Cock Hero RPG Game The Demo Update Fixed All Playback Issues

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Re: Cock Hero RPG Game The Demo

Post by WatchItDry »

Rule63MePlease wrote: Thu Mar 23, 2017 1:21 am Well I played it and it does seem better than the last game, but still unplayable for me. The videos play a lot better than the other game with barely any skipping or lagging, but after the video finishes it doesn't let me do anything until like 10 mins later. The NPC's are still walking around but the message you get after each video that tells you, you won and found 100G etc... doesn't come until you wait like 10 mins...
Yeah, my computer really sucks. :-/
Yea that's really bad I'll occasionally have it fall a little behind when I have a lot of stuff running so I know what you're talking about. But it's more like seconds not minutes. Well at least you get more breaks then everyone else haha.
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Re: Cock Hero RPG Game The Demo

Post by VinDickDiv »

As this is just a demo, I hope this can help. There is definitely an issue based off of the other user having the 10 minute load times between videos and interaction. I do not believe this is a system based lag time. I am running the game on a custom built 6700k Intel I7 processor, Windows 10 64 pro, 32 gigs of Ram, with a Nvidia GeForce GTX 1060gb video card, and experiencing the same issues. The load time varies between 2 and 5 minutes. The exe is located on a VERY fast SSD drive directly installed onto the motherboard. I have tried running the executable in differing compatibility modes with no change in the issue. The only thing I could share that may help is there appeared to be issues with the sound driver as it would drop out after a few minutes. Running the speaker cable directly into the back of the tower instead of my Razer keyboard fixed this issue. Could be totally unrelated. My suggestion would be to add (assuming this isn't an issue related to my system) the ability to pause or skip videos. I seem to encounter the same ones back to back often. Love the concept and appreciate the work.
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Re: Cock Hero RPG Game The Demo

Post by WatchItDry »

VinDickDiv wrote: Sun Mar 26, 2017 7:21 pm As this is just a demo, I hope this can help. There is definitely an issue based off of the other user having the 10 minute load times between videos and interaction. I do not believe this is a system based lag time. I am running the game on a custom built 6700k Intel I7 processor, Windows 10 64 pro, 32 gigs of Ram, with a Nvidia GeForce GTX 1060gb video card, and experiencing the same issues. The load time varies between 2 and 5 minutes. The exe is located on a VERY fast SSD drive directly installed onto the motherboard. I have tried running the executable in differing compatibility modes with no change in the issue. The only thing I could share that may help is there appeared to be issues with the sound driver as it would drop out after a few minutes. Running the speaker cable directly into the back of the tower instead of my Razer keyboard fixed this issue. Could be totally unrelated. My suggestion would be to add (assuming this isn't an issue related to my system) the ability to pause or skip videos. I seem to encounter the same ones back to back often. Love the concept and appreciate the work.
Damn my apologies to everyone then I tested this and I thought it was working properly. But looks like I may of made a few errors especially if it is consistently the same videos.

I do appreciate everyone that takes the time to post any experiences or suggestions they may have. I have already begun on a new version where I have completely redone the way the game handles the videos so it should run a lot smoother. And will also give player the ability to skip rounds.
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Re: Cock Hero RPG Game The Demo

Post by Rule63MePlease »

I have more suggestions to help make things better. First you should make more types of enemies to run into. The random encounters were all the same blonde girl but randomly different videos. You should make different types of enemies that better match the videos. Like how in Pokemon it says "A wild (Pokemon Name) appeared!" But it could say a "Sexy Blonde", "Sexy Redhead", etc... And for a Sexy Blonde enemy you would randomly play a video that features a blonde girl. For the Redhead enemy feature videos with redheads. Or if there is more than one. The enemy or "troop" name (as it is in RPG Maker MV) could be "Group of Sexy Blondes", "Group of Horny Redheads", etc... Put all the videos into different categories and name the troop based on the theme of the videos it would randomly play.

As for skipping the videos, you should make it so you can only skip after the player as done that video once already.
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Re: Cock Hero RPG Game The Demo

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Rule63MePlease wrote: Tue Mar 28, 2017 4:17 pm I have more suggestions to help make things better. First you should make more types of enemies to run into. The random encounters were all the same blonde girl but randomly different videos. You should make different types of enemies that better match the videos. Like how in Pokemon it says "A wild (Pokemon Name) appeared!" But it could say a "Sexy Blonde", "Sexy Redhead", etc... And for a Sexy Blonde enemy you would randomly play a video that features a blonde girl. For the Redhead enemy feature videos with redheads. Or if there is more than one. The enemy or "troop" name (as it is in RPG Maker MV) could be "Group of Sexy Blondes", "Group of Horny Redheads", etc... Put all the videos into different categories and name the troop based on the theme of the videos it would randomly play.

