FB: Math on Edge (Now with poll!)
- itslate
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Re: FB: Math on Edge (Now with poll!)
I added a poll. Please participate
- itslate
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Re: FB: Math on Edge (Now with poll!)
I added the option to restrict orgasms. If you choose "only denial" the goal of the game actually changes to avoid punishment instead of getting an orgasm.
I made Hardmode a bit more difficult during the last update before this one.
I am really happy with the feedback so far and in a week I will probably start writing for a fifth girl. I have an idea already. I don't know though if she will be optional or part of a harder difficulty setting. That will depend on the poll and feedback as well.
I made Hardmode a bit more difficult during the last update before this one.
I am really happy with the feedback so far and in a week I will probably start writing for a fifth girl. I have an idea already. I don't know though if she will be optional or part of a harder difficulty setting. That will depend on the poll and feedback as well.
- TeasedMeansPleased
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Re: FB: Math on Edge (Now with poll!)
I liked this tease, very well done! It really gets hard trying to concentrate while constantly edging!
My Personal Goddess Lisa's Teases Avatar Collection:
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- lmind
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Re: FB: Math on Edge (Now with poll!)
Wonderful game! Thank you for making it.
Would you mind sharing the code you wrote for this game in EOS? This game is a great example of EOS's advanced features. I (and perhaps others) could learn a lot from it. Of course, I would understand if you did not want to share your work, for any reason whatsoever. Just figured I'd ask.
Thank you again,
-lmind
Would you mind sharing the code you wrote for this game in EOS? This game is a great example of EOS's advanced features. I (and perhaps others) could learn a lot from it. Of course, I would understand if you did not want to share your work, for any reason whatsoever. Just figured I'd ask.
Thank you again,
-lmind
- itslate
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Re: FB: Math on Edge (Now with poll!)
Hey, thanks :)
Sure, people can look at my code. I feel like there already is a way to do that explained on the forums, but I couldn't find it quickly. If I need to publish it in some way, please tell me, how.
Sure, people can look at my code. I feel like there already is a way to do that explained on the forums, but I couldn't find it quickly. If I need to publish it in some way, please tell me, how.
- lmind
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Re: FB: Math on Edge (Now with poll!)
Oh! I did some searching, and could not find how to get the code from EOS teases. Apologies if the question is redundant, but does anyone know how to do that?
Thank you,
-lmind
- itslate
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Re: FB: Math on Edge (Now with poll!)
I don't know how to make it public, either.
The most important thing is how you handle variables. These are the game changers compared to old teases.
With code similar to this in the Init Script, you can even save it for later playthroughs:
Other than that, I probably had the most trouble with notifications. If they are timed, they kill the running action once they time out. But you can make cool stuff, like the time out button, which lets you talk to the girl and she can react in some ways.
I also used the optional if-conditions in the choice action. This is really nice to restrict options in a menu, like not allowing a girl to be played twice.
And of course the good old RNG:
Gives a natural number between 1 and 10.
I used "copy page" a lot and then changed stuff rather than write it all new from scratch. This helped to forget less things, like awarding points, changing pictures and stuff like that.
Last but not least, use the API info in the editor and google javascript commands if you are not sure. Everything can be done with the "Eval" command.
The most important thing is how you handle variables. These are the game changers compared to old teases.
With code similar to this in the Init Script, you can even save it for later playthroughs:
Code: Select all
var PlayerName = teaseStorage.getItem("PlayerName") || "John"
teaseStorage.setItem("PlayerName", PlayerName)
I also used the optional if-conditions in the choice action. This is really nice to restrict options in a menu, like not allowing a girl to be played twice.
And of course the good old RNG:
Code: Select all
M11 = Math.floor((Math.random() * 10) + 1);
I used "copy page" a lot and then changed stuff rather than write it all new from scratch. This helped to forget less things, like awarding points, changing pictures and stuff like that.
Last but not least, use the API info in the editor and google javascript commands if you are not sure. Everything can be done with the "Eval" command.
Re: FB: Math on Edge (Now with poll!)
Suggestions:
1. Remind users at the beginning that they can't use a calculator or notepad (nobody is scoring 120 without that). Ask for an honest answer at the end about cheating. If yes, arbitrarily reduce points to 20.
2. Add an option for Cayenne to choose the next girl. She does that and then arbitrarily adds a few points ("you trust me") or subtracts a few points ("do I have todo everything?"). Reduces user control and predictability.
3. It's too easy to skip hard rounds and accept 0 or 1 point. If the user tries that, arbitrarily subtract a few points for being lazy.
1. Remind users at the beginning that they can't use a calculator or notepad (nobody is scoring 120 without that). Ask for an honest answer at the end about cheating. If yes, arbitrarily reduce points to 20.
2. Add an option for Cayenne to choose the next girl. She does that and then arbitrarily adds a few points ("you trust me") or subtracts a few points ("do I have todo everything?"). Reduces user control and predictability.
3. It's too easy to skip hard rounds and accept 0 or 1 point. If the user tries that, arbitrarily subtract a few points for being lazy.
- itslate
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Re: FB: Math on Edge (Now with poll!)
I like those ideas.
Number 3 is curious, though. I do play it like that to playtest sometimes to see if all the ending are correct. But if someone skips the second and third rounds, he only has 20 points in the end. So the chance he will be denied is
Number 3 is curious, though. I do play it like that to playtest sometimes to see if all the ending are correct. But if someone skips the second and third rounds, he only has 20 points in the end. So the chance he will be denied is
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Re: FB: Math on Edge (Now with poll!)
Your math is correct, of course, but the last rounds are hard so a player could max out points in the first two rounds and then save effort/time by skipping the third round while still getting a decent number of points.itslate wrote: ↑Thu May 23, 2019 3:41 pm I like those ideas.
Number 3 is curious, though. I do play it like that to playtest sometimes to see if all the ending are correct. But if someone skips the second and third rounds, he only has 20 points in the end. So the chance he will be denied is
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- itslate
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Re: FB: Math on Edge (Now with poll!)
I just made a pretty bug update, adding a fifth girl. I probably won't be working on the tease the next weeks, but you can still leave feedback. It is always appreciated
Re: FB: Math on Edge (Now with poll!)
where do i access the settings?
- itslate
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Re: FB: Math on Edge (Now with poll!)
You probably didn't log in to Milovana when playing.
Either way, good point: I made accessing the settings way easier. You can go there before and after the Tutorial as well.
Here is hoping that doesn't screw anything up.
Either way, good point: I made accessing the settings way easier. You can go there before and after the Tutorial as well.
Here is hoping that doesn't screw anything up.
- itslate
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Re: FB: Math on Edge (Now with poll!)
I am really happy that I got such high ratings on this tease.
I just did another little update. I am considering adding an easy math-mode. Maybe just for Maria, after Kiera has been played. What do you guys think? How many points do you usually have at the end?
I just did another little update. I am considering adding an easy math-mode. Maybe just for Maria, after Kiera has been played. What do you guys think? How many points do you usually have at the end?
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Re: FB: Math on Edge (Now with poll!)
How do you unlock the fifth girl?
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