Search found 831 matches

by philo
Fri May 13, 2022 4:41 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4

Hey guys, I'm an avid user of GuideMe (thank you so much for the awesome software). But unfortunately due to increasing lack of privacy I don't get to play as often as I'd like. I was thinking if there were any plans for porting it to android? I was planning on taking a shot at it myself, since luc...
by philo
Sat Mar 05, 2022 7:29 am
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

Global variables

In hindsight, I am not so convinced restricting global variables was the right design decision. Not having them in the actual Guideme java programming is correct. Not having them in the tease JavaScript was probably a step too far. The chances of someone maintaining someone else's tease JavaScript i...
by philo
Wed Mar 02, 2022 8:00 am
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4

All the javascript code should be in the jscript.java class. There were two competing jscript libraries at the time Rhino and node.js, Rhino was supported by Mozilla and node.js was some obscure entity so I assumed Rhino was more likely to succeed :-D I do remember Rhino was not particularly well do...
by philo
Tue Mar 01, 2022 8:26 am
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

Re: Javascript and global variables

If I understand how Guideme works, I think the globaljavascript code gets executed for each page, resetting any global variables defined. Not quite true. Global javascript (and then the javascript for your current page) gets executed once for every time a function is called. If you have any page ja...
by philo
Thu Jan 27, 2022 5:27 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

Re: GuideMe (TeaseMe v2.0) - Current Build 0.4.4

That reminds me. There is another issue I've noticed with hotkeys. If you are on page of a tease that has buttons with hotkeys and open the debug window to jump to another page (like while debugging or testing), if you start typing in the dropdown box to enter a page name, if that page name uses an...
by philo
Thu Jan 13, 2022 7:05 pm
Forum: Teasing Software
Topic: No pictures/images showing up in GuideMe?
Replies: 2
Views: 970

Re: No pictures/images showing up in GuideMe?

The other possible issue people have had is it doesn't like some folder names or long folder names.
If the files are all there, but it is in a complex or long set of folders, try creating a folder with a simple name like c:\guides
and put the tease there and see if it will load.
by philo
Sat Dec 19, 2020 10:15 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4

I have a feature request. This would be a function for the "debug" mode. First I think the "Delay" button should be renamed to "Next." This is more descriptive of what it does. I think also a "Pause" button would be helpfull. As I test or find issues I write ...
by philo
Wed Dec 09, 2020 8:19 am
Forum: The Art of Webteasing
Topic: [Question] JPEG Conversion Tools
Replies: 6
Views: 1454

Re: [Question] JPEG Conversion Tools

Hi Milovana! I've been working on a new tease and downloading a lot of pics from Hentai Foundry and other sites. A lot of them download as jfif and png files when saving. This slows down the tease writing a lot since EOS only takes jpeg files. Does anyone have any suggestions for tools that can con...
by philo
Tue Nov 10, 2020 6:41 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4

tr0gd0r wrote: Tue Nov 10, 2020 2:42 am Oh one other thing! Is the second audio player available to javascript? I tried overRide.setAudio2() but that didn't seem to work.

Thanks again!
Over ride for audio2 hasn't been implemented, but it would be easy to do.
by philo
Tue Oct 20, 2020 9:23 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

So long and thanks for all the fish

I think it is time for me to bite the bullet and admit I am unlikely to work on Guideme. With d3vi0n having not logged on for 2 years we have lost access to edit the first few posts. I have other priorities that mean I no longer have the time/enthusiasm to carry on the project. I don't own the repos...
by philo
Sun Sep 13, 2020 3:11 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4

does this support teases that require user input such as 'Tale of the Succubus Hunter'? Seems to be buggy with that tease. Wondering if I haven't configured something correctly? It doesn't really support EOS teases. Flash and HTML should work. I got about half way through EOS and it needs a version...
by philo
Fri Jul 24, 2020 4:53 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4

Hello! Sorry for the question, not quite probably on the topic, but how to download EOS teases (in the list they are marked with a feather or something like that) to a computer for playing offline? If this question has already been considered somewhere on the forum, then direct me to it. I tried se...
by philo
Fri Jun 26, 2020 6:25 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4

It doesn't at the moment,but you can set the text in the onpageload event based on the flags. That would need javascript so a bit more complex than using ifset attributes Is that something that can be added in the future? I've requested support for if-set and if-not-set on the text node in the past...
by philo
Thu Jun 25, 2020 1:54 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4

I am not sure this this is possible. I have looked at the syntax and I do not think this is possible with XML but you do not know till you ask. Can the set, if-set, if-not -et attributes be used with a text node? I have the guide downloaded and it does not show it. If not, is that something that co...
by philo
Wed Jun 24, 2020 1:05 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1783
Views: 821017

Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4

I'm working on a maze tease and would like to achieve the following functionality to make my tease extensible. I would like to have a base tease file with the map and the normal navigation between the rooms. Normal navigation in the example: start -> room1 -> room2 And then use the include-function...