, oh poor summer, getting one-shotted by mobs 15 levels below her with double focus up. That's a sad, sad sight. If she did Oil Slut level damage, it would be justified, but as is, I think she could use a *little bit* more HP per level. The problem is compounded by the fact that since she's the one who dies, (once you have Rez) she's the one who's always going to be lower level than the rest of the team.

Other random observations: I tried the Baton skill a few times, never saw it actually hit, stopped using it. I quickly stopped using any of Ari's spells other than Beach Slut and Oil Oil Ari because the rest take to long for simple grinding, and do little more damage than OOA anyway. Disappointing after grinding for the items.

BTW, don't take my critique as some kind of slam. I wouldn't have played this all the way though if I thought this game had no merit. (I probably would have just quit playing and not bothered to give any feedback.) I'm trying to list what I see as problems so they can be dealt with either in an update or in the next game. (No game has ever been perfect right out of the gate.) I also threw in some suggestions to try to be helpful.

I know I write informally, probably sarcastically, but I'm mostly trying to inject some humor into what I'm saying for entertainment value. Also I played 3 days without cumming because I was waiting for the end. That's a long time for me. Three days *without* hours of porn clips in my face would easily make me grumpy, so... some of it could be the blue balls talking. :lol:
Thanks for all your hard work. I am looking forward to your next game.
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by steelhorse545 »

Ok, I feel like an idiot posting this, 'cos others don't seem to have a problem.

Despite having been a game player (oh, and an engineer) for many years (mostly fps, some rts, and one or two rpg) I'm completely stumped as to the game mechanics. I've gone through the forum posts but the usage and context of stuff is still evading me.

Have I missed something crucial ?
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by Xudmud »

I don't think Ari's completely on your side (she does mention at the start that she hoped to be the one who made you cum, after all...) and it's more of an "enemy of my enemy" kind of thing.

edit: Unless it works differently from other RPGs, provided Peyton has enough MP, shouldn't she be able to self-revive?

Based on my observations (and from the first post) here's what I've interpreted most of the mechanics to be. (I'll try to keep it spoiler-free, despite the tag.)
Spoiler: show
Basic stuff: Watch your HP, because it's really easy to get into a fight and realize you forgot to heal. If you're having a lot of trouble, don't forget you can save after every battle if needed. The number of steps between battles appears to be fixed, so even if you reloaded it would be the same number.

Focus is a highest-priority move, it goes before anything else regardless of speed. After that is Summer's Cunnilingus (which I think adds evasion, but I don't think prevents KO outright). Use that to your advantage for slower party members. Then moves in order of speed, highest to lowest.

The only way to regain HP/MP is to walk around (note walk, sailing on the boat will not refill it). Kind of a bummer, especially if you decide to play with constant stroking.

Character-specifics:
Hero:
Spoiler: show
The Hero of the game is not particularly strong, actually. In the beginning of the game he's the only one you've got but after you get Summer his usefulness attack-wise isn't all that great (note: I've only unlocked as far as Threesome with his skills, it may be that he'll get something more later.)
Peyton:
Spoiler: show
Peyton is primarily a healer, and her Make it Harder buff can come in handy, especially when its effects can be partially mitigated by Focus. She's also the slowest member, so typically her heals don't go off until the end of the current round.
Ari:
Spoiler: show
Ari is the mage of the group (duh, with a class of Enchantress). She'll cast attack spells on enemies, usually accompanied by a clip you have to stroke through, if you're playing that style. Most importantly, she's your "save point", while the game is a save-anywhere kind of game she has the "Save Game" skill that lets you do that. (of course, after a clip. You didn't think you'd get to save for free, did you?)
Summer:
Spoiler: show
Summer is the main attack force of the party. (+10 Physical attack with each level-up) She's also the squishiest, in terms of defense against spells and orgy attacks, which seems to be 99.9% of what enemies cast. Best you can do is either have a revive ready or hope that RNG rolls a miss/reflect when she's targeted.
I'll add more to this later and when I've gotten farther. (I'm only finishing up with the schoolgirls)
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by WatchItDry »

Thanks guys glad to see people still enjoying this!!
Xudmud wrote: Thu May 25, 2017 1:44 am The only way to regain HP/MP is to walk around (note walk, sailing on the boat will not refill it). Kind of a bummer, especially if you decide to play with constant stroking.
Yea I felt same way I'll have to look and see if I can get this to work.
Xaphran wrote: Mon May 22, 2017 7:19 pm I like the concept. I like the style. I like what you've done here. I want to keep going and see the rest of the game. But either I'm missing something or the enemy power levels are a bit... off.
The enemy levels are relative to your highest level member in your party. And each max at a certain level. They do tend to hit hard. But Ari and Summer hit a lot harder, so battles should end quickly. This also gives Peyton purpose to heal everyone between rounds. And yeah the hero is just sort of there will have to look at getting him some better skills.
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by Xudmud »

WatchItDry wrote: Thu May 25, 2017 4:28 pm
Xudmud wrote: Thu May 25, 2017 1:44 am The only way to regain HP/MP is to walk around (note walk, sailing on the boat will not refill it). Kind of a bummer, especially if you decide to play with constant stroking.
Yea I felt same way I'll have to look and see if I can get this to work.
Maybe an item(s) in the shop that can heal MP, if you're really feeling sadistic only usable in the field and/or accompanied by a scene...
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by book_guy »

Holy crap there's a lot of discussion on this thread about ... gaming.

