Page 1 of 2

Cock Hero RPG Game The Demo Update Fixed All Playback Issues

Posted: Mon Mar 20, 2017 6:05 pm
by WatchItDry
UPDATE:

Decadence Island The Maze

Thanks everyone for all your positive feedback. As well as the new downloads everyday haha.
I went ahead and created a new version of this demo. Still contains the same Island Series videos, but the playback issues have been addressed and repaired. Also the map has been changed and is now a maze. With a simple quest of finding Riley and claiming your reward!!
Spoiler: show
You get a reward whether you find Riley or not haha. Just different ones.

Re: Cock Hero RPG Game The Demo

Posted: Mon Mar 20, 2017 6:50 pm
by PetitGreg
Hello,

a .exe file...
and for people with Unix-like OS (Linux, BSD, macOS) ?

User joined yesterday, first post and a link to a huge .exe file, I'm a little bit suspicious about this...

Re: Cock Hero RPG Game The Demo

Posted: Mon Mar 20, 2017 7:05 pm
by WatchItDry
Yea I can appreciate your concern. It's kind of a hassle creating an account to post here so never bothered until now.

Maybe for an actual game I'll consider different OS but since this is just a demo not going to bother.

Thanks for feedback regarding file size though. It was one of my concerns. It was originally 10+ gigs with 40 rounds and I cut it down to 4 gigs with 25 rounds. I feel 4 gigs which is about the size of a good movie is a good size.

But let me know if a smaller version with less rounds would be preferable.

Thanks

Re: Cock Hero RPG Game The Demo

Posted: Mon Mar 20, 2017 8:12 pm
by Sombre
Good ! There are not enough RPG game with boss.

Re: Cock Hero RPG Game The Demo

Posted: Tue Mar 21, 2017 2:52 pm
by WatchItDry
Marno wrote: Tue Mar 21, 2017 2:12 pm Nice idea, but is it not possible to make it web-based? It's kind of hard to play a Windows game on a Chromebook :-)
Ahh I apologize this demo will just be windows for now. Future versions I will look into releasing on multiple platforms though.

Yea I like the idea of a CH RPG but then I wonder if its even playable. Since it is required that you play and fap.
Which is why I put together this demo to see if CH could work as an RPG or if is better suited to PMVs.

Thanks for your interest though!!

In this demo:
Spoiler: show
You're not missing much its just a loosely pieced together story and a basic rpg fetch quest. To make a more interesting and playable game would require a lot more time and so I thought I'd see if anyone would even play it or not first haha!

Re: Cock Hero RPG Game The Demo

Posted: Tue Mar 21, 2017 4:08 pm
by thatsprettyhot
Thank you for sharing your work, looking forward to trying it! Sounds like a very exciting idea :love:

Don't worry about file sizes, this place is for grown-ups who have a real internet connection anyway, right? :smile: Also, don't worry about the Chromebook / Linux / BSD / macOS users, they knew what they were getting into when they made their wrong decisions in the computer store :smile: :smile: :smile: :smile: :smile:

I'm half-joking :smile: but also half-serious :-D

Re: Cock Hero RPG Game The Demo

Posted: Tue Mar 21, 2017 8:54 pm
by Liquid
You could actually rebuild cock hero Island - there is enought content and the intermissions are already RPG styled.

Re: Cock Hero RPG Game The Demo

Posted: Wed Mar 22, 2017 1:47 am
by wisepidel8
How do I save the game?

Re: Cock Hero RPG Game The Demo

Posted: Wed Mar 22, 2017 2:14 am
by zenetix
Liquid wrote: Tue Mar 21, 2017 8:54 pm You could actually rebuild cock hero Island - there is enought content and the intermissions are already RPG styled.
I think recycling rounds from previously released CHs works just fine. I don't think you need to make new video content to go with the RPG scenario(s). This could definitely be a great platform for original content (OC) though.

Obviously, this is just a demo, but it would be nice to have the ability to pause encounters and adjust their frequency of occurrence. If a particular scenario is long enough it would be nice to have a "Save" feature if you "fail". Or, maybe in a given scenario if you get to a certain point (1 hr. of play) then the game makes you stop and wait 24 hrs.

I wouldn't worry about file size - just as long as you have the ability to share the files.

How did you make this? It's great.

