Search found 279 matches

by PlayfulGuy
Sat Dec 16, 2017 3:54 pm
Forum: Teasing Software
Topic: GuideMe Scripting Engine
Replies: 123
Views: 18684

Update: Script Engine 1.52

I discovered that version 1.51 broke the handling of filenames that contain spaces. Version 1.52 fixes this. Hopefully. Image specs that contain spaces must be delimited with a comma. If you've already downloaded version 1.51 you can just download the updated ScriptEngine.js attached to this post. O...
by PlayfulGuy
Mon Dec 11, 2017 2:53 am
Forum: Teasing Software
Topic: GuideMe Scripting Engine
Replies: 123
Views: 18684

Update: Script Engine v 1.51

Since releasing version 1.5 of the script engine I have discovered and fixed a few bugs, and enhanced the Wait command. The first post has been updated, and you can also download the new version here: Download Script Engine v1.51 . Bug fixes and enhancements in this release: The Wait command was not...
by PlayfulGuy
Sat Dec 09, 2017 5:43 pm
Forum: Teasing Software
Topic: GuideMe Scripting Engine
Replies: 123
Views: 18684

Re: GuideMe Scripting Engine

Welp I slept right through this release! Going to check it out, looks like a lot of awesome stuff. Guessing it looks like still should be aiming for GM 1.5 then as well? Reading through the changes, good god man, you have not been idle! Really awesome amount of stuff in here. You weren't that late ...
by PlayfulGuy
Sat Dec 09, 2017 5:34 pm
Forum: The Art of Webteasing
Topic: FB: Sissies Deserve Censored Hentai and Denial
Replies: 8
Views: 1221

Re: FB: Sissies Deserve Censored Hentai and Denial

It would sure be nice if people posted a link to the actual tease in their feedback threads. It's a simple thing to do and saves us from having to go search for it. Sissies Deserve Censored Hentai and Denial That said, overall the tease is pretty good. I kind of agree with previous posters about the...
by PlayfulGuy
Sat Dec 09, 2017 4:32 pm
Forum: Teasing Software
Topic: GuideMe Scripting Engine
Replies: 123
Views: 18684

Re: GuideMe Scripting Engine

I don't actually know what debug tool you refer to. I use the debug screen in Guideme all the time, but I generally do all of my development work in Guideme version 1.5. Version 3.3/3.4 still has bugs when it comes to saving and restoring the state of a tease when a script is in progress. PG Sorry....
by PlayfulGuy
Sat Dec 09, 2017 4:22 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0): BETA Thread
Replies: 1021
Views: 350022

Re: GuideMe (TeaseMe v2.0): BETA Thread

flying1 wrote:
Fri Dec 01, 2017 11:57 am
Hm... Where can I find the last version, beta or smth (the one in the first pos is pretty outdated)? And what can I use to work with it's tags? I mean custom tags... :-/
See this post.

PG
by PlayfulGuy
Tue Nov 21, 2017 3:46 pm
Forum: The Art of Webteasing
Topic: [RELEASE] Technical Forms
Replies: 20
Views: 5370

Re: [RELEASE] Technical Forms

Hi figroll! Glad to see you're still around. Thanks for the reply and all the info. Thanks for sharing your thoughts on new forms and where you were headed overall. I'll keep it all in mind as I continue playing with this. I've got a few more comments and questions below.... Other thoughts I had for...
by PlayfulGuy
Thu Nov 16, 2017 7:52 pm
Forum: The Art of Webteasing
Topic: [RELEASE] Technical Forms
Replies: 20
Views: 5370

Re: Awesome theme!

Hi Amy, I keep meaning to reply to your post and then forget. Please see my comments below... Happened to stumble upon this one and it was great that you uploaded! Review after first playthrough: The main theme was very well thought out and used in the mechanics. I prefer the metronome so those dogs...
by PlayfulGuy
Thu Nov 16, 2017 2:59 pm
Forum: Teasing Software
Topic: GuideMe Scripting Engine
Replies: 123
Views: 18684

Re: GuideMe Scripting Engine

This new version includes many new features and countless bug fixes and improvements. omg - it's like a whole different engine! :rolleyes: :-D I guess I need to review several of my scripts! :yes: Good luck! Take time looking through the sample teases, tutorials change log file. I tried to include ...
by PlayfulGuy
Thu Nov 16, 2017 2:56 pm
Forum: Teasing Software
Topic: GuideMe Scripting Engine
Replies: 123
Views: 18684

Re: GuideMe Scripting Engine

Wow, gonna have lots of fun with your sample teases! I hope you do. I've personally found the King vs Queen one to be a lot of fun, but of course I wrote it for me :-D Found one bug in Reena's Edging Game in the spoiler; During the double strokes the card drawn was a 10 of hearts but the text calle...
by PlayfulGuy
Mon Nov 13, 2017 2:42 am
Forum: The Art of Webteasing
Topic: [RELEASE] Technical Forms
Replies: 20
Views: 5370

Re: [RELEASE] Technical Forms

I finally got around to trying this tease last weekend. OMG! Took me down a very deep rabbit hole! I've spent way too many hours practicing those forms and have come to the conclusion I would totally fail as a Masu. Thanks figroll for the fantastic tease . And it's even more awesome to me because it...
by PlayfulGuy
Mon Nov 13, 2017 2:23 am
Forum: Teasing Software
Topic: GuideMe Scripting Engine
Replies: 123
Views: 18684

Re: GuideMe Scripting Engine

At long last I am very happy to say that the new version of the script engine is now available for download. Links are below, and as always, in the first post of this thread. This new version includes many new features and countless bug fixes and improvements. The most complete source of information...
by PlayfulGuy
Sat Nov 04, 2017 3:18 pm
Forum: On Video
Topic: [RELEASE] Wet Dream Induction - Featuring Tracy Lindsay
Replies: 17
Views: 11960

Re: [RELEASE] Wet Dream Induction - Featuring Tracy Lindsay

Does anyone have a mega link or other download source? The pornhub video has been removed and the torrent isn't finding any peers.

Would love to check this out given all the great comments.

Thanks

PG
by PlayfulGuy
Sat Nov 04, 2017 2:52 pm
Forum: Teasing Software
Topic: GuideMe Scripting Engine
Replies: 123
Views: 18684

Re: GuideMe Scripting Engine

bobhill wrote:
Fri Nov 03, 2017 5:34 pm
Probably a simple question, but it's driving me nuts! In the XML that calls a script, how can I determine the number of edges that the user performed during the script?

Edit - I think I have this working now that I see EdgeCount is a scriptVar.
Glad you worked it out.
by PlayfulGuy
Thu Nov 02, 2017 3:26 pm
Forum: Teasing Software
Topic: GuideMe Scripting Engine
Replies: 123
Views: 18684

Re: GuideMe Scripting Engine

Ok so I have done a bit more playing around with the scripting engine and done more thinking of the custom maze I am setting up. I currently have 1 script file for a section of the maze with 35 rooms and when you enter a room with a girl encounter it sends you off to the script of that girl, this a...