As for skipping the videos, you should make it so you can only skip after the player as done that video once already.
I like this idea. There could also be different difficulties like "Nightmare Mode" (no breaks - stroke between encounters) or something. Maybe a New Game+ option.

I didn't experience any of the problems other people did. Win7x64, i7 3770K, 980Ti, 16GB RAM - program is in a SATA drive.
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Re: Cock Hero RPG Game The Demo

Post by WatchItDry »

Rule63MePlease wrote: Tue Mar 28, 2017 4:17 pm I have more suggestions to help make things better. First you should make more types of enemies to run into. The random encounters were all the same blonde girl but randomly different videos. You should make different types of enemies that better match the videos. Like how in Pokemon it says "A wild (Pokemon Name) appeared!" But it could say a "Sexy Blonde", "Sexy Redhead", etc... And for a Sexy Blonde enemy you would randomly play a video that features a blonde girl. For the Redhead enemy feature videos with redheads. Or if there is more than one. The enemy or "troop" name (as it is in RPG Maker MV) could be "Group of Sexy Blondes", "Group of Horny Redheads", etc... Put all the videos into different categories and name the troop based on the theme of the videos it would randomly play.

As for skipping the videos, you should make it so you can only skip after the player as done that video once already.
Yea the game I'm working on will include different enemies and a new battle system and should hopefully be more immersive haha.
Regarding skipping it'll be a "potion" that you'll use. Which will be kind of hard to get.
zenetix wrote: Tue Mar 28, 2017 6:07 pm
I like this idea. There could also be different difficulties like "Nightmare Mode" (no breaks - stroke between encounters) or something. Maybe a New Game+ option.

I didn't experience any of the problems other people did. Win7x64, i7 3770K, 980Ti, 16GB RAM - program is in a SATA drive.
Yea there will be a constant beat playing in this version so different play styles will work. And I will think about NG+ if it'll work or not.

Thanks everyone for great ideas the game is coming along nicely. Will have a new demo to try soon so I can see some feedback on new battle system. For now any suggestions on Cock Hero themed skills, gear, potions etc. will help.
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Re: Cock Hero RPG Game The Demo

Post by Rule63MePlease »

Well I made many suggestions for potions on that other post about a Cock Hero RPG game. Let me know if you need any graphics for the different potions. I can make the icons for the items.
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Re: Cock Hero RPG Game The Demo

Post by VinDickDiv »

Finally had a little bit of free time today so I was able to mess around with the loading problem. The game always takes at least 30 seconds to load up from the start regardless of what I set compatibility to. After setting the game to run in 640 x 480 I have found that the game runs as intended. No more loading time issues. If you are experiencing long loading times after the videos play, right click the .exe file or shortcut for the game, then select properties. Click the tab labeled compatibility and check off run in 640 x 480 resolution. You will immediately notice the "start game" text blinking very rapidly, your problem has very likely been solved.

*Note my native screen resolution is set to 3840 x 2160

Enjoy
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Re: Cock Hero RPG Game The Demo

Post by rob204 »

It would be really neat if this could be converted into an android app someday. Having a working version on a mobile phone is kind of a precondition for the development of Cockhero GO.
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Re: Cock Hero RPG Game The Demo

Post by WatchItDry »

rob204 wrote: Thu Apr 06, 2017 9:11 pm It would be really neat if this could be converted into an android app someday. Having a working version on a mobile phone is kind of a precondition for the development of Cockhero GO.

yeah could be fun just 4 gigs might be kind of big for most phones. Maybe a pictures version...
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Re: Cock Hero RPG Game The Demo Update Fixed All Playback Issues

Post by WatchItDry »

Went ahead and fixed all playback issues in this Happy Friday!!
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Re: Cock Hero RPG Game The Demo Update Fixed All Playback Issues

Post by w3wt »

The torrent doesnt work. The trackers you use are down and im getting no peers from DHT.

edit : nm it works now. Just took like 15min to kick in.
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