Re: Cock Hero RPG Game The Demo

Posted: Wed Mar 22, 2017 2:19 am
by WatchItDry
wisepidel8 wrote: Wed Mar 22, 2017 1:47 am How do I save the game?
In this demo you cant save sorry.
Spoiler: show
You should be able to win or lose in about an hour tho

Re: Cock Hero RPG Game The Demo

Posted: Wed Mar 22, 2017 2:20 am
by Rule63MePlease
This is not the first time this idea has come up. I had this same idea a long time ago, but I don't have anywhere near a good enough computer to handle video editing.
http://milovana.com/forum/viewtopic.php?f=25&t=17623


I hope this one is better than the one on that post. I made a few suggestions for a Cock Hero RPG game on there that would make it a much better game. That other one made it kind of pointless to even have it as a game. It was all just in order of the video. :-|

Re: Cock Hero RPG Game The Demo

Posted: Wed Mar 22, 2017 2:28 am
by WatchItDry
zenetix wrote: Wed Mar 22, 2017 2:14 am
Liquid wrote: Tue Mar 21, 2017 8:54 pm You could actually rebuild cock hero Island - there is enought content and the intermissions are already RPG styled.
I think recycling rounds from previously released CHs works just fine. I don't think you need to make new video content to go with the RPG scenario(s). This could definitely be a great platform for original content (OC) though.

Obviously, this is just a demo, but it would be nice to have the ability to pause encounters and adjust their frequency of occurrence. If a particular scenario is long enough it would be nice to have a "Save" feature if you "fail". Or, maybe in a given scenario if you get to a certain point (1 hr. of play) then the game makes you stop and wait 24 hrs.

I wouldn't worry about file size - just as long as you have the ability to share the files.

How did you make this? It's great.
Thanks for feedback. And yea working on few ideas to be able to save and maybe add something to battles so they're not just automatic.

And it was done with RPG Maker

Re: Cock Hero RPG Game The Demo

Posted: Wed Mar 22, 2017 2:40 am
by WatchItDry
Rule63MePlease wrote: Wed Mar 22, 2017 2:20 am This is not the first time this idea has come up. I had this same idea a long time ago, but I don't have anywhere near a good enough computer to handle video editing.
http://milovana.com/forum/viewtopic.php?f=25&t=17623


I hope this one is better than the one on that post. I made a few suggestions for a Cock Hero RPG game on there that would make it a much better game. That other one made it kind of pointless to even have it as a game. It was all just in order of the video. :-|
Ahh cool yea I'm using the same software. Yea the demo I made is a little more open so don't have to follow the story exactly. Not that there's much of a story anyway haha

i'll check out that thread see if I get any ideas that could work thanks

Re: Cock Hero RPG Game The Demo

Posted: Thu Mar 23, 2017 12:04 am
by zenetix
WatchItDry wrote: Wed Mar 22, 2017 2:28 am
zenetix wrote: Wed Mar 22, 2017 2:14 am
Liquid wrote: Tue Mar 21, 2017 8:54 pm You could actually rebuild cock hero Island - there is enought content and the intermissions are already RPG styled.
I think recycling rounds from previously released CHs works just fine. I don't think you need to make new video content to go with the RPG scenario(s). This could definitely be a great platform for original content (OC) though.

Obviously, this is just a demo, but it would be nice to have the ability to pause encounters and adjust their frequency of occurrence. If a particular scenario is long enough it would be nice to have a "Save" feature if you "fail". Or, maybe in a given scenario if you get to a certain point (1 hr. of play) then the game makes you stop and wait 24 hrs.

I wouldn't worry about file size - just as long as you have the ability to share the files.

How did you make this? It's great.
Thanks for feedback. And yea working on few ideas to be able to save and maybe add something to battles so they're not just automatic.

And it was done with RPG Maker
Cool, cool. Kudos to you and Rule63MePlease for the innovations.

Re: Cock Hero RPG Game The Demo

Posted: Thu Mar 23, 2017 1:21 am
by Rule63MePlease
Well I played it and it does seem better than the last game, but still unplayable for me. The videos play a lot better than the other game with barely any skipping or lagging, but after the video finishes it doesn't let me do anything until like 10 mins later. The NPC's are still walking around but the message you get after each video that tells you, you won and found 100G etc... doesn't come until you wait like 10 mins...
Yeah, my computer really sucks. :-/