Yeah, not porn. Gaming. Heh. How to win, watch your hit-points, double-check that you entered by the other door, pick up the object, turn right, go left, drop the pillow, drop the egg ON the pillow, pick up the key, operate the key on the door, pick up the egg, pick up the pillow, no, drop the key first, then pick up the egg, then drop the egg DAMMIT start over ...

I got no problem with that, I'm glad you guys are having fun! It's cool. And the gaming-universe which is populated with hot babes giving blowjobs? Well, of course it's delightful! But it's just kind of funny to me, that there does indeed seem to be one thing which can distract a horde of internet-bound horny males away from naked females. What is it that is even more enticing than porn? Gaming.

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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by Xudmud »

In the immortal words of Old El Paso... "¿Por qué no los dos?"
Actually, I seem to recall a VN that came out that involved hot females and gaming... but I digress.

I've noticed my "save game" scene has changed to match Beach Slut Ari, is that supposed to happen or did I manage to do strange things to my game?
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by nerdchat »

Xudmud wrote: Fri May 26, 2017 5:40 am In the immortal words of Old El Paso... "¿Por qué no los dos?"
Actually, I seem to recall a VN that came out that involved hot females and gaming... but I digress.

I've noticed my "save game" scene has changed to match Beach Slut Ari, is that supposed to happen or did I manage to do strange things to my game?
I think it is supposed to happen because it happened to me as well.
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by VonWoosen »

I don't remember exactly, but after beating the game I found that the save game video changes about 4-5 times.
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by Xudmud »

New question... Why does it seem damn near impossible to get Beach Babe's Number to drop off of defeating them?

edit: I think I've found a (possible) bug... When I hold shift while walking in the world (thinking stupidly that it would let me sprint) it instantly uses a Potion of Reprieve, even though there was no attack or scene. Either that or I just *happened* to use it when I was going to get an encounter and dodge it that way.
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by Xaphran »

Xudmud wrote: Sat May 27, 2017 5:16 am New question... Why does it seem damn near impossible to get Beach Babe's Number to drop off of defeating them?

edit: I think I've found a (possible) bug... When I hold shift while walking in the world (thinking stupidly that it would let me sprint) it instantly uses a Potion of Reprieve, even though there was no attack or scene. Either that or I just *happened* to use it when I was going to get an encounter and dodge it that way.
Actually, I forgot to mention that. I did the same thing for the same reason, wasted my potion. I never did find the sprint key, I played the whole game using the menu to turn it on and off.

Beach Babe drops appear to be rare, maybe needing at least a certain level enemy to get a drop is the cause? Not sure.

Also, yes, my save video changed too. It's an improvement, actually. Something about the first video really got on my nerves.
Spoiler: show
And by endgame your player character can out-damage Summer. Either because you got the final attack skill or because she she died so many times that she's several levels below the rest of the party.
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by frankentibbers »

Xudmud wrote: Sat May 27, 2017 5:16 am New question... Why does it seem damn near impossible to get Beach Babe's Number to drop off of defeating them?
Yeah... I would like to beat the final boss again using each of Ari's skills to increase the challenge even more, but then I have to collect 25 Beach babe numbers and it goes so slow...
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by RGONZ2012 »

Never thought RPG and CH would mix, but u found something that is interesting and unique, more RPG than CH IMO.
read a couple criticism posts by others and agree with most people. Though i haven't finished the game yet
Spoiler: show
Im currently grinding gold to rez my healer after she died to waves of sluts on that little island
, ive played enough to get a feel and realize its not something id prefer over traditional CH. However ill still try your next game, whenever its released :wave:


Oh and 1 question which CH did u source the Oil Slut's material?
:huh: ????
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by chalkboardcamper »

Oil sluts are from
Spoiler: show
CH New Game 2 Round 9
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Re: [RELEASE] Decadence Island A Cock Hero's Challenge RPG Full Version Available Now!!

Post by RGONZ2012 »

chalkboardcamper wrote: Wed May 31, 2017 9:16 pm Oil sluts are from
Spoiler: show
CH New Game 2 Round 9
Thank you